示例#1
0
    def execute(self, writeStream = True, fileOut = False):
        print(self.score.form)

        #melody
        melody_hz, melody = self.leadObj.convert(self.score.melodyLine)
        melody = self.fxObj.Set(melody, self.setting_preset["lead"]["presetName"], **self.setting_preset["lead"]["presetArgs"])

        #melody2
        melody2_hz, melody2 = self.lead2Obj.convert(self.score.melodyLine)
        melody2 = self.fxObj.Set(melody2, self.setting_preset["lead2"]["presetName"], **self.setting_preset["lead2"]["presetArgs"])

        #subMelody
        subMelody_hz, subMelody = self.subLeadObj.convert(self.score.melodyLine2)
        subMelody = self.fxObj.Set(subMelody, self.setting_preset["subLead"]["presetName"], **self.setting_preset["subLead"]["presetArgs"])

        #bass
        bass_hz, bass =  self.bassObj.convert(self.score.bassLine)
        bass = self.fxObj.Set(bass, self.setting_preset["bass"]["presetName"], **self.setting_preset["bass"]["presetArgs"])

        #bass2
        bass2_hz, bass2 =  self.bass2Obj.convert(self.score.bassLine)
        bass2 = self.fxObj.Set(bass2, self.setting_preset["bass2"]["presetName"], **self.setting_preset["bass2"]["presetArgs"])

        #voicing
        voicing_hz, voicing =  self.voiceObj.convertPoly(self.score.voiceProg)
        voicing = self.fxObj.Set(voicing, self.setting_preset["voice"]["presetName"], **self.setting_preset["voice"]["presetArgs"])

        #voicing2
        voicing2_hz, voicing2 =  self.voice2Obj.convertPoly(self.score.voiceProg)
        voicing2 = self.fxObj.Set(voicing2, self.setting_preset["voice2"]["presetName"], **self.setting_preset["voice2"]["presetArgs"])

        #kick
        kick_hz, kick = self.kickObj.convertPerc(self.score.drumObj.kick, self.setting_asyn["kick"]["constHz"])
        kick = self.fxObj.Set(kick, self.setting_preset["kick"]["presetName"], **self.setting_preset["kick"]["presetArgs"])

        #voicing2 = self.volCtrl.sidechain(voicing2, self.bpm, kick_hz)
        #melody = self.volCtrl.fourBeat(melody, self.bpm, 0.0, 2.0)

        #Kick2
        kick2_hz, kick2 = self.kick2Obj.convert(self.score.drumObj.kick)
        kick2 = self.fxObj.Set(kick2, self.setting_preset["kick2"]["presetName"], **self.setting_preset["kick2"]["presetArgs"])

        #snare
        snare_hz, snare =  self.snareObj.convertPerc(self.score.drumObj.snare, self.setting_asyn["snare"]["constHz"])
        snare = self.fxObj.Set(snare, self.setting_preset["snare"]["presetName"], **self.setting_preset["snare"]["presetArgs"])

        #snare2
        snare2_hz, snare2 =  self.snare2Obj.convert(self.score.drumObj.snare)
        snare2 = self.fxObj.Set(snare2, self.setting_preset["snare2"]["presetName"], **self.setting_preset["snare2"]["presetArgs"])

        #hihat
        hihat_hz, hihat =  self.hihatObj.convertPerc(self.score.drumObj.hihat, self.setting_asyn["hihat"]["constHz"])
        hihat = self.fxObj.Set(hihat, self.setting_preset["hihat"]["presetName"], **self.setting_preset["hihat"]["presetArgs"])

        #hihat2
        hihat2_hz, hihat2 =  self.hihat2Obj.convert(self.score.drumObj.hihat)
        hihat2 = self.fxObj.Set(hihat2, self.setting_preset["hihat2"]["presetName"], **self.setting_preset["hihat2"]["presetArgs"])

        #fx1
        fx1_hz, fx1 = self.fx1Obj.convert(self.score.effectsObj.pt1)
        fx1 = self.fxObj.Set(fx1, self.setting_preset["fx1"]["presetName"], **self.setting_preset["fx1"]["presetArgs"])

        #fx2
        fx2_hz, fx2 = self.fx2Obj.convert(self.score.effectsObj.pt2)
        fx2 = self.fxObj.Set(fx2, self.setting_preset["fx2"]["presetName"], **self.setting_preset["fx2"]["presetArgs"])

        #fx3
        fx3_hz, fx3 = self.fx3Obj.convert(self.score.effectsObj.pt3)
        fx3 = self.fxObj.Set(fx3, self.setting_preset["fx3"]["presetName"], **self.setting_preset["fx3"]["presetArgs"])

        #fx4
        fx4_hz, fx4 = self.fx4Obj.convert(self.score.effectsObj.pt4)
        fx4 = self.fxObj.Set(fx4, self.setting_preset["fx4"]["presetName"], **self.setting_preset["fx4"]["presetArgs"])

        #
        bass = self.volCtrl.sidechain(bass, self.bpm, kick_hz)
        #bass = self.volCtrl.feedIn2(bass, self.bpm, [self.score.form[3],  self.score.form[5]-16 ], [self.score.form[5]-16, self.score.form[5]] , [0.3, 0.99])
        bass2 = self.volCtrl.sidechain(bass2, self.bpm, kick_hz)
        #bass2 = self.volCtrl.feedIn2(bass2, self.bpm,  [self.score.form[3],  self.score.form[5]-16 ], [self.score.form[5]-16, self.score.form[5]], [0.3, 0.99])

        """
        長さ確認
        """
        print("melody : ", len(melody), len(self.score.melodyLine))
        print("melody2 : ", len(melody2))
        print("subMelody : ", len(subMelody))
        print("bass : ", len(bass), len(self.score.bassLine))
        print("bass2 : ", len(bass2))
        print("voicing : ", len(voicing))
        print("voicing2 : ", len(voicing2))
        print("kick  : ", len(kick ), len(self.score.drumObj.kick))
        print("kick2  : ", len(kick2))
        print("snare : ", len(snare))
        print("snare2 : ", len(snare2))
        print("hihat : ", len(hihat))
        print("hihat2 : ", len(hihat2))
        print("fx1 : ", len(fx1))
        print("fx2 : ", len(fx2))
        print("fx3 : ", len(fx3))
        print("fx4 : ", len(fx4))

        #bass:merge
        bass = func.add_stereo([bass, bass2], [self.volume["bass"]["bass"], self.volume["bass"]["bass2"]])
        bass = self.filCtrl.lowfi_stereo(bass, self.bpm, [self.score.form[1]], [self.score.form[3]]  ,'bandpass' ,[[1000,5000]])
        bass = self.volCtrl.feedIn_stereo(bass, self.bpm, [self.score.form[3],  self.score.form[5]-16 ], [self.score.form[5]-16, self.score.form[5]], ['liner','tanh'], [0.3, 0.99])


        #harm : merge
        harm = func.add_stereo([voicing, voicing2, melody, melody2, subMelody], \
            [   self.volume["harm"]["voicing"],
                self.volume["harm"]["voicing2"],
                self.volume["harm"]["melody"],
                self.volume["harm"]["melody2"],
                self.volume["harm"]["subMelody"]   ])
        #harm  = self.volCtrl.ending(harm , 15)
        harm = self.filCtrl.lowfi_stereo(harm, self.bpm, [self.score.form[1]], [self.score.form[4]]  ,'bandpass' ,[[400,4000]])
        harm = self.volCtrl.fourBeat_stereo(harm, self.bpm, [self.score.form[5]],  [self.score.form[8]], [0.0], [3.0])
        #harm = self.volCtrl.feedIn_stereo(harm, self.bpm, [self.score.form[3],  self.score.form[5]-16 ], [self.score.form[5]-16, self.score.form[5]], ['liner','tanh'], [0.3, 0.99])


        #snare = self.volCtrl.feedIn2(snare, self.bpm, [self.score.form[2],  self.score.form[3]-16 ], [self.score.form[3]-16, self.score.form[3]] , [0.3, 0.99])
        #snare2 = self.volCtrl.feedIn2(snare2, self.bpm, [self.score.form[2],  self.score.form[3]-16 ], [self.score.form[3]-16, self.score.form[3]] , [0.3, 0.99])

        #drums : merge
        drums = func.add_stereo([kick, kick2, snare, snare2, hihat, hihat2], \
            [   self.volume["drums"]["kick"],
                self.volume["drums"]["kick2"],
                self.volume["drums"]["snare"],
                self.volume["drums"]["snare2"],
                self.volume["drums"]["hihat"],
                self.volume["drums"]["hihat2"]  ])
        #drums  = self.volCtrl.ending(drums , 15)

        drums = self.volCtrl.feedIn_stereo(drums, self.bpm, [self.score.form[3],  self.score.form[5]-16,  self.score.form[7]], [self.score.form[5]-16, self.score.form[5],  self.score.form[8]], ['liner','tanh','tanh'], [0.3, 0.99, 0.2])
        drums = self.filCtrl.lowfi_stereo(drums, self.bpm, [self.score.form[1]], [self.score.form[3]]  ,'bandpass' ,[[3000,10000]])

        #fx : merge
        fx = func.add_stereo([fx1, fx2, fx3, fx4], \
            [   self.volume["fx"]["fx1"],
                self.volume["fx"]["fx2"],
                self.volume["fx"]["fx3"],
                self.volume["fx"]["fx4"]    ])

        fx = self.volCtrl.feedIn_stereo(fx, self.bpm, [self.score.form[3],  self.score.form[5]-16 ], [self.score.form[5]-16, self.score.form[5]], ['liner','liner'], [0.6, 0.99])


        #all : merge
        wave = func.add([harm, bass, drums, fx], \
            [   self.volume["master"]["harm"],
                self.volume["master"]["bass"],
                self.volume["master"]["drums"],
                self.volume["master"]["fx"]    ])

        #To Binary
        wave_bin = func.toBytes(wave)

        if writeStream:
            import pyaudio
            self.format = pyaudio.paInt32
            self.o = self.audio.open(format=self.format, channels=self.channels, rate=self.rate, output=True)
            self.o.write(wave_bin)

        if fileOut:
            dt = datetime.now().strftime("%Y%m%d_%H%M%S")
            fileName = self.scoreName + '_' + self.settingName + '_' + str(self.bpm) + '__' + dt + '.wav'

            waveFile = wv.open(self.outputDir + fileName , 'wb')
            waveFile.setnchannels(self.channels)
            waveFile.setsampwidth(self.sampwidth)
            waveFile.setframerate(self.rate)
            waveFile.writeframes(wave_bin)
            waveFile.close()
示例#2
0
    def execute(self, writeStream=True, fileOut=False):
        melody = self.leadObj.convert(self.score.melodyLine)
        melody = self.dist.hardClipping(melody, 10)
        melody = self.comp.sigmoid(melody, 1)
        melody = self.delay.reverb(melody, 0.9)

        melody2 = self.lead2Obj.convert(self.score.melodyLine)
        melody2 = self.dist.hardClipping(melody2, 9)

        bass = self.bassObj.convert(self.score.bassLine)
        bass = self.dist.hardClipping(bass, 3)
        bass = self.comp.sigmoid(bass, 3)

        #voicing2 =  self.voice2Obj.convert(self.score.drumObj.kick)
        voicing = self.voiceObj.convertPoly(self.score.voiceProg)
        voicing = self.dist.hardClipping(voicing, 1)
        bass = self.comp.sigmoid(bass, 1)

        kick = self.kickObj.convert(self.score.drumObj.kick)  #convertPerc(50)
        kick = self.dist.hardClipping(kick, 0.2)
        #kick = self.delay.delay(kick)
        kick = self.amp.maxStd(kick)
        #kick = self.comp.sigmoid(kick,5)
        kick2 = self.kick2Obj.convert(self.score.drumObj.kick)

        #snare =  self.snareObj.convertPerc(self.score.drumObj.snare, 40)
        #snare = self.dist.hardClipping(snare,0.1)
        #snare  = self.amp.maxStd(snare)
        snare = self.snareObj.convert(self.score.drumObj.snare)
        snare2 = self.snare2Obj.convert(self.score.drumObj.snare)

        fx1 = self.fx1Obj.convert(self.score.effectsObj.pt1)
        fx1 = self.dist.hardClipping(fx1, 4)
        fx1 = self.delay.reverb(fx1, 0.8)

        fx4 = self.fx4Obj.convert(self.score.effectsObj.pt4)
        fx4 = self.dist.hardClipping(fx4, 4)
        fx4 = self.delay.reverb(fx4, 0.8)

        hihat = self.hihatObj.convertPerc(self.score.drumObj.hihat, 800)
        hihat2 = self.hihat2Obj.convert(self.score.drumObj.hihat)

        drums = func.add([kick, kick2, fx1, snare, snare2, fx4, hihat, hihat2],
                         [4.0, 4.0, 1.0, 1.0 / 2, 2.0, 1.0, 4.0, 4.0])

        #drums = self.amp.threeSigma(drums, 10)
        #drums = self.dist.hardClipping(drums,0.4)
        drums = self.comp.sigmoid(drums, 2)
        #drums = self.amp.threeSigma(drums,10)
        drums = self.delay.reverb(drums, 0.3)
        drums = self.comp.sigmoid(drums, 1)
        #drums = self.vcf(drums, aSynthe.FilterName.bandpass, [1,800])

        #wave = drums

        wave = func.add([drums, bass, voicing, melody, melody2],
                        [30.0, 4.0, 5.0, 12, 3.5])

        wave_bin = func.toBytes(wave)

        if writeStream:
            self.o.write(wave_bin)

        if fileOut:
            dt = datetime.now().strftime("%Y%m%d_%H%M%S")
            fileName = self.scoreName + '_' + str(
                self.bpm) + '__' + dt + '.wav'

            waveFile = wv.open(self.outputDir + fileName, 'wb')
            waveFile.setnchannels(self.channels)
            waveFile.setsampwidth(self.sampwidth)
            waveFile.setframerate(self.rate)
            waveFile.writeframes(wave_bin)
            waveFile.close()
    def execute(self, writeStream=True, fileOut=False):
        melody = self.leadObj.convert(self.score.melodyLine)
        melody = self.dist.hardClipping(melody, 10)
        melody = self.comp.sigmoid(melody, 1)
        melody = self.delay.reverb(melody, 0.9)

        melody2 = self.lead2Obj.convert(self.score.melodyLine)
        melody2 = self.dist.hardClipping(melody2, 9)
        melody2 = self.tre.am(melody2, 0.4, 1 / (60.0 / self.bpm))

        bass = self.bassObj.convert(self.score.bassLine)
        bass = self.dist.hardClipping(bass, 3)
        bass = self.comp.sigmoid(bass, 3)
        bass = func.add([self.vib.sine(bass, depth=1.0 / 2, freq=0.3), bass],
                        [1.0, 1.0])

        voicing = self.voiceObj.convertPoly(self.score.voiceProg)
        voicing = self.dist.hardClipping(voicing, 2)
        voicing = func.add(
            [self.vib.sine(voicing, depth=3, freq=0.1), voicing], [1.0, 1.0])

        kick = self.kickObj.convertPerc(self.score.drumObj.kick, 50)
        kick = self.dist.hardClipping(kick, 0.2)
        #kick = self.delay.delay(kick)
        kick = self.amp.maxStd(kick)
        #kick = self.comp.sigmoid(kick,5)
        kick2 = self.kick2Obj.convert(self.score.drumObj.kick)

        #snare =  self.snareObj.convertPerc(self.score.drumObj.snare, 40)
        #snare = self.dist.hardClipping(snare,0.1)
        #snare  = self.amp.maxStd(snare)
        snare = self.snareObj.convertPerc(self.score.drumObj.snare, 40)
        snare2 = self.snare2Obj.convert(self.score.drumObj.snare)

        hihat = self.hihatObj.convertPerc(self.score.drumObj.hihat, 800)
        hihat2 = self.hihat2Obj.convert(self.score.drumObj.hihat)

        fx1 = self.fx1Obj.convert(self.score.effectsObj.pt1)
        fx1 = self.dist.hardClipping(fx1, 4)
        fx1 = self.delay.reverb(fx1, 0.8)

        fx2 = self.fx2Obj.convert(self.score.effectsObj.pt2)

        fx3 = self.fx3Obj.convert(self.score.effectsObj.pt3)
        fx3 = self.dist.hardClipping(fx3, 4)
        fx3 = self.delay.reverb(fx3, 0.8)

        #fx4 = self.fx4Obj.convert(self.score.effectsObj.pt4)

        harm = func.add([bass, voicing, melody, melody2],
                        [1.25, 1.5, 4.5, 1.0])
        #harm = func.add([self.vib.sine(harm, depth = 1, freq = 0.3), harm], [1.0, 1.0])

        harm = self.volCtrl.ending(harm, 15)

        drums = func.add([kick, kick2, snare, snare2, hihat, hihat2],
                         [2.0, 5.0, 1.0, 3.0, 1.0, 2.0])
        drums = self.comp.sigmoid(drums, 2)
        drums = self.delay.reverb(drums, 0.5)
        drums = self.comp.sigmoid(drums, 1)
        drums = self.volCtrl.ending(drums, 15)

        fx = func.add([fx1, fx2, fx3], [1.0, 1.0, 1.0])
        fx = self.tre.am(fx, 0.3, 0.5)

        wave = func.add([harm, drums, fx], [2, 2.2, 2])
        #wave = self.vib.sine(wave, depth = 4, freq = 0.8)
        #wave_vib = self.vib.sine(wave, 0.5, 0.4)
        #wave = func.add([wave, wave_vib], [1, 1])
        wave_bin = func.toBytes(wave)

        if writeStream:
            self.o.write(wave_bin)

        if fileOut:
            dt = datetime.now().strftime("%Y%m%d_%H%M%S")
            fileName = self.scoreName + '_' + str(
                self.bpm) + '__' + dt + '.wav'

            waveFile = wv.open(self.outputDir + fileName, 'wb')
            waveFile.setnchannels(self.channels)
            waveFile.setsampwidth(self.sampwidth)
            waveFile.setframerate(self.rate)
            waveFile.writeframes(wave_bin)
            waveFile.close()
示例#4
0
    def execute(self, writeStream=True, fileOut=False):

        #melody
        #melody_hz, melody = self.leadObj.convert(self.score.melodyLine)
        #melody = self.fxObj.Set(melody, self.setting_preset["lead"]["presetName"], **self.setting_preset["lead"]["presetArgs"])

        #melody2
        #melody2_hz, melody2 = self.lead2Obj.convert(self.score.melodyLine)
        #melody2 = self.fxObj.Set(melody2, self.setting_preset["lead2"]["presetName"], **self.setting_preset["lead2"]["presetArgs"])

        #bass
        bass_hz, bass = self.bassObj.convert(self.score.bassLine)
        bass = self.fxObj.Set(bass, self.setting_preset["bass"]["presetName"],
                              **self.setting_preset["bass"]["presetArgs"])

        #bass2
        #bass2_hz, bass2 =  self.bass2Obj.convert(self.score.bassLine)
        #bass2 = self.fxObj.Set(bass2, self.setting_preset["bass2"]["presetName"], **self.setting_preset["bass2"]["presetArgs"])

        #voicing
        #voicing_hz, voicing =  self.voiceObj.convertPoly(self.score.voiceProg)
        #voicing = self.fxObj.Set(voicing, self.setting_preset["voice"]["presetName"], **self.setting_preset["voice"]["presetArgs"])

        #voicing2
        #voicing2_hz, voicing2 =  self.voice2Obj.convertPoly(self.score.voiceProg)
        #voicing2 = self.fxObj.Set(voicing2, self.setting_preset["voice2"]["presetName"], **self.setting_preset["voice2"]["presetArgs"])

        #kick
        kick_hz, kick = self.kickObj.convertPerc(
            self.score.drumObj.kick, self.setting_asyn["kick"]["constHz"])
        kick = self.fxObj.Set(kick, self.setting_preset["kick"]["presetName"],
                              **self.setting_preset["kick"]["presetArgs"])

        #bass = self.volCtrl.sidechain(bass, self.bpm, kick_hz)

        #Kick2
        #kick2_hz, kick2 = self.kick2Obj.convert(self.score.drumObj.kick)
        #kick2 = self.fxObj.Set(kick2, self.setting_preset["kick2"]["presetName"], **self.setting_preset["kick2"]["presetArgs"])

        #snare
        snare_hz, snare = self.snareObj.convertPerc(
            self.score.drumObj.snare, self.setting_asyn["snare"]["constHz"])
        snare = self.fxObj.Set(snare,
                               self.setting_preset["snare"]["presetName"],
                               **self.setting_preset["snare"]["presetArgs"])

        #snare2
        #snare2_hz, snare2 =  self.snare2Obj.convert(self.score.drumObj.snare)
        #snare2 = self.fxObj.Set(snare2, self.setting_preset["snare2"]["presetName"], **self.setting_preset["snare2"]["presetArgs"])

        #hihat
        hihat_hz, hihat = self.hihatObj.convertPerc(
            self.score.drumObj.hihat, self.setting_asyn["hihat"]["constHz"])
        hihat = self.fxObj.Set(hihat,
                               self.setting_preset["hihat"]["presetName"],
                               **self.setting_preset["hihat"]["presetArgs"])

        #hihat2
        #hihat2_hz, hihat2 =  self.hihat2Obj.convert(self.score.drumObj.hihat)
        #hihat2 = self.fxObj.Set(hihat2, self.setting_preset["hihat2"]["presetName"], **self.setting_preset["hihat2"]["presetArgs"])

        #fx1
        #fx1_hz, fx1 = self.fx1Obj.convert(self.score.effectsObj.pt1)
        #fx1 = self.fxObj.Set(fx1, self.setting_preset["fx1"]["presetName"], **self.setting_preset["fx1"]["presetArgs"])

        #fx2
        #fx2_hz, fx2 = self.fx2Obj.convert(self.score.effectsObj.pt2)
        #fx2 = self.fxObj.Set(fx1, self.setting_preset["fx2"]["presetName"], **self.setting_preset["fx2"]["presetArgs"])

        #fx3
        #fx3_hz, fx3 = self.fx3Obj.convert(self.score.effectsObj.pt3)
        #fx3 = self.fxObj.Set(fx3, self.setting_preset["fx3"]["presetName"], **self.setting_preset["fx3"]["presetArgs"])

        #fx4
        #fx4_hz, fx4 = self.fx4Obj.convert(self.score.effectsObj.pt4)
        #fx4 = self.fxObj.Set(fx4, self.setting_preset["fx4"]["presetName"], **self.setting_preset["fx4"]["presetArgs"])

        #harm : merge
        """
        harm = func.add_stereo([bass, bass2, voicing, voicing2, melody, melody2], \
            [   self.volume["harm"]["bass"],
                self.volume["harm"]["bass2"],
                self.volume["harm"]["voicing"],
                self.volume["harm"]["voicing2"],
                self.volume["harm"]["melody"],
                self.volume["harm"]["melody2"]   ])
        #harm  = self.volCtrl.ending(harm , 15)
        """

        #drums : merge
        """
        drums = func.add_stereo([kick, kick2, snare, snare2, hihat, hihat2], \
            [   self.volume["drums"]["kick"],
                self.volume["drums"]["kick2"],
                self.volume["drums"]["snare"],
                self.volume["drums"]["snare2"],
                self.volume["drums"]["hihat"],
                self.volume["drums"]["hihat2"]  ])
        #drums  = self.volCtrl.ending(drums , 15)
        """
        drums = func.add_stereo([kick, snare,  hihat], \
            [   self.volume["drums"]["kick"],
                self.volume["drums"]["snare"],
                self.volume["drums"]["hihat"] ])

        #fx : merge
        """
        fx = func.add_stereo([fx1, fx2, fx3, fx4], \
            [   self.volume["fx"]["fx1"],
                self.volume["fx"]["fx2"],
                self.volume["fx"]["fx3"],
                self.volume["fx"]["fx4"]    ])
        #fx = self.fxObj.Set(fx, "tremolo", **{"depth":2.0}) #もしかしたら利きすぎかもしれない
        """

        #all : merge
        """
        wave = func.add([harm, drums, fx], \
            [   self.volume["master"]["harm"],
                self.volume["master"]["drums"],
                self.volume["master"]["fx"]    ])
        """
        wave = func.add([drums, bass], [1, 1])

        #To Binary
        wave_bin = func.toBytes(wave)

        if writeStream:
            self.o.write(wave_bin)

        if fileOut:
            dt = datetime.now().strftime("%Y%m%d_%H%M%S")
            fileName = self.scoreName + '_' + str(
                self.bpm) + '__' + dt + '.wav'

            waveFile = wv.open(self.outputDir + fileName, 'wb')
            waveFile.setnchannels(self.channels)
            waveFile.setsampwidth(self.sampwidth)
            waveFile.setframerate(self.rate)
            waveFile.writeframes(wave_bin)
            waveFile.close()