def new_game(self, name): self.logger.debug('new_game') self.data = GameData() self.data.set_name(name) self.player_oid = -1 self.opponent_oid = -1 self.message_queue = [] self.event_queue = [] msg = GameMessageLogin() msg.set_user(self.data.get_name()) msg.set_request(True) self.add_message(msg) return