示例#1
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    def __init__(self, run_in_cloud=False):
        robot = self

        robot.loop = asyncio.get_event_loop()

        if not run_in_cloud:
            robot.erouter = EventRouter()
            robot.erouter.robot = robot
            robot.erouter.start()

        robot.head_angle = Angle(radians=0)
        robot.shoulder_angle = Angle(radians=0)
        robot.lift_height = Distance(distance_mm=0)
        robot.pose = Pose(0, 0, 0, angle_z=Angle(degrees=0))
        robot.camera = None
        robot.carrying = None

        robot.world = SimWorld()
        robot.world.aruco = Aruco(robot, ARUCO_DICT_4x4_100)
        robot.world.light_cubes = dict()
        robot.world._faces = dict()
        robot.world.charger = None
        robot.world.server = SimServer()
        robot.world.path_viewer = None

        robot.world.particle_filter = SLAMParticleFilter(robot)
        robot.kine = CozmoKinematics(robot)  # depends on particle filter
        robot.world.rrt = RRT(robot)  # depends on kine
        robot.world.world_map = WorldMap(robot)
async def run(robot: cozmo.robot.Robot):
    '''The run method runs once the Cozmo SDK is connected.'''

    # add annotators for angle
    robot.world.image_annotator.add_annotator('angle', AngleAnnotator)

    print(robot.pose.rotation.angle_z)
    await robot.turn_in_place(Angle(degrees=1080),
                              speed=Angle(degrees=20)).wait_for_completed()
    print(robot.pose.rotation.angle_z)

    await robot.drive_wheels(20, 0, duration=20)
示例#3
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def normalize_angle_and_minus(angle1: Angle, angle2: Angle):
    degrees1 = angle1.degrees
    degrees2 = angle2.degrees

    if degrees1 < 0:
        degrees1 += 360
    if degrees2 < 0:
        degrees2 += 360

    if degrees1 < degrees2:
        return Angle(degrees=degrees2 - degrees1)
    else:
        return Angle(degrees=degrees2 + 360 - degrees1)
 def face_cube(self, i, wait=True):
     angle = (self.facing - i) * 0.5
     action = self.robot.turn_in_place(Angle((self.facing - i) * 0.5))
     if wait:
         action.wait_for_completed()
     self.facing = i
     return action
def cozmo_program(robot: cozmo.robot.Robot):
    # dire_bonjour+setup
    robot.play_anim('anim_freeplay_reacttoface_like_01').wait_for_completed()
    
    cute = CuteCozmo(robot)
    cute.face_cube(1)
    # demo gamme
    for i in range(8):
        cute.play_note(i)
    
    # Animation content, je t'invite a continuer
    robot.play_anim('anim_fistbump_success_01').wait_for_completed()
    cute.face_cube(1)
    #Partie jouer mélodie simple
    melodie = [1,4,7]
    print('playing simple melody')
    mini_jeu_jouer_melodie(cute, melodie)
    mini_jeu_enregistrer_melodie(cute)
    robot.play_anim('anim_hiking_observe_01').wait_for_completed()
    mini_jeu_jouer_melodie(cute)

    robot.play_anim('anim_freeplay_reacttoface_like_01').wait_for_completed()
    robot.turn_in_place(Angle(degrees=180)).wait_for_completed()
    robot.drive_wheels(500, 500)
    time.sleep(5)
    def setup(self):
        self.armsDown()
        # reconnect to the cubes in case we lost them
        self.robot.world.connect_to_cubes()
        # make the head horizontal
        self.robot.set_head_angle(Angle(0)).wait_for_completed()

        # we face each direction (center, left and right) hoping to find a cube
        self.cubes = list()
        for i in range(3):
            self.face(i)
            color = self.lights[i]
            try:
                cube = self.robot.world.wait_for_observed_light_cube(1)
            except:
                # self.robot.play_anim_trigger(cozmo.anim.Triggers.CubePounceLoseSession).wait_for_completed()
                print('no cube detected :(')
                self.face(1)
                return
            self.cubes.append(cube)
            cube.set_lights(color)
            # self.play_note(i)
            cube.set_lights(color)

        self.face(1)
        for cube in self.cubes:
            cube.set_lights(cozmo.lights.off_light)
示例#7
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文件: rrt.py 项目: tproctor3/Cosmo
async def CozmoPlanning(robot: cozmo.robot.Robot):
    # Allows access to map and stopevent, which can be used to see if the GUI
    # has been closed by checking stopevent.is_set()
    global cmap, stopevent

    ########################################################################
    # TODO: please enter your code below.
    # Set start node
    # cmap.set_start(start_node)
    # Start RRT
    RRT(cmap, cmap.get_start())
    path = cmap.get_smooth_path()
    index = 1
    # Path Planning for RRT
    while index < len(path):
        curr_node = path[index]
        dx = curr_node.x - path[index - 1].x
        dy = curr_node.y - path[index - 1].y
        # turn_angle = diff_heading_deg(cozmo.util, np.arctan2(dy, dx))
        # print("dx=", dx)
        # print("dy=", dy)
        # print("tan=", np.arctan2(dy, dx))
        await robot.turn_in_place(
            radians(np.arctan2(dy, dx)),
            angle_tolerance=Angle(1)).wait_for_completed()
        await robot.drive_straight(
            distance_mm(np.sqrt((dx**2) + (dy**2))),
            speed=cozmo.util.speed_mmps(50)).wait_for_completed()
        index += 1
    Visualizer.update(cmap)
示例#8
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def take_pics(robot: cozmo.robot.Robot):
    robot.move_lift(-3.0)
    robot.set_head_angle(cozmo.robot.MAX_HEAD_ANGLE).wait_for_completed()

    face: cozmo.faces.Face = None

    while True:

        if face and face.is_visible:

            print("Found a face.")
            robot.camera.color_image_enabled = True
            robot.world.latest_image.raw_image.show()
            print(face.name)
            return

        else:

            try:
                print("Searching a face.")
                face = robot.world.wait_for_observed_face(timeout=10)
            except asyncio.TimeoutError:
                print("Didn't find a face.")
                robot.turn_in_place(Angle(degrees=60.0)).wait_for_completed()

        time.sleep(.1)
示例#9
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 def set_head_angle(self, degrees):
     """
     Set the head position of Cozmo
     @param degrees:
     @type degrees:
     @return:
     @rtype:
     """
     angle = Angle(degrees=degrees)
     self.robot.set_head_angle(angle).wait_for_completed()
     pass
示例#10
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    def __init__(self):
        robot = self

        robot.head_angle = Angle(radians=0)
        robot.shoulder_angle = Angle(radians=0)
        robot.lift_height = Distance(distance_mm=0)
        robot.pose = Pose(0, 0, 0, angle_z=Angle(degrees=0))
        robot.camera = None
        robot.carrying = None

        robot.world = SimWorld()
        robot.world.aruco = Aruco(robot, cv2.aruco.DICT_4X4_100)
        robot.world.light_cubes = dict()
        robot.world._faces = dict()
        robot.world.charger = None
        robot.world.server = SimServer()
        robot.world.path_viewer = None

        robot.world.particle_filter = SLAMParticleFilter(robot)
        robot.kine = CozmoKinematics(robot)  # depends on particle filter
        robot.world.rrt = RRT(robot)  # depends on kine
        robot.world.world_map = WorldMap(robot)
示例#11
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    def Draw(self):
        sleep(7)
        self.Ready()
        sleep(0.5)
        self.LiftUp()
        sleep(1)
        self.LiftDown()
        sleep(0.1)

        for _ in range(6):
            self.cozmo.turn_in_place(degrees(360),
                                     speed=Angle(1)).wait_for_completed()

        self.LiftUp()
示例#12
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async def get_distance_between_wheels(robot: cozmo.robot.Robot,
                                      speed: int,
                                      debug: bool = False):
    robot.move_lift(-3)
    await robot.set_head_angle(degrees(0)).wait_for_completed()

    bArray = []
    last_phi = Angle(degrees=0)
    for duration in range(1, 7):
        # Turn right with center of wheel as point, b is the distance between wheels
        # So
        #   phi * (b / 2) = speed * time
        # And because
        #   phi = old_robot_angle - new_robot_angle
        #   ==>
        #   b = speed * time / (old_robot_angle - new_robot_angle) * 2
        oldPose = robot.pose
        await robot.drive_wheels(speed, -speed, duration=duration)
        newPose = robot.pose
        phi = normalize_angle_and_minus(newPose.rotation.angle_z,
                                        oldPose.rotation.angle_z)

        #   Use the delta of the value to ingore the warm up time or friction
        delta_phi = phi - last_phi
        last_phi = phi
        if duration < 3:  #   Skip the test data because when duration less than 3, the value is not accurate
            continue

        if debug:
            print(f"phi: {phi}")
            print(f"delta_phi: {delta_phi}")

        if delta_phi.abs_value.radians < 0.1:
            print('Wrong data, ignore')
            continue

        b = (speed * 1) / delta_phi.abs_value.radians * 2
        if b > 100 or b < 40:
            print('Wrong data, ignore')
            continue

        print(
            f"With speed {speed} and time {duration}, the distance between wheels: by phi {b}"
        )
        bArray.append(b)
    print(f'Average B: {mean(bArray)} with speed {speed}')
    return mean(bArray)
示例#13
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    def step(self, action):
        if not self.continuous_actions:
            if action == 0:
                # print('Turning left')
                self.robot.turn_in_place(degrees(
                    self.degrees_rotate)).wait_for_completed()
            elif action == 1:
                # print('Turning right')
                self.robot.turn_in_place(
                    degrees(-self.degrees_rotate)).wait_for_completed()
        else:
            # action in range [-1, +1]
            speed = abs(action) * MAX_SPEED
            neg_pos = 90 if action > 0.0 else -90
            print(
                'Step_num: {}. continuous action: {}. Speed {}. Direction: {}'.
                format(self.step_num, action, speed, neg_pos))
            robot_action = self.robot.turn_in_place(degrees(neg_pos),
                                                    speed=Angle(speed),
                                                    in_parallel=True)
            time.sleep(
                0.2
            )  # is any sleep necessary and will continuous move too fast
            self.robot.stop_all_motors(
            )  # this might make the pause too long, todo try one or other
            self.robot.abort_all_actions()

        raw_state = self.get_raw_image()  # todo find best place to resize
        reward, done, detections = self.get_reward(raw_state)

        self.step_num += 1

        if self.render:
            bbox_image = create_image_with_bounding_boxes(
                raw_state, detections)
            cv2.imshow('Current raw image', raw_state)
            cv2.waitKey(1)
            cv2.imshow('Current bounding box image', bbox_image)
            cv2.waitKey(1)

        state_preprocessed = cv2.resize(raw_state, IMAGE_DIM_INPUT)
        state_preprocessed = np.moveaxis(state_preprocessed, 2, 0)
        if self.natural_language:
            self.instruction = self.nlp_instructions[self.nlp_instruction_idx]
            state_preprocessed = (state_preprocessed, self.instruction)
        return state_preprocessed, reward, done, None
示例#14
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 def back_up(self):
     self.camera_off()
     robot = self.robot
     turn_choices = [120, -120]
     drive_choices = [-25, -100, -50]
     random_turn = random.choice(turn_choices)
     random_drive = random.choice(drive_choices)
     # print("back up: ", random_drive, "... and turn: ", random_turn)
     robot.drive_straight(distance_mm(random_drive),
                          speed=speed_mmps(30),
                          should_play_anim=False,
                          in_parallel=True)
     robot.wait_for_all_actions_completed()
     robot.turn_in_place(degrees(random_turn),
                         speed=Angle(5),
                         in_parallel=True)
     robot.wait_for_all_actions_completed()
     self.camera_on()
示例#15
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 def set_head_angle(self, degrees):
     angle = Angle(degrees=degrees)
     pass
示例#16
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async def run(robot: cozmo.robot.Robot):

    global flag_odom_init, last_pose
    global grid, gui, pf

    # start streaming
    robot.camera.image_stream_enabled = True
    robot.camera.color_image_enabled = False
    robot.camera.enable_auto_exposure()
    await robot.set_head_angle(cozmo.util.degrees(5)).wait_for_completed()

    # Obtain the camera intrinsics matrix
    fx, fy = robot.camera.config.focal_length.x_y
    cx, cy = robot.camera.config.center.x_y
    camera_settings = np.array([[fx, 0, cx], [0, fy, cy], [0, 0, 1]],
                               dtype=np.float)

    ###################

    # YOUR CODE HERE

    ###################
    converged = False
    while True:
        # print(robot.is_picked_up)

        # obtain odometry information
        odo = compute_odometry(robot.pose)
        # update odometry
        last_pose = robot.pose

        if robot.is_picked_up:
            robot.stop_all_motors()
            print("who kidnapped me ??!")
            last_pose = cozmo.util.Pose(0,
                                        0,
                                        0,
                                        angle_z=cozmo.util.Angle(degrees=0))
            await robot.say_text("Ass we can").wait_for_completed()
            await robot.play_anim_trigger(cozmo.anim.Triggers.CodeLabUnhappy
                                          ).wait_for_completed()
            pf = ParticleFilter(grid)
            converged = False
        #obtain markers and poses
        markers, camera_image = await marker_processing(
            robot, camera_settings, show_diagnostic_image=False)

        if converged:
            pass
        else:

            # particle filters update
            mean = pf.update(odo, markers)

            # gui update??
            gui.show_particles(pf.particles)
            gui.show_mean(mean[0], mean[1], mean[2], mean[3])
            gui.show_camera_image(camera_image)
            gui.updated.set()
            robot.stop_all_motors()

            if mean[3]:
                # drive to goal!
                # compute odometry to goal
                print(mean)
                mean_x, mean_y, mean_h = mean[0:3]
                goal_x, goal_y, goal_h = goal
                await robot.turn_in_place(degrees(-mean_h)
                                          ).wait_for_completed()
                dx, dy = goal_x - mean_x, goal_y - mean_y
                turn_degree = np.arctan2(dy, dx) * 180 / np.pi
                turn_degree -= 70
                turn_degree %= 360
                goal_pose = Pose(dx * 24,
                                 dy * 24,
                                 0,
                                 angle_z=cozmo.util.Angle(degrees=turn_degree))
                await robot.go_to_pose(
                    goal_pose, relative_to_robot=True).wait_for_completed()
                await robot.turn_in_place(
                    degrees(-turn_degree),
                    speed=Angle(360)).wait_for_completed()

                converged = True
                print("converged!")
                a = robot.pose
                if robot.is_picked_up:
                    print("kidnap!")
                    robot.stop_all_motors()
                    last_pose = cozmo.util.Pose(
                        0, 0, 0, angle_z=cozmo.util.Angle(degrees=0))
                    await robot.say_text("No").wait_for_completed()
                    await robot.play_anim_trigger(
                        cozmo.anim.Triggers.CodeLabUnhappy
                    ).wait_for_completed()
                    pf = ParticleFilter(grid)
                    converged = False
            else:
                # actively look around
                # random_degree = np.random.randint(low=85, high=93)
                # await robot.turn_in_place(degrees(random_degree),speed=Angle(1080)).wait_for_completed()
                robot.drive_wheel_motors(30, 0)
 def face(self, i):
     self.robot.turn_in_place(Angle(
         (self.facing - i) * 0.5)).wait_for_completed()
     self.facing = i
def cozmoBehavior(robot: cozmo.robot.Robot):
    """Cozmo search behavior. See assignment description for details

        Has global access to grid, a CozGrid instance created by the main thread, and
        stopevent, a threading.Event instance used to signal when the main thread has stopped.
        You can use stopevent.is_set() to check its status or stopevent.wait() to wait for the
        main thread to finish.

        Arguments:
        robot -- cozmo.robot.Robot instance, supplied by cozmo.run_program
    """

    global grid, stopevent
    global found_cubes
    found_cubes = []
    goal_degrees = []

    grid.addGoal((grid.width / 2, grid.height / 2))
    found_goal = False
    astar(grid, heuristic)
    path = grid.getPath()
    path_index = 0
    grid_init_start_pose = grid.getStart()
    (robot_grid_x, robot_grid_y) = grid.getStart()

    robot.set_head_angle(degrees(0)).wait_for_completed()
    robot.set_lift_height(1).wait_for_completed()
    robot.say_text('Game is on').wait_for_completed()

    while not stopevent.is_set():
        new_cube = search_cube(robot, grid)
        if not new_cube == None:
            grid.clearStart()
            grid.clearVisited()
            grid.clearPath()
            grid.setStart((robot_grid_x, robot_grid_y))
            add_obstacle(
                grid, new_cube, grid_init_start_pose
            )  # Add the obstacle for all cubes that had been found
            if new_cube.cube_id == LightCube1Id:
                new_cube.set_lights(cozmo.lights.blue_light)
                goal_degrees = set_goal(
                    grid, new_cube, grid_init_start_pose
                )  # Update the goal coordinate while found cube 1
                robot.say_text("It's the Goal").wait_for_completed()
                found_goal = True
            else:
                new_cube.set_lights(cozmo.lights.red_light)
                robot.say_text("It's an Obstacle").wait_for_completed()

            # Replanning the path for
            robot.say_text('Replanning').wait_for_completed()
            try:
                astar(grid, heuristic)
            except:
                robot.say_text("Cannot go to that place").wait_for_completed()
                return
            path_index = 0
            path = grid.getPath()

        path_index += 1
        if path_index == len(path):  # At the goal position
            if not found_goal:  # At the center of grid
                path_index -= 1
                robot.turn_in_place(Angle(degrees=-30)).wait_for_completed()
                continue
            else:  # Arrived the final place
                goal_degree = goal_degrees[f"{(robot_grid_x, robot_grid_y)}"]
                robot.turn_in_place(
                    Angle(degrees=normalize_angle(
                        goal_degree - robot.pose.rotation.angle_z.degrees))
                ).wait_for_completed()
                robot.say_text('Arrived').wait_for_completed()
                break

        current_pose = path[path_index - 1]
        next_pose = path[path_index]
        robot_grid_x += int(next_pose[0] - current_pose[0])
        robot_grid_y += int(next_pose[1] - current_pose[1])

        x = (next_pose[0] - current_pose[0]) * grid.scale
        y = (next_pose[1] - current_pose[1]) * grid.scale
        degree = ((90 * y / abs(y)) if x == 0 else math.degrees(
            math.atan2(y, x))) - robot.pose.rotation.angle_z.degrees
        # robot.turn_in_place(Angle(degrees=normalize_angle(degree))).wait_for_completed()
        # robot.drive_straight(distance_mm(math.sqrt(x**2 + y**2)), speed_mmps(50), should_play_anim=False).wait_for_completed()

        (x, y) = world_to_related(x, y, robot.pose.rotation.angle_z.degrees)
        robot.go_to_pose(Pose(x, y, 0, angle_z=Angle(degrees=degree)),
                         relative_to_robot=True).wait_for_completed()

    stopevent.wait()
示例#19
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 def move_head_up(self):
     """
     Move the head up
     """
     self.robot.set_head_angle(Angle(0.9), in_parallel=True)