czcionka = pygame.font.SysFont("comicsans", 70) text_render_engame = czcionka.render(text_endgame, True, (0, 0, 0)) screen.fill(bg_green) screen.blit(text_render_endgame, (500, 300)) """ while running: # print(game.select_started_rooms()) mouse_x, mouse_y = None, None for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() # dodać tutaj flage dla drugiego gracza o zakończeniu gry i poczekać na drugą zwrotną game.delete_game_record() game.delete_current_deck() game.reset_auction() running = False quit() if event.type == pygame.MOUSEBUTTONDOWN: mouse_x, mouse_y = pygame.mouse.get_pos() # możliwoć grania z robotem if use_device is None: use_device, ard_conn = device_choice_screen(mouse_x, mouse_y) # start gry if device not none?, co z grającymi bez bota? if not start_game and use_device is not None: screen.fill(bg_green) start_game = create_menu(mouse_x, mouse_y) if start_game and use_device is not None: who_playing = game.get_game_info(3)[0][0] if who_playing == 0: screen.fill((230, 122, 30))