def test_building_footprint_courtyard():
    """Test the building footprint method with courtyard geometry."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 5, 3), Point3D(15, 5,
                                                         3), Point3D(15, 0, 3))
    pts_2 = (Point3D(15, 0, 3), Point3D(15, 15,
                                        3), Point3D(20, 15,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 5, 3), Point3D(0, 20, 3), Point3D(5, 20,
                                                          3), Point3D(5, 5, 3))
    pts_4 = (Point3D(5, 15, 3), Point3D(5, 20,
                                        3), Point3D(20, 20,
                                                    3), Point3D(20, 15, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    int_rms = Room2D.intersect_adjacency(
        [room2d_1, room2d_2, room2d_3, room2d_4], 0.01)
    story = Story('Office_Floor', int_rms)
    story.rotate_xy(5, Point3D(0, 0, 0))
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])

    footprint = building.footprint(0.01)
    assert len(footprint) == 1
    assert isinstance(footprint[0], Face3D)
    assert len(footprint[0].boundary) == 8
    assert len(footprint[0].holes) == 1
    assert len(footprint[0].holes[0]) == 4
示例#2
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def test_story_set_outdoor_window_shading_parameters():
    """Test the Story set_outdoor_window_parameters method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)

    ashrae_base = SimpleWindowRatio(0.4)
    overhang = Overhang(1)
    story.set_outdoor_window_parameters(ashrae_base)
    story.set_outdoor_shading_parameters(overhang)

    assert story.room_2ds[0].window_parameters[1] is None
    assert story.room_2ds[0].window_parameters[2] == ashrae_base
    assert story.room_2ds[0].shading_parameters[1] is None
    assert story.room_2ds[0].shading_parameters[2] == overhang

    assert story.exterior_wall_area == 60 * 4
    assert story.exterior_aperture_area == 60 * 4 * 0.4
def test_building_footprint_simple():
    """Test the building footprint method with simple geometry."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])

    footprint = building.footprint(0.01)
    assert len(footprint) == 1
    assert isinstance(footprint[0], Face3D)
    assert footprint[0].holes is None
    assert len(footprint[0].vertices) == 8
    assert footprint[0].min == Point3D(0, 0, 3)
    assert footprint[0].max == Point3D(20, 20, 3)
def test_to_dict():
    """Test the Building to_dict method."""
    pts_1 = (Point3D(0, 0, 2), Point3D(10, 0,
                                       2), Point3D(10, 10,
                                                   2), Point3D(0, 10, 2))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 5)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.set_outdoor_shading_parameters(Overhang(1))
    story.multiplier = 4
    building = Building('Office_Building', [story])
    building.separate_top_bottom_floors()

    bd = building.to_dict()
    assert bd['type'] == 'Building'
    assert bd['identifier'] == 'Office_Building'
    assert bd['display_name'] == 'Office_Building'
    assert 'unique_stories' in bd
    assert len(bd['unique_stories']) == 3
    assert 'properties' in bd
    assert bd['properties']['type'] == 'BuildingProperties'
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def test_to_honeybee():
    """Test the to_honeybee method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    rooms = story.to_honeybee(0.01)
    assert len(rooms) == 2
    assert len(rooms[0]) == 6
    assert rooms[0].story == story.identifier
    assert rooms[0].multiplier == story.multiplier
    assert rooms[0].volume == 300
    assert rooms[0].floor_area == 100
    assert rooms[0].exterior_wall_area == 90
    assert rooms[0].exterior_aperture_area == pytest.approx(90 * 0.4, rel=1e-3)
    assert rooms[0].average_floor_height == 3
    assert rooms[0].check_solid(0.01, 1)

    assert isinstance(rooms[0][1].boundary_condition, Outdoors)
    assert isinstance(rooms[0][2].boundary_condition, Surface)
    assert rooms[0][2].boundary_condition.boundary_condition_object == \
        rooms[1][4].identifier
    assert len(rooms[0][1].apertures) == 1
    assert len(rooms[0][2].apertures) == 0
def test_to_from_dfpkl_methods():
    """Test the to/from dfpkl methods."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy', [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building], [tree_canopy])

    model_dfpkl = model.to_dfpkl('test')
    assert os.path.isfile(model_dfpkl)
    new_model = Model.from_dfpkl(model_dfpkl)
    assert isinstance(new_model, Model)
    os.remove(model_dfpkl)
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def test_set_all_room_2d_hvac():
    """Test the set_all_room_2d_hvac method on a Building."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])

    sensible = 0.8
    latent = 0.7
    ideal_air_sys = IdealAirSystem('Office Ideal Air', sensible_heat_recovery=sensible,
                                   latent_heat_recovery=latent)

    building.properties.energy.set_all_room_2d_hvac(ideal_air_sys, False)

    assert all(isinstance(room.properties.energy.hvac, IdealAirSystem)
               for room in building.unique_room_2ds)
    assert all(room.properties.energy.hvac.sensible_heat_recovery == sensible
               for room in building.unique_room_2ds)
    assert all(room.properties.energy.hvac.latent_heat_recovery == latent
               for room in building.unique_room_2ds)
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def test_energy_properties():
    """Test the existence of the Story energy properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    assert hasattr(story.properties, 'energy')
    assert isinstance(story.properties.energy, StoryEnergyProperties)
    assert isinstance(story.properties.energy.construction_set,
                      ConstructionSet)
def test_to_honeybee_multiple_models():
    """Test to_honeybee with multiple honeybee models."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20, 3), Point3D(20, 30, 3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('OfficeFloorBig', [room2d_3])
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 4
    building_big = Building('OfficeBuildingBig', [story_big])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy', [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building, building_big], [tree_canopy])

    hb_models = model.to_honeybee('Building', 10, False, tolerance=0.01)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], hb_model.Model)
    assert isinstance(hb_models[-1], hb_model.Model)
    assert len(hb_models[-1].rooms) == 4
    assert len(hb_models[-1].rooms[-1]) == 6
    assert hb_models[-1].rooms[-1].volume == 600
    assert hb_models[-1].rooms[-1].floor_area == 200
    assert hb_models[-1].rooms[-1].exterior_wall_area == 180
    assert len(hb_models[0].orphaned_shades) == 6
    assert len(hb_models[-1].orphaned_shades) == 6
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def test_model_properties_setability():
    """Test the setting of properties on the Model."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])

    model = Model('NewDevelopment', [building])
    model.to_rectangular_windows()

    model.display_name = 'TestBuilding'
    assert model.display_name == 'TestBuilding'
    model.units = 'Feet'
    assert model.units == 'Feet'
    model.tolerance = 0.1
    assert model.tolerance == 0.1
    model.angle_tolerance = 0.01
    assert model.angle_tolerance == 0.01
    model.tolerance = 0.01
    assert model.tolerance == 0.01
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def test_to_dict():
    """Test the Story to_dict method with energy properties."""
    mass_set = ConstructionSet('Thermal Mass Construction Set')
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    sd = story.to_dict()
    assert 'properties' in sd
    assert sd['properties']['type'] == 'StoryProperties'
    assert 'energy' in sd['properties']
    assert sd['properties']['energy']['type'] == 'StoryEnergyProperties'
    assert 'construction_set' not in sd['properties']['energy'] or \
        sd['properties']['energy']['construction_set'] is None

    story.properties.energy.construction_set = mass_set
    sd = story.to_dict()
    assert sd['properties']['energy']['construction_set'] is not None
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def test_to_honeybee_different_heights():
    """Test the to_honeybee method with different floor and ceiling heights."""
    pts_1 = (Point3D(0, 0, 2), Point3D(10, 0, 2), Point3D(10, 10, 2), Point3D(0, 10, 2))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 5)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.solve_room_2d_adjacency(0.01)

    rooms = story.to_honeybee(True, tolerance=0.01)
    assert len(rooms) == 2
    assert len(rooms[0]) == 8
    assert rooms[0].volume == 500
    assert rooms[0].floor_area == 100
    assert rooms[0].exterior_wall_area >= 150
    assert rooms[0].exterior_aperture_area == pytest.approx(150 * 0.4, rel=1e-3)
    assert rooms[0].average_floor_height == 2
    assert rooms[0].check_solid(0.01, 1)

    assert isinstance(rooms[0][1].boundary_condition, Outdoors)
    assert not isinstance(rooms[0][2].boundary_condition, Surface)  # bottom
    assert isinstance(rooms[0][3].boundary_condition, Surface)  # middle
    assert not isinstance(rooms[0][4].boundary_condition, Surface)  # top

    assert len(rooms[0][3].apertures) == 1
    assert len(rooms[1][4].apertures) == 1
    rm1_ap = rooms[0][3].apertures[0]
    rm2_ap = rooms[1][4].apertures[0]
    assert isinstance(rm1_ap.boundary_condition, Surface)
    assert isinstance(rm2_ap.boundary_condition, Surface)
    assert rm1_ap.area == pytest.approx(rm2_ap.area, rel=1e-3)
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def test_from_dict():
    """Test the Story from_dict method with energy properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    mass_set = ConstructionSet('Thermal Mass Construction Set')
    story.properties.energy.construction_set = mass_set

    sd = story.to_dict()
    new_story = Story.from_dict(sd)
    assert new_story.properties.energy.construction_set.identifier == \
        'Thermal Mass Construction Set'
    assert new_story.to_dict() == sd
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def test_set_all_room_2d_program_type():
    """Test the set_all_room_2d_program_type method on a Story."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    lab_program = office_program.duplicate()
    lab_program.identifier = 'Bio Laboratory'
    lab_program.electric_equipment.watts_per_area = 50
    lab_program.ventilation.flow_per_person = 0
    lab_program.ventilation.flow_per_area = 0
    lab_program.ventilation.air_changes_per_hour = 6

    story.properties.energy.set_all_room_2d_program_type(lab_program)

    assert all(room_2d.properties.energy.program_type == lab_program
               for room_2d in story.room_2ds)
示例#15
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def test_story_init():
    """Test the initialization of Story objects and basic properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    str(story)  # test the string representation
    assert story.identifier == 'OfficeFloor'
    assert story.display_name == 'OfficeFloor'
    assert len(story.room_2ds) == 4
    for room in story.room_2ds:
        assert isinstance(room, Room2D)
        assert room.has_parent
    assert story.floor_to_floor_height == 3
    assert story.multiplier == 1
    assert story.parent is None
    assert not story.has_parent
    assert story.floor_height == 3
    assert story.volume == 100 * 3 * 4
    assert story.floor_area == 400
    assert story.exterior_wall_area == 60 * 4
    assert story.exterior_aperture_area == 60 * 4 * 0.4
    assert story.is_above_ground
示例#16
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def test_properties():
    """Test various properties on the model."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20, 3), Point3D(20, 30, 3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('OfficeFloorBig', [room2d_3])
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 2
    building_big = Building('OfficeBuildingBig', [story_big])

    model = Model('NewDevelopment', [building, building_big])

    assert model.average_story_count == 3
    assert model.average_story_count_above_ground == 3
    assert model.average_height == 12
    assert model.average_height_above_ground == 9
    assert model.footprint_area == 100 * 4
    assert model.floor_area == (100 * 2 * 4) + (200 * 2)
    assert model.exterior_wall_area == (90 * 2 * 4) + (180 * 2)
    assert model.exterior_aperture_area == (90 * 2 * 4 * 0.4) + (180 * 2 * 0.4)
    assert model.volume == (100 * 2 * 4 * 3) + (200 * 2 * 3)
示例#17
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def story_simple(directory):
    """Generate simple Story sample."""
    mass_set = ConstructionSet('Thermal Mass Construction Set')
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office 1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office 2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office 3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office 4', Face3D(pts_4), 3)
    story = Story('Office Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.properties.energy.construction_set = mass_set

    dest_file = os.path.join(directory, 'story_simple.json')
    with open(dest_file, 'w') as fp:
        json.dump(story.to_dict(True), fp, indent=4)
示例#18
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def two_buildings():
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0,
                                       3), Point3D(10, 10,
                                                   3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20,
                                        3), Point3D(20, 30,
                                                    3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('OfficeFloorBig', [room2d_3])
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.3))
    story.multiplier = 3
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.6))
    story_big.multiplier = 4
    building_big = Building('OfficeBuildingBig', [story_big])
    building_big.separate_top_bottom_floors()

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building, building_big], [tree_canopy])
    return model
示例#19
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def test_energy_properties():
    """Test the existence of the Model energy properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    for room in story.room_2ds:
        room.properties.energy.program_type = office_program
        room.properties.energy.add_default_ideal_air()
    building = Building('OfficeBuilding', [story])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])
    bright_leaves = ShadeConstruction('Bright Light Leaves', 0.5, 0.5, True)
    tree_canopy.properties.energy.construction = bright_leaves
    tree_trans = ScheduleRuleset.from_constant_value('Tree Transmittance', 0.5,
                                                     schedule_types.fractional)
    tree_canopy.properties.energy.transmittance_schedule = tree_trans

    model = Model('NewDevelopment', [building], [tree_canopy])

    assert hasattr(model.properties, 'energy')
    assert isinstance(model.properties.energy, ModelEnergyProperties)
    assert isinstance(model.properties.host, Model)
    assert len(model.properties.energy.materials) == 0
    for mat in model.properties.energy.materials:
        assert isinstance(mat, _EnergyMaterialBase)
    assert len(model.properties.energy.constructions) == 1
    for cnst in model.properties.energy.constructions:
        assert isinstance(cnst, (WindowConstruction, OpaqueConstruction,
                                 ShadeConstruction, AirBoundaryConstruction))
    assert len(model.properties.energy.shade_constructions) == 1
    assert len(model.properties.energy.construction_sets) == 0
    assert len(model.properties.energy.schedule_type_limits) == 3
    assert len(model.properties.energy.schedules) == 8
    assert len(model.properties.energy.shade_schedules) == 1
    assert len(model.properties.energy.program_types) == 1
示例#20
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def lab_building(directory):
    poly_file = './scripts/geometry/lab_building_geo.json'
    with open(poly_file, 'r') as fp:
        geo_dict = json.load(fp)

    # get all of the programs and construction sets
    c_set = constr_set_lib.construction_set_by_identifier('2013::ClimateZone5::SteelFramed')
    office = prog_type_lib.program_type_by_identifier('2013::MediumOffice::ClosedOffice')
    writeup = prog_type_lib.program_type_by_identifier('2013::Laboratory::Office')
    lab_support = prog_type_lib.program_type_by_identifier('2013::Laboratory::Lab with fume hood')
    laboratory = prog_type_lib.program_type_by_identifier('2013::Laboratory::Open lab')
    conference = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Conference')
    classroom = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Classroom')
    corridor = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Corridor')
    storage = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Storage')
    progs = [office, writeup, lab_support, laboratory, conference, classroom,
             corridor, storage]
    prog_keys = ['office', 'writeup', 'lab_support', 'laboratory', 'conference',
                 'classroom', 'corridor', 'storage']

    # create the basic Room objects
    rooms = []
    for prog_key, program in zip(prog_keys, progs):
        for i, room_geo_dict in enumerate(geo_dict[prog_key]):
            room_geo = Face3D.from_dict(room_geo_dict)
            room = Room2D('{}_{}'.format(prog_key, i), room_geo, 3.5)
            room.properties.energy.program_type = program
            room.properties.energy.construction_set = c_set
            room.properties.energy.add_default_ideal_air()
            rooms.append(room)

    # solve adjacency and set windows + shades
    story = Story('Lab_Floor_1', rooms, 4)
    story.remove_room_2d_colinear_vertices(0.01)
    story.intersect_room_2d_adjacency(0.01)
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(RepeatingWindowRatio(0.35, 2.8, 0.8, 3))
    story.set_ground_contact(True)
    story.set_top_exposed(True)
    bldg = Building('Lab_Building', [story])

    # create the honeybee model
    model = bldg.to_honeybee(tolerance=0.01)
    model.units = 'Meters'
    model.tolerance = 0.01
    model.angle_tolerance = 1.0

    # generate louvers for all of the apertures
    for ap in model.apertures:
        ap.louvers_by_count(1, 0.5, 0.0, 0.0, Vector2D(1, 0))

    # write the model to a JSON
    dest_file = os.path.join(directory, 'lab_building.hbjson')
    with open(dest_file, 'w') as fp:
        json.dump(model.to_dict(), fp, indent=4)
def test_building_init():
    """Test the initialization of Building objects and basic properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building_1234', [story])
    building.display_name = 'Office Building'

    str(building)  # test the string representation
    assert building.identifier == 'Office_Building_1234'
    assert building.display_name == 'Office Building'
    assert len(building.unique_stories) == len(
        building.unique_stories_above_ground) == 1
    assert len(building.all_stories()) == 4
    assert len(building.unique_room_2ds) == 4
    assert len(building.all_room_2ds()) == 16
    for story in building.unique_stories:
        assert isinstance(story, Story)
        assert story.has_parent
    for story in building.all_stories():
        assert isinstance(story, Story)
        assert story.has_parent
    for room in building.unique_room_2ds:
        assert isinstance(room, Room2D)
        assert room.has_parent
    for room in building.all_room_2ds():
        assert isinstance(room, Room2D)
        assert room.has_parent
    assert building.height == 15
    assert building.story_count == building.story_count_above_ground == 4
    assert building.height_from_first_floor == building.height_above_ground == 12
    assert building.footprint_area == 100 * 4
    assert building.floor_area == 100 * 4 * 4
    assert building.exterior_wall_area == 60 * 4 * 4
    assert building.exterior_aperture_area == 60 * 4 * 4 * 0.4
    assert building.volume == 100 * 3 * 4 * 4
示例#22
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def test_check_duplicate_construction_set_identifiers():
    """Test the check_duplicate_construction_set_identifiers method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    for room in story.room_2ds:
        room.properties.energy.program_type = office_program
        room.properties.energy.add_default_ideal_air()
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()

    constr_set = ConstructionSet('Attic Construction Set')
    polyiso = EnergyMaterial('PolyIso', 0.2, 0.03, 43, 1210, 'MediumRough')
    roof_constr = OpaqueConstruction('Attic Roof Construction',
                                     [roof_membrane, polyiso, wood])
    floor_constr = OpaqueConstruction('Attic Floor Construction',
                                      [wood, insulation, wood])
    constr_set.floor_set.interior_construction = floor_constr
    constr_set.roof_ceiling_set.exterior_construction = roof_constr
    building.unique_room_2ds[
        -1].properties.energy.construction_set = constr_set
    building.unique_room_2ds[
        -2].properties.energy.construction_set = constr_set

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building], [tree_canopy])

    assert model.properties.energy.check_duplicate_construction_set_identifiers(
        False)
    constr_set2 = ConstructionSet('Attic Construction Set')
    building.unique_room_2ds[
        -2].properties.energy.construction_set = constr_set2
    assert not model.properties.energy.check_duplicate_construction_set_identifiers(
        False)
    with pytest.raises(ValueError):
        model.properties.energy.check_duplicate_construction_set_identifiers(
            True)
示例#23
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def default_building():
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3),
             Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.3))
    story.multiplier = 3
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()
    return building
def test_buildings_to_honeybee():
    """Test the buildings_to_honeybee method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0,
                                       3), Point3D(10, 10,
                                                   3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20,
                                        3), Point3D(20, 30,
                                                    3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('Office_Floor_Big', [room2d_3])
    story = Story('Office_Floor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 4
    building_big = Building('Office_Building_Big', [story_big])

    hb_models = Building.buildings_to_honeybee([building, building_big], None,
                                               None, False)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], Model)
    assert len(hb_models[0].orphaned_shades) == 4
    assert isinstance(hb_models[-1], Model)
    assert len(hb_models[-1].rooms) == 4
    assert len(hb_models[-1].rooms[-1]) == 6
    assert hb_models[-1].rooms[-1].volume == 600
    assert hb_models[-1].rooms[-1].floor_area == 200
    assert hb_models[-1].rooms[-1].exterior_wall_area == 180

    hb_models = Building.buildings_to_honeybee([building, building_big], None,
                                               5, True)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], Model)
    assert len(hb_models[0].orphaned_shades) == 0
    assert len(hb_models[0].rooms) == 2
    for room in hb_models[0].rooms:
        assert room.multiplier == 4

    hb_models = Building.buildings_to_honeybee([building, building_big],
                                               cap=True)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], Model)
    assert len(hb_models[0].orphaned_shades) == 5
def test_to_honeybee():
    """Test the to_honeybee method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0,
                                       3), Point3D(10, 10,
                                                   3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])

    hb_model = building.to_honeybee(False, 0.01)
    assert isinstance(hb_model, Model)
    assert len(hb_model.rooms) == 8
    assert len(hb_model.rooms[0]) == 6
    assert hb_model.rooms[0].volume == 300
    assert hb_model.rooms[0].floor_area == 100
    assert hb_model.rooms[0].exterior_wall_area == 90
    assert hb_model.rooms[0].exterior_aperture_area == pytest.approx(90 * 0.4,
                                                                     rel=1e-3)
    assert hb_model.rooms[0].average_floor_height == 3
    assert hb_model.rooms[0].check_solid(0.01, 1) == ''

    assert isinstance(hb_model.rooms[0][1].boundary_condition, Outdoors)
    assert isinstance(hb_model.rooms[0][2].boundary_condition, Surface)
    assert hb_model.rooms[0][2].boundary_condition.boundary_condition_object == \
        hb_model.rooms[1][4].identifier
    assert len(hb_model.rooms[0][1].apertures) == 1
    assert len(hb_model.rooms[0][2].apertures) == 0

    assert hb_model.check_duplicate_room_identifiers() == ''
    assert hb_model.check_duplicate_face_identifiers() == ''
    assert hb_model.check_duplicate_sub_face_identifiers() == ''
    assert hb_model.check_missing_adjacencies() == ''

    hb_model = building.to_honeybee(True, 0.01)
    assert len(hb_model.rooms) == 2
    for room in hb_model.rooms:
        assert room.multiplier == 4

    assert hb_model.check_duplicate_room_identifiers() == ''
    assert hb_model.check_duplicate_face_identifiers() == ''
    assert hb_model.check_duplicate_sub_face_identifiers() == ''
    assert hb_model.check_missing_adjacencies() == ''
示例#26
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def test_check_duplicate_program_type_identifiers():
    """Test the check_duplicate_program_type_identifiers method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    for room in story.room_2ds:
        room.properties.energy.program_type = office_program
        room.properties.energy.add_default_ideal_air()
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()

    attic_program_type = plenum_program.duplicate()
    attic_program_type.identifier = 'Attic Space'
    schedule = ScheduleRuleset.from_constant_value('Always Dim', 1,
                                                   schedule_types.fractional)
    lighting = Lighting('Attic Lighting', 3, schedule)
    attic_program_type.lighting = lighting
    building.unique_room_2ds[
        -1].properties.energy.program_type = attic_program_type
    building.unique_room_2ds[
        -2].properties.energy.program_type = attic_program_type

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building], [tree_canopy])

    assert model.properties.energy.check_duplicate_program_type_identifiers(
        False)
    attic_program_type.unlock()
    attic_program_type.identifier = office_program.identifier
    attic_program_type.lock()
    assert not model.properties.energy.check_duplicate_program_type_identifiers(
        False)
    with pytest.raises(ValueError):
        model.properties.energy.check_duplicate_program_type_identifiers(True)
示例#27
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def test_to_from_dict():
    """Test the to/from dict of Story objects."""
    pts_1 = (Point3D(0, 0, 2), Point3D(10, 0, 2), Point3D(10, 10, 2), Point3D(0, 10, 2))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 5)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.set_outdoor_shading_parameters(Overhang(1))

    story_dict = story.to_dict()
    new_story = Story.from_dict(story_dict)
    assert isinstance(new_story, Story)
    assert new_story.to_dict() == story_dict
示例#28
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def test_set_construction_set():
    """Test the setting of a ConstructionSet on a Story."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    mass_set = ConstructionSet('Thermal Mass Construction Set')
    concrete20 = EnergyMaterial('20cm Concrete', 0.2, 2.31, 2322, 832,
                                'MediumRough', 0.95, 0.75, 0.8)
    concrete10 = EnergyMaterial('10cm Concrete', 0.1, 2.31, 2322, 832,
                                'MediumRough', 0.95, 0.75, 0.8)
    thick_constr = OpaqueConstruction('Thick Concrete Construction',
                                      [concrete20])
    thin_constr = OpaqueConstruction('Thin Concrete Construction',
                                     [concrete10])
    shade_constr = ShadeConstruction('Light Shelf', 0.5, 0.5)
    mass_set.wall_set.exterior_construction = thick_constr
    mass_set.roof_ceiling_set.interior_construction = thin_constr
    mass_set.shade_construction = shade_constr

    story.properties.energy.construction_set = mass_set
    assert story.properties.energy.construction_set == mass_set
    assert story[0].properties.energy.construction_set == mass_set

    rooms = story.to_honeybee()
    model = hb_model.Model(story.identifier, rooms)
    assert len(model.properties.energy.construction_sets) == 1
    assert model.properties.energy.construction_sets[0] == mass_set
    assert model.rooms[0].properties.energy.construction_set == mass_set
示例#29
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def test_model_init():
    """Test the initialization of Model objects and basic properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('Tree_Canopy', [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('New_Development', [building], [tree_canopy])
    str(model)  # test the string representation of the object

    assert model.identifier == 'New_Development'
    assert model.display_name == 'New_Development'
    assert model.units == 'Meters'
    assert model.tolerance == 0.01
    assert model.angle_tolerance == 1.0
    assert len(model.buildings) == 1
    assert isinstance(model.buildings[0], Building)
    assert len(model.context_shades) == 1
    assert isinstance(model.context_shades[0], ContextShade)

    assert model.average_story_count == 4
    assert model.average_story_count_above_ground == 4
    assert model.average_height == 15
    assert model.average_height_above_ground == 12
    assert model.footprint_area == 100 * 4
    assert model.floor_area == 100 * 4 * 4
    assert model.exterior_wall_area == 60 * 4 * 4
    assert model.exterior_aperture_area == 60 * 4 * 4 * 0.4
    assert model.volume == 100 * 3 * 4 * 4
    assert model.min.x == pytest.approx(-6.73, rel=1e-2)
    assert model.min.y == pytest.approx(-16, rel=1e-2)
    assert model.max == Point2D(20, 20)
示例#30
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def test_model_add_objects():
    """Test the addition of objects to a Model and getting objects by identifier."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(0, 30, 3), Point3D(10, 30, 3), Point3D(10, 20, 3))
    pts_4 = (Point3D(10, 20, 3), Point3D(10, 30, 3), Point3D(20, 30, 3), Point3D(20, 20, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story_1 = Story('OfficeFloor1', [room2d_1, room2d_2])
    story_2 = Story('OfficeFloor2', [room2d_3, room2d_4])
    story_1.solve_room_2d_adjacency(0.01)
    story_1.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_1.multiplier = 4
    story_2.solve_room_2d_adjacency(0.01)
    story_2.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_2.multiplier = 2
    building_1 = Building('OfficeBuilding1', [story_1])
    building_2 = Building('OfficeBuilding2', [story_2])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy_1 = ContextShade('TreeCanopy1', [tree_canopy_geo1])
    tree_canopy_2 = ContextShade('TreeCanopy2', [tree_canopy_geo2])

    model = Model('NewDevelopment', [building_1], [tree_canopy_1])
    assert len(model.buildings) == 1
    assert len(model.context_shades) == 1
    with pytest.raises(AssertionError):
        model.add_building(tree_canopy_2)
    model.add_building(building_2)
    assert len(model.buildings) == 2
    with pytest.raises(AssertionError):
        model.add_context_shade(building_2)
    model.add_context_shade(tree_canopy_2)
    assert len(model.context_shades) == 2

    assert len(model.buildings_by_identifier(['OfficeBuilding1'])) == 1
    with pytest.raises(ValueError):
        model.buildings_by_identifier(['NotABuilding'])
    assert len(model.context_shade_by_identifier(['TreeCanopy1'])) == 1
    with pytest.raises(ValueError):
        model.context_shade_by_identifier(['NotAShade'])