def startUberDOG(self): notify.info("Starting UberDOG") # UberDOG repository air = AstronInternalRepository(UDChannel, # Repository channel serverId = SSChannel, # Stateserver channel dcFileNames = ["simple_example.dc"], dcSuffix = "UD", connectMethod = AstronInternalRepository.CM_NET) air.connect("127.0.0.1", 7199) air.districtId = air.GameGlobalsId = UDChannel # Create the LoginManager self.login_manager = air.generateGlobalObject(LoginManagerId, 'LoginManager')
def startUberDOG(self): notify.info("Starting UberDOG") # UberDOG repository air = AstronInternalRepository( UDChannel, # Repository channel serverId=SSChannel, # Stateserver channel dcFileNames=["simple_example.dc"], dcSuffix="UD", connectMethod=AstronInternalRepository.CM_NET) air.connect("127.0.0.1", 7199) air.districtId = air.GameGlobalsId = UDChannel # Create the LoginManager self.login_manager = air.generateGlobalObject(LoginManagerId, 'LoginManager')
def startAIShard(self): # DO mappings can only be imported once ShowBase has been instantiated. # WTF! FIXME: This has to be fought! No idea how, though... from simple_example import DistributedMaprootAI # AI repository air = AstronInternalRepository(AIChannel, # AI/Shard Channel serverId = SSChannel, # Stateserver Channel dcFileNames = ["simple_example.dc"], connectMethod = AstronInternalRepository.CM_NET) air.connect("127.0.0.1", 7199) air.districtId = air.GameGlobalsId = AIChannel # The map root maproot = DistributedMaprootAI(air) maproot.generateWithRequiredAndId(air.districtId, 0, 1) # No parent / zone # Setting AI channel. air.setAI(maproot.doId, AIChannel) maproot.set_maproot()
def startAIShard(self): # DO mappings can only be imported once ShowBase has been instantiated. # WTF! FIXME: This has to be fought! No idea how, though... from simple_example import DistributedMaprootAI # AI repository air = AstronInternalRepository( AIChannel, # AI/Shard Channel serverId=SSChannel, # Stateserver Channel dcFileNames=["simple_example.dc"], connectMethod=AstronInternalRepository.CM_NET) air.connect("127.0.0.1", 7199) air.districtId = air.GameGlobalsId = AIChannel # The map root maproot = DistributedMaprootAI(air) maproot.generateWithRequiredAndId(air.districtId, 0, 1) # No parent / zone # Setting AI channel. air.setAI(maproot.doId, AIChannel) maproot.set_maproot()