# Get button states btn = dm.getButton() # If reset button is pressed change state back to init state if btn == Button.RESET: dm.walkStop() dm.motionLoadINI(WALKING_INI) state = States.INIT if state == States.INIT: print("Init.") sleep(2) # Sets up robot initial robot. This state is run only once. dm.walkLoadINI(WALKING_INI) dm.playMotion(52) # Bow Walk ready motion dm.headMoveToHome() look_dir = 1 # This is used to change directions when looking for the target state = States.READY elif state == States.READY: print("Ready.") # Wait for the start button press if btn == Button.START: state = States.FIND_TARGET # Look for target elif state == States.FIND_TARGET: print("Find Target.") # Get obj info from tracker obj_info = tracker.getObj()
def init_motion(self): dm.initMotionManager() dm.playMotion(1) dm.headMoveToHome()
def _init_motion(self): dm.initMotionManager(DEFAULT_CONFIG) dm.playMotion(52) dm.headMoveToHome()