示例#1
0
    def test_gen_lib_options(self):
        compiler = FakeCompiler()
        libdirs = ['lib1', 'lib2']
        runlibdirs = ['runlib1']
        libs = [os.path.join('dir', 'name'), 'name2']

        opts = gen_lib_options(compiler, libdirs, runlibdirs, libs)
        wanted = ['-Llib1', '-Llib2', '-cool', '-Rrunlib1', 'found',
                  '-lname2']
        self.assertEquals(opts, wanted)
示例#2
0
    def link(self, target_desc, objects,
             output_filename, output_dir=None, libraries=None,
             library_dirs=None, runtime_library_dirs=None,
             export_symbols=None, debug=0, extra_preargs=None,
             extra_postargs=None, build_temp=None, target_lang=None):
        objects, output_dir = self._fix_object_args(objects, output_dir)
        libraries, library_dirs, runtime_library_dirs = \
            self._fix_lib_args(libraries, library_dirs, runtime_library_dirs)

        lib_opts = gen_lib_options(self, library_dirs, runtime_library_dirs,
                                   libraries)
        if type(output_dir) not in (StringType, NoneType):
            raise TypeError, "'output_dir' must be a string or None"
        if output_dir is not None:
            output_filename = os.path.join(output_dir, output_filename)

        if self._need_link(objects, output_filename):
            ld_args = (objects + self.objects +
                       lib_opts + ['-o', output_filename])
            if debug:
                ld_args[:0] = ['-g']
            if extra_preargs:
                ld_args[:0] = extra_preargs
            if extra_postargs:
                ld_args.extend(extra_postargs)
            self.mkpath(os.path.dirname(output_filename))
            try:
                if target_desc == CCompiler.EXECUTABLE:
                    linker = self.linker_exe[:]
                else:
                    linker = self.linker_so[:]
                if target_lang == "c++" and self.compiler_cxx:
                    # skip over environment variable settings if /usr/bin/env
                    # is used to set up the linker's environment.
                    # This is needed on OSX. Note: this assumes that the
                    # normal and C++ compiler have the same environment
                    # settings.
                    i = 0
                    if os.path.basename(linker[0]) == "env":
                        i = 1
                        while '=' in linker[i]:
                            i = i + 1

                    linker[i] = self.compiler_cxx[i]

                if sys.platform == 'darwin':
                    linker = _darwin_compiler_fixup(linker, ld_args)

                self.spawn(linker + ld_args)
            except DistutilsExecError, msg:
                raise LinkError, msg
示例#3
0
    def link (self,
              target_desc,
              objects,
              output_filename,
              output_dir=None,
              libraries=None,
              library_dirs=None,
              runtime_library_dirs=None,
              export_symbols=None,
              debug=0,
              extra_preargs=None,
              extra_postargs=None,
              build_temp=None,
              target_lang=None):

        if not self.initialized: self.initialize()
        (objects, output_dir) = self._fix_object_args (objects, output_dir)
        (libraries, library_dirs, runtime_library_dirs) = \
            self._fix_lib_args (libraries, library_dirs, runtime_library_dirs)

        if runtime_library_dirs:
            self.warn ("I don't know what to do with 'runtime_library_dirs': "
                       + str (runtime_library_dirs))

        lib_opts = gen_lib_options (self,
                                    library_dirs, runtime_library_dirs,
                                    libraries)
        if output_dir is not None:
            output_filename = os.path.join (output_dir, output_filename)

        if self._need_link (objects, output_filename):

            if target_desc == CCompiler.EXECUTABLE:
                if debug:
                    ldflags = self.ldflags_shared_debug[1:]
                else:
                    ldflags = self.ldflags_shared[1:]
            else:
                if debug:
                    ldflags = self.ldflags_shared_debug
                else:
                    ldflags = self.ldflags_shared

            export_opts = []
            for sym in (export_symbols or []):
                export_opts.append("/EXPORT:" + sym)

            ld_args = (ldflags + lib_opts + export_opts +
                       objects + ['/OUT:' + output_filename])

            # The MSVC linker generates .lib and .exp files, which cannot be
            # suppressed by any linker switches. The .lib files may even be
            # needed! Make sure they are generated in the temporary build
            # directory. Since they have different names for debug and release
            # builds, they can go into the same directory.
            if export_symbols is not None:
                (dll_name, dll_ext) = os.path.splitext(
                    os.path.basename(output_filename))
                implib_file = os.path.join(
                    os.path.dirname(objects[0]),
                    self.library_filename(dll_name))
                ld_args.append ('/IMPLIB:' + implib_file)

            if extra_preargs:
                ld_args[:0] = extra_preargs
            if extra_postargs:
                ld_args.extend(extra_postargs)

            self.mkpath (os.path.dirname (output_filename))
            try:
                self.spawn ([self.linker] + ld_args)
            except DistutilsExecError, msg:
                raise LinkError, msg
示例#4
0
    def link(self,
             target_desc,
             objects,
             output_filename,
             output_dir=None,
             libraries=None,
             library_dirs=None,
             runtime_library_dirs=None,
             export_symbols=None,
             debug=0,
             extra_preargs=None,
             extra_postargs=None,
             build_temp=None,
             target_lang=None):

        if not self.initialized:
            self.initialize()
        (objects, output_dir) = self._fix_object_args(objects, output_dir)
        fixed_args = self._fix_lib_args(libraries, library_dirs,
                                        runtime_library_dirs)
        (libraries, library_dirs, runtime_library_dirs) = fixed_args

        if runtime_library_dirs:
            self.warn ("I don't know what to do with 'runtime_library_dirs': "
                       + str (runtime_library_dirs))

        lib_opts = gen_lib_options(self,
                                   library_dirs, runtime_library_dirs,
                                   libraries)
        if output_dir is not None:
            output_filename = os.path.join(output_dir, output_filename)

        if self._need_link(objects, output_filename):
            if target_desc == CCompiler.EXECUTABLE:
                if debug:
                    ldflags = self.ldflags_shared_debug[1:]
                else:
                    ldflags = self.ldflags_shared[1:]
            else:
                if debug:
                    ldflags = self.ldflags_shared_debug
                else:
                    ldflags = self.ldflags_shared

            export_opts = []
            for sym in (export_symbols or []):
                export_opts.append("/EXPORT:" + sym)

            ld_args = (ldflags + lib_opts + export_opts +
                       objects + ['/OUT:' + output_filename])

            # The MSVC linker generates .lib and .exp files, which cannot be
            # suppressed by any linker switches. The .lib files may even be
            # needed! Make sure they are generated in the temporary build
            # directory. Since they have different names for debug and release
            # builds, they can go into the same directory.
            build_temp = os.path.dirname(objects[0])
            if export_symbols is not None:
                (dll_name, dll_ext) = os.path.splitext(
                    os.path.basename(output_filename))
                implib_file = os.path.join(
                    build_temp,
                    self.library_filename(dll_name))
                ld_args.append ('/IMPLIB:' + implib_file)

            # Embedded manifests are recommended - see MSDN article titled
            # "How to: Embed a Manifest Inside a C/C++ Application"
            # (currently at http://msdn2.microsoft.com/en-us/library/ms235591(VS.80).aspx)
            # Ask the linker to generate the manifest in the temp dir, so
            # we can embed it later.
            temp_manifest = os.path.join(
                    build_temp,
                    os.path.basename(output_filename) + ".manifest")
            ld_args.append('/MANIFESTFILE:' + temp_manifest)

            if extra_preargs:
                ld_args[:0] = extra_preargs
            if extra_postargs:
                ld_args.extend(extra_postargs)

            self.mkpath(os.path.dirname(output_filename))
            try:
                self.spawn([self.linker] + ld_args)
            except DistutilsExecError, msg:
                raise LinkError(msg)

            # embed the manifest
            # XXX - this is somewhat fragile - if mt.exe fails, distutils
            # will still consider the DLL up-to-date, but it will not have a
            # manifest.  Maybe we should link to a temp file?  OTOH, that
            # implies a build environment error that shouldn't go undetected.
            if target_desc == CCompiler.EXECUTABLE:
                mfid = 1
            else:
                mfid = 2
                self._remove_visual_c_ref(temp_manifest)
            out_arg = '-outputresource:%s;%s' % (output_filename, mfid)
            try:
                self.spawn(['mt.exe', '-nologo', '-manifest',
                            temp_manifest, out_arg])
            except DistutilsExecError, msg:
                raise LinkError(msg)