def __init__(self, character, color, location): Drawable.__init__(self, character, color, location, PLAYER_SIZE) HandlesEvents.__init__(self, []) self.events.append(MovementEvent)
def __init__(self, location, angle, string): Drawable.__init__(self, string, (255, 255, 255), location, 12) HandlesEvents.__init__(self, [ UpdateEvent ]) self.location = location self.angle = angle