def blacklist_url(chat_id, domain):
    with URL_BLACKLIST_FILTER_INSERTION_LOCK:
        domain_filt = URLBlackListFilters(str(chat_id), domain)

        SESSION.merge(domain_filt)
        SESSION.commit()
        CHAT_URL_BLACKLISTS.setdefault(str(chat_id), set()).add(domain)
示例#2
0
def set_blacklist_strength(chat_id, blacklist_type, value):
    # for blacklist_type
    # 0 = nothing
    # 1 = delete
    # 2 = warn
    # 3 = mute
    # 4 = kick
    # 5 = ban
    # 6 = tban
    # 7 = tmute
    with BLACKLIST_SETTINGS_INSERTION_LOCK:
        global CHAT_SETTINGS_BLACKLISTS
        curr_setting = SESSION.query(BlacklistSettings).get(str(chat_id))
        if not curr_setting:
            curr_setting = BlacklistSettings(
                chat_id, blacklist_type=int(blacklist_type), value=value)

        curr_setting.blacklist_type = int(blacklist_type)
        curr_setting.value = str(value)
        CHAT_SETTINGS_BLACKLISTS[str(chat_id)] = {
            'blacklist_type': int(blacklist_type),
            'value': value
        }

        SESSION.add(curr_setting)
        SESSION.commit()
示例#3
0
def get_buttons(chat_id, keyword):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.keyword == keyword).order_by(Buttons.id).all()
    finally:
        SESSION.close()
示例#4
0
def set_custom_welcome(chat_id, custom_content, custom_welcome, welcome_type, buttons=None):
	if buttons is None:
		buttons = []

	with INSERTION_LOCK:
		welcome_settings = SESSION.query(Welcome).get(str(chat_id))
		if not welcome_settings:
			welcome_settings = Welcome(str(chat_id), True)

		if custom_welcome or custom_content:
			welcome_settings.custom_content = custom_content
			welcome_settings.custom_welcome = custom_welcome
			welcome_settings.welcome_type = welcome_type.value

		else:
			welcome_settings.custom_welcome = DEFAULT_WELCOME
			welcome_settings.welcome_type = Types.TEXT.value

		SESSION.add(welcome_settings)

		with WELC_BTN_LOCK:
			prev_buttons = SESSION.query(WelcomeButtons).filter(WelcomeButtons.chat_id == str(chat_id)).all()
			for btn in prev_buttons:
				SESSION.delete(btn)

			for b_name, url, same_line in buttons:
				button = WelcomeButtons(chat_id, b_name, url, same_line)
				SESSION.add(button)

		SESSION.commit()
示例#5
0
def set_custom_gdbye(chat_id, custom_content_leave, custom_goodbye, goodbye_type, buttons=None):
	if buttons is None:
		buttons = []

	with INSERTION_LOCK:
		welcome_settings = SESSION.query(Welcome).get(str(chat_id))
		if not welcome_settings:
			welcome_settings = Welcome(str(chat_id), True)

		if custom_goodbye or custom_content_leave:
			welcome_settings.custom_content_leave = custom_content_leave
			welcome_settings.custom_leave = custom_goodbye
			welcome_settings.leave_type = goodbye_type.value

		else:
			welcome_settings.custom_leave = DEFAULT_GOODBYE
			welcome_settings.leave_type = Types.TEXT.value

		SESSION.add(welcome_settings)

		with LEAVE_BTN_LOCK:
			prev_buttons = SESSION.query(GoodbyeButtons).filter(GoodbyeButtons.chat_id == str(chat_id)).all()
			for btn in prev_buttons:
				SESSION.delete(btn)

			for b_name, url, same_line in buttons:
				button = GoodbyeButtons(chat_id, b_name, url, same_line)
				SESSION.add(button)

		SESSION.commit()
示例#6
0
def migrate_chat(old_chat_id, new_chat_id):
    with CHAT_LOCK:
        chat_notes = SESSION.query(ReportingChatSettings).filter(
            ReportingChatSettings.chat_id == str(old_chat_id)).all()
        for note in chat_notes:
            note.chat_id = str(new_chat_id)
        SESSION.commit()
示例#7
0
def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
示例#8
0
def migrate_chat(old_chat_id, new_chat_id):
    with BLACKLIST_FILTER_INSERTION_LOCK:
        chat_filters = SESSION.query(BlackListFilters).filter(
            BlackListFilters.chat_id == str(old_chat_id)).all()
        for filt in chat_filters:
            filt.chat_id = str(new_chat_id)
        SESSION.commit()
示例#9
0
def __load_afk_users():
    global AFK_USERS
    try:
        all_afk = SESSION.query(AFK).all()
        AFK_USERS = {user.user_id: user.reason for user in all_afk if user.is_afk}
    finally:
        SESSION.close()
示例#10
0
def add_note_to_db(chat_id,
                   note_name,
                   note_data,
                   msgtype,
                   buttons=None,
                   file=None):
    if not buttons:
        buttons = []

    with NOTES_INSERTION_LOCK:
        prev = SESSION.query(Notes).get((str(chat_id), note_name))
        if prev:
            with BUTTONS_INSERTION_LOCK:
                prev_buttons = SESSION.query(Buttons).filter(
                    Buttons.chat_id == str(chat_id),
                    Buttons.note_name == note_name).all()
                for btn in prev_buttons:
                    SESSION.delete(btn)
            SESSION.delete(prev)
        note = Notes(str(chat_id),
                     note_name,
                     note_data or "",
                     msgtype=msgtype.value,
                     file=file)
        SESSION.add(note)
        SESSION.commit()

    for b_name, url, same_line in buttons:
        add_note_button_to_db(chat_id, note_name, b_name, url, same_line)
示例#11
0
def get_buttons(chat_id, note_name):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.note_name == note_name).order_by(Buttons.id).all()
    finally:
        SESSION.close()
示例#12
0
def rem_chat(chat_id):
    with INSERTION_LOCK:
        autochat = SESSION.query(ChatbotChats).get(str(chat_id))
        if autochat:
            SESSION.delete(autochat)

        SESSION.commit()
示例#13
0
def get_welc_pref(chat_id):
	welc = SESSION.query(Welcome).get(str(chat_id))
	SESSION.close()
	if welc:
		return welc.should_welcome, welc.custom_welcome, welc.custom_content, welc.welcome_type
	else:
		# Welcome by default.
		return True, DEFAULT_WELCOME, None, Types.TEXT
示例#14
0
def clean_service(chat_id: Union[str, int]) -> bool:
	try:
		chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id))
		if chat_setting:
			return chat_setting.clean_service
		return False
	finally:
		SESSION.close()
示例#15
0
def get_user(user_id):
    user = SESSION.query(LastFMUsers).get(str(user_id))
    rep = ""
    if user:
        rep = str(user.username)

    SESSION.close()
    return rep
示例#16
0
def ungban_user(user_id):
    with GBANNED_USERS_LOCK:
        user = SESSION.query(GloballyBannedUsers).get(user_id)
        if user:
            SESSION.delete(user)

        SESSION.commit()
        __load_gbanned_userid_list()
示例#17
0
def get_chat_filters(chat_id):
    try:
        return SESSION.query(CustomFilters).filter(
            CustomFilters.chat_id == str(chat_id)).order_by(
                func.length(CustomFilters.keyword).desc()).order_by(
                    CustomFilters.keyword.asc()).all()
    finally:
        SESSION.close()
示例#18
0
def get_gdbye_pref(chat_id):
	welc = SESSION.query(Welcome).get(str(chat_id))
	SESSION.close()
	if welc:
		return welc.should_goodbye, welc.custom_leave, welc.custom_content_leave, welc.leave_type
	else:
		# Welcome by default.
		return True, DEFAULT_GOODBYE, None, Types.TEXT
示例#19
0
def get_permapin(chat_id):
    try:
        permapin = SESSION.query(PermanentPin).get(str(chat_id))
        if permapin:
            return permapin.message_id
        return 0
    finally:
        SESSION.close()
示例#20
0
def get_lockconf(chat_id) -> bool:
    try:
        lock_setting = SESSION.query(LockConfig).get(str(chat_id))
        if lock_setting:
            return lock_setting.warn
        return False
    finally:
        SESSION.close()
示例#21
0
def get_clean_pref(chat_id):
	welc = SESSION.query(Welcome).get(str(chat_id))
	SESSION.close()

	if welc:
		return welc.clean_welcome

	return False
示例#22
0
def __load_all_feds_settings():
    global FEDERATION_NOTIFICATION
    try:
        getuser = SESSION.query(FedsUserSettings).all()
        for x in getuser:
            FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report
    finally:
        SESSION.close()
示例#23
0
def get_custom_welcome(chat_id):
	welcome_settings = SESSION.query(Welcome).get(str(chat_id))
	ret = DEFAULT_WELCOME
	if welcome_settings and welcome_settings.custom_welcome:
		ret = welcome_settings.custom_welcome

	SESSION.close()
	return ret
示例#24
0
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ChatAccessConnectionSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.allow_connect_to_chat
        return False
    finally:
        SESSION.close()
示例#25
0
def get_custom_gdbye(chat_id):
	welcome_settings = SESSION.query(Welcome).get(str(chat_id))
	ret = DEFAULT_GOODBYE
	if welcome_settings and welcome_settings.custom_leave:
		ret = welcome_settings.custom_leave

	SESSION.close()
	return ret
示例#26
0
def __load_userlang():
    global GLOBAL_USERLANG
    try:
        qall = SESSION.query(UserLanguage).all()
        for x in qall:
            GLOBAL_USERLANG[str(x.chat_id)] = x.lang
    finally:
        SESSION.close()
示例#27
0
def migrate_chat(old_chat_id, new_chat_id):
    with GBAN_SETTING_LOCK:
        chat = SESSION.query(GbanSettings).get(str(old_chat_id))
        if chat:
            chat.chat_id = new_chat_id
            SESSION.add(chat)

        SESSION.commit()
示例#28
0
def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return False
    finally:
        SESSION.close()
示例#29
0
def get_rules(chat_id):
    rules = SESSION.query(Rules).get(str(chat_id))
    ret = ""
    if rules:
        ret = rules.rules

    SESSION.close()
    return ret
示例#30
0
def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()