示例#1
0
class Config:
    SaveManager.load_profile('config', 'config.json')

    @staticmethod
    def init():
        pygame.display.set_mode(SaveManager.get_entry('config', 'resolution'),
                                Config.get_flags())
        pygame.display.set_caption(SaveManager.get_entry('config', 'title'))
        if SaveManager.has_entry('config', 'icon'):
            Config.set_icon(SaveManager.get_entry('config', 'icon'))

    @staticmethod
    def get_flags():
        flags = 0
        if SaveManager.get_entry('config', 'fullscreen'):
            flags |= pygame.FULLSCREEN
        return flags

    @staticmethod
    def set_caption(text):
        SaveManager.set_entry('config', 'title', text)
        return text

    @staticmethod
    def get_caption():
        return SaveManager.get_entry('config', 'title')

    @staticmethod
    def set_resolution(width, height):
        SaveManager.set_entry('config', 'resolution', [width, height])
        pygame.display.set_mode((width, height), Config.get_flags())
        return width, height

    @staticmethod
    def get_resolution():
        return SaveManager.get_entry('config', 'resolution')

    @staticmethod
    def set_width(width):
        SaveManager.set_entry('config', 'resolution',
                              [width, Config.get_height()])

    @staticmethod
    def set_height(height):
        SaveManager.set_entry('config', 'resolution',
                              [Config.get_width(), height])

    @staticmethod
    def get_width():
        return SaveManager.get_entry('config', 'resolution')[0]

    @staticmethod
    def get_height():
        return SaveManager.get_entry('config', 'resolution')[1]

    @staticmethod
    def set_fullscreen(value):
        SaveManager.set_entry('config', 'fullscreen', value)
        pygame.display.set_mode(SaveManager.get_entry('config', 'resolution'),
                                Config.get_flags())
        return value

    @staticmethod
    def set_icon(path):
        SaveManager.set_entry('config', 'icon', path)
        pygame.display.set_icon(pygame.image.load(path).convert_alpha())
示例#2
0
from engine.initialize_engine import Config
from engine.scene_manager import SceneManager

import pygame
import sys

from engine.input_manager import InputManager
from engine.save_manager import SaveManager
from engine.gui import GUI

from user_components import NetworkingController, ChatController
from scene_loader import load_scene
from guis import MainMenuGUI

SaveManager.load_profile('preferences', 'user_prefs.json')
Config.set_resolution(*SaveManager.get_entry('preferences', 'resolution'))
Config.set_fullscreen(SaveManager.get_entry('preferences', 'fullscreen'))

GUI.set_cursor(SaveManager.get_entry('config', 'cursor'))

InputManager.set_axis('Horizontal', {
    SaveManager.get_entry('preferences', 'right'): 1,
    SaveManager.get_entry('preferences', 'left'): -1,
})

InputManager.set_axis('Vertical', {
    SaveManager.get_entry('preferences', 'up'): 1,
    SaveManager.get_entry('preferences', 'down'): -1,
})

load_scene('scenes/main_menu.json')