async def handle(self, params, message, mentioned_user, client):
     messagetext = ""
     for discordUser in message.guild.members:
         if destinyID := lookupDestinyID(discordUser.id):
             messagetext += f'{discordUser.name} ({discordUser.nick}): https://raid.report/pc/{destinyID}\n'  #TODO make console-flexible
         else:
             messagetext += f'{discordUser.name} ({discordUser.nick}): Not found\n'
示例#2
0
    async def handle(self, params, message, mentioned_user, client):
        # check if user has permission to use this command
        if not await hasAdminOrDevPermissions(message):
            return

        await message.channel.send('Updating DB...')

        update = updateActivityDB()
        await update.run(client)

        await message.channel.send('Assigning roles...')
        donemessage = ""
        for discordUser in message.guild.members:
            destinyID = lookupDestinyID(discordUser.id)
            if not destinyID:
                #await message.channel.send(f'No destinyID found for {discordUser.name}')
                continue

            async with message.channel.typing():

                (newRoles, removeRoles) = await getPlayerRoles(
                    destinyID, [role.name for role in discordUser.roles])
                await assignRolesToUser(newRoles,
                                        discordUser,
                                        message.guild,
                                        reason="Role Update")
                await removeRolesFromUser(removeRoles,
                                          discordUser,
                                          message.guild,
                                          reason="Role Update")

                roletext = ', '.join(newRoles)
                donemessage += f'Assigned roles {roletext} to {discordUser.name}\n'

        await message.channel.send(donemessage)
示例#3
0
    async def handle(self, params, message, mentioned_user, client):
        # users = getEverything()

        # notokenlist = []

        # for (discordSnowflake, destinyID, serverID, systemID, token, _refresh_token, token_expiry, refresh_token_expiry) in users:
        #     if not token_expiry or not refresh_token_expiry:
        #         if not _refresh_token:
        #             notokenlist.append(str(discordSnowflake))
        #             continue
        #         ret = await refresh_token(discordSnowflake)

        #         if ret:
        #             await message.channel.send(f"Updated tokens from discordID {discordSnowflake} destinyID {destinyID}")
        #         else:
        #             await message.channel.send(f"__**Update tokens from discordID {discordSnowflake} destinyID {destinyID} failed**__")
        # broketext = ", ".join(notokenlist)
        # await message.channel.send(f'following users did not have a token to refresh {broketext[:1900]}')
        # await message.channel.send(f'{broketext[1900:]}')
        # await message.channel.send("Done")

        userlist = []
        for member in message.guild.members:
            if message.guild.get_role(
                    670384239489056768) in member.roles:  #isdescend
                destinyid = lookupDestinyID(member.id)
                if await hasCollectible(destinyid, 2273453972):
                    userlist.append(member.name)
        await message.channel.send(", ".join(userlist))
    async def handle(self, params, message, mentioned_user, client):
        destinyID = lookupDestinyID(mentioned_user.id)
        system = lookupSystem(destinyID)

        if not (destinyID and system):
            await message.channel.send(embed=embed_message(
                'Error',
                f'Problem getting your data, please `!registerdesc` to fix this'
            ))

        await message.channel.send(embed=embed_message(
            'Nightfall Report',
            f'https://nightfall.report/guardian/{system}/{destinyID}'))
示例#5
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    async def handle(self, params, message, mentioned_user, client):
        # check perm for other user mention, otherwise abort
        if not (await hasMentionPermission(message, mentioned_user)):
            return

        discordID = mentioned_user.id
        destinyID = lookupDestinyID(discordID)
        anyCharID = (await getCharacterList(destinyID))[1][0]

        async with message.channel.typing():
            materialtext = await getSpiderMaterials(discordID, destinyID, anyCharID)
            if 'embed' in materialtext:
                await message.reply(embed=materialtext['embed'])
            elif materialtext['result']:
                await message.reply(materialtext['result'])
            else:
                await message.channel.send(materialtext['error'])
示例#6
0
    async def handle(self, params, message, mentioned_user, client):
        given_role = " ".join(params)

        f_year = ""
        f_role = ""
        found = False
        for topic, roles in requirementHashes.items():
            if found:
                break
            else:
                for role, roledata in roles.items():
                    if given_role.lower() == role.lower():
                        found = True
                        f_year = topic
                        f_role = role
                        break

        if not found:
            await message.channel.send(embed=embed_message(
                'Error',
                f"I don't know that role, please make sure it's spelled correctly!"
            ))
            return

        #Get user details and run analysis
        async with message.channel.typing():
            destinyID = lookupDestinyID(mentioned_user.id)
            wait_msg = await message.channel.send(
                embed=embed_message(f'Hi, {mentioned_user.display_name}',
                                    "Your data will be available shortly"))

            await updateDB(destinyID)
            reqs = await hasRole(destinyID, f_role, f_year, br=False)

            print(reqs[1])

            embed = embed_message(
                f"{mentioned_user.display_name}'s '{f_role}' Eligibility")

            for req in reqs[1]:
                embed.add_field(name=req, value=reqs[1][req], inline=True)

            await wait_msg.delete()
            await message.channel.send(embed=embed,
                                       reference=message,
                                       mention_author=True)
示例#7
0
    async def handle(self, params, message, mentioned_user, client):
        # check if user has permission to use this command
        if not await hasAdminOrDevPermissions(message):
            return

        # if disord info is given
        if mentioned_user is not message.author:
            discordID = mentioned_user.id
            destinyID = lookupDestinyID(discordID)

        # if destinyID is given
        else:
            destinyID = params[0]
            discordID = lookupDiscordID(destinyID)
            mentioned_user = client.get_user(discordID)
            if not mentioned_user:
                await message.reply(
                    f"I don't know a user with the destinyID `{destinyID}`")

        await message.reply(embed=embed_message(
            f'DB infos for {mentioned_user.name}',
            f"""DiscordID - `{discordID}` \nDestinyID: `{destinyID}` \nSystem - `{lookupSystem(destinyID)}` \nSteamName - `{(await getProfile(destinyID, 100))["profile"]["data"]["userInfo"]["displayName"]}` \nHasToken - `{bool((await handleAndReturnToken(discordID))["result"])}`"""
        ))
    async def handle(self, params, message, mentioned_user, client):
        name = params[0]

        destinyID = lookupDestinyID(mentioned_user.id)
        if not destinyID:
            await message.channel.send(
                f'Unable to get your destiny-stats. Please contact a {message.guild.get_role(dev_role_id)}'
            )
            return
        if name == 'resurrections':
            given = await getIntStat(destinyID, 'resurrectionsPerformed')
            received = await getIntStat(destinyID, 'resurrectionsReceived')
            await message.channel.send(
                f'{mentioned_user.mention}, you have revived **{given}** people and got revived **{received}** times! 🚑'
            )
        elif name == 'meleekills':
            melees = await getIntStat(destinyID, 'weaponKillsMelee')
            await message.channel.send(
                f'{mentioned_user.mention}, you have punched **{melees}** enemies to death! 🖍️'
            )

        elif name == 'superkills':
            melees = await getIntStat(destinyID, 'weaponKillsSuper')
            await message.channel.send(
                f'{mentioned_user.mention}, you have used your supers to extinguish **{melees}** enemies! <a:PepoCheer:670678495923273748>'
            )

        elif name == 'longrangekill':
            snips = await getIntStat(destinyID, 'longestKillDistance')
            await message.channel.send(
                f'{mentioned_user.mention}, you sniped an enemy as far as **{snips}** meters away <:Kapp:670369121808154645>'
            )

        elif name == 'deaths':
            stats = []
            for charid, chardesc in await getCharactertypeList(destinyID):
                stats.append((chardesc, await
                              getCharStats(destinyID, charid, 'deaths')))
            printout = "\n".join([
                f'Your {chardesc} has {"{:,}".format(count)} deaths'
                for chardesc, count in stats
            ])
            await message.channel.send(printout)
        elif name == 'help':
            await message.channel.send(f'''
            {message.author.mention}, use those arguments for !stat *<argument>*:
            > **resurrections**: *Shows how many players you revived and how many times you got revived*
            > **meleekills**: *Shows how many enemies you've punched to death*
            > **superkills**: *Shows how many enemies you've killed with your super*
            > **longrangekill**: *Shows how far you've sniped*
            > **top10raidguns**: *Shows a piechart of your favourite guns* 
             other possible stats include {", ".join(await getPossibleStats())}
             ''')
        elif name in await getPossibleStats():
            stats = []
            for charid, chardesc in await getCharactertypeList(destinyID):
                stats.append((chardesc, await
                              getCharStats(destinyID, charid, name)))
            printout = "\n".join([
                f'Your {chardesc} has {"{:,}".format(int(count))} {name}'
                for chardesc, count in stats
            ])
            await message.channel.send(printout)
        else:
            await message.channel.send(
                'Use !stat help for a list of commands :)')
    async def handle(self, params, message, mentioned_user, client):
        async with message.channel.typing():
            # get basic user data
            destinyID = lookupDestinyID(mentioned_user.id)
            system = lookupSystem(destinyID)
            heatmap_url = f"https://chrisfried.github.io/secret-scrublandeux/guardian/{system}/{destinyID}"
            characterIDs, character_data = await getCharacterInfoList(destinyID
                                                                      )
            character_playtime = {}  # in seconds
            for characterID in characterIDs:
                character_playtime[characterID] = await getCharStats(
                    destinyID, characterID, "secondsPlayed")

            embed = embed_message(
                f"{mentioned_user.display_name}'s Destiny Stats",
                f"**Total Playtime:** {str(datetime.timedelta(seconds=sum(character_playtime.values())))} \n[Click to see your heatmap]({heatmap_url})",
                "For info on achievable discord roles, type !roles")
            """ char info field """
            embed.add_field(name="⁣",
                            value=f"__**Characters:**__",
                            inline=False)
            for characterID in characterIDs:
                text = f"""Playtime: {str(datetime.timedelta(seconds=character_playtime[characterID]))} \n⁣\nPower: {int(await getCharStats(destinyID, characterID, "highestLightLevel")):,} \nActivities: {int(await getCharStats(destinyID, characterID, "activitiesCleared")):,} \nKills: {int(await getCharStats(destinyID, characterID, "kills")):,} \nDeaths: {int(await getCharStats(destinyID, characterID, "deaths")):,} \nEfficiency: {round(await getCharStats(destinyID, characterID, "efficiency"), 2)}"""
                embed.add_field(
                    name=
                    f"""{character_data[characterID]["class"]} ({character_data[characterID]["race"]} / {character_data[characterID]["gender"]})""",
                    value=text,
                    inline=True)
            """ triumph info field """
            embed.add_field(name="⁣", value=f"__**Triumphs:**__", inline=False)

            # get triumph data
            triumphs = await getProfile(destinyID, 900)
            embed.add_field(
                name="Lifetime Triumph Score",
                value=
                f"""{triumphs["profileRecords"]["data"]["lifetimeScore"]:,}""",
                inline=True)
            embed.add_field(
                name="Active Triumph Score",
                value=
                f"""{triumphs["profileRecords"]["data"]["activeScore"]:,}""",
                inline=True)
            embed.add_field(
                name="Legacy Triumph Score",
                value=
                f"""{triumphs["profileRecords"]["data"]["legacyScore"]:,}""",
                inline=True)

            # get triumph completion rate
            triumphs_data = triumphs["profileRecords"]["data"]["records"]
            triumphs_completed = 0
            triumphs_no_data = 0
            for triumph in triumphs_data.values():
                status = True
                if "objectives" in triumph:
                    for part in triumph['objectives']:
                        status &= part['complete']
                elif "intervalObjectives" in triumph:
                    for part in triumph['intervalObjectives']:
                        status &= part['complete']
                else:
                    triumphs_no_data += 1
                    continue
                if status:
                    triumphs_completed += 1
            embed.add_field(
                name="Triumphs",
                value=
                f"{triumphs_completed} / {len(triumphs_data) - triumphs_no_data}",
                inline=True)

            # get seal completion rate
            seals, completed_seals = await getPlayerSeals(destinyID)
            embed.add_field(name="Seals",
                            value=f"{len(completed_seals)} / {len(seals)}",
                            inline=True)

            # collection completion data
            collections_data = (await getProfile(
                destinyID, 800))["profileCollectibles"]["data"]["collectibles"]
            collectibles_completed = 0
            for collectible in collections_data.values():
                if collectible['state'] & 1 == 0:
                    collectibles_completed += 1
            embed.add_field(
                name="Collections",
                value=f"{collectibles_completed} / {len(collections_data)}",
                inline=True)

        await message.reply(embed=embed)
示例#10
0
 async def handle(self, params, message, mentioned_user, client):
     async with message.channel.typing():
         destinyID = lookupDestinyID(mentioned_user.id)
         await updateDB(destinyID)
         await message.channel.send(await getFlawlessList(destinyID))
示例#11
0
 async def handle(self, params, message, mentioned_user, client):
     destinyID = lookupDestinyID(mentioned_user.id)
     await updateDB(destinyID)
     await message.channel.send(getLastActivity(destinyID, mode=4))
示例#12
0
    async def handle(self, params, message, mentioned_user, client):
        # check perm for mention, otherwise abort
        if not (await hasMentionPermission(message, mentioned_user)):
            return

        destinyID = lookupDestinyID(mentioned_user.id)

        if not destinyID:
            await message.channel.send(embed=embed_message(
                'Error', 'Didn\'t find your destiny profile, sorry'))
            return

        wait_msg = await message.channel.send(
            embed=embed_message(f'Hi, {mentioned_user.display_name}',
                                "Your data will be available soon™"))

        await updateDB(destinyID)

        print('done updating db')

        async with message.channel.typing():
            roles_at_start = [role.name for role in mentioned_user.roles]

            (roleList,
             removeRoles) = await getPlayerRoles(destinyID, roles_at_start)

            roles_assignable = await assignRolesToUser(roleList,
                                                       mentioned_user,
                                                       message.guild,
                                                       reason="Role Update")
            await removeRolesFromUser(removeRoles,
                                      mentioned_user,
                                      message.guild,
                                      reason="Role Update")

            if not roles_assignable:
                await wait_msg.delete()
                await message.channel.send(embed=embed_message(
                    'Error',
                    f'You seem to have been banned from acquiring any roles.\nIf you believe this is a mistake, refer to the admin team or DM <@386490723223994371>'
                ))
                return

            #roles_now = [role.name for role in mentioned_user.roles]

            old_roles = {}
            updated_roles_member = await mentioned_user.guild.fetch_member(
                mentioned_user.id)
            roles_now = [role.name for role in updated_roles_member.roles]
            new_roles = {}
            for topic, topicroles in requirementHashes.items():
                topic = topic.replace("Y1", "Year One")
                topic = topic.replace("Y2", "Year Two")
                topic = topic.replace("Y3", "Year Three")
                topic = topic.replace("Y4", "Year Four")

                topic = topic.replace("Addition", "Miscellaneous")

                for role in topicroles.keys():
                    if role in roles_at_start:
                        try:
                            old_roles[topic].append(role)
                        except KeyError:
                            old_roles[topic] = [role]
                    elif (role not in roles_at_start) and (role in roles_now):
                        try:
                            new_roles[topic].append(role)
                        except KeyError:
                            new_roles[topic] = [role]

            if not roleList:
                await wait_msg.delete()
                await message.channel.send(embed=embed_message(
                    'Error',
                    f'You don\'t seem to have any roles.\nIf you believe this is an Error, refer to one of the <@&{dev_role_id}>\nOtherwise check <#686568386590802000> to see what you could acquire'
                ))
                return

            embed = embed_message(f"{mentioned_user.display_name}'s new Roles",
                                  f'__Previous Roles:__')
            if not old_roles:
                embed.add_field(name=f"You didn't have any roles before",
                                value="⁣",
                                inline=True)

            for topic in old_roles:
                roles = []
                for role in topic:
                    roles.append(role)
                embed.add_field(name=topic,
                                value="\n".join(old_roles[topic]),
                                inline=True)

            embed.add_field(name="⁣", value=f"__New Roles:__", inline=False)
            if not new_roles:
                embed.add_field(name="No new roles have been achieved",
                                value="⁣",
                                inline=True)

            for topic in new_roles:
                roles = []
                for role in topic:
                    roles.append(role)
                embed.add_field(name=topic,
                                value="\n".join(new_roles[topic]),
                                inline=True)

            await wait_msg.delete()
            await message.channel.send(embed=embed,
                                       reference=message,
                                       mention_author=True)
    async def handle(self,
                     params,
                     message,
                     mentioned_user,
                     client,
                     old_message=None,
                     seasonal_challenges=None,
                     user_triumphs=None,
                     week=None):
        # recursive commmand. if this is the first time this command is called get the data
        if not old_message:
            async with message.channel.typing():
                # get seasonal challenge info
                seasonal_challenges = await getSeasonalChallengeInfo()
                index = list(seasonal_challenges)

                # get the week (or the default - whatever is first)
                week = f"Week {params[0]}" if params else ""
                if week not in seasonal_challenges:
                    week = index[0]

                # get player triumphs
                destinyID = lookupDestinyID(mentioned_user.id)
                user_triumphs = await getTriumphsJSON(destinyID)

        else:
            index = list(seasonal_challenges)

        embed = embed_message(
            f"{mentioned_user.display_name}'s Seasonal Challenges - {week}")

        # add the triumphs and what the user has done
        for triumph in seasonal_challenges[week]:
            user_triumph = user_triumphs[str(triumph["referenceID"])]

            # calculate completion rate
            rate = []
            for objective in user_triumph["objectives"]:
                rate.append(objective["progress"] /
                            objective["completionValue"]
                            if not objective["complete"] else 1)
            rate = sum(rate) / len(rate)

            # make emoji art for completion rate
            rate_text = "|"
            if rate > 0:
                rate_text += "🟩"
            else:
                rate_text += "🟥"
            if rate > 0.25:
                rate_text += "🟩"
            else:
                rate_text += "🟥"
            if rate > 0.5:
                rate_text += "🟩"
            else:
                rate_text += "🟥"
            if rate == 1:
                rate_text += "🟩"
            else:
                rate_text += "🟥"
            rate_text += "|"

            # add field to embed
            embed.add_field(name=f"""{triumph["name"]} {rate_text}""",
                            value=triumph["description"],
                            inline=False)

        # send message
        if not old_message:
            old_message = await message.reply(embed=embed)
        else:
            await old_message.edit(embed=embed)

        # get current indexes - to look whether to add arrows to right
        current_index = index.index(week)
        max_index = len(index) - 1

        # add reactions
        if current_index > 0:
            await old_message.add_reaction("⬅")
        if current_index < max_index:
            await old_message.add_reaction("âž¡")

        # wait 60s for reaction
        def check(reaction_reaction, reaction_user):
            return (str(reaction_reaction.emoji) == "⬅" or str(reaction_reaction.emoji) == "➡") \
                   and (reaction_reaction.message.id == old_message.id) \
                   and (message.author == reaction_user)

        try:
            reaction, _ = await client.wait_for('reaction_add',
                                                check=check,
                                                timeout=60)
        except asyncio.TimeoutError:
            # clear reactions
            await old_message.clear_reactions()
        else:
            # clear reactions
            await old_message.clear_reactions()

            # recursively call this function
            new_index = index[current_index - 1] if str(
                reaction.emoji) == "⬅" else index[current_index + 1]
            new_call = challenges()
            await new_call.handle(params, message, mentioned_user, client,
                                  old_message, seasonal_challenges,
                                  user_triumphs, new_index)
示例#14
0
    async def handle(self, params, message, mentioned_user, client):
        async with message.channel.typing():
            # get params
            weapon_name, showcase, mode, activity_hash, start, end, char_class, stat = await compute_parameters(
                message, params, self.activities, self.classes, self.stats)
            destinyID = lookupDestinyID(mentioned_user.id)
            charID = await getCharacterID(
                destinyID, self.classes[char_class]) if char_class else None

            # get weapon info
            weapon_name, weapon_hashes = await searchForItem(
                client, message, weapon_name)
            if not weapon_name:
                return

            # get all weapon infos
            kwargs = {
                "characterID": charID,
                "mode": mode,
                "activityID": activity_hash,
                "start": start,
                "end": end
            }

            # loop through every variant of the weapon and add that together
            result = []
            for entry in weapon_hashes:
                result.extend(
                    getWeaponInfo(
                        destinyID, entry,
                        **{k: v
                           for k, v in kwargs.items() if v is not None}))

            # throw error if no weapon
            if not result:
                await message.reply(embed=embed_message(
                    "Error", f'No weapon stats found for {weapon_name}'))
                return

            if showcase == "number":
                # get data
                kills = 0
                precision_kills = 0
                max_kills = 0
                max_kills_id = None
                for instanceID, uniqueweaponkills, uniqueweaponprecisionkills in result:
                    kills += uniqueweaponkills
                    precision_kills += uniqueweaponprecisionkills
                    if uniqueweaponkills > max_kills:
                        max_kills = uniqueweaponkills
                        max_kills_id = instanceID
                percent_precision_kills = precision_kills / kills if kills else 0
                avg_kills = kills / len(result)
                res = await getPgcrActivity(max_kills_id)
                max_kills_date = res[3]
                max_kills_mode = getDestinyDefinition(
                    "DestinyActivityModeDefinition", res[5])[2]
                max_kills_name = getDestinyDefinition(
                    "DestinyActivityDefinition", res[2])[2]

                # make and post embed
                embed = embed_message(
                    f"{weapon_name} stats for {mentioned_user.display_name}",
                    f"",
                    f"""mode={mode}, start={start.strftime('%d/%m/%Y')}, end={end.strftime('%d/%m/%Y')}{", activityHash=" + str(activity_hash) if activity_hash else ""}{", class=" + str(char_class) if char_class else ""}"""
                )
                embed.add_field(name="Total Kills",
                                value=f"**{kills:,}**",
                                inline=True)
                embed.add_field(name="Total Precision Kills",
                                value=f"**{precision_kills:,}**",
                                inline=True)
                embed.add_field(
                    name="% Precision Kills",
                    value=f"**{round(percent_precision_kills*100, 2)}%**",
                    inline=True)
                embed.add_field(
                    name="Average Kills",
                    value=
                    f"**{round(avg_kills, 2)}**\nIn {len(result)} Activities",
                    inline=True)
                embed.add_field(
                    name="Maximum Kills",
                    value=
                    f"**{max_kills:,}**\nIn Activity ID: {max_kills_id}\n{max_kills_mode} - {max_kills_name}\nOn: {max_kills_date.strftime('%d/%m/%y')}",
                    inline=True)
                await message.reply(embed=embed)

            elif showcase == "graph":
                # get the time instead of the instance id and sort it so the earliest date is first
                weapon_hashes = []
                for instanceID, uniqueweaponkills, uniqueweaponprecisionkills in result:
                    instance_time = await getPgcrActivity(instanceID)[3]
                    weapon_hashes.append((instance_time, uniqueweaponkills,
                                          uniqueweaponprecisionkills))
                weapon_hashes = sorted(weapon_hashes, key=lambda x: x[0])

                # get clean, relevant data in a DF. easier for the graph later
                df = pd.DataFrame(columns=["datetime", "statistic"])
                name = ""
                statistic1 = 0
                statistic2 = 0
                time = weapon_hashes[0][0]
                for instance_time, uniqueweaponkills, uniqueweaponprecisionkills in weapon_hashes:
                    if instance_time.date() == time.date():
                        if stat == "kills":
                            statistic1 += uniqueweaponkills
                            name = "Kills"
                        elif stat == "precisionkills":
                            statistic1 += uniqueweaponprecisionkills
                            name = "Precision Kills"
                        elif stat == "precisionkillspercent":
                            statistic1 += uniqueweaponkills
                            statistic2 += uniqueweaponprecisionkills
                            name = "% Precision Kills"
                        time = instance_time
                    else:
                        # append to DF
                        entry = {
                            'datetime':
                            time.date(),
                            'statistic':
                            statistic2 / statistic1
                            if stat == "precisionkillspercent" else statistic1
                        }
                        df = df.append(entry, ignore_index=True)

                        # save new data
                        if stat == "kills":
                            statistic1 = uniqueweaponkills
                            name = "Kills"
                        elif stat == "precisionkills":
                            statistic1 = uniqueweaponprecisionkills
                            name = "Precision Kills"
                        elif stat == "precisionkillspercent":
                            statistic1 = uniqueweaponkills
                            statistic2 = uniqueweaponprecisionkills
                            name = "% Precision Kills"
                        time = instance_time

                # append to DF
                entry = {
                    'datetime':
                    time,
                    'statistic':
                    statistic2 / statistic1
                    if stat == "precisionkillspercent" else statistic1
                }
                df = df.append(entry, ignore_index=True)

                # convert to correct file types
                df['datetime'] = pd.to_datetime(df['datetime'])
                df['statistic'] = pd.to_numeric(df['statistic'])

                # building the graph
                # Create figure and plot space
                fig, ax = plt.subplots(figsize=(20, 10))
                ax.yaxis.grid(True)

                # filling bar chart
                ax.bar(df['datetime'], df['statistic'], color="#45b6fe")

                # Set title and labels for axes
                ax.set_title(
                    f"{weapon_name} stats for {mentioned_user.display_name}",
                    fontweight="bold",
                    size=30,
                    pad=20)
                ax.set_xlabel("Date", fontsize=20)
                ax.set_ylabel(name, fontsize=20)

                # saving file
                title = "weapon.png"
                plt.savefig(title)

                # sending them the file
                await message.reply(
                    f"""*mode={mode}, start={start.strftime('%d/%m/%Y')}, end={end.strftime('%d/%m/%Y')}{", activityHash=" + str(activity_hash) if activity_hash else ""}{", class=" + str(char_class) if char_class else ""}*""",
                    file=discord.File(title))

                # delete file
                os.remove(title)
示例#15
0
    async def handle(self, params, message, mentioned_user, client):
        async with message.channel.typing():
            # get params
            weapon_name, _, mode, activity_hash, start, end, char_class, stat = await compute_parameters(
                message, params, self.activities, self.classes, self.stats)
            destinyID = lookupDestinyID(mentioned_user.id)
            charID = await getCharacterID(
                destinyID, self.classes[char_class]) if char_class else None

            # get the real weapon name
            if weapon_name:
                weapon_name, _ = await searchForItem(client, message,
                                                     weapon_name)
                if not weapon_name:
                    return

            # get all weaponID infos
            kwargs = {
                "characterID": charID,
                "mode": mode,
                "activityID": activity_hash,
                "start": start,
                "end": end
            }
            result = getTopWeapons(
                destinyID,
                **{k: v
                   for k, v in kwargs.items() if v is not None})

            # loop through that and get data
            data = []
            for weaponID, uniqueweaponkills, uniqueweaponprecisionkills in result:
                # get the name
                weapon_data = [
                    (await
                     getDestinyDefinition("DestinyInventoryItemDefinition",
                                          weaponID))[2]
                ]

                if stat == "kills":
                    statistic = uniqueweaponkills
                    weapon_data.append(statistic)
                    weapon_data.append(f"{statistic:,}")
                elif stat == "precisionkills":
                    statistic = uniqueweaponprecisionkills
                    weapon_data.append(statistic)
                    weapon_data.append(f"{statistic:,}")
                elif stat == "precisionkillspercent":
                    statistic = uniqueweaponkills / uniqueweaponprecisionkills if uniqueweaponprecisionkills != 0 else 0
                    weapon_data.append(statistic)
                    weapon_data.append(f"{round(statistic*100, 2)}%")

                data.append(tuple(weapon_data))

            # sort by index specified
            sorted_data = sorted(data, key=lambda x: x[1], reverse=True)

            # get the data for the embed
            i = 0
            ranking = []
            found = False if weapon_name else True
            for name, _, statistic in sorted_data:
                i += 1
                if len(ranking) < 12:
                    # setting a flag if name is in list
                    if weapon_name == name:
                        found = True
                        ranking.append(
                            write_line(i, f"""[{name}]""", stat.capitalize(),
                                       statistic))
                    else:
                        ranking.append(
                            write_line(i, name, stat.capitalize(), statistic))

                # looping through rest until original user is found
                elif (len(ranking) >= 12) and (not found):
                    # adding only this name
                    if weapon_name == name:
                        ranking.append("...")
                        ranking.append(
                            write_line(i, name, stat.capitalize(), statistic))
                        found = True
                        break

                else:
                    break

            # write "0" as data, since it is not in there
            if not found:
                ranking.append("...")
                ranking.append(write_line(i, weapon_name, stat.capitalize(),
                                          0))

            # make and post embed
            embed = embed_message(
                f"Top Weapons for {mentioned_user.display_name}",
                "\n".join(ranking),
                f"""mode={mode}, start={start.strftime('%d/%m/%Y')}, end={end.strftime('%d/%m/%Y')}{", activityHash=" + str(activity_hash) if activity_hash else ""}{", class=" + str(char_class) if char_class else ""}"""
            )
            await message.reply(embed=embed)