def test_add_player_to_session_with_free_seat(self): session = GameSession(['player1','player2','player3']) self.assertEqual(3, len(session.get_seat_allocations())) new_allocation = session.add_player_to_session('player4') self.assertEqual(4,len(new_allocation))
def test_add_player_to_session_without_seat(self): session = GameSession(['player1','player2','player3','player4']) with self.assertRaises(GameEngineException) as context: session.add_player_to_session('player5') self.assertTrue('No free position available for allocation' in str(context.exception))