def __init__(self): Entity.__init__(self) self.recipes = {Spear(None): ['sharp_stone', 'stick', 'liana'], Axe(None): ['sharp_stone', 'log', 'liana']}
def __init__(self, pos, text=''): Entity.__init__(self) self.pos = pos self.text = text self.font = pygame.font.SysFont("monospace", 18)