def __init__(self, air, name='DistributedFSMOV'): DistributedFSMBase.__init__(self, name) DistributedObjectOV.__init__(self, air) self.__requestContext = 0 self._requests = {} self.obj = None return
def __init__(self, cr): DistributedObjectOV.__init__(self, cr) self.parent = 0 self.fixtures = [] self.accept('refresh-fixture', self.refreshFixture)
def __init__(self, cr): DistributedObjectOV.__init__(self, cr)
def delete(self): DistributedObjectOV.delete(self) Quest.Quest.destroy(self)
def __init__(self, cr): DistributedObjectOV.__init__(self, cr) Quest.Quest.__init__(self) self.notify.info('DistributedQuest.__init__') self.type = QUEST_TYPE_AVATAR
def delete(self): self.ignore('escape') self.ignore('refresh-fixture') DistributedObjectOV.delete(self)
def __init__(self, air, name = 'DistributedFSMOV'): DistributedFSMBase.__init__(self, name) DistributedObjectOV.__init__(self, air) self._DistributedFSMOV__requestContext = 0 self._requests = { } self.obj = None