def play_pressed(): if editorstate.current_is_active_trim_mode( ) and trimmodes.submode != trimmodes.NOTHING_ON: return if current_is_move_mode(): movemodes.play_pressed() elif EDIT_MODE() == editorstate.ONE_ROLL_TRIM: trimmodes.oneroll_play_pressed() elif EDIT_MODE() == editorstate.ONE_ROLL_TRIM_NO_EDIT: movemodes.play_pressed() elif EDIT_MODE() == editorstate.TWO_ROLL_TRIM: trimmodes.tworoll_play_pressed() elif EDIT_MODE() == editorstate.TWO_ROLL_TRIM_NO_EDIT: movemodes.play_pressed() elif EDIT_MODE() == editorstate.SLIDE_TRIM: trimmodes.slide_play_pressed() elif EDIT_MODE() == editorstate.SLIDE_TRIM_NO_EDIT: movemodes.play_pressed() elif EDIT_MODE() == editorstate.KF_TOOL: movemodes.play_pressed() elif EDIT_MODE() == editorstate.MULTI_TRIM: movemodes.play_pressed() elif EDIT_MODE() == editorstate.CUT: movemodes.play_pressed()
def play_pressed(): if editorstate.current_is_active_trim_mode() and trimmodes.submode != trimmodes.NOTHING_ON: return if current_is_move_mode(): movemodes.play_pressed() elif EDIT_MODE() == editorstate.ONE_ROLL_TRIM: trimmodes.oneroll_play_pressed() elif EDIT_MODE() == editorstate.ONE_ROLL_TRIM_NO_EDIT: movemodes.play_pressed() elif EDIT_MODE() == editorstate.TWO_ROLL_TRIM: trimmodes.tworoll_play_pressed() elif EDIT_MODE() == editorstate.TWO_ROLL_TRIM_NO_EDIT: movemodes.play_pressed() elif EDIT_MODE() == editorstate.SLIDE_TRIM: trimmodes.slide_play_pressed() elif EDIT_MODE() == editorstate.SLIDE_TRIM_NO_EDIT: movemodes.play_pressed() elif EDIT_MODE() == editorstate.KF_TOOL: movemodes.play_pressed() elif EDIT_MODE() == editorstate.MULTI_TRIM: movemodes.play_pressed() elif EDIT_MODE() == editorstate.CUT: movemodes.play_pressed()
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ tool_was_selected = workflow.tline_tool_keyboard_selected(event) if tool_was_selected == True: return True action = _get_shortcut_action(event) prefs = editorpersistance.prefs if action == 'mark_in': monitorevent.mark_in_pressed() return True if action == 'to_mark_in': monitorevent.to_mark_in_pressed() return True if action == 'zoom_out': updater.zoom_out() if action == 'zoom_in': updater.zoom_in() if action == 'mark_out': monitorevent.mark_out_pressed() return True if action == 'to_mark_out': monitorevent.to_mark_out_pressed() return True if action == 'play_pause': if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True if action == 'switch_monitor': updater.switch_monitor_display() return True if action == 'add_marker': tlineaction.add_marker() return True if action == 'cut': tlineaction.cut_pressed() return True if action == 'sequence_split': tlineaction.sequence_split_pressed() return True if action == 'log_range': medialog.log_range_clicked() return True """ THis may need rethinking if action == 'toggle_ripple': gui.editor_window.toggle_trim_ripple_mode() return True """ # Key bindings for keyboard trimming if editorstate.current_is_active_trim_mode() == True: if action == 'prev_frame': trimmodes.left_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True elif action == 'next_frame': trimmodes.right_arrow_pressed((event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True elif action == 'enter_edit': trimmodes.enter_pressed() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False: if action == 'next_cut': if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.up_arrow_seek_on_monitor_clip() if action == 'prev_cut': if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # Apr-2017 - SvdB - Add different speeds for different modifiers # Allow user to select what speed belongs to what modifier, knowing that a combo of mods # will MULTIPLY all speeds # Available: SHIFT_MASK LOCK_MASK CONTROL_MASK if action == 'prev_frame' or action == 'next_frame': if action == 'prev_frame': seek_amount = -1 else: seek_amount = 1 if (event.get_state() & Gdk.ModifierType.SHIFT_MASK): seek_amount = seek_amount * prefs.ffwd_rev_shift if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): seek_amount = seek_amount * prefs.ffwd_rev_ctrl if (event.get_state() & Gdk.ModifierType.LOCK_MASK): seek_amount = seek_amount * prefs.ffwd_rev_caps PLAYER().seek_delta(seek_amount) return True if action == '3_point_overwrite': tlineaction.three_point_overwrite_pressed() return True if action == 'insert': if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.insert_button_pressed() return True if action == 'append': tlineaction.append_button_pressed() return True if action == 'slower': monitorevent.j_pressed() return True if action == 'stop': monitorevent.k_pressed() return True if action == 'faster': monitorevent.l_pressed() return True if action == 'log_range': medialog.log_range_clicked() return True if action == 'resync': tlineaction.resync_button_pressed() return True if action == 'delete': # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() if action == 'to_start': if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) _move_to_beginning() return True if action == 'to_end': if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_end() _move_to_end() return True else: if action == 'to_start': if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.set_default_edit_tool() PLAYER().seek_frame(0) _move_to_beginning() return True if action == 'to_end': if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.set_default_edit_tool() PLAYER().seek_end() _move_to_end() return True return False
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data. if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == Gdk.EventType._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Handle and exit tline sync clip selecting if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP: audiosync.select_sync_clip_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): # Right mouse + CTRL displays clip menu if we hit clip if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # If clip end drag mode is for some reason still active, exit to default edit mode if EDIT_MODE() == editorstate.CLIP_END_DRAG: modesetting.set_default_edit_mode() # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener. print("EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!") # Check if match frame close is hit if editorstate.current_is_move_mode() and timeline_visible(): if tlinewidgets.match_frame_close_hit(event.x, event.y) == True: tlinewidgets.set_match_frame(-1, -1, True) updater.repaint_tline() return # Check if compositor is hit and if so, handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit(frame, event.x, event.y, current_sequence().compositors) if hit_compositor != None: if editorstate.get_compositing_mode() == appconsts.COMPOSITING_MODE_STANDARD_AUTO_FOLLOW: compositeeditor.set_compositor(hit_compositor) compositormodes.set_compositor_selected(hit_compositor) movemodes.clear_selected_clips() editorstate.timeline_mouse_disabled = True return elif editorstate.auto_follow_active() == False or hit_compositor.obey_autofollow == False: movemodes.clear_selected_clips() if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK): compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) return if event.button == 3: compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu(event, hit_compositor, compositor_menu_item_activated) return elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Check if we should enter clip end drag mode if (event.button == 3 and editorstate.current_is_move_mode() and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)): # with CTRL right mouse clipenddragmode.maybe_init_for_mouse_press(event, frame) elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE) and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)): # with pointer context clipenddragmode.maybe_init_for_mouse_press(event, frame) # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON: Select new trimmed clip in active one roll trim mode with sensitive cursor. elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: modesetting.set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if not success: modesetting.set_default_edit_mode(True) return if trimmodes.edit_data["to_side_being_edited"] == True: pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT else: pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT gui.editor_window.set_tline_cursor_to_context(pointer_context) gui.editor_window.set_tool_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: editorstate.timeline_mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) elif event.button == 2: updater.zoom_project_length() # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1 or event.button == 3: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame)
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ # I if event.keyval == Gdk.KEY_i: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == Gdk.KEY_I: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == Gdk.KEY_o: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == Gdk.KEY_O: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True # SPACE if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True # TAB if event.keyval == Gdk.KEY_Tab: updater.switch_monitor_display() return True # M if event.keyval == Gdk.KEY_m: tlineaction.add_marker() return True # Number edit mode changes if event.keyval == Gdk.KEY_1: gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_2: gui.editor_window.handle_over_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_3: if editorstate.edit_mode != editorstate.ONE_ROLL_TRIM and editorstate.edit_mode != editorstate.ONE_ROLL_TRIM_NO_EDIT: gui.editor_window.handle_one_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() else: gui.editor_window.toggle_trim_ripple_mode() return True if event.keyval == Gdk.KEY_4: gui.editor_window.handle_two_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_5: gui.editor_window.handle_slide_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_6: gui.editor_window.handle_multi_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_7: gui.editor_window.handle_box_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True # X if event.keyval == Gdk.KEY_x: tlineaction.cut_pressed() return True # G if event.keyval == Gdk.KEY_g: medialog.log_range_clicked() return True # R if event.keyval == Gdk.KEY_r: gui.editor_window.toggle_trim_ripple_mode() return True # Key bindings for keyboard trimming if editorstate.current_is_active_trim_mode() == True: # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: trimmodes.left_arrow_pressed( (event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: trimmodes.right_arrow_pressed( (event.get_state() & Gdk.ModifierType.CONTROL_MASK)) return True if event.keyval == Gdk.KEY_Return: trimmodes.enter_pressed() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode( ) or editorstate.current_is_active_trim_mode() == False: # UP ARROW, next cut if event.keyval == Gdk.KEY_Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.up_arrow_seek_on_monitor_clip() # DOWN ARROW, prev cut if event.keyval == Gdk.KEY_Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) if editorpersistance.prefs.center_on_arrow_move == True: updater.center_tline_to_current_frame() return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(-10) else: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(10) else: PLAYER().seek_delta(1) return True # T if event.keyval == Gdk.KEY_t: tlineaction.three_point_overwrite_pressed() return True # Y if event.keyval == Gdk.KEY_y: if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.insert_button_pressed() return True # U if event.keyval == Gdk.KEY_u: tlineaction.append_button_pressed() return True # J if event.keyval == Gdk.KEY_j: monitorevent.j_pressed() return True # K if event.keyval == Gdk.KEY_k: monitorevent.k_pressed() return True # L if event.keyval == Gdk.KEY_l: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): medialog.log_range_clicked() else: monitorevent.l_pressed() return True # S if event.keyval == Gdk.KEY_s: tlineaction.resync_button_pressed() return True # DELETE if event.keyval == Gdk.KEY_Delete: # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) _move_to_beginning() return True # END if event.keyval == Gdk.KEY_End: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_end() _move_to_end() return True else: # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_frame(0) _move_to_beginning() return True # END if event.keyval == Gdk.KEY_End: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_end() _move_to_end() return True return False
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ global mouse_disabled if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == Gdk.EventType._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) mouse_disabled = True # Set INSERT_MODE set_default_edit_mode() return # Handle and exit tline sync clip selecting if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP: audiosync.select_sync_clip_mouse_pressed(event, frame) mouse_disabled = True # Set INSERT_MODE set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): mouse_disabled == True # Right mouse + CTRL displays clip menu if we hit clip if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # If clip end drag mode is for some reason still active, exit to default edit mode if EDIT_MODE() == editorstate.CLIP_END_DRAG: editorstate.edit_mode = editorstate.INSERT_MOVE # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener. print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!" # Check if match frame close is hit if editorstate.current_is_move_mode() and timeline_visible(): if tlinewidgets.match_frame_close_hit(event.x, event.y) == True: tlinewidgets.set_match_frame(-1, -1, True) updater.repaint_tline() return # Check if compositor is hit and if so handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit( frame, event.y, current_sequence().compositors) if hit_compositor != None: movemodes.clear_selected_clips() if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK): compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) elif event.button == 3: mouse_disabled == True compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu( event, hit_compositor, compositor_menu_item_activated) elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Check if we should enter clip end drag mode. if (event.button == 3 and editorstate.current_is_move_mode() and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)): clipenddragmode.maybe_init_for_mouse_press(event, frame) # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) #else: # PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode elif (event.button == 1 and (event.get_state() & Gdk.ModifierType.CONTROL_MASK) and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if (not success ) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return gui.editor_window.set_cursor_to_mode() gui.editor_window.set_mode_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode elif (event.button == 1 and (event.get_state() & Gdk.ModifierType.CONTROL_MASK) and EDIT_MODE() == editorstate.TWO_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_tworoll_mode(track, frame) if (not success ) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.tworoll_trim_move(event.x, event.y, frame, None) elif event.button == 2: updater.zoom_project_length() # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1 or event.button == 3: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame)
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ # I if event.keyval == Gdk.KEY_i: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == Gdk.KEY_I: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == Gdk.KEY_o: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == Gdk.KEY_O: if (event.get_state() & Gdk.ModifierType.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True # SPACE if event.keyval == Gdk.KEY_space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True # TAB if event.keyval == Gdk.KEY_Tab: updater.switch_monitor_display() return True # M if event.keyval == Gdk.KEY_m: tlineaction.add_marker() return True # Number edit mode changes if event.keyval == Gdk.KEY_1: gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_2: gui.editor_window.handle_over_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_3: gui.editor_window.handle_one_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_4: gui.editor_window.handle_two_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_5: gui.editor_window.handle_slide_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == Gdk.KEY_6: gui.editor_window.handle_multi_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True # X if event.keyval == Gdk.KEY_x: tlineaction.cut_pressed() return True # G if event.keyval == Gdk.KEY_g: medialog.log_range_clicked() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode() or editorstate.current_is_active_trim_mode() == False: # UP ARROW, next cut if event.keyval == Gdk.KEY_Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.up_arrow_seek_on_monitor_clip() # DOWN ARROW, prev cut if event.keyval == Gdk.KEY_Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # LEFT ARROW, prev frame if event.keyval == Gdk.KEY_Left: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(-10) else: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == Gdk.KEY_Right: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_delta(10) else: PLAYER().seek_delta(1) return True # T if event.keyval == Gdk.KEY_t: tlineaction.three_point_overwrite_pressed() return True # Y if event.keyval == Gdk.KEY_y: if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.insert_button_pressed() return True # U if event.keyval == Gdk.KEY_u: tlineaction.append_button_pressed() return True # J if event.keyval == Gdk.KEY_j: monitorevent.j_pressed() return True # K if event.keyval == Gdk.KEY_k: monitorevent.k_pressed() return True # L if event.keyval == Gdk.KEY_l: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): medialog.log_range_clicked() else: monitorevent.l_pressed() return True # CTRL+C if event.keyval == Gdk.KEY_c: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.do_timeline_objects_copy() return True # CTRL+V if event.keyval == Gdk.KEY_v: if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): tlineaction.do_timeline_objects_paste() return True # DELETE if event.keyval == Gdk.KEY_Delete: # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) return True else: # HOME if event.keyval == Gdk.KEY_Home: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_frame(0) return True return False
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ global mouse_disabled if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == gtk.gdk._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) mouse_disabled = True # Set INSERT_MODE set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): mouse_disabled == True # Right mouse + CTRL displays clip menu if we hit clip if (event.state & gtk.gdk.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # Check if compositor is hit and if so handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors) if hit_compositor != None: movemodes.clear_selected_clips() if event.button == 1: compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) elif event.button == 3: mouse_disabled == True compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu(event, hit_compositor, compositor_menu_item_activated) elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if (event.button == 3): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not(event.state & gtk.gdk.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) else: PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode elif (event.button == 1 and (event.state & gtk.gdk.CONTROL_MASK) and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if (not success) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return gui.editor_window.set_cursor_to_mode() gui.editor_window.set_mode_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode elif (event.button == 1 and (event.state & gtk.gdk.CONTROL_MASK) and EDIT_MODE() == editorstate.TWO_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_tworoll_mode(track, frame) if (not success) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.tworoll_trim_move(event.x, event.y, frame, None) # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) elif event.button == 2: updater.zoom_project_length()
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data. if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == Gdk.EventType._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Handle and exit tline sync clip selecting if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP: audiosync.select_sync_clip_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): # Right mouse + CTRL displays clip menu if we hit clip if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # If clip end drag mode is for some reason still active, exit to default edit mode if EDIT_MODE() == editorstate.CLIP_END_DRAG: modesetting.set_default_edit_mode() # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener. print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!" # Check if match frame close is hit if editorstate.current_is_move_mode() and timeline_visible(): if tlinewidgets.match_frame_close_hit(event.x, event.y) == True: tlinewidgets.set_match_frame(-1, -1, True) updater.repaint_tline() return # Check if compositor is hit and if so, handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors) if hit_compositor != None: if editorstate.auto_follow == False or hit_compositor.obey_autofollow == False: movemodes.clear_selected_clips() if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK): compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) return if event.button == 3: compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu(event, hit_compositor, compositor_menu_item_activated) return elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Check if we should enter clip end drag mode if (event.button == 3 and editorstate.current_is_move_mode() and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)): # with CTRL right mouse clipenddragmode.maybe_init_for_mouse_press(event, frame) elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE) and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)): # with pointer context clipenddragmode.maybe_init_for_mouse_press(event, frame) # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON: Select new trimmed clip in active one roll trim mode with sensitive cursor. elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: modesetting.set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if not success: modesetting.set_default_edit_mode(True) return if trimmodes.edit_data["to_side_being_edited"] == True: pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT else: pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT gui.editor_window.set_tline_cursor_to_context(pointer_context) gui.editor_window.set_tool_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: editorstate.timeline_mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) elif event.button == 2: updater.zoom_project_length() # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1 or event.button == 3: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame)
def _handle_tline_key_event(event): """ This is called when timeline widgets have focus and key is pressed. Returns True for handled key presses to stop those keyevents from going forward. """ # I if event.keyval == gtk.keysyms.i: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.mark_in_pressed() return True if event.keyval == gtk.keysyms.I: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_in_pressed() return True monitorevent.to_mark_in_pressed() return True # O if event.keyval == gtk.keysyms.o: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.mark_out_pressed() return True if event.keyval == gtk.keysyms.O: if (event.state & gtk.gdk.MOD1_MASK): monitorevent.to_mark_out_pressed() return True monitorevent.to_mark_out_pressed() return True # SPACE if event.keyval == gtk.keysyms.space: if PLAYER().is_playing(): monitorevent.stop_pressed() else: monitorevent.play_pressed() return True # TAB if event.keyval == gtk.keysyms.Tab: updater.switch_monitor_display() return True # M if event.keyval == gtk.keysyms.m: tlineaction.add_marker() return True # Number edit mode changes if event.keyval == gtk.keysyms._1: gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._2: gui.editor_window.handle_over_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._3: gui.editor_window.handle_one_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._4: gui.editor_window.handle_two_roll_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._5: gui.editor_window.handle_slide_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True if event.keyval == gtk.keysyms._6: gui.editor_window.handle_multi_mode_button_press() gui.editor_window.set_mode_selector_to_mode() return True # X if event.keyval == gtk.keysyms.x: tlineaction.cut_pressed() return True # G if event.keyval == gtk.keysyms.g: medialog.log_range_clicked() return True # Key bindings for MOVE MODES and _NO_EDIT modes if editorstate.current_is_move_mode( ) or editorstate.current_is_active_trim_mode() == False: # UP ARROW, next cut if event.keyval == gtk.keysyms.Up: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_next_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.up_arrow_seek_on_monitor_clip() # DOWN ARROW, prev cut if event.keyval == gtk.keysyms.Down: if editorstate.timeline_visible(): tline_frame = PLAYER().tracktor_producer.frame() frame = current_sequence().find_prev_cut_frame(tline_frame) if frame != -1: PLAYER().seek_frame(frame) return True else: monitorevent.down_arrow_seek_on_monitor_clip() return True # LEFT ARROW, prev frame if event.keyval == gtk.keysyms.Left: PLAYER().seek_delta(-1) return True # RIGHT ARROW, next frame if event.keyval == gtk.keysyms.Right: PLAYER().seek_delta(1) return True # T if event.keyval == gtk.keysyms.t: tlineaction.three_point_overwrite_pressed() return True # Y if event.keyval == gtk.keysyms.y: if not (event.state & gtk.gdk.CONTROL_MASK): tlineaction.insert_button_pressed() return True # U if event.keyval == gtk.keysyms.u: tlineaction.append_button_pressed() return True # J if event.keyval == gtk.keysyms.j: monitorevent.j_pressed() return True # K if event.keyval == gtk.keysyms.k: monitorevent.k_pressed() return True # L if event.keyval == gtk.keysyms.l: if (event.state & gtk.gdk.CONTROL_MASK): medialog.log_range_clicked() else: monitorevent.l_pressed() return True # CTRL+C if event.keyval == gtk.keysyms.c: if (event.state & gtk.gdk.CONTROL_MASK): tlineaction.do_timeline_objects_copy() return True # CTRL+V if event.keyval == gtk.keysyms.v: if (event.state & gtk.gdk.CONTROL_MASK): tlineaction.do_timeline_objects_paste() return True # DELETE if event.keyval == gtk.keysyms.Delete: # Clip selection and compositor selection are mutually exclusive, # so max one one these will actually delete something tlineaction.splice_out_button_pressed() compositormodes.delete_current_selection() # HOME if event.keyval == gtk.keysyms.Home: if PLAYER().is_playing(): monitorevent.stop_pressed() PLAYER().seek_frame(0) return True else: # HOME if event.keyval == gtk.keysyms.Home: if PLAYER().is_playing(): monitorevent.stop_pressed() gui.editor_window.handle_insert_move_mode_button_press() gui.editor_window.set_mode_selector_to_mode() PLAYER().seek_frame(0) return True return False