示例#1
0
class Daikokuten(DragonBase):
    ele = 'light'
    att = 124
    a = [('a', 0.25, 'hit15'), ('a', 0.55)]
    dragonform = {
        'act': 'c3 s',

        'dx1.dmg': 2.55,
        'dx1.startup': 18 / 60.0, # c1 frames
        'dx1.hit': 3,

        'dx2.dmg': 2.92,
        'dx2.startup': 39 / 60.0, # c2 frames
        'dx2.hit': 4,

        'dx3.dmg': 4.10,
        'dx3.startup': 39 / 60.0, # c3 frames
        'dx3.recovery': 66 / 60.0, # recovery
        'dx3.hit': 5,

        'ds.recovery': 120 / 60, # skill frames
        'ds.hit': 1,
    }

    def oninit(self, adv):
        super().oninit(adv)
        from core.advbase import Spdbuff
        self.ds_buff = Spdbuff('ds',0.2,10,wide='team')
        self.ds_buff.bufftime = self.ds_buff._no_bufftime

    def ds_proc(self):
        self.ds_buff.on()
        return self.adv.dmg_make('ds',7.00,'s')
示例#2
0
 def oninit(self, adv, afrom=None):
     from core.advbase import Selfbuff, Spdbuff
     self.atk_buff = Selfbuff(f'{self.name}_att',self.att,-1,'att','passive')
     self.spd_buff = Spdbuff(f'{self.name}_spd',self.spd,-1)
     def l_cas_buff(e):
         if e.hp <= 30:
             self.atk_buff.on()
             self.spd_buff.on()
         else:
             self.atk_buff.off()
             self.spd_buff.off()
     adv.Event('hp').listener(l_cas_buff)
示例#3
0
class Crisis_Att_Spd(Ability):
    BUFF_LEVEL = {
        2: (0.15, 0.10),
        3: (0.20, 0.10)
    }
    def __init__(self, name, lvl):
        self.att, self.spd = Crisis_Att_Spd.BUFF_LEVEL[lvl]
        super().__init__(name)

    def oninit(self, adv, afrom=None):
        from core.advbase import Selfbuff, Spdbuff
        self.atk_buff = Selfbuff(f'{self.name}_att',self.att,-1,'att','passive')
        self.spd_buff = Spdbuff(f'{self.name}_spd',self.spd,-1)
        def l_cas_buff(e):
            if e.hp <= 30:
                self.atk_buff.on()
                self.spd_buff.on()
            else:
                self.atk_buff.off()
                self.spd_buff.off()
        adv.Event('hp').listener(l_cas_buff)
示例#4
0
文件: light.py 项目: Zeiin/dl
 def ds_proc(self):
     from core.advbase import Spdbuff
     Spdbuff('ds', 0.2, 10, wide='team').no_bufftime().on()
     return self.adv.dmg_make('ds', 7.00, 's')
示例#5
0
 def oninit(self, adv):
     super().oninit(adv)
     from core.advbase import Spdbuff
     self.ds_buff = Spdbuff('ds',0.2,10,wide='team')
     self.ds_buff.bufftime = self.ds_buff._no_bufftime