示例#1
0
文件: move.py 项目: skishore/proto
 def execute_buff(self, battle, user_id, target_id):
   (stat, stages) = (self.extra['stat'], self.extra['stages'])
   user = battle.get_pokemon(user_id)
   if self.extra.get('target') == 'self':
     target_id = user_id
     target = user
   else:
     target = battle.get_pokemon(target_id)
     if not self.hits(battle, user, target):
       return self.execute_miss(battle, user_id, target_id)
   callback = self.get_secondary_effect(battle, target_id, target)
   return (Callbacks.do_buff(battle, target_id, stat, stages, callback=callback), True)
示例#2
0
文件: move.py 项目: skishore/proto
 def post_move_hook(self, battle, user_id, outcome, callback=None):
   if 'post_move_hook' in self.extra:
     hook = self.extra.get('post_move_hook')
     if hook['type'] == 'buff':
       if uniform(0, 1) < hook['rate']:
         (stat, stages) = (hook['stat'], hook['stages'])
         return Callbacks.do_buff(battle, user_id, stat, stages, callback=callback)
     elif hook['type'] == 'recoil':
       assert('damage' in outcome), 'Unexpected outcome %s for %s' % (outcome, self.name)
       damage = max(int(hook['ratio']*outcome['damage']), 1)
       message = "%s's hit by the recoil!" % (battle.get_name(user_id),)
       return Callbacks.do_damage(battle, user_id, damage, message, callback=callback)
     else:
       assert(False), 'Unexpected hook: %s' % (hook,)
   return callback
示例#3
0
文件: move.py 项目: skishore/proto
 def get_secondary_effect(self, battle, target_id, target, callback=None):
   total_mass = 1.0
   stat_rate = self.extra.get('stat_rate')
   if stat_rate:
     if uniform(0, total_mass) < stat_rate:
       (stat, stages) = (self.extra['stat'], self.extra['stages'])
       assert(stages < 0), 'Unexpect stat buff: %s' % (self.name,)
       return Callbacks.do_buff(battle, target_id, stat, stages, callback=callback)
     total_mass -= stat_rate
   for status in Status.OPTIONS:
     rate = self.extra.get(status + '_rate')
     if rate:
       if uniform(0, total_mass) < rate:
         return Callbacks.set_status(battle, target_id, status, self, callback=callback)
       total_mass -= rate
   return callback