示例#1
0
 def onAdvEvent (self, event, npc, player) :
   st = player.getQuestState(qn)
   htmltext = event
   if event == "GetCertified":
     if player.isSubClassActive():
       if npc.checkVillageMaster(player.getActiveClass()):
         if player.getLevel() >= 65:
           return "CertificationList.htm"
         else:
           return "9002-08.htm"
       else:
         return "9002-04.htm"
     else:
       return "9002-03.htm"
   elif event == "Obtain65":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">接受認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","65").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","共同技能").replace("%event%","lvl65Emergent")
   elif event == "Obtain70":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">接受認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","70").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","共同技能").replace("%event%","lvl70Emergent")
   elif event == "Obtain75":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event1%\">接受共同認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification %event2%\">接受特殊認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","75").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","共同、特殊技能").replace("%event1%","lvl75Master").replace("%event2%","lvl75Class")#Update by rocknow
   elif event == "Obtain80":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">接受認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","80").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","終極技能").replace("%event%","lvl80Class") 
   elif event.startswith("lvl"):
     level = int(event[3:5])
     type = event.replace(event[0:5],"")
     prefix = "-" + str(player.getClassIndex())
     if type == "Emergent":
       isAvailable65 = st.getGlobalQuestVar("EmergentAbility65" + prefix)
       isAvailable70 = st.getGlobalQuestVar("EmergentAbility70" + prefix)
       if event == "lvl65Emergent":
         if isAvailable65 == "" or isAvailable65 == "0":
           if player.getLevel() > 64:
             itemId = COMMONITEM
             var = "EmergentAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
       elif event == "lvl70Emergent":
         if isAvailable70 == "" or isAvailable70 == "0":
           if player.getLevel() > 69:
             itemId = COMMONITEM
             var = "EmergentAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
     elif type == "Master":
       isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)
       if isAvailable == "" or isAvailable == "0":
         if player.getLevel() > 74:
           itemId = ENHANCEDITEM
           var = "ClassAbility" + str(level) + prefix
           getCertified(player, itemId, var)
           return "9002-07.htm"
         else:
           html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
           htmltext = html.replace("%level%",(event[3:5]))
           return htmltext
       else:
         return "9002-06.htm"
     elif type == "Class": 
       if level == 75:
         isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)
         if isAvailable == "" or isAvailable == "0":
           if player.getLevel() > 74:
             itemId = CLASSITEMS[getClassIndex(player)]
             var = "ClassAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
       elif level == 80:
         isAvailable = st.getGlobalQuestVar("ClassAbility80" + prefix)
         if isAvailable == "" or isAvailable == "0":
           if player.getLevel() > 79:  
             itemId = TRANSFORMITEMS[getClassIndex(player)]
             var = "ClassAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
   return htmltext
示例#2
0
 def onAdvEvent (self, event, npc, player) :
   st = player.getQuestState(qn)
   htmltext = event
   if event == "GetCertified":
     if player.isSubClassActive():
       if npc.checkVillageMaster(player.getActiveClass()):
         if player.getLevel() >= 65:
           return "CertificationList.htm"
         else:
           return "9002-08.htm"
       else:
         return "9002-04.htm"
     else:
       return "9002-03.htm"
   elif event == "Obtain65":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">接受認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","65").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","共同技能").replace("%event%","lvl65Emergent")
   elif event == "Obtain70":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">接受認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","70").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","共同技能").replace("%event%","lvl70Emergent")
   elif event == "Obtain75":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event1%\">接受共同認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification %event2%\">接受特殊認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","75").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","共同、特殊技能").replace("%event1%","lvl75Master").replace("%event2%","lvl75Class")#Update by rocknow
   elif event == "Obtain80":
     html = "<html><body>副職業實力認證:<br>你打算接受%class%等級%level%的認證-%skilltype%。切記!一旦領取這個認證的話,除了用特別的方法取消認證之前,就算刪除這個職業後重新培養後再來,也無法再次得到認證。<br>那麼,要接受認證嗎?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">接受認證</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">不接受認證</a></body></html>"
     htmltext = html.replace("%level%","80").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","終極技能").replace("%event%","lvl80Class") 
   elif event.startswith("lvl"):
     level = int(event[3:5])
     type = event.replace(event[0:5],"")
     prefix = "-" + str(player.getClassIndex())
     if type == "Emergent":
       isAvailable65 = st.getGlobalQuestVar("EmergentAbility65" + prefix)
       isAvailable70 = st.getGlobalQuestVar("EmergentAbility70" + prefix)
       if event == "lvl65Emergent":
         if isAvailable65 == "" or isAvailable65 == "0":
           if player.getLevel() > 64:
             itemId = COMMONITEM
             var = "EmergentAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
       elif event == "lvl70Emergent":
         if isAvailable70 == "" or isAvailable70 == "0":
           if player.getLevel() > 69:
             itemId = COMMONITEM
             var = "EmergentAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
     elif type == "Master":
       isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)
       if isAvailable == "" or isAvailable == "0":
         if player.getLevel() > 74:
           itemId = ENHANCEDITEM
           var = "ClassAbility" + str(level) + prefix
           getCertified(player, itemId, var)
           return "9002-07.htm"
         else:
           html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
           htmltext = html.replace("%level%",(event[3:5]))
           return htmltext
       else:
         return "9002-06.htm"
     elif type == "Class": 
       if level == 75:
         isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)
         if isAvailable == "" or isAvailable == "0":
           if player.getLevel() > 74:
             itemId = CLASSITEMS[getClassIndex(player)]
             var = "ClassAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
       elif level == 80:
         isAvailable = st.getGlobalQuestVar("ClassAbility80" + prefix)
         if isAvailable == "" or isAvailable == "0":
           if player.getLevel() > 79:  
             itemId = TRANSFORMITEMS[getClassIndex(player)]
             var = "ClassAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>副職業實力認證:<br>你的實力還不到可以領取等級%level%的認證,更加培養一下實力再來吧。</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
   return htmltext
示例#3
0
		def get_class_desc(cid):
			try:
				return ClassListData.getInstance().getClass(cid).getClientCode()
			except:
				return CharTemplateTable.getInstance().getClassNameById(cid)
示例#4
0
 def onAdvEvent (self, event, npc, player) :
   st = player.getQuestState(qn)
   htmltext = event
   if event == "GetCertified":
     if player.isSubClassActive():
       if npc.checkVillageMaster(player.getActiveClass()):
         if player.getLevel() >= 65:
           return "CertificationList.htm"
         else:
           return "9002-08.htm"
       else:
         return "9002-04.htm"
     else:
       return "9002-03.htm"
   elif event == "Obtain65":
     html = "<html><body>Subclass Skill Certification:<br>You are trying to obtain level %level% certification of %class%, %skilltype%. Remember that once this subclass is certified, it cannot be re-certified -- even if you delete this class and develop another one -- without a special and expensive cancellation process.<br>Do you still want to be certified?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obtain certification.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Do not obtain certification.</a></body></html>"
     htmltext = html.replace("%level%","65").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","common skill").replace("%event%","lvl65Emergent")
   elif event == "Obtain70":
     html = "<html><body>Subclass Skill Certification:<br>You are trying to obtain level %level% certification of %class%, %skilltype%. Remember that once this subclass is certified, it cannot be re-certified -- even if you delete this class and develop another one -- without a special and expensive cancellation process.<br>Do you still want to be certified?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obtain certification.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Do not obtain certification.</a></body></html>"
     htmltext = html.replace("%level%","70").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","common skill").replace("%event%","lvl70Emergent")
   elif event == "Obtain75":
     html = "<html><body>Subclass Skill Certification:<br>You are trying to obtain level %level% certification of %class%, %skilltype%. Remember that once this subclass is certified, it cannot be re-certified -- even if you delete this class and develop another one -- without a special and expensive cancellation process.<br>Do you still want to be certified?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event1%\">Obtain class specific skill certification.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification %event2%\">Obtain master skill certification.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Do not obtain certification.</a></body></html>"
     htmltext = html.replace("%level%","75").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","common skill or special skill").replace("%event1%","lvl75Class").replace("%event2%","lvl75Master")
   elif event == "Obtain80":
     html = "<html><body>Subclass Skill Certification:<br>You are trying to obtain level %level% certification of %class%, %skilltype%. Remember that once this subclass is certified, it cannot be re-certified -- even if you delete this class and develop another one -- without a special and expensive cancellation process.<br>Do you still want to be certified?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obtain certification.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Do not obtain certification.</a></body></html>"
     htmltext = html.replace("%level%","80").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","transformation skill").replace("%event%","lvl80Class") 
   elif event.startswith("lvl"):
     level = int(event[3:5])
     type = event.replace(event[0:5],"")
     prefix = "-" + str(player.getClassIndex())
     if type == "Emergent":
       isAvailable65 = st.getGlobalQuestVar("EmergentAbility65" + prefix)
       isAvailable70 = st.getGlobalQuestVar("EmergentAbility70" + prefix)
       if event == "lvl65Emergent":
         if isAvailable65 == "" or isAvailable65 == "0":
           if player.getLevel() > 64:
             itemId = COMMONITEM
             var = "EmergentAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>Subclass Skill Certification:<br>You are not yet ready to receive your level %level% certification. Work hard and come back later.</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
       elif event == "lvl70Emergent":
         if isAvailable70 == "" or isAvailable70 == "0":
           if player.getLevel() > 69:
             itemId = COMMONITEM
             var = "EmergentAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>Subclass Skill Certification:<br>You are not yet ready to receive your level %level% certification. Work hard and come back later.</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
     elif type == "Master":
       isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)
       if isAvailable == "" or isAvailable == "0":
         if player.getLevel() > 74:
           itemId = ENHANCEDITEM
           var = "ClassAbility" + str(level) + prefix
           getCertified(player, itemId, var)
           return "9002-07.htm"
         else:
           html = "<html><body>Subclass Skill Certification:<br>You are not yet ready to receive your level %level% certification. Work hard and come back later.</body></html>"
           htmltext = html.replace("%level%",(event[3:5]))
           return htmltext
       else:
         return "9002-06.htm"
     elif type == "Class": 
       if level == 75:
         isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)
         if isAvailable == "" or isAvailable == "0":
           if player.getLevel() > 74:
             itemId = CLASSITEMS[getClassIndex(player)]
             var = "ClassAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>Subclass Skill Certification:<br>You are not yet ready to receive your level %level% certification. Work hard and come back later.</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
       elif level == 80:
         isAvailable = st.getGlobalQuestVar("ClassAbility80" + prefix)
         if isAvailable == "" or isAvailable == "0":
           if player.getLevel() > 79:  
             itemId = TRANSFORMITEMS[getClassIndex(player)]
             var = "ClassAbility" + str(level) + prefix
             getCertified(player, itemId, var)
             return "9002-07.htm"
           else:
             html = "<html><body>Subclass Skill Certification:<br>You are not yet ready to receive your level %level% certification. Work hard and come back later.</body></html>"
             htmltext = html.replace("%level%",(event[3:5]))
             return htmltext
         else:
           return "9002-06.htm"
   return htmltext
示例#5
0
 def get_class_desc(cid):
     try:
         return ClassListData.getInstance().getClass(
             cid).getClientCode()
     except:
         return CharTemplateTable.getInstance().getClassNameById(cid)