game_speed = 0.1 screen = Screen() screen.title("Pop the Lock") screen.setup(width=300, height=300) screen.tracer(0) screen.bgcolor("black") def key_pressed(): global game_speed cursor.flip_direction() target.spawn(cursor.radius) game_speed *= cursor.INCREASE_SPEED lock = Lock() cursor = Cursor() target = Target(cursor.radius) screen.onkey(key_pressed, "space") screen.listen() game_is_on = True while game_is_on: time.sleep(game_speed) screen.update() cursor.circle(radius=cursor.radius, extent=2) screen.exitonclick()