示例#1
0
def play(player, dealer, deck):
    playing = True
    while playing:
        print(f"Welcome {player.name} to the Blackjack game")

        game = Game(player, dealer)
        print("Distributing cards ")
        game.give_hand(deck)
        print(f"Your balance is ${player.balance}")
        game.set_bet()
        deck.new_deck()
        deck.shuffle_deck()
        # game.give_card(deck)

        player_play = True
        dealer_play = True

        while player_play or dealer_play:
            try:

                print("-----------------------------------------")
                print("Your hand is ")
                print(player.get_hand())
                print(f"Your total points: {player.get_points()}")
                print("-----------------------------------------")

                print("The dealer hand is ")
                print(dealer.get_hand(0))
                if player_play:
                    if game.continue_ask() == True and player.get_points() < 21:
                        game.give_card(deck, game.player)
                        print("-----------------------------------------")
                    else:
                        player_play = False

                if dealer_play == True:
                    if dealer.get_points() < 17:
                        game.give_card(deck, game.dealer)
                        print("-----------------------------------------")
                    else:
                        dealer_play = False

            except:
                print("some error happened")
            else:
                if game.can_continue(game.player):
                    print("can continue")
                else:
                    print("You can't continue you reach the limit")
                    player_play = False
        game.check_winner()
        print(f"Your balance is ${player.balance}")
        if player.balance <= 0:
            print("You need money yo play!!!!")
            playing = False

        if game.continue_playing() == False and player.balance > 0:
            playing = False
示例#2
0
def game():
    """Main function, generates a game of blackjack."""

    """1st stage, setting starting conditions"""
    dealer = Dealer("DEALER")
    if human_player:
        player_1 = Player(human_player_name)
    else:
        player_1 = Player(assets.player_names[randint(0, len(assets.player_names) - 1)])

    print("_" * 40)
    deck = deck.new_deck(deck_copies)
    dealer.draw_card(deck, 2)
    dealer.count_points()
    dealer.display_hidden_hand()
    player_1.draw_card(deck, 2)
    player_1.count_points()


    """2nd stage, players taking turns"""
    print("_" * 40)

    player_1.display_hand()
    if human_player:
        while not player_1.finished_turn:
            entry = input("Choose your action:  Hit[1]  Stand[2]  Double[3]  Split[4]  Surrender[5]  Quit[Q]: ")
            entry = entry.upper()
            moves = {
                "1": partial(player_1.hit, deck),
                "2": partial(player_1.stand),
                "3": partial(player_1.double, deck),
                "4": partial(player_1.split, deck),
                "5": partial(player_1.surrender, deck),
                "Q": exit  #TODO: Sort this out
            }
            moves[entry]()  # TODO: Sort KeyError (try/except or if/else statement)

    else:
        while player_1.total < 17:
            player_1.hit(deck)

    print("_" * 40)
    while dealer.total < 17:
        dealer.hit(deck)


    """3rd stage, calculating and displaying results"""
    print("\n" + "_" * 25 + "RESULTS:" + "_" * 25)
    player_1.display_hand()
    results.winner(player_1, dealer)

    dealer.display_hand()
示例#3
0
    def play(self):
        print("Starting new game")
        self.deck = new_deck()

        self.player_hand = new_hand([])
        self.dealer_hand = new_hand([])

        self.winner = "Nobody"

        for _ in range(2):
            self.player_hand.add_card(self.deck.deal_card())
            self.dealer_hand.add_card(self.deck.deal_card())

        player = True
        while player:
            self.print_hands()
            if self.player_blackjack():
                print("Player has Blackjack!")
                player = False
                self.winner = "Player"
                break
            if self.player_bust():
                print("Player gone bust.")
                player = False
                dealer = False
                self.winner = "Dealer"
                break

            print()
            choice = input("Hit or Stand? ").lower()
            if choice in ["s", "stand"]:
                player = False
            elif choice in ["h", "hit"]:
                self.player_hand.add_card(self.deck.deal_card())

        dealer = True
        print("Dealer's turn.")
        while dealer:
            self.print_hands()
            if self.dealer_blackjack():
                print("Dealer has Blackjack!")
                dealer = False
                break
            if self.dealer_bust():
                dealer = False
                break

            if self.dealer_hand.get_score() < 21:
                self.dealer_hand.add_card(self.deck.deal_card())

        if self.player_blackjack() and self.dealer_blackjack():
            self.winner = "Both"
            self.announce_winner()

        if self.player_bust() and self.dealer_bust():
            self.winner = "Nobody"
            self.announce_winner()

        if self.player_bust() != True and self.dealer_bust():
            self.winner = "Player"
            self.announce_winner()
        if self.dealer_bust() != True and self.player_bust():
            self.winner = "Dealer"
            self.announce_winner()

        if self.player_hand.get_score() > self.dealer_hand.get_score() and self.player_hand.get_score() <= 21:
            self.winner = "Player"
            self.announce_winner()
        elif self.player_hand.get_score() < self.dealer_hand.get_score() and self.dealer_hand.get_score() <= 21:
            self.winner = "Dealer"
            self.announce_winner()
        else:
            self.winner = "Both"
            self.announce_winner()
示例#4
0
	def get_new_deck(self):
		self.deck = deck.new_deck(self.deck_size)
示例#5
0
    def test_total_score_ok(self):
        deck = new_deck()
        hand = new_hand(deck.get_cards())

        # total value for a deck with 52 cards == 364
        self.assertEqual(hand.get_score(), 364, "Score should be 364")