def test_game_dlc_platform_must_be_subset_of_parent_game(self) -> None: platform_2 = create_platform() platform_3 = create_platform() game_1 = create_game(platforms=[self.platform_1, platform_2]) # subset = superset game_data = { "name": "an irrelevant name", "platforms": (platform.id for platform in game_1.platforms.all()), "publish_date": datetime.now().year, "dlc_or_expansion": True, "parent_game": game_1.id, } # type: Dict[str, Any] game_form = GameForm(game_data) self.assertTrue(game_form.is_valid(), game_form.errors) # subset < superset game_data["platforms"] = [self.platform_1] game_form = GameForm(game_data) self.assertTrue(game_form.is_valid(), game_form.errors) # subset != superset game_data["platforms"] = [self.platform_1, platform_3] game_form = GameForm(game_data) self.assertFalse(game_form.is_valid()) self.assertTrue("platforms" in game_form.errors.keys()) self.assertTrue("subset/all of parent game platforms" in game_form.errors["platforms"][0]) game_data["platforms"] = [platform_3] game_form = GameForm(game_data) self.assertFalse(game_form.is_valid()) self.assertTrue("platforms" in game_form.errors.keys()) self.assertTrue("subset/all of parent game platforms" in game_form.errors["platforms"][0])
def test_remove_game_from_user_catalog(self) -> None: another_platform = create_platform() another_game = create_game(platforms=[self.platform, another_platform]) another_user = create_user() CatalogManager.add_to_catalog(self.user, another_game.id, self.platform.id) CatalogManager.add_to_catalog(self.user, another_game.id, another_platform.id) CatalogManager.add_to_catalog(another_user, another_game.id, self.platform.id) CatalogManager.remove_from_catalog(self.user, another_game.id, self.platform.id) with self.assertRaises(UserGame.DoesNotExist) as error: UserGame.objects.get(user=self.user.id, game_id=another_game.id, platform_id=self.platform.id) self.assertTrue("does not exist" in str(error.exception)) # but other associations still exist/not removed by accident UserGame.objects.get(user=self.user.id, game_id=self.game.id, platform_id=self.platform.id) UserGame.objects.get(user=self.user.id, game_id=another_game.id, platform_id=another_platform.id) # and similar association but for other users also still exists UserGame.objects.get(user=another_user.id, game_id=another_game.id, platform_id=self.platform.id)
def test_add_game_to_user_catalog(self) -> None: another_platform = create_platform() another_game = create_game(platforms=[self.platform, another_platform]) with self.assertRaises(UserGame.DoesNotExist) as error: UserGame.objects.get(user=self.user.id, game_id=another_game.id, platform_id=another_platform.id) self.assertTrue("does not exist" in str(error.exception)) # Add new game, new platform CatalogManager.add_to_catalog(self.user, another_game.id, another_platform.id) user_game_1 = UserGame.objects.get(user=self.user.id, game_id=another_game.id, platform_id=another_platform.id) self.assertTrue(user_game_1 is not None) self.assertEqual(user_game_1.game.id, another_game.id) self.assertEqual(user_game_1.platform.id, another_platform.id) # Can also add it with the other platform, and it's a different association CatalogManager.add_to_catalog(self.user, another_game.id, self.platform.id) user_game_2 = UserGame.objects.get(user=self.user.id, game_id=another_game.id, platform_id=self.platform.id) self.assertTrue(user_game_2 is not None) self.assertEqual(user_game_2.game.id, another_game.id) self.assertEqual(user_game_2.platform.id, self.platform.id) self.assertNotEqual(user_game_1, user_game_2)
def test_platform_names_are_unique(self) -> None: platform_data = { "name": "a unique name", "shortname": "a unique shortname", "publish_date": datetime.now().year, } # type: Dict[str, Any] create_platform(name=platform_data["name"], shortname=platform_data["shortname"]) platform_form = PlatformForm(platform_data) self.assertFalse(platform_form.is_valid()) self.assertTrue("name" in platform_form.errors.keys()) self.assertTrue("already exists" in platform_form.errors["name"][0]) self.assertTrue("shortname" in platform_form.errors.keys()) self.assertTrue( "already exists" in platform_form.errors["shortname"][0])
def setUp(self): self.platform = create_platform() self.game = create_game(platforms=[self.platform]) self.user = create_user() self.fetched_game = FetchedGame(publish_date=AN_IRRELEVANT_YEAR, name=self.game.name) self.fetched_game.fg_game = self.game self.fetched_game.save()
def setUp(self) -> None: self.platform = create_platform() self.game = create_game(platforms=[self.platform]) self.user = create_user() user_game_data = { "user_id": self.user.id, "game_id": self.game.id, "platform_id": self.platform.id, } self.user_game = UserGame(**user_game_data) self.user_game.save()
def test_cannot_wishlist_game_on_unavailable_platform(self) -> None: platform_3 = create_platform() wishlist_game_data = { "user_id": self.user.id, "game_id": self.game_1.id, "platform_id": platform_3.id, } wishlist_game = WishlistedUserGame(**wishlist_game_data) with self.assertRaises(ValidationError) as error: wishlist_game.full_clean() self.assertTrue("not available in platform" in str(error.exception))
def test_platform_name_uniqueness_is_case_insensitive(self) -> None: platform_data = { "name": "A Case Sensitive Unique Name", "shortname": "A Case Sensitive Unique Shortname", "publish_date": datetime.now().year, } # type: Dict[str, Any] create_platform(name=platform_data["name"], shortname=platform_data["shortname"]) platform_2_data = platform_data.copy() platform_2_data["name"] = platform_2_data["name"].lower() platform_form = PlatformForm(platform_2_data) with self.assertRaises(ValidationError) as error: platform_form.is_valid() self.assertTrue("already exists" in str(error.exception)) platform_2_data = platform_data.copy() platform_2_data["shortname"] = platform_2_data["shortname"].lower() platform_form = PlatformForm(platform_2_data) with self.assertRaises(ValidationError) as error: platform_form.is_valid() self.assertTrue("already exists" in str(error.exception))
def setUp(self) -> None: self.platform_1 = create_platform() self.platform_2 = create_platform() self.game_1 = create_game(platforms=[self.platform_1, self.platform_2]) self.user = create_user()
def setUp(self) -> None: self.platform_1 = create_platform()