def move_vertices(cablenet, settings): keys = CablenetHelper.select_vertices(cablenet) if not keys: return if CablenetHelper.move_vertices(cablenet, keys): cablenet.draw(layer=settings['layer'], clear_layer=True, settings=settings)
def RunCommand(is_interactive): if "FOFIN" not in sc.sticky: print("Initialise the plugin first!") return FOFIN = sc.sticky['FOFIN'] if not FOFIN['cablenet']: return fkey = CablenetHelper.select_face(FOFIN['cablenet']) if fkey is None: return u, v = CablenetHelper.select_vertices(FOFIN['cablenet']) mesh_split_face(FOFIN['cablenet'], fkey, u, v) FOFIN['cablenet'].cull_vertices() FOFIN['cablenet'].draw(layer=FOFIN['settings']['layer'], clear_layer=True, settings=FOFIN['settings'])
def update_vertex_attributes(cablenet, settings): keys = CablenetHelper.select_vertices(cablenet) if keys: return CablenetHelper.update_vertex_attributes(cablenet, keys)
}) artist.draw_edges() artist.redraw() cablenet = Cablenet.from_obj(compas.get('faces.obj')) for key, attr in cablenet.vertices(True): attr['is_anchor'] = cablenet.vertex_degree(key) == 2 artist = CablenetArtist(cablenet, layer="Mesh::FD") draw() while True: selected = CablenetHelper.select_vertices(cablenet) if not selected: break if CablenetHelper.update_vertex_attributes(cablenet, selected): cablenet_fd(cablenet) draw() while True: selected = CablenetHelper.select_edges(cablenet) if not selected: break if CablenetHelper.update_edge_attributes(cablenet, selected): cablenet_fd(cablenet) draw()