def answer(self, answer=None): self.gamestate.dialog = False new_event = None if answer: new_event = self.answers[answer] if new_event: new_event.execute() else: Event.execute(self)
def execute(self): snd_manager.set_playlist(self.playlist) Event.execute(self)
def execute(self): snd_manager.play_sound(self.sound) Event.execute(self)
def execute(self): set_value(self.name, self.value) Event.execute(self)
def execute(self): set_value(self.name, get_value(sself.name) + 1) Event.execute(self)
def execute(self): self.gamestate.reload(self.filename) Event.execute(self)
def execute(self): if self.name != "": self.change([self.name]) elif self.names != []: self.change(self.names) Event.execute(self)