def new_game(self, name):
     self.logger.debug('new_game')
     self.data = GameData()
     self.data.set_name(name)
     self.player_oid = -1
     self.opponent_oid = -1
     self.message_queue = []
     self.event_queue = []
     msg = GameMessageLogin()
     msg.set_user(self.data.get_name())
     msg.set_request(True)
     self.add_message(msg)
     return