示例#1
0
 def __init__(self):
     Character.__init__(self,
                        "Gaenor",
                        5,
                        {"element": "Dimension",
                         "color": "red",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 1},
                        {"HP": 100,
                         "MP": 92,
                         "Attack": 134,
                         "Defense": 82,
                         "Special": 82,
                         "Resistance": 102,
                         "Speed": 108},
                        {"Slap": 0,
                         "Kick": 0,
                         "Punch": 0,
                         "Invigorate": 0,
                         "Recover": 7,
                         "Cut": 14,
                         "Refresh": 21,
                         "Iron Charge": 28,
                         "Helping Hand": 35,
                         "Volt Strike": 42,
                         "Faze": 49,
                         "Unidimensional Blade": 56,
                         "Regenerate": 63,
                         "Mindscrew": 100})
示例#2
0
 def __init__(self):
     Character.__init__(self,
                        "Selene",
                        5,
                        {"element": "Light",
                         "element2": "Dark",
                         "quirk": "Antigravity",
                         "color": "yellow",
                         "form": "Ghost",
                         "gender": 1,
                         "orientation": 0},
                        {"HP": 100,
                         "MP": 140,
                         "Attack": 60,
                         "Defense": 100,
                         "Special": 85,
                         "Resistance": 115,
                         "Speed": 100,
                         "Luck": 0,
                         "Accuracy": 130,
                         "Evasion": 170},
                        {"Helping Hand": 0,
                         "Kick": 0,
                         "Refresh": 7,
                         "Reflect": 14,
                         "Recover": 21,
                         "Healing Wish": 28,
                         "Faze": 35,
                         "Flash Strike": 42,
                         "Dark Pulse": 49,
                         "Regenerate": 56,
                         "Cosmic Ray": 63,
                         "Ice Beam": 70})
示例#3
0
 def __init__(self):
     Character.__init__(self,
                        "Louis",
                        5,
                        {"element": "Normal",
                         "color": "green",
                         "form": "Humanoid",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 100,
                         "MP": 110,
                         "Attack": 100,
                         "Defense": 90,
                         "Special": 100,
                         "Resistance": 90,
                         "Speed": 110},
                        {"Punch": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Fireball": 7,
                         "Refresh": 14,
                         "Zephyr": 21,
                         "Blaze Charge": 28,
                         "Ram": 35,
                         "Wood Hammer": 42,
                         "Shadow Ball": 49,
                         "Waterspout": 56,
                         "Thunderbolt": 63})
示例#4
0
 def __init__(self):
     Character.__init__(self,
                        "Ren",
                        5,
                        {"element": "Emotion",
                         "element2": "Psychic",
                         "quirk": "Antivirus",
                         "color": "magenta",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 1},
                        {"HP": 200,
                         "MP": 100,
                         "Attack": 10,
                         "Defense": 100,
                         "Special": 136,
                         "Resistance": 100,
                         "Speed": 60,
                         "Luck": 64,
                         "Accuracy": 120,
                         "Evasion": 110},
                        {"Slap": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Bliss": 7,
                         "Reflect": 14,
                         "Light Screen": 14,
                         "Healing Wish": 21,
                         "Recover": 28,
                         "Ecstasy": 35,
                         "Light Heal": 42,
                         "Dark Pulse": 49,
                         "Trip Wave": 56,
                         "Shadow Ball": 63,
                         "Mindscrew": 70})
示例#5
0
 def __init__(self):
     Character.__init__(self,
                        "Corina",
                        5,
                        {"element": "Fire",
                         "element2": "Normal",
                         "quirk": "Antifreeze",
                         "form": "Humanoid",
                         "color": "magenta",
                         "gender": 1,
                         "orientation": 2},
                        {"HP": 80,
                         "MP": 100,
                         "Attack": 80,
                         "Defense": 115,
                         "Special": 96,
                         "Resistance": 115,
                         "Speed": 114,
                         "Accuracy": 90,
                         "Evasion": 110},
                        {"Slap": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Candle Poke": 0,
                         "Burn": 10,
                         "Fireball": 20,
                         "Blaze": 30,
                         "Megaton Punch": 40,
                         "Blaze Cannon": 50,
                         "Kamikaze": 60,
                         "Inferno": 70})
示例#6
0
 def __init__(self):
     Character.__init__(self,
                        "Akane",
                        5,
                        {"element": "Air",
                         "element2": "Metal",
                         "quirk": "Waterproof",
                         "form": "Avian",
                         "color": "red",
                         "gender": 1,
                         "orientation": 1},
                        {"HP": 115,
                         "MP": 98,
                         "Attack": 66,
                         "Defense": 80,
                         "Special": 117,
                         "Resistance": 93,
                         "Speed": 134,
                         "Luck": 32,
                         "Accuracy": 100,
                         "Evasion": 165},
                        {"Kick": 0,
                         "Punch": 0,
                         "Slap": 0,
                         "Invigorate": 0,
                         "Zephyr": 7,
                         "Thunderbolt": 14,
                         "Sonic Boom": 21,
                         "Ice Beam": 28,
                         "Tainted Water": 35,
                         "Tornado": 42,
                         "Thunderstorm": 49,
                         "Blizzard": 56,
                         "Storm Dance": 63,
                         "Hurricane": 70})
示例#7
0
 def __init__(self):
     Character.__init__(self,
                        "I.C.",
                        5,
                        {"element": "Ice",
                         "element2": "Psychic",
                         "color": "cyan",
                         "quirk": "Antifreeze",
                         "form": "Mountaineer",
                         "gender": 1,
                         "orientation": 2},
                        {"HP": 85,
                         "MP": 100,
                         "Attack": 0,
                         "Defense": 130,
                         "Special": 120,
                         "Resistance": 130,
                         "Speed": 135,
                         "Luck": 10,
                         "Accuracy": 100,
                         "Evasion": 190},
                        {"Slap": 0,
                         "Punch": 0,
                         "Kick": 0,
                         "Flash": 7,
                         "Reflect": 14,
                         "Megaton Punch": 21,
                         "Ice Beam": 28,
                         "Arctic Shock": 35,
                         "Dark Pulse": 42,
                         "Laser": 49,
                         "Blizzard": 56,
                         "Psychic": 63})
示例#8
0
 def __init__(self):
     Character.__init__(self,
                        "Brava",
                        5,
                        {"element": "Dimension",
                         "color": "yellow",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 4},
                        {"HP": 100,
                         "MP": 101,
                         "Attack": 109,
                         "Defense": 89,
                         "Special": 109,
                         "Resistance": 89,
                         "Speed": 103},
                        {"Slap": 0,
                         "Kick": 0,
                         "Punch": 0,
                         "Helping Hand": 0,
                         "Refresh": 7,
                         "Ribbon Snare": 14,
                         "Recover": 21,
                         "Pistol Shot": 28,
                         "Accelerate": 35,
                         "Gun Down": 42,
                         "Healing Aura": 49,
                         "Tiro Finale": 56,
                         "Faze": 63,
                         "Mindscrew": 100})
示例#9
0
 def __init__(self):
     Character.__init__(self,
                        "Amy Rose",
                        5,
                        {"element": "Normal",
                         "color": "magenta",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 2},
                        {"HP": 95,
                         "MP": 125,
                         "Attack": 130,
                         "Defense": 100,
                         "Special": 50,
                         "Resistance": 70,
                         "Speed": 130},
                        {"Punch": 0,
                         "Kick": 0,
                         "Invigorate": 0,
                         "Flash": 7,
                         "Accelerate": 14,
                         "Regenerate": 21,
                         "War Dance": 28,
                         "Ram": 35,
                         "Wood Hammer": 42,
                         "Recover": 49,
                         "Rock Hammer": 56,
                         "Heal Bell": 63})
示例#10
0
 def __init__(self):
     Character.__init__(self,
                        "Phoenix",
                        5,
                        {"element": "Dimension",
                         "element2": "Metal",
                         "quirk": "Nonspatial",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 1},
                        {"HP": 80,
                         "MP": 90,
                         "Attack": 109,
                         "Defense": 65,
                         "Special": 66,
                         "Resistance": 67,
                         "Speed": 171,
                         "Luck": 32,
                         "Accuracy": 160,
                         "Evasion": 160},
                        {"Slap": 0,
                         "Kick": 0,
                         "Punch": 0,
                         "Helping Hand": 0,
                         "Refresh": 7,
                         "Explosion": 14,
                         "Flashbang": 21,
                         "Sword Strike": 28,
                         "Recover": 35,
                         "Snipe": 42,
                         "Time Freeze": 49,
                         "Lightning Blade": 56,
                         "Reset Button": 63,
                         "Mindscrew": 100})
示例#11
0
 def __init__(self):
     Character.__init__(self,
                        "Arianrhod",
                        5,
                        {"element": "Dimension",
                         "quirk": "Nonspatial",
                         "color": "magenta",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 4},
                        {"HP": 84,
                         "MP": 100,
                         "Attack": 35,
                         "Defense": 122,
                         "Special": 136,
                         "Resistance": 129,
                         "Speed": 98,
                         "Luck": 96,
                         "Accuracy": 100,
                         "Evasion": 100},
                        {"Slap": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Refresh": 0,
                         "Recover": 10,
                         "Flame Arrow": 20,
                         "Healing Wish": 30,
                         "Light Arrow": 40,
                         "Heal Bell": 50,
                         "Zeus Strike": 60,
                         "Healing Aura": 70,
                         "Sagitta Deus": 80,
                         "Reset Button": 90,
                         "Mindscrew": 100})
示例#12
0
 def __init__(self):
     Character.__init__(self,
                        "Gudrun Megan",
                        5,
                        {"element": "Dimension",
                         "quirk": "Nonspatial",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 0},
                        {"HP": 80,
                         "MP": 100,
                         "Attack": 35,
                         "Defense": 122,
                         "Special": 136,
                         "Resistance": 129,
                         "Speed": 98},
                        {"Slap": 0,
                         "Kick": 0,
                         "Poison": 0,
                         "Refresh": 0,
                         "Recover": 10,
                         "Dark Pulse": 20,
                         "Infect": 30,
                         "Inferno": 40,
                         "Toxic": 50,
                         "Zeus Strike": 60,
                         "Risk": 70,
                         "Black Death": 80,
                         "Spatial Rend": 90,
                         "Mindscrew": 100})
示例#13
0
 def __init__(self):
     Character.__init__(self,
                        "Sharmion",
                        5,
                        {"element": "Normal",
                         "element2": "Dimension",
                         "color": "magenta",
                         "quirk": "Antigravity",
                         "form": "Insectoid",
                         "gender": 1,
                         "orientation": 0},
                        {"HP": 91,
                         "MP": 100,
                         "Attack": 121,
                         "Defense": 98,
                         "Special": 109,
                         "Resistance": 90,
                         "Speed": 91},
                        {"Kick": 0,
                         "Punch": 0,
                         "Slap": 0,
                         "Helping Hand": 0,
                         "Recover": 7,
                         "Spatial Rend": 14,
                         "Refresh": 21,
                         "Mental DOS": 28,
                         "Do Nothing": 35,
                         "Crunch": 42,
                         "Faze": 49,
                         "Ram": 56,
                         "Turn Red": 63,
                         "Mindscrew": 100})
示例#14
0
 def __init__(self):
     Character.__init__(self,
                        "Adair",
                        5,
                        {"element": "Air",
                         "element2": "Dimension",
                         "color": "green",
                         "quirk": "Antigravity",
                         "form": "Avian",
                         "gender": 1,
                         "orientation": 0},
                        {"HP": 121,
                         "MP": 101,
                         "Attack": 127,
                         "Defense": 101,
                         "Special": 57,
                         "Resistance": 121,
                         "Speed": 72},
                        {"Kick": 0,
                         "Punch": 0,
                         "Slap": 0,
                         "Helping Hand": 0,
                         "Recover": 7,
                         "Spatial Rend": 14,
                         "Refresh": 21,
                         "Power Shears": 28,
                         "Faze": 35,
                         "Megaton Crush": 42,
                         "Toxic": 49,
                         "Power Whip": 56,
                         "Infect": 63,
                         "Mindscrew": 100})
示例#15
0
 def __init__(self):
     Character.__init__(self,
                        "Saffron",
                        5,
                        {"element": "Fire",
                         "element2": "Ghost",
                         "quirk": "Antigravity",
                         "color": "orange",
                         "form": "Ghost",
                         "gender": 1,
                         "orientation": 2,
                         "bio": "A tsundere fire spirit with tremendous firepower. She gets lonely sometimes, though she'll never admit it."},
                        {"HP": 89,
                         "MP": 102,
                         "Attack": 49,
                         "Defense": 81,
                         "Special": 155,
                         "Resistance": 88,
                         "Speed": 136},
                        {"Candle Poke": 0,
                         "Slap": 0,
                         "Fog Drive": 0,
                         "Helping Hand": 0,
                         "Fireball": 8,
                         "Spite": 16,
                         "Shadow Ball": 24,
                         "Cursed Ground": 32,
                         "Dark Pulse": 40,
                         "Healing Aura": 48,
                         "Inferno": 56,
                         "Refresh": 64,
                         "Blaze Cannon": 72,
                         "Spectral Dance": 80})
示例#16
0
 def __init__(self):
     Character.__init__(self,
                        "Knuckles",
                        5,
                        {"element": "Fighting",
                         "element2": "Earth",
                         "color": "red",
                         "form": "Off-Road",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 100,
                         "MP": 125,
                         "Attack": 200,
                         "Defense": 100,
                         "Special": 50,
                         "Resistance": 50,
                         "Speed": 75},
                        {"Punch": 0,
                         "Karate Chop": 0,
                         "Invigorate": 0,
                         "Intimidate": 7,
                         "Megaton Punch": 14,
                         "Recover": 21,
                         "Earthquake": 28,
                         "Meditate": 35,
                         "Meteor Mash": 42,
                         "Chrono Shred": 49,
                         "Close Combat": 56,
                         "Fissure": 63})
示例#17
0
 def __init__(self):
     Character.__init__(self,
                        "Yuki",
                        5,
                        {"element": "Ice",
                         "element2": "Emotion",
                         "quirk": "Antifreeze",
                         "color": "cyan",
                         "form": "Mountaineer",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 140,
                         "MP": 95,
                         "Attack": 35,
                         "Defense": 114,
                         "Special": 86,
                         "Resistance": 161,
                         "Speed": 69},
                        {"Bliss": 0,
                         "Helping Hand": 0,
                         "Punch": 0,
                         "Kick": 0,
                         "Faze": 7,
                         "Reflect": 14,
                         "Icicle Thrust": 21,
                         "Light Screen": 28,
                         "Ice Beam": 35,
                         "Healing Aura": 42,
                         "Trip Wave": 49,
                         "Toxic": 56,
                         "Blizzard": 63,
                         "Risk": 70})
示例#18
0
 def __init__(self):
     Character.__init__(self,
                        "Shadow",
                        5,
                        {"element": "Normal",
                         "element2": "Dimension",
                         "form": "Hypersonic",
                         "gender": 2,
                         "orientation": 4},
                        {"HP": 75,
                         "MP": 125,
                         "Attack": 100,
                         "Defense": 50,
                         "Special": 100,
                         "Resistance": 50,
                         "Speed": 200},
                        {"Punch": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Intimidate": 7,
                         "Accelerate": 14,
                         "Regenerate": 21,
                         "Sonic Boom": 28,
                         "Ram": 35,
                         "Recover": 42,
                         "Dark Pulse": 49,
                         "Spatial Rend": 56,
                         "Time Freeze": 63})
示例#19
0
 def __init__(self):
     Character.__init__(self,
                        "Flora",
                        5,
                        {"element": "Wood",
                         "quirk": "Immunity",
                         "color": "green",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 2},
                        {"HP": 145,
                         "MP": 80,
                         "Attack": 60,
                         "Defense": 110,
                         "Special": 110,
                         "Resistance": 130,
                         "Speed": 67,
                         "Luck": 128,
                         "Accuracy": 100,
                         "Evasion": 70},
                        {"Kick": 0,
                         "Healing Wish": 0,
                         "Absorb": 0,
                         "Refresh": 0,
                         "Reflect": 6,
                         "Light Screen": 6,
                         "Aromatherapy": 12,
                         "Healing Aura": 12,
                         "Overgrow": 18,
                         "Poison Blade": 24,
                         "Heal Bell": 30,
                         "Leaf Blade": 36,
                         "Rose Cutter": 42,
                         "Leaf Storm": 48,
                         "Attract": 54})
示例#20
0
 def __init__(self):
     Character.__init__(self,
                        "Tails",
                        5,
                        {"element": "Normal",
                         "element2": "Flying",
                         "color": "yellow",
                         "form": "Avian",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 75,
                         "MP": 100,
                         "Attack": 85,
                         "Defense": 85,
                         "Special": 125,
                         "Resistance": 100,
                         "Speed": 130},
                        {"Punch": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Reflect": 7,
                         "Accelerate": 14,
                         "Refresh": 21,
                         "Light Screen": 28,
                         "Recover": 35,
                         "Healing Aura": 42,
                         "Ion Cannon": 49,
                         "Glitch Cannon": 56,
                         "Tornado": 63})
示例#21
0
 def __init__(self):
     Character.__init__(self,
                        "Craig",
                        5,
                        {"element": "Rock",
                         "element2": "Metal",
                         "quirk": "Vitality Guard",
                         "color": "red",
                         "form": "Mountaineer",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 150,
                         "MP": 100,
                         "Attack": 200,
                         "Defense": 150,
                         "Special": 0,
                         "Resistance": 50,
                         "Speed": 52,
                         "Luck": 128,
                         "Accuracy": 150,
                         "Evasion": 20},
                        {"Slap": 0,
                         "Punch": 0,
                         "Kick": 0,
                         "Wood Hammer": 7,
                         "Recover": 14,
                         "Megaton Punch": 21,
                         "Iron Blade": 28,
                         "Rock Blade": 35,
                         "Explosion": 42,
                         "Rock Hammer": 49,
                         "Earthquake": 56,
                         "Nuke": 63})
示例#22
0
 def __init__(self):
     Character.__init__(self,
                        "Sonic",
                        5,
                        {"element": "Normal",
                         "color": "blue",
                         "form": "Hypersonic",
                         "gender": 2,
                         "orientation": 1,
                         "bio": "The world's fastest hedgehog, he can travel at supersonic speeds and wields a sword."},
                        {"HP": 75,
                         "MP": 125,
                         "Attack": 100,
                         "Defense": 100,
                         "Special": 50,
                         "Resistance": 50,
                         "Speed": 200},
                        {"Punch": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Sand Attack": 7,
                         "Accelerate": 14,
                         "Regenerate": 21,
                         "Sonic Boom": 28,
                         "Extremespeed": 35,
                         "Sword Strike": 42,
                         "Lightning Blade": 49,
                         "Blaze Cutter": 56,
                         "Time Freeze": 63,
                         "Recover": 70,
                         "Gravity Well": 77,
                         "Unidimensional Blade": 84,
                         "Reset Button": 91})
示例#23
0
 def __init__(self):
     Character.__init__(self,
                        "Angeline",
                        5,
                        {"element": "Normal",
                         "quirk": "Antigravity",
                         "color": "magenta",
                         "form": "Avian",
                         "gender": 1,
                         "orientation": 4,
                         "bio": "Angeline is a young Destroying Angel. While not unintelligent for her age, she is rather childish and tends to be hyperactive most of the time. She loves huge explosions - one of the few things that will get her to sit still is MythBusters."},
                        {"HP": 100,
                         "MP": 100,
                         "Attack": 100,
                         "Defense": 30,
                         "Special": 100,
                         "Resistance": 30,
                         "Speed": 160,
                         "Luck": 160,
                         "Accuracy": 80,
                         "Evasion": 140},
                        {"Kick": 0,
                         "Helping Hand": 0,
                         "Nuke": 0,
                         "Attract": 0,
                         "Ice Beam": 10,
                         "Psychic": 20,
                         "Thunderbolt": 30,
                         "Inferno": 40,
                         "Tornado": 50,
                         "Dust Storm": 60,
                         "Tainted Water": 70,
                         "Meteor Mash": 80,
                         "Cosmic Ray": 90,
                         "Zeus Strike": 100})
示例#24
0
 def __init__(self):
     Character.__init__(self,
                        "Metal Sonic",
                        5,
                        {"element": "Metal",
                         "element2": "Lightning",
                         "quirk": "Antigravity",
                         "color": "blue",
                         "form": "Hypersonic",
                         "gender": 0,
                         "orientation": 0},
                        {"HP": 85,
                         "MP": 125,
                         "Attack": 110,
                         "Defense": 70,
                         "Special": 90,
                         "Resistance": 70,
                         "Speed": 150},
                        {"Light Screen": 0,
                         "Reflect": 0,
                         "Regenerate": 0,
                         "Zephyr": 7,
                         "Accelerate": 14,
                         "Recover": 21,
                         "Sonic Boom": 28,
                         "Ram": 35,
                         "Volt Strike": 42,
                         "Explosion": 49,
                         "Iron Blade": 56,
                         "Glitch Cannon": 63})
示例#25
0
 def __init__(self):
     Character.__init__(self,
                        "Wallace",
                        5,
                        {"element": "Dimension",
                         "element2": "Metal",
                         "quirk": "Stoic",
                         "color": "cyan",
                         "form": "Ghost",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 200,
                         "MP": 100,
                         "Attack": 19,
                         "Defense": 155,
                         "Special": 19,
                         "Resistance": 155,
                         "Speed": 50,
                         "Luck": 52,
                         "Accuracy": 100,
                         "Evasion": 150},
                        {"Trip Wave": 0,
                         "Punch": 0,
                         "Poison": 0,
                         "Burn": 0,
                         "Reflect": 6,
                         "Light Screen": 6,
                         "Spatial Rend": 12,
                         "Heal Bell": 18,
                         "Risk": 24,
                         "Recover": 30,
                         "Healing Aura": 36,
                         "Explosion": 42})
示例#26
0
 def __init__(self):
     Character.__init__(self,
                        "Electra",
                        5,
                        {"element": "Air",
                         "element2": "Lightning",
                         "quirk": "Antifreeze",
                         "form": "Sylph",
                         "gender": 1,
                         "orientation": 2,
                         "bio": "A sylph, or air elemental, Electra is a friend and guardian of other flying creatures. While airborne, she is able to move as fast as lightning, though she usually prefers to drift along on the breeze."},
                        {"HP": 80,
                         "MP": 80,
                         "Attack": 60,
                         "Defense": 50,
                         "Special": 100,
                         "Resistance": 50,
                         "Speed": 240,
                         "Luck": 80,
                         "Accuracy": 100,
                         "Evasion": 160},
                        {"Zephyr": 0,
                         "Helping Hand": 0,
                         "Flash": 7,
                         "Sonic Boom": 14,
                         "Accelerate": 21,
                         "Thunderbolt": 28,
                         "Updraft": 35,
                         "Spectral Wind": 42,
                         "Healing Aura": 49,
                         "Silver Wind": 56,
                         "Extremespeed": 63,
                         "Hurricane": 70})
示例#27
0
 def __init__(self):
     Character.__init__(self,
                        "Carlos",
                        5,
                        {"element": "Dimension",
                         "element2": "Lightning",
                         "quirk": "Nonspatial",
                         "color": "cyan",
                         "form": "Mountaineer",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 100,
                         "MP": 100,
                         "Attack": 100,
                         "Defense": 100,
                         "Special": 100,
                         "Resistance": 100,
                         "Speed": 100,
                         "Luck": 100,
                         "Accuracy": 100,
                         "Evasion": 100},
                        {"Fireball": 0,
                         "Kick": 0,
                         "Slap": 0,
                         "Punch": 0,
                         "Flash": 10,
                         "Laser": 20,
                         "Thunderbolt": 30,
                         "Megaton Punch": 40,
                         "Spatial Rend": 50,
                         "Thunderstorm": 60,
                         "Zeus Strike": 70})
示例#28
0
 def __init__(self):
     Character.__init__(self,
                        "Vanessa",
                        5,
                        {"element": "Bug",
                         "element2": "Air",
                         "quirk": "Solar Power",
                         "color": "red",
                         "form": "Avian",
                         "gender": 1,
                         "orientation": 2},
                        {"HP": 101,
                         "MP": 119,
                         "Attack": 82,
                         "Defense": 88,
                         "Special": 113,
                         "Resistance": 77,
                         "Speed": 120},
                        {"Zephyr": 0,
                         "Leech Life": 0,
                         "Attract": 0,
                         "Kick": 0,
                         "Bug Bite": 7,
                         "Light Screen": 14,
                         "Flash": 21,
                         "Reflect": 28,
                         "Rose Cutter": 35,
                         "Healing Aura": 42,
                         "Silver Wind": 49,
                         "Quiver Dance": 56,
                         "Hurricane": 63,
                         "Psychic": 70})
示例#29
0
 def __init__(self):
     Character.__init__(self,
                        "Marius",
                        5,
                        {"element": "Normal",
                         "color": "red",
                         "form": "Humanoid",
                         "gender": 2,
                         "orientation": 1},
                        {"HP": 100,
                         "MP": 100,
                         "Attack": 100,
                         "Defense": 100,
                         "Special": 100,
                         "Resistance": 100,
                         "Speed": 100},
                        {"Punch": 0,
                         "Kick": 0,
                         "Helping Hand": 0,
                         "Fireball": 7,
                         "Refresh": 14,
                         "Zephyr": 21,
                         "Megaton Punch": 28,
                         "Ram": 35,
                         "Wood Hammer": 42,
                         "Earthquake": 49,
                         "Waterspout": 56,
                         "Inferno": 63})
示例#30
0
 def __init__(self):
     Character.__init__(self,
                        "Mairwen",
                        5,
                        {"element": "Normal",
                         "color": "blue",
                         "form": "Humanoid",
                         "gender": 1,
                         "orientation": 2},
                        {"HP": 102,
                         "MP": 98,
                         "Attack": 102,
                         "Defense": 102,
                         "Special": 98,
                         "Resistance": 100,
                         "Speed": 98},
                        {"Slap": 0,
                         "Kick": 0,
                         "Punch": 0,
                         "Invigorate": 0,
                         "Recover": 7,
                         "Cut": 14,
                         "Helping Hand": 21,
                         "Slash": 28,
                         "Refresh": 35,
                         "Sword Strike": 42,
                         "Faze": 49,
                         "Unidimensional Blade": 56,
                         "Risk": 63,
                         "Mindscrew": 100})