base.audio3d.setDistanceFactor(25) base.audio3d.setDropOffFactor(0.025) from direct.distributed.ClientRepository import ClientRepository import __builtin__ class game: process = 'client' __builtin__.game = game() from lib.coginvasion.toon import LocalToon from lib.coginvasion.login.AvChoice import AvChoice base.cTrav = CollisionTraverser() base.shadowTrav = CollisionTraverser() base.cr = ClientRepository(['phase_3/etc/direct.dc', 'phase_3/etc/toon.dc']) base.cr.isShowingPlayerIds = False base.cr.localAvChoice = AvChoice('00/08/00/10/01/12/01/10/18/18/07/00/00/00/00', 'Ducky', 0, 0) dclass = base.cr.dclassesByName['DistributedToon'] base.localAvatar = LocalToon.LocalToon(base.cr) base.localAvatar.dclass = dclass base.localAvatar.doId = base.cr.localAvChoice.getAvId() base.localAvatar.generate() base.localAvatar.setName(base.cr.localAvChoice.getName()) base.localAvatar.maxHealth = 137 base.localAvatar.health = 137 base.localAvatar.setDNAStrand(base.cr.localAvChoice.getDNA()) base.localAvatar.announceGenerate() base.localAvatar.reparentTo(base.render) base.localAvatar.enableAvatarControls() base.enableParticles() render.setAntialias(AntialiasAttrib.MMultisample)
from lib.coginvasion.toon import LocalToon from lib.coginvasion.login.AvChoice import AvChoice base.cTrav = CollisionTraverser() base.shadowTrav = CollisionTraverser() base.lifter = CollisionHandlerFloor() base.pusher = CollisionHandlerPusher() base.queue = CollisionHandlerQueue() base.cr = ClientRepository(['phase_3/etc/direct.dc', 'phase_3/etc/toon.dc']) base.cr.isShowingPlayerIds = False base.cr.localAvChoice = AvChoice( "00/08/00/10/01/12/01/10/18/18/07/00/00/00/00", "Ducky", 0, 0) dclass = base.cr.dclassesByName['DistributedToon'] base.localAvatar = LocalToon.LocalToon(base.cr) base.localAvatar.dclass = dclass base.localAvatar.doId = base.cr.localAvChoice.getAvId() base.localAvatar.generate() base.localAvatar.setName(base.cr.localAvChoice.getName()) base.localAvatar.maxHealth = 137 base.localAvatar.health = 137 base.localAvatar.setDNAStrand(base.cr.localAvChoice.getDNA()) base.localAvatar.announceGenerate() base.localAvatar.reparentTo(base.render) base.localAvatar.enableAvatarControls() base.enableParticles() render.setAntialias(AntialiasAttrib.MMultisample)