def refresh_available_windows(self, *args, **kwargs): """Refresh each grid table with available tables After an app is selected, other grids should not be able to select it as well. """ dpg_core.log_debug(f"Refreshing available windows for table {self.id}") active_windows = set(self.ACTIVE_WINDOWS) available_windows = active_windows - self._allocated_windows grid_mapping = defaultdict(list) for row in range(1, self._nrows + 1): dpg_core.clear_table(f"{self._id}_{row}_table") selected_active_windows = set( self._grid_mapping[row]) & active_windows grid_mapping[row] = list(selected_active_windows) windows = sorted(list(available_windows | selected_active_windows)) for n, name in enumerate(windows): dpg_core.add_row(f"{self._id}_{row}_table", [name]) if name in selected_active_windows: dpg_core.set_table_selection(f"{self._id}_{row}_table", n, 0, True) self._grid_mapping = grid_mapping dpg_core.log_debug(f"Refreshed available windows for table {self.id}")
def clear_table(self): for workout in self._composed_workout: workout["Sets"] = 0 workout["Reps"] = 0 core.clear_table("workout_table") for workout in self._composed_workout: core.add_row("workout_table", list(workout.values()))
def update_password_table(): """Update password table contents. Clear the all contents in the password table, and recreate table entirely. """ core.clear_table('##password_table') try: password_infos = model.select_all_items() except Exception: logger.add_error_message('Failed to fetch passwords.') return if password_infos: for password_info in password_infos: core.add_row('##password_table', [ password_info.row_id, password_info.title, password_info.identifier, format_password(password_info.password.decode()), password_info.note, ]) logger.add_info_message('Password table was updated.')
def __render(self, sender, data): """Run every frame to update the GUI. Updates the table by clearing it and inserting rows with the data. """ dpg.clear_table('Files') for f in self.files_list: dpg.add_row('Files', [f['path'], f['name']])
def __render(self, sender, data): """Run every frame to update the GUI. Updates the table by clearing it and inserting rows with the data. """ dpg.clear_table('Todos') for todo in self.todos: dpg.add_row('Todos', [todo['id'], todo['content'], todo['done']])
def __render(self, sender, data): """Run every frame to update the GUI. Updates the table by clearing it and inserting rows with the data. """ dpg.clear_table("Stocks") for stock in self.stocks: dpg.add_row( "Stocks", [stock["Stock"], stock["Prediction"], stock["Confidence"]])
def render(self, entries: List[Entry]) -> None: """ Checks if entries in parent have updated If so it'll clear and re-render the table :param entries: Entries passed in parent class :return: Updated table with new data """ if id(entries) == self.prior_id: return self.prior_id = id(entries) c.clear_table(self.table_name) for entry in entries: self.add_row_to_entry_table(entry)