def add_character_to_game_json(): DA = DataAccess() messageList = {} messageList[0] = {} char_id = request.args.get('char_id', 0, type=str) game_id = request.args.get('game_id', 0, type=str) ret = DA.addCharacterToGame(game_id, char_id) messageList[0]['message'] = ret return jsonify(messageList)
#DA.printAbilities() #DA.printWeaknesses() #DA.printFlaws() #DA.printPerks() #addDummyClientCharacter2() #addDummyClientCharacter3() #addDummyClientCharacter4() for char in DA.getCharacters('*****@*****.**'): cchar = CDA.getClientCharacter(char.id) printClientCharacter(cchar) print 'Game Stuff' #DA.addGame('*****@*****.**', 'anotherWorkingGame') DA.addCharacterToGame(7, 3) DA.addCharacterToGame(7, 2) DA.addCharacterToGame(7, 4) #DA.removeCharacterFromGame(6, 4) #DA.deleteGame(1) for game in DA.getGames(): print str(game.id) + ":" + game.name + " " + game.owner_id for char in DA.getGameCharacters(game.id): print char.name #updateDummyClientCharacter4(4) #CDA.deleteClientCharacter(1)