示例#1
0
    def showFusedMaps(self):
        om.removeFromObjectModel(om.findObjectByName('stereo'))
        om.getOrCreateContainer('stereo')

        q = imageManager.queue
        cameraToLocalNow = vtk.vtkTransform()
        utime = q.getCurrentImageTime('CAMERA_TSDF')

        q.getTransform('CAMERA_LEFT','local', utime,cameraToLocalNow)
        cameraToLocalFusedNow = vtk.vtkTransform()
        q.getTransform('CAMERA_LEFT_ALT','local', utime,cameraToLocalFusedNow)

        for i in range(len(self.pointClouds)):

            fusedNowToLocalNow = vtk.vtkTransform()
            fusedNowToLocalNow.PreMultiply()
            fusedNowToLocalNow.Concatenate( cameraToLocalNow)
            fusedNowToLocalNow.Concatenate( cameraToLocalFusedNow.GetLinearInverse() )


            fusedTransform = vtk.vtkTransform()
            fusedTransform.PreMultiply()
            fusedTransform.Concatenate( fusedNowToLocalNow)
            fusedTransform.Concatenate( self.cameraToLocalFusedTransforms[i] )

            pd = filterUtils.transformPolyData(self.pointClouds[i], fusedTransform)
            vis.showFrame(fusedTransform, ('cloud frame ' + str(i)), visible=True, scale=0.2, parent='stereo')
            vis.showPolyData(pd, ('stereo ' + str(i)), parent='stereo', colorByName='rgb_colors')
示例#2
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    def updateObjectInCamera(self, obj, cameraObj):

        imageView = self.imageView

        objToLocalT = transformUtils.copyFrame(obj.actor.GetUserTransform()
                                               or vtk.vtkTransform())

        localToCameraT = vtk.vtkTransform()
        self.imageQueue.getTransform('local', imageView.imageName,
                                     localToCameraT)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(objToLocalT)
        t.Concatenate(localToCameraT)

        pd = filterUtils.transformPolyData(obj.polyData, t)
        '''
        normals = pd.GetPointData().GetNormals()
        cameraToImageT = vtk.vtkTransform()
        imageQueue.getCameraProjectionTransform(imageView.imageName, cameraToImageT)
        pd = filterUtils.transformPolyData(pd, cameraToImageT)
        pts = vnp.getNumpyFromVtk(pd, 'Points')
        pts[:,0] /= pts[:,2]
        pts[:,1] /= pts[:,2]
        pd.GetPointData().SetNormals(normals)
        '''

        self.imageQueue.projectPoints(imageView.imageName, pd)

        cameraObj.setPolyData(pd)

        self.addActorToImageOverlay(cameraObj, imageView)
示例#3
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    def transformPlanToBDIFrame(self, plan):
        if (self.pose_bdi is None):
            # print "haven't received POSE_BDI"
            return

        # TODO: This transformation should be rewritten using the LOCAL_TO_LOCAL_BDI frame
        # instead of using FK here

        t_bodybdi  = transformUtils.transformFromPose(self.pose_bdi.pos, self.pose_bdi.orientation)
        t_bodybdi.PostMultiply()

        current_pose = self.jointController.q
        t_bodymain = transformUtils.transformFromPose( current_pose[0:3]  , botpy.roll_pitch_yaw_to_quat(current_pose[3:6])   )
        t_bodymain.PostMultiply()

        # iterate and transform
        self.bdi_plan = plan.decode( plan.encode() ) # decode and encode ensures deepcopy
        for i, footstep in enumerate(self.bdi_plan.footsteps):
            step = footstep.pos

            t_step = transformUtils.frameFromPositionMessage(step)
            t_body_to_step = vtk.vtkTransform()
            t_body_to_step.DeepCopy(t_step)
            t_body_to_step.PostMultiply()
            t_body_to_step.Concatenate(t_bodymain.GetLinearInverse())

            t_stepbdi = vtk.vtkTransform()
            t_stepbdi.DeepCopy(t_body_to_step)
            t_stepbdi.PostMultiply()
            t_stepbdi.Concatenate(t_bodybdi)
            footstep.pos = transformUtils.positionMessageFromFrame(t_stepbdi)

        if (self.showBDIPlan is True):
            self.drawBDIFootstepPlan()
示例#4
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    def onViewDoubleClicked(self, displayPoint):

        obj, pickedPoint = vis.findPickedObject(displayPoint, self.view)

        if pickedPoint is None or not obj:
            return

        imageName = obj.getProperty('Name')
        imageUtime = self.imageManager.getUtime(imageName)

        cameraToLocal = vtk.vtkTransform()
        self.imageManager.queue.getTransform(imageName, 'local', imageUtime,
                                             cameraToLocal)

        utorsoToLocal = vtk.vtkTransform()
        self.imageManager.queue.getTransform('utorso', 'local', imageUtime,
                                             utorsoToLocal)

        p = range(3)
        utorsoToLocal.TransformPoint(pickedPoint, p)

        ray = np.array(p) - np.array(cameraToLocal.GetPosition())
        ray /= np.linalg.norm(ray)

        if self.rayCallback:
            self.rayCallback(np.array(cameraToLocal.GetPosition()), ray)
示例#5
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    def transformPlanToBDIFrame(self, plan):
        if (self.pose_bdi is None):
            # print "haven't received POSE_BDI"
            return

        # TODO: This transformation should be rewritten using the LOCAL_TO_LOCAL_BDI frame
        # instead of using FK here

        t_bodybdi  = transformUtils.transformFromPose(self.pose_bdi.pos, self.pose_bdi.orientation)
        t_bodybdi.PostMultiply()

        current_pose = self.jointController.q
        t_bodymain = transformUtils.transformFromPose( current_pose[0:3]  , transformUtils.rollPitchYawToQuaternion(current_pose[3:6])   )
        t_bodymain.PostMultiply()

        # iterate and transform
        self.bdi_plan = plan.decode( plan.encode() ) # decode and encode ensures deepcopy
        for i, footstep in enumerate(self.bdi_plan.footsteps):
            step = footstep.pos

            t_step = transformUtils.frameFromPositionMessage(step)
            t_body_to_step = vtk.vtkTransform()
            t_body_to_step.DeepCopy(t_step)
            t_body_to_step.PostMultiply()
            t_body_to_step.Concatenate(t_bodymain.GetLinearInverse())

            t_stepbdi = vtk.vtkTransform()
            t_stepbdi.DeepCopy(t_body_to_step)
            t_stepbdi.PostMultiply()
            t_stepbdi.Concatenate(t_bodybdi)
            footstep.pos = transformUtils.positionMessageFromFrame(t_stepbdi)

        if (self.showBDIPlan is True):
            self.drawBDIFootstepPlan()
示例#6
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    def showFusedMaps(self):
        om.removeFromObjectModel(om.findObjectByName('stereo'))
        om.getOrCreateContainer('stereo')

        q = imageManager.queue
        cameraToLocalNow = vtk.vtkTransform()
        utime = q.getCurrentImageTime('CAMERA_TSDF')

        q.getTransform('CAMERA_LEFT', 'local', utime, cameraToLocalNow)
        cameraToLocalFusedNow = vtk.vtkTransform()
        q.getTransform('CAMERA_LEFT_ALT', 'local', utime,
                       cameraToLocalFusedNow)

        for i in range(len(self.pointClouds)):

            fusedNowToLocalNow = vtk.vtkTransform()
            fusedNowToLocalNow.PreMultiply()
            fusedNowToLocalNow.Concatenate(cameraToLocalNow)
            fusedNowToLocalNow.Concatenate(
                cameraToLocalFusedNow.GetLinearInverse())

            fusedTransform = vtk.vtkTransform()
            fusedTransform.PreMultiply()
            fusedTransform.Concatenate(fusedNowToLocalNow)
            fusedTransform.Concatenate(self.cameraToLocalFusedTransforms[i])

            pd = filterUtils.transformPolyData(self.pointClouds[i],
                                               fusedTransform)
            vis.showFrame(fusedTransform, ('cloud frame ' + str(i)),
                          visible=True,
                          scale=0.2,
                          parent='stereo')
            vis.showPolyData(pd, ('stereo ' + str(i)),
                             parent='stereo',
                             colorByName='rgb_colors')
示例#7
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    def updateObjectInCamera(self, obj, cameraObj):

        imageView = self.imageView

        objToLocalT = transformUtils.copyFrame(obj.actor.GetUserTransform() or vtk.vtkTransform())

        localToCameraT = vtk.vtkTransform()
        self.imageQueue.getTransform('local', imageView.imageName, localToCameraT)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(objToLocalT)
        t.Concatenate(localToCameraT)

        pd = filterUtils.transformPolyData(obj.polyData, t)

        '''
        normals = pd.GetPointData().GetNormals()
        cameraToImageT = vtk.vtkTransform()
        imageQueue.getCameraProjectionTransform(imageView.imageName, cameraToImageT)
        pd = filterUtils.transformPolyData(pd, cameraToImageT)
        pts = vnp.getNumpyFromVtk(pd, 'Points')
        pts[:,0] /= pts[:,2]
        pts[:,1] /= pts[:,2]
        pd.GetPointData().SetNormals(normals)
        '''

        self.imageQueue.projectPoints(imageView.imageName, pd)

        cameraObj.setPolyData(pd)

        self.addActorToImageOverlay(cameraObj, imageView)
示例#8
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    def getStereoPointCloudElapsed(self,decimation=4, imagesChannel='CAMERA', cameraName='CAMERA_LEFT', removeSize=0):
        q = imageManager.queue

        utime = q.getCurrentImageTime(cameraName)
        if utime == 0:
            return None, None, None

        if (utime - self.lastUtime < 1E6):
            return None, None, None

        p = vtk.vtkPolyData()
        cameraToLocalFused = vtk.vtkTransform()
        q.getTransform('CAMERA_LEFT_ALT', 'local', utime, cameraToLocalFused)
        cameraToLocal = vtk.vtkTransform()
        q.getTransform('CAMERA_LEFT', 'local', utime, cameraToLocal)
        prevToCurrentCameraTransform = vtk.vtkTransform()
        prevToCurrentCameraTransform.PostMultiply()
        prevToCurrentCameraTransform.Concatenate( cameraToLocal )
        prevToCurrentCameraTransform.Concatenate( self.lastCameraToLocal.GetLinearInverse() )
        distTravelled = np.linalg.norm( prevToCurrentCameraTransform.GetPosition() )

        # 0.2 heavy overlap
        # 0.5 quite a bit of overlap
        # 1.0 is good
        if (distTravelled  < 0.2 ):
            return None, None, None

        q.getPointCloudFromImages(imagesChannel, p, decimation, removeSize)

        self.lastCameraToLocal = cameraToLocal
        self.lastUtime = utime
        return p, cameraToLocalFused, cameraToLocal
示例#9
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def computeAToB(a,b):

    t = vtk.vtkTransform()
    t.PostMultiply()
    t.Concatenate(b)
    t.Concatenate(a.GetLinearInverse())
    tt = vtk.vtkTransform()
    tt.SetMatrix(t.GetMatrix())
    return tt
示例#10
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    def drawFrameInCamera(t, frameName='new frame',visible=True):

        v = imageView.view
        q = cameraview.imageManager.queue
        localToCameraT = vtk.vtkTransform()
        q.getTransform('local', 'CAMERA_LEFT', localToCameraT)

        res = vis.showFrame( vtk.vtkTransform() , 'temp',view=v, visible=True, scale = 0.2)
        om.removeFromObjectModel(res)
        pd = res.polyData
        pd = filterUtils.transformPolyData(pd, t)
        pd = filterUtils.transformPolyData(pd, localToCameraT)
        q.projectPoints('CAMERA_LEFT', pd )
        vis.showPolyData(pd, ('overlay ' + frameName), view=v, colorByName='Axes',parent='camera overlay',visible=visible)
示例#11
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    def interpolateReach(self):

        t = vtk.vtkTransform()
        handObj, handFrame = self.handFactory.placeHandModelWithTransform(t, self.view, side=self.side, name='grasp interpolation', parent='debug')
        handObj.setProperty('Alpha', 0.2)
        handFrame.setProperty('Visible', True)

        sliderMax = 100.0

        def sliderChanged(sliderValue):
            sliderValue = sliderValue/float(sliderMax)
            t = self.splineInterp(sliderValue)
            handFrame.copyFrame(t)

            reachGoal = self.getReachGoalFrame(self.side)
            if reachGoal:
                reachGoal.copyFrame(t)


        self.slider = QtGui.QSlider(QtCore.Qt.Horizontal)
        self.slider.connect('valueChanged(int)', sliderChanged)
        self.slider.setMaximum(sliderMax)
        self.slider.show()
        self.slider.resize(500, 30)
        sliderChanged(sliderMax)
示例#12
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    def promotePolyDataItem(cls, obj):
        parent = obj.parent()
        view = obj.views[0]
        name = obj.getProperty('Name')
        polyData = obj.polyData
        props = obj.properties._properties
        childFrame = obj.getChildFrame()
        if childFrame:
            t = transformUtils.copyFrame(childFrame.transform)
        else:
            t = vtk.vtkTransform()
            t.PostMultiply()
            t.Translate(filterUtils.computeCentroid(polyData))
            polyData = filterUtils.transformPolyData(polyData, t.GetLinearInverse())

        children = [c for c in obj.children() if c is not childFrame]

        meshId = cls.getMeshManager().add(polyData)

        om.removeFromObjectModel(obj)
        obj = MeshAffordanceItem(name, view)
        obj.setProperty('Filename', meshId)
        om.addToObjectModel(obj, parentObj=parent)
        frame = vis.addChildFrame(obj)
        frame.copyFrame(t)

        for child in children:
            om.addToObjectModel(child, parentObj=obj)

        obj.syncProperties(props)
        return obj
示例#13
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def showGrid(view, cellSize=0.5, numberOfCells=25, name='grid', parent='sensors', color=[1,1,1], alpha=0.05, gridTransform=None):

    grid = vtk.vtkGridSource()
    grid.SetScale(cellSize)
    grid.SetGridSize(numberOfCells)
    grid.SetSurfaceEnabled(True)
    grid.Update()

    gridObj = showPolyData(grid.GetOutput(), 'grid', view=view, alpha=alpha, color=color, visible=True, parent=parent)
    gridObj.gridSource = grid
    gridObj.actor.GetProperty().LightingOff()
    gridObj.actor.SetPickable(False)

    gridTransform = gridTransform or vtk.vtkTransform()
    gridObj.actor.SetUserTransform(gridTransform)
    showFrame(gridTransform, 'grid frame', scale=0.2, visible=False, parent=gridObj, view=view)

    gridObj.setProperty('Surface Mode', 'Wireframe')

    def computeViewBoundsNoGrid():
        if not gridObj.getProperty('Visible'):
            return

        gridObj.actor.SetUseBounds(False)
        bounds = view.renderer().ComputeVisiblePropBounds()
        gridObj.actor.SetUseBounds(True)
        if vtk.vtkMath.AreBoundsInitialized(bounds):
            view.addCustomBounds(bounds)
        else:
            view.addCustomBounds([-1, 1, -1, 1, -1, 1])

    view.connect('computeBoundsRequest(ddQVTKWidgetView*)', computeViewBoundsNoGrid)
    return gridObj
示例#14
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    def drawObjectInCamera(objectName,visible=True):
        v = imageView.view
        q = cameraview.imageManager.queue
        localToCameraT = vtk.vtkTransform()
        q.getTransform('local', 'CAMERA_LEFT', localToCameraT)

        obj = om.findObjectByName(objectName)
        if obj is None:
            return
        objToLocalT = transformUtils.copyFrame(obj.actor.GetUserTransform() or vtk.vtkTransform())
        objPolyDataOriginal = obj.polyData
        pd = objPolyDataOriginal
        pd = filterUtils.transformPolyData(pd, objToLocalT)
        pd = filterUtils.transformPolyData(pd, localToCameraT)
        q.projectPoints('CAMERA_LEFT', pd)
        vis.showPolyData(pd, ('overlay ' + objectName), view=v, color=[0,1,0],parent='camera overlay',visible=visible)
示例#15
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    def buildRobot(x=0, y=0):
        #print "building robot"
        polyData = ioUtils.readPolyData('celica.obj')

        scale = 0.04
        t = vtk.vtkTransform()
        t.RotateZ(90)
        t.Scale(scale, scale, scale)
        polyData = filterUtils.transformPolyData(polyData, t)

        #d = DebugData()
        #d.addCone((x,y,0), (1,0,0), height=0.2, radius=0.1)
        #polyData = d.getPolyData()

        obj = vis.showPolyData(polyData, 'robot')
        robotFrame = vis.addChildFrame(obj)

        # this makes sure we can only rotate it in two dimensions
        robotFrame.setProperty('Scale', 3)
        robotFrame.setProperty('Edit', True)
        robotFrame.widget.HandleRotationEnabledOff()
        rep = robotFrame.widget.GetRepresentation()
        rep.SetTranslateAxisEnabled(2, False)
        rep.SetRotateAxisEnabled(0, False)
        rep.SetRotateAxisEnabled(1, False)
        return obj, robotFrame
示例#16
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def addChildFrame(obj, initialTransform=None):
    '''
    Adds a child frame to the given PolyDataItem.  If initialTransform is given,
    the object's polydata is transformed using the inverse of initialTransform
    and then a child frame is assigned to the object to maintain its original
    position.
    '''
    pd = obj.polyData
    t = initialTransform

    if t is None:
        t = vtk.vtkTransform()
        t.PostMultiply()
    else:
        pd = transformPolyData(pd, t.GetLinearInverse())
        obj.setPolyData(pd)

    frame = obj.getChildFrame()
    if frame:
        frame.copyFrame(t)
    else:
        frame = showFrame(t, obj.getProperty('Name') + ' frame', parent=obj, scale=0.2, visible=False)
        obj.actor.SetUserTransform(t)

    return frame
示例#17
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    def getWorldPositionAndRay(self, imagePixel, imageUtime=None):
        '''
        Given an XY image pixel, computes an equivalent ray in the world
        coordinate system using the camera to local transform at the given
        imageUtime.  If imageUtime is None, then the utime of the most recent
        image is used.

        Returns the camera xyz position in world, and a ray unit vector.
        '''
        if imageUtime is None:
            imageUtime = self.imageManager.getUtime(self.imageName)

        # input is pixel u,v, output is unit x,y,z in camera coordinates
        cameraPoint = self.imageManager.queue.unprojectPixel(
            self.imageName, imagePixel[0], imagePixel[1])

        cameraToLocal = vtk.vtkTransform()
        self.imageManager.queue.getTransform(self.imageName, 'local',
                                             imageUtime, cameraToLocal)

        p = np.array(cameraToLocal.TransformPoint(cameraPoint))
        cameraPosition = np.array(cameraToLocal.GetPosition())
        ray = p - cameraPosition
        ray /= np.linalg.norm(ray)

        return cameraPosition, ray
示例#18
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def applyCameraTexture(obj, imageManager, imageName='CAMERA_LEFT'):

    imageUtime = imageManager.getUtime(imageName)
    if not imageUtime:
        return

    cameraToLocal = vtk.vtkTransform()
    imageManager.queue.getTransform(imageName, 'local', imageUtime, cameraToLocal)

    pd = filterUtils.transformPolyData(obj.polyData, obj.actor.GetUserTransform())
    pd = filterUtils.transformPolyData(pd, cameraToLocal.GetLinearInverse())

    imageManager.queue.computeTextureCoords(imageName, pd)

    tcoordsArrayName = 'tcoords_%s' % imageName
    tcoords = pd.GetPointData().GetArray(tcoordsArrayName)
    assert tcoords

    obj.polyData.GetPointData().SetTCoords(None)
    obj.polyData.GetPointData().SetTCoords(tcoords)
    obj._updateColorByProperty()

    obj.actor.SetTexture(imageManager.getTexture(imageName))
    obj.actor.GetProperty().LightingOff()
    obj.actor.GetProperty().SetColor([1,1,1])
示例#19
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    def newPolyData(self, name, view, parent=None):
        polyData = self.getNewHandPolyData()

        if isinstance(parent, str):
            parent = om.getOrCreateContainer(parent)

        color = [1.0, 1.0, 0.0]
        if self.side == 'right':
            color = [0.33, 1.0, 0.0]
        obj = vis.showPolyData(polyData,
                               name,
                               view=view,
                               color=color,
                               visible=False,
                               parent=parent)
        obj.side = self.side
        frame = vtk.vtkTransform()
        frame.PostMultiply()
        obj.actor.SetUserTransform(frame)
        frameObj = vis.showFrame(frame,
                                 '%s frame' % name,
                                 view=view,
                                 scale=0.2,
                                 visible=False,
                                 parent=obj)
        return obj
示例#20
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    def promotePolyDataItem(cls, obj):
        parent = obj.parent()
        view = obj.views[0]
        name = obj.getProperty('Name')
        polyData = obj.polyData
        props = obj.properties._properties
        childFrame = obj.getChildFrame()
        if childFrame:
            t = transformUtils.copyFrame(childFrame.transform)
        else:
            t = vtk.vtkTransform()
            t.PostMultiply()
            t.Translate(filterUtils.computeCentroid(polyData))
            polyData = filterUtils.transformPolyData(polyData,
                                                     t.GetLinearInverse())

        children = [c for c in obj.children() if c is not childFrame]

        meshId = cls.getMeshManager().add(polyData)

        om.removeFromObjectModel(obj)
        obj = MeshAffordanceItem(name, view)
        obj.setProperty('Filename', meshId)
        om.addToObjectModel(obj, parentObj=parent)
        frame = vis.addChildFrame(obj)
        frame.copyFrame(t)

        for child in children:
            om.addToObjectModel(child, parentObj=obj)

        obj.syncProperties(props)
        return obj
示例#21
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def applyCameraTexture(obj, imageManager, imageName='CAMERA_LEFT'):

    imageUtime = imageManager.getUtime(imageName)
    if not imageUtime:
        return

    cameraToLocal = vtk.vtkTransform()
    imageManager.queue.getTransform(imageName, 'local', imageUtime,
                                    cameraToLocal)

    pd = filterUtils.transformPolyData(obj.polyData,
                                       obj.actor.GetUserTransform())
    pd = filterUtils.transformPolyData(pd, cameraToLocal.GetLinearInverse())

    imageManager.queue.computeTextureCoords(imageName, pd)

    tcoordsArrayName = 'tcoords_%s' % imageName
    tcoords = pd.GetPointData().GetArray(tcoordsArrayName)
    assert tcoords

    obj.polyData.GetPointData().SetTCoords(None)
    obj.polyData.GetPointData().SetTCoords(tcoords)
    obj._updateColorByProperty()

    obj.actor.SetTexture(imageManager.getTexture(imageName))
    obj.actor.GetProperty().LightingOff()
    obj.actor.GetProperty().SetColor([1, 1, 1])
示例#22
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 def getLinkFrame(self, linkName):
     t = vtk.vtkTransform()
     t.PostMultiply()
     if self.model.getLinkToWorld(linkName, t):
         return t
     else:
         return None
示例#23
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 def getLinkFrame(self, linkName):
     t = vtk.vtkTransform()
     t.PostMultiply()
     if self.model.getLinkToWorld(linkName, t):
         return t
     else:
         return None
示例#24
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    def newPolyData(self, name, view, parent=None):
        self.handModel.model.setJointPositions(
            np.zeros(self.handModel.model.numberOfJoints()))
        polyData = vtk.vtkPolyData()
        self.handModel.model.getModelMesh(polyData)
        polyData = filterUtils.transformPolyData(polyData, self.modelToPalm)

        if isinstance(parent, str):
            parent = om.getOrCreateContainer(parent)

        color = [1.0, 1.0, 0.0]
        if self.side == 'right':
            color = [0.33, 1.0, 0.0]
        obj = vis.showPolyData(polyData,
                               name,
                               view=view,
                               color=color,
                               visible=False,
                               parent=parent)
        obj.side = self.side
        frame = vtk.vtkTransform()
        frame.PostMultiply()
        obj.actor.SetUserTransform(frame)
        frameObj = vis.showFrame(frame,
                                 '%s frame' % name,
                                 view=view,
                                 scale=0.2,
                                 visible=False,
                                 parent=obj)
        return obj
示例#25
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    def __init__(self):

        self.lastUtime = 0
        self.lastCameraToLocal = vtk.vtkTransform()

        self.cameraToLocalFusedTransforms = []
        self.cameraToLocalTransforms = []
        self.pointClouds = []
示例#26
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    def moveToGraspFrame(self, frame):

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(self.modelToPalm)
        t.Concatenate(frame)

        self.moveHandModelToFrame(self.handModel, t)
示例#27
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    def scaleGeometry(polyDataList, geom):
        scale = geom.float_data[0]
        if scale != 1.0:
            t = vtk.vtkTransform()
            t.Scale(scale, scale, scale)
            polyDataList = [filterUtils.transformPolyData(polyData, t) for polyData in polyDataList]

        return polyDataList
示例#28
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    def __init__(self):

        self.lastUtime = 0
        self.lastCameraToLocal = vtk.vtkTransform()

        self.cameraToLocalFusedTransforms = []
        self.cameraToLocalTransforms = []
        self.pointClouds = []
示例#29
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    def moveToGraspFrame(self, frame):

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(self.modelToPalm)
        t.Concatenate(frame)

        self.moveHandModelToFrame(self.handModel, t)
示例#30
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    def __init__(self, link):
        self.transform = vtk.vtkTransform()

        self.geometry = []
        for g in link.geom:
            self.geometry.extend(
                Geometry.createGeometry(link.name + ' geometry data', g,
                                        self.transform))
示例#31
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    def getGroundFrame(self):
        return vtk.vtkTransform()

        robotModel = robotSystem.robotStateModel
        baseLinkFrame = robotModel.model.getLinkFrame(robotModel.model.getLinkNames()[0])
        #baseLinkFrame.PostMultiply()
        #baseLinkFrame.Translate(0,0,-baseLinkFrame.GetPosition()[2])
        return baseLinkFrame
示例#32
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    def getGroundFrame(self):
        return vtk.vtkTransform()

        robotModel = robotSystem.robotStateModel
        baseLinkFrame = robotModel.model.getLinkFrame(
            robotModel.model.getLinkNames()[0])
        #baseLinkFrame.PostMultiply()
        #baseLinkFrame.Translate(0,0,-baseLinkFrame.GetPosition()[2])
        return baseLinkFrame
示例#33
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 def getLinkToLinkTransform(model, linkA, linkB):
     linkAToWorld = model.getLinkFrame(linkA)
     linkBToWorld = model.getLinkFrame(linkB)
     assert linkAToWorld
     assert linkBToWorld
     t = vtk.vtkTransform()
     t.PostMultiply()
     t.Concatenate(linkAToWorld)
     t.Concatenate(linkBToWorld.GetLinearInverse())
     return t
示例#34
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 def getCameraToLocal(self):
     '''
     Returns cameraToLocal.  cameraToHead is pulled from bot frames while
     headToLocal is pulled from the robot model forward kinematics.
     '''
     headToLocal = self.robotModel.getLinkFrame( self.headLink )
     cameraToHead = vtk.vtkTransform()
     # TODO: 'head' should match self.headLink
     self.imageManager.queue.getTransform(self.cameraName, 'head', 0, cameraToHead)
     return transformUtils.concatenateTransforms([cameraToHead, headToLocal])
示例#35
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    def updateSphereGeometry(self):

        for imageName in self.sphereImages:
            sphereObj = self.getSphereGeometry(imageName)
            if not sphereObj:
                continue

            transform = vtk.vtkTransform()
            self.imageManager.queue.getBodyToCameraTransform(imageName, transform)
            sphereObj.actor.SetUserTransform(transform.GetLinearInverse())
示例#36
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    def updateGrid(self, model):
        pos = self.jointController.q[:3]

        x = int(np.round(pos[0])) / 10
        y = int(np.round(pos[1])) / 10
        z = int(np.round(pos[2] - 0.85)) / 1

        t = vtk.vtkTransform()
        t.Translate((x*10,y*10,z))
        self.gridFrame.copyFrame(t)
示例#37
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 def getLinkToLinkTransform(model, linkA, linkB):
     linkAToWorld = model.getLinkFrame(linkA)
     linkBToWorld = model.getLinkFrame(linkB)
     assert linkAToWorld
     assert linkBToWorld
     t = vtk.vtkTransform()
     t.PostMultiply()
     t.Concatenate(linkAToWorld)
     t.Concatenate(linkBToWorld.GetLinearInverse())
     return t
示例#38
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    def getPalmToWorldTransform(self, robotModel):

        handLinkToWorld = robotModel.getLinkFrame(self.handLinkName)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(self.palmToHandLink)
        t.Concatenate(handLinkToWorld)

        return t
示例#39
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    def getPalmToWorldTransform(self, robotModel):

        handLinkToWorld = robotModel.getLinkFrame(self.handLinkName)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(self.palmToHandLink)
        t.Concatenate(handLinkToWorld)

        return t
示例#40
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    def computeBinStanceFrame(self):
        assert self.binFrame

        zGround = 0.0
        binHeight = self.binFrame.transform.GetPosition()[2] - zGround

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Translate(-0.45, 0.1, -binHeight)
        t.Concatenate(self.binFrame.transform)

        self.binStanceFrame = vis.showFrame(t, 'bin stance frame', parent=None, scale=0.2)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.RotateZ(30)
        t.Translate(-0.8, 0.4, -binHeight)
        t.Concatenate(self.binFrame.transform)

        self.startStanceFrame = vis.showFrame(t, 'start stance frame', parent=None, scale=0.2)
示例#41
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    def setFrameToState(self, state=None):
        if state is None:
            state = self.state

        x = state[self.idx['x']]
        y = state[self.idx['y']]
        theta = state[self.idx['theta']]
        t = vtk.vtkTransform()
        t.Translate(x, y, 0.0)
        t.RotateZ(np.degrees(theta))
        self.frame.copyFrame(t)
示例#42
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    def updateSphereGeometry(self):

        for imageName in self.sphereImages:
            sphereObj = self.getSphereGeometry(imageName)
            if not sphereObj:
                continue

            transform = vtk.vtkTransform()
            self.imageManager.queue.getBodyToCameraTransform(
                imageName, transform)
            sphereObj.actor.SetUserTransform(transform.GetLinearInverse())
示例#43
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    def _moveFrame(self, frameId, modifiedFrameId):

        frameData = self.frames[frameId]
        modifiedFrameData = self.frames[modifiedFrameId]

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(frameData.baseTransform)
        t.Concatenate(modifiedFrameData.baseTransform.GetLinearInverse())
        t.Concatenate(modifiedFrameData.ref().transform)
        frameData.ref().copyFrame(t)
示例#44
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    def moveToRobot(self, robotModel):

        handLinkToWorld = robotModel.getLinkFrame(self.handLinkName)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(self.modelToPalm)
        t.Concatenate(self.palmToHandLink)
        t.Concatenate(handLinkToWorld)

        self.moveHandModelToFrame(self.handModel, t)
        vis.updateFrame(self.getPalmToWorldTransform(), '%s palm' % self.side)
示例#45
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    def moveToRobot(self, robotModel):

        handLinkToWorld = robotModel.getLinkFrame(self.handLinkName)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Concatenate(self.modelToPalm)
        t.Concatenate(self.palmToHandLink)
        t.Concatenate(handLinkToWorld)

        self.moveHandModelToFrame(self.handModel, t)
        vis.updateFrame(self.getPalmToWorldTransform(), '%s palm' % self.side)
示例#46
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 def getCameraToLocal(self):
     '''
     Returns cameraToLocal.  cameraToHead is pulled from bot frames while
     headToLocal is pulled from the robot model forward kinematics.
     '''
     headToLocal = self.robotModel.getLinkFrame(self.headLink)
     cameraToHead = vtk.vtkTransform()
     # TODO: 'head' should match self.headLink
     self.imageManager.queue.getTransform(self.cameraName, 'head', 0,
                                          cameraToHead)
     return transformUtils.concatenateTransforms(
         [cameraToHead, headToLocal])
示例#47
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    def __init__(self, **kwargs):

        self._add_fields(
            linkName = '',
            referenceFrame = vtk.vtkTransform(),
            pointInLink    = np.zeros(3),
            positionTarget = np.zeros(3),
            positionOffset = np.zeros(3),
            lowerBound     = np.zeros(3),
            upperBound     = np.zeros(3),
            )

        ConstraintBase.__init__(self, **kwargs)
示例#48
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def loadFootMeshes():
    meshes = []
    for i in  range(0,2):
        d = DebugData()

        for footMeshFile in _footMeshFiles[i]:
          d.addPolyData(ioUtils.readPolyData( footMeshFile , computeNormals=True))

        t = vtk.vtkTransform()
        t.Scale(0.98, 0.98, 0.98)
        pd = filterUtils.transformPolyData(d.getPolyData(), t)
        meshes.append(pd)
    return meshes
示例#49
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    def _updateSource(self):
        p = vtk.vtkPolyData()
        utime = self.PointCloudQueue.getPointCloudFromPointCloud(p)

        if not p.GetNumberOfPoints():
            return

        sensorToLocalFused = vtk.vtkTransform()
        self.queue.getTransform('VELODYNE', 'local', utime, sensorToLocalFused)
        p = filterUtils.transformPolyData(p,sensorToLocalFused)
        self.polyDataObj.setPolyData(p)

        if not self.polyDataObj.initialized:
            self.polyDataObj.initialized = True
示例#50
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    def constructFootstepPlanRequest(self, pose, goalFrame=None):

        msg = lcmdrc.footstep_plan_request_t()
        msg.utime = getUtime()
        state_msg = robotstate.drakePoseToRobotState(pose)
        msg.initial_state = state_msg

        if goalFrame is None:
            goalFrame = vtk.vtkTransform()
        msg.goal_pos = transformUtils.positionMessageFromFrame(goalFrame)

        msg = self.applyParams(msg)
        msg = self.applySafeRegions(msg)
        return msg
示例#51
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    def __init__(self, **kwargs):

        self._add_fields(
            bodyNameA = '',
            bodyNameB = '',
            pointInBodyA    = np.zeros(3),
            frameInBodyB = vtk.vtkTransform(),
            positionTarget = np.zeros(3),
            positionOffset = np.zeros(3),
            lowerBound     = np.zeros(3),
            upperBound     = np.zeros(3),
            )

        ConstraintBase.__init__(self, **kwargs)