示例#1
0
    def run(self, serverState, request, response):
        conf = ServerConf()
        host = request.getParam('host')

        client_secure_port = request.getParam('client_secure_port')
        result = dict()
        #do we have a server with this hostname or fqdn?
        connectedNodes = conf.getNodes()

        if (connectedNodes.hostnameOrFQDNExists(host) == False):
            serv = RawServerMessage(host, client_secure_port)
            resp = ProcessedResponse(serv.sendAddNodeRequest(host))

            if resp.isOK():
                result = resp.getData()
                nodeConnectRequest = NodeConnectRequest(
                    result['serverId'], int(client_secure_port), None, None,
                    result['fqdn'], host)

                conf.addSentNodeConnectRequest(nodeConnectRequest)
                result['nodeConnectRequest'] = nodeConnectRequest
                log.info("Added node %s" % host)
                response.add('', result)
            else:
                response.add("Remote server said: %s" % resp.getMessage(),
                             status="ERROR")

        else:
            errorMessage = "%s is already trusted" % host
            response.add(errorMessage, status="ERROR")
            log.info(errorMessage)
示例#2
0
 def getCommandOutputData(cmdID, workerServer):
     log.log(cpc.util.log.TRACE,"Trying to pull command output from %s"%
             workerServer)
     s2smsg=ServerMessage(workerServer)  
     rundata_response = s2smsg.pullAssetRequest(cmdID, Asset.cmdOutput())
     
     if rundata_response.getType() != "application/x-tar":
         log.error("Incorrect response type: %s, should be %s"%
                   (rundata_response.getType(), 'application/x-tar'))
         if rundata_response.getType() == "text/json":
             errormsg=rundata_response.message.read(len(rundata_response.
                                                        message))
             presp=ProcessedResponse(rundata_response)
             if not presp.isOK():
                 log.error('Response from worker server not OK: %s'%
                           errormsg)
     else:
         s2smsg.clearAssetRequest(cmdID)
         log.log(cpc.util.log.TRACE,
                 "Successfully pulled command output data from %s."%
                 workerServer)
         return rundata_response
         #runfile = rundata_response.getRawData()
         #this doesnt work because the mmap closes as it is returned
     return None
示例#3
0
    def testNetworkRoute(self):
        self.create5NodeNetwork()

        #send message from node 0 to 2 http
        conf = ConnectionBundle(confdir=self.serverConfs[0], reload=True)
        client = ClientMessage()
        response = ProcessedResponse(
            client.pingServer(self.hostname, self.node2HttpsPort))
        print response.pprint()

        #send message from node 0 to 4 https
        response = ProcessedResponse(
            client.pingServer(self.hostname, self.node4HttpsPort))
        print response.pprint()

        #send message from node 0 to 4 http
        #this throws an exception since we should not route with http
        response = ProcessedResponse(
            client.pingServer(self.hostname, self.node4Port))
        print response.pprint()
示例#4
0
 def _sendPing(self, first, last):
     """Do the actual sending"""
     changed = self.cmdsChanged
     self.cmdsChanged = False
     with self.runCondVar:
         # first write the items to xml
         cmds = self.worker._getWorkloads()
         co = StringIO()
         co.write('<heartbeat worker_id="%s">' % self.workerID)
         for item in cmds:
             if item.running:
                 item.hbi.writeXML(co)
                 for subwl in item.joinedTo:
                     subwl.hbi.writeXML(co)
         co.write("</heartbeat>")
     clnt = WorkerMessage()
     resp = clnt.workerHeartbeatRequest(self.workerID, self.workerDir,
                                        first, last, changed, co.getvalue())
     presp = ProcessedResponse(resp)
     if last:
         timestr = " last"
     else:
         timestr = ""
     if first:
         timestr += " first"
     if changed:
         timestr += " update"
     log.debug("Sent%s heartbeat signal. Result was %s" %
               (timestr, presp.getStatus()))
     if presp.getStatus() != "OK":
         # if the response was not OK, the upstream server thinks we're
         # dead and has signaled that to the originating server. We
         # should just die now.
         faulty = presp.getData()
         log.info("Error from heartbeat request. Stopping %s" % str(faulty))
         #log.error("Got error from heartbeat request. Stopping worker.")
         if (type(faulty) == type(dict()) and 'faulty' in faulty):
             for faultyItem in faulty['faulty']:
                 self.worker.killWorkload(faultyItem)
         else:
             pass
             #sys.exit(1)
     respData = presp.getData()
     if type(respData) == type(dict()):
         rettime = int(respData['heartbeat-time'])
         self.randomFile = respData['random-file']
         self._createRandomFile()
     else:
         rettime = int(respData)
     #rettime=int(presp.getData())
     log.debug("Waiting %s seconds for next ping" % (rettime))
     return rettime
示例#5
0
    def testStart2Servers(self):

        numServers = 2

        self.createConfFolders(numServers)

        hostname = gethostname()

        node0HttpsPort = 13807
        node1HttpsPort = 13808
        node0HttpPort = 14807
        node1HttpPort = 14808

        for i in range(numServers):
            args = [
                '../../../../cpc-server', '-c', self.serverConfs[i], 'start'
            ]  #doing cpc.server.server.forkAndRun(cf, debug ) directly here will will for some strange reason mess up things when shutting down, the process wont shutdown
            subprocess.call(args)

        time.sleep(2)

        #connect node 0 to node 1
        args = [
            '../../../../cpc-server', '-c', self.serverConfs[0],
            'connnect-server', hostname,
            str(node1HttpPort)
        ]  #doing cpc.server.server.forkAndRun(cf, debug ) directly here will will for some strange reason mess up things when shutting down, the process wont shutdown
        subprocess.call(args)

        args = [
            '../../../../cpc-server', '-c', self.serverConfs[1], 'trust',
            hostname,
            str(node0HttpsPort)
        ]  #doing cpc.server.server.forkAndRun(cf, debug ) directly here will will for some strange reason mess up things when shutting down, the process wont shutdown
        subprocess.call(args)

        #verify existense of of nodes in each conf file
        conf1 = ServerConf(confdir=self.serverConfs[0], reload=True)
        node0Nodes = conf1.getNodes()
        self.assertTrue(node0Nodes.exists(hostname, node1HttpsPort))

        conf2 = ServerConf(confdir=self.serverConfs[1], reload=True)
        node1Nodes = conf2.getNodes()
        self.assertTrue(node1Nodes.exists(hostname, node0HttpsPort))

        #do a network topology call
        conf = ConnectionBundle(confdir=self.serverConfs[0], reload=True)
        client = ClientMessage()
        topology = ProcessedResponse(client.networkTopology()).getData()

        self.assertEquals(topology.size(), 2)
示例#6
0
    def testNetworkTopology(self):
        self.create5NodeNetwork()
        conf = ConnectionBundle(confdir=self.serverConfs[0], reload=True)
        client = ClientMessage()
        topology = ProcessedResponse(client.networkTopology()).getData()

        self.assertEquals(topology.size(), 5)

        #verify that the topology is correct

        #node 0 should have 2 connections one to node 1 and one to node 2
        node0 = "%s:%s" % (self.hostname, str(self.node0HttpsPort))
        node = topology.get(node0)
        self.assertEquals(node.nodes.size(), 2)

        self.assertTrue(node.nodes.exists(self.hostname, self.node1HttpsPort))

        self.assertTrue(node.nodes.exists(self.hostname, self.node2HttpsPort))

        #node 1 should have 1 connection to node 2
        node1 = "%s:%s" % (self.hostname, str(self.node1HttpsPort))
        node = topology.get(node1)
        self.assertEquals(node.nodes.size(), 2)
        self.assertTrue(node.nodes.exists(self.hostname, self.node2HttpsPort))

        #node2 should have 4 connections one to each other node
        node2 = "%s:%s" % (self.hostname, str(self.node2HttpsPort))
        node = topology.get(node2)
        self.assertEquals(node.nodes.size(), 4)
        self.assertTrue(node.nodes.exists(self.hostname, self.node0HttpsPort))
        self.assertTrue(node.nodes.exists(self.hostname, self.node1HttpsPort))
        self.assertTrue(node.nodes.exists(self.hostname, self.node3HttpsPort))
        self.assertTrue(node.nodes.exists(self.hostname, self.node4HttpsPort))

        #node 3 should have 1 connection to node 2
        node3 = "%s:%s" % (self.hostname, str(self.node3HttpsPort))
        node = topology.get(node3)
        self.assertEquals(node.nodes.size(), 1)
        self.assertTrue(node.nodes.exists(self.hostname, self.node2HttpsPort))

        #node 4 should have 1 connection to node 2
        node4 = "%s:%s" % (self.hostname, str(self.node4HttpsPort))
        node = topology.get(node4)
        self.assertEquals(node.nodes.size(), 1)
        self.assertTrue(node.nodes.exists(self.hostname, self.node2HttpsPort))
    def testStartServer(self):

        self.createConfFolder(0)

        args = [
            '../../../../cpc', '-c', self.serverConfs[0], 'start'
        ]  #doing cpc.server.server.forkAndRun(cf, debug ) directly here will will for some strange reason mess up things when shutting down, the process wont shutdown
        subprocess.call(args)

        time.sleep(2)
        conf = ServerConf(self.serverConfs[0], True)

        #create a custom request message that sends a file and a parameter
        #verifty

        client = ClientMessage()
        ProcessedResponse(client.pingServer()).pprint()
        client.closeClient()
    def requestNetworkTopology(topology,serverState=None):
        """
        Asks each neigbouring node for their network topology

        inputs:
            topology:Nodes The list of the topology generated so far
            serverState:ServerState
                if provided worker states are fetched.
                since this method is called by getNetworkTopology() which in turn
                is called from places where we do not pass (and don't want) the serverState
                we provide this option. Also it is not needed as the calling server always
                knows the most up to date state of its own workers.

        """
        conf = ServerConf()
        thisNode = Node.getSelfNode(conf)
        thisNode.setNodes(conf.getNodes())
        topology.addNode(thisNode)
        if serverState:
            thisNode.workerStates = WorkerStateHandler.getConnectedWorkers(serverState.getWorkerStates())

        for node in thisNode.getNodes().nodes.itervalues():
            if topology.exists(node.getId()) == False:
                #connect to correct node
                if node.isConnected():
                    try:
                        clnt = DirectServerMessage(node,conf=conf)
                        #send along the current topology
                        rawresp = clnt.networkTopology(topology)
                        processedResponse = ProcessedResponse(rawresp)
                        topology = processedResponse.getData()
                    except ServerConnectionError as e:
                        #we cannot connect to the node,
                        # and its marked as unreachable
                        #we must still add it to the topology
                        log.error("node %s unreachable when asking for network "
                                  "topology: error was %s"%(node.getId(),e.__str__()))
                        topology.addNode(node)

                #todo notify in topology that this node is not connected?
        return topology