示例#1
0
	def getDistance(self):
		"Get distance between point and nearest intersection or bottom point along line."
		self.pointMinusBottomY = self.alongAway.point.y - self.alongAway.minimumY
		self.diagonalDistance = self.pointMinusBottomY * self.diagonalRatio
		if self.alongAway.pointIndex == None:
			return self.getDistanceToBottom()
		rotatedLoop = euclidean.getPointsRoundZAxis( self.intersectionYMirror,  euclidean.getComplexPath( self.alongAway.loop ) )
		rotatedPointComplex = rotatedLoop[ self.alongAway.pointIndex ]
		beginX = rotatedPointComplex.real
		endX = beginX + self.diagonalDistance + self.diagonalDistance
		xIntersectionIndexList = []
		for pointIndex in self.alongAway.awayIndexes:
			beginComplex = rotatedLoop[ pointIndex ]
			endComplex = rotatedLoop[ (pointIndex + 1) % len( rotatedLoop ) ]
			xIntersection = euclidean.getXIntersectionIfExists( beginComplex, endComplex, rotatedPointComplex.imag )
			if xIntersection != None:
				if xIntersection >= beginX and xIntersection < endX:
					xIntersectionIndexList.append( euclidean.XIntersectionIndex( pointIndex, xIntersection ) )
		self.closestXDistance = 987654321.0
		self.closestXIntersectionIndex = None
		for xIntersectionIndex in xIntersectionIndexList:
			xDistance = abs( xIntersectionIndex.x - beginX )
			if xDistance < self.closestXDistance:
				self.closestXIntersectionIndex = xIntersectionIndex
				self.closestXDistance = xDistance
		if self.closestXIntersectionIndex != None:
			return self.closestXDistance
		return self.getDistanceToBottom()
示例#2
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文件: convex.py 项目: folksjos/RepG
def getManipulatedPaths(close, loop, prefix, sideLength, xmlElement):
    "Get path with overhangs removed or filled in."
    if len(loop) < 4:
        return [loop]
    loopComplex = euclidean.getComplexPath(loop)
    return euclidean.getVector3Paths([euclidean.getLoopConvex(loopComplex)],
                                     loop[0].z)
示例#3
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 def getDistance(self):
     "Get distance between point and closest intersection or bottom point along line."
     self.pointMinusBottomY = self.alongAway.point.y - self.alongAway.minimumY
     self.diagonalDistance = self.pointMinusBottomY * self.diagonalRatio
     if self.alongAway.pointIndex == None:
         return self.getDistanceToBottom()
     rotatedLoop = euclidean.getRotatedComplexes(
         self.intersectionYMirror,
         euclidean.getComplexPath(self.alongAway.loop))
     rotatedPointComplex = rotatedLoop[self.alongAway.pointIndex]
     beginX = rotatedPointComplex.real
     endX = beginX + self.diagonalDistance + self.diagonalDistance
     xIntersectionIndexList = []
     for pointIndex in self.alongAway.awayIndexes:
         beginComplex = rotatedLoop[pointIndex]
         endComplex = rotatedLoop[(pointIndex + 1) % len(rotatedLoop)]
         xIntersection = euclidean.getXIntersectionIfExists(
             beginComplex, endComplex, rotatedPointComplex.imag)
         if xIntersection != None:
             if xIntersection >= beginX and xIntersection < endX:
                 xIntersectionIndexList.append(
                     euclidean.XIntersectionIndex(pointIndex,
                                                  xIntersection))
     self.closestXDistance = 987654321.0
     self.closestXIntersectionIndex = None
     for xIntersectionIndex in xIntersectionIndexList:
         xDistance = abs(xIntersectionIndex.x - beginX)
         if xDistance < self.closestXDistance:
             self.closestXIntersectionIndex = xIntersectionIndex
             self.closestXDistance = xDistance
     if self.closestXIntersectionIndex != None:
         return self.closestXDistance
     return self.getDistanceToBottom()
示例#4
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def getInsetLoopsFromVector3Loop(loop, radius, thresholdRatio=0.9):
	'Get the inset loops from vector3 loop, which might overlap.'
	if len(loop) < 2:
		return [loop]
	loopComplex = euclidean.getComplexPath(loop)
	loopComplexes = getInsetLoopsFromLoop(loopComplex, radius)
	return euclidean.getVector3Paths(loopComplexes, loop[0].z)
示例#5
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文件: outline.py 项目: folksjos/RepG
def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
	"Get path with outline."
	if len(loop) < 2:
		return [loop]
	derivation = OutlineDerivation(elementNode, prefix, sideLength)
	loopComplex = euclidean.getComplexPath(loop)
	if derivation.isClosed:
		loopComplexes = intercircle.getAroundsFromLoop(loopComplex, derivation.radius)
	else:
		loopComplexes = intercircle.getAroundsFromPath(loopComplex, derivation.radius)
	return euclidean.getVector3Paths(loopComplexes, loop[0].z)
示例#6
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def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
	"Get path with outline."
	if len(loop) < 2:
		return [loop]
	derivation = OutlineDerivation(elementNode, prefix, sideLength)
	loopComplex = euclidean.getComplexPath(loop)
	if derivation.isClosed:
		loopComplexes = intercircle.getAroundsFromLoop(loopComplex, derivation.radius)
	else:
		loopComplexes = intercircle.getAroundsFromPath(loopComplex, derivation.radius)
	return euclidean.getVector3Paths(loopComplexes, loop[0].z)
示例#7
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文件: outline.py 项目: folksjos/RepG
def getManipulatedPaths(close, loop, prefix, sideLength, xmlElement):
	"Get path with overhangs removed or filled in."
	if len(loop) < 2:
		return [loop]
	isClosed = evaluate.getEvaluatedBooleanDefault(False, prefix + 'closed', xmlElement)
	radius = lineation.getStrokeRadiusByPrefix(prefix, xmlElement )
	loopComplex = euclidean.getComplexPath(loop)
	if isClosed:
		loopComplexes = intercircle.getAroundsFromLoop(loopComplex, radius)
	else:
		loopComplexes = intercircle.getAroundsFromPath(loopComplex, radius)
	return euclidean.getVector3Paths(loopComplexes, loop[0].z)
def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
	"Get path with outline."
	if len(loop) < 2:
		return [loop]
	isClosed = evaluate.getEvaluatedBoolean(False, elementNode, prefix + 'closed')
	radius = lineation.getStrokeRadiusByPrefix(elementNode, prefix )
	loopComplex = euclidean.getComplexPath(loop)
	if isClosed:
		loopComplexes = intercircle.getAroundsFromLoop(loopComplex, radius)
	else:
		loopComplexes = intercircle.getAroundsFromPath(loopComplex, radius)
	return euclidean.getVector3Paths(loopComplexes, loop[0].z)
示例#9
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def getManipulatedPaths(close, loop, prefix, sideLength, xmlElement):
	"Get path with overhangs removed or filled in."
	if len(loop) < 2:
		return [loop]
	isClosed = evaluate.getEvaluatedBooleanDefault(False, prefix + 'closed', xmlElement)
	radius = lineation.getStrokeRadiusByPrefix(prefix, xmlElement )
	loopComplex = euclidean.getComplexPath(loop)
	if isClosed:
		loopComplexes = intercircle.getAroundsFromLoop(loopComplex, radius)
	else:
		loopComplexes = intercircle.getAroundsFromPath(loopComplex, radius)
	return euclidean.getVector3Paths(loopComplexes, loop[0].z)
示例#10
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def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
    "Get path with outline."
    if len(loop) < 2:
        return [loop]
    isClosed = evaluate.getEvaluatedBoolean(False, elementNode,
                                            prefix + 'closed')
    radius = lineation.getStrokeRadiusByPrefix(elementNode, prefix)
    loopComplex = euclidean.getComplexPath(loop)
    if isClosed:
        loopComplexes = intercircle.getAroundsFromLoop(loopComplex, radius)
    else:
        loopComplexes = intercircle.getAroundsFromPath(loopComplex, radius)
    return euclidean.getVector3Paths(loopComplexes, loop[0].z)
示例#11
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	def processSVGElement(self, fileName):
		"Parse SVG element and store the layers."
		self.fileName = fileName
		paths = self.xmlElement.object.getPaths()
		if len(paths) < 1:
			return
		firstPath = paths[0]
		if len(firstPath) < 1:
			return
		rotatedLoopLayer = euclidean.RotatedLoopLayer(firstPath[0].z)
		self.rotatedLoopLayers.append(rotatedLoopLayer)
		for path in paths:
			rotatedLoopLayer.loops.append(euclidean.getComplexPath(path))
		self.cornerMaximum = Vector3(-999999999.0, -999999999.0, -999999999.0)
		self.cornerMinimum = Vector3(999999999.0, 999999999.0, 999999999.0)
		svg_writer.setSVGCarvingCorners(self.cornerMaximum, self.cornerMinimum, self.layerThickness, self.rotatedLoopLayers)
示例#12
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	def processSVGElement(self, fileName):
		'Parse SVG element and store the layers.'
		self.fileName = fileName
		paths = self.xmlElement.object.getPaths()
		if len(paths) < 1:
			return
		firstPath = paths[0]
		if len(firstPath) < 1:
			return
		rotatedLoopLayer = euclidean.RotatedLoopLayer(firstPath[0].z)
		self.rotatedLoopLayers.append(rotatedLoopLayer)
		for path in paths:
			rotatedLoopLayer.loops.append(euclidean.getComplexPath(path))
		self.cornerMaximum = Vector3(-999999999.0, -999999999.0, -999999999.0)
		self.cornerMinimum = Vector3(999999999.0, 999999999.0, 999999999.0)
		svg_writer.setSVGCarvingCorners(self.cornerMaximum, self.cornerMinimum, self.layerThickness, self.rotatedLoopLayers)
示例#13
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文件: path.py 项目: Aeva/SFACT
	def processSVGElement(self, fileName):
		'Parse SVG element and store the layers.'
		self.fileName = fileName
		paths = self.elementNode.xmlObject.getPaths()
		oldZ = None
		self.loopLayers = []
		loopLayer = None
		for path in paths:
			if len(path) > 0:
				z = path[0].z
				if z != oldZ:
					loopLayer = euclidean.LoopLayer(z)
					self.loopLayers.append(loopLayer)
					oldZ = z
				loopLayer.loops.append(euclidean.getComplexPath(path))
		if len(self.loopLayers) < 1:
			return
		self.cornerMaximum = Vector3(-987654321.0, -987654321.0, -987654321.0)
		self.cornerMinimum = Vector3(987654321.0, 987654321.0, 987654321.0)
		svg_writer.setSVGCarvingCorners(self.cornerMaximum, self.cornerMinimum, self.layerThickness, self.loopLayers)
示例#14
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文件: path.py 项目: Sciumo/SFACT
	def processSVGElement(self, fileName):
		"""Parse SVG element and store the layers."""
		self.fileName = fileName
		paths = self.xmlElement.xmlObject.getPaths()
		oldZ = None
		self.rotatedLoopLayers = []
		rotatedLoopLayer = None
		for path in paths:
			if len(path) > 0:
				z = path[0].z
				if z != oldZ:
					rotatedLoopLayer = euclidean.RotatedLoopLayer(z)
					self.rotatedLoopLayers.append(rotatedLoopLayer)
					oldZ = z
				rotatedLoopLayer.loops.append(euclidean.getComplexPath(path))
		if len(self.rotatedLoopLayers) < 1:
			return
		self.cornerMaximum = Vector3(-987654321.0, -987654321.0, -987654321.0)
		self.cornerMinimum = Vector3(987654321.0, 987654321.0, 987654321.0)
		svg_writer.setSVGCarvingCorners(self.cornerMaximum, self.cornerMinimum, self.extrusionHeight, self.rotatedLoopLayers)
示例#15
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	def processSVGElement(self, fileName):
		'Parse SVG element and store the layers.'
		self.fileName = fileName
		paths = self.elementNode.xmlObject.getPaths()
		oldZ = None
		self.loopLayers = []
		loopLayer = None
		for path in paths:
			if len(path) > 0:
				z = path[0].z
				if z != oldZ:
					loopLayer = euclidean.LoopLayer(z)
					self.loopLayers.append(loopLayer)
					oldZ = z
				loopLayer.loops.append(euclidean.getComplexPath(path))
		if len(self.loopLayers) < 1:
			return
		self.cornerMaximum = Vector3(-987654321.0, -987654321.0, -987654321.0)
		self.cornerMinimum = Vector3(987654321.0, 987654321.0, 987654321.0)
		svg_writer.setSVGCarvingCorners(self.cornerMaximum, self.cornerMinimum, self.layerThickness, self.loopLayers)
示例#16
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文件: convex.py 项目: Ademan/Cura
def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
	"Get path with overhangs removed or filled in."
	if len(loop) < 4:
		return [loop]
	loopComplex = euclidean.getComplexPath(loop)
	return euclidean.getVector3Paths([euclidean.getLoopConvex(loopComplex)], loop[0].z)
示例#17
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	def setToXMLElement(self, xmlElement):
		"Set to the xmlElement."
		self.clearanceOverWavelength = evaluate.getEvaluatedFloatDefault(
			self.clearanceOverWavelength, 'clearanceOverWavelength', xmlElement)
		self.collarWidthOverShaftRadius = evaluate.getEvaluatedFloatDefault(
			self.collarWidthOverShaftRadius, 'collarWidthOverShaftRadius', xmlElement)
		self.copyShallow = xmlElement.getCopyShallow()
		self.creationType = evaluate.getEvaluatedStringDefault(self.creationType, 'creationType', xmlElement)
		self.gearCollarThicknessOverThickness = evaluate.getEvaluatedFloatDefault(
			self.gearCollarThicknessOverThickness, 'gearCollarThicknessOverThickness', xmlElement)
		self.helixAngle = evaluate.getEvaluatedFloatDefault(self.helixAngle, 'helixAngle', xmlElement)
		self.helixType = evaluate.getEvaluatedStringDefault(self.helixType, 'helixType', xmlElement)
		self.keywayRadiusOverRadius = evaluate.getEvaluatedFloatDefault(
			self.keywayRadiusOverRadius, 'keywayRadiusOverRadius', xmlElement)
		self.lighteningHoleMarginOverRimWidth = evaluate.getEvaluatedFloatDefault(
			self.lighteningHoleMarginOverRimWidth, 'lighteningHoleMarginOverRimWidth', xmlElement)
		self.lighteningHoleMinimumRadius = evaluate.getEvaluatedFloatDefault(
			self.lighteningHoleMinimumRadius, 'lighteningHoleMinimumRadius', xmlElement)
		self.moveType = evaluate.getEvaluatedStringDefault(self.moveType, 'moveType', xmlElement)
		self.operatingAngle = evaluate.getEvaluatedFloatDefault(self.operatingAngle, 'operatingAngle', xmlElement)
		self.pinionCollarThicknessOverThickness = evaluate.getEvaluatedFloatDefault(
			self.pinionCollarThicknessOverThickness, 'pinionCollarThicknessOverThickness', xmlElement)
		self.pinionThickness = evaluate.getEvaluatedFloatDefault(self.pinionThickness, 'pinionThickness', xmlElement)
		self.pinionThickness = evaluate.getEvaluatedFloatDefault(self.pinionThickness, 'thickness', xmlElement)
		self.pitchRadius = evaluate.getEvaluatedFloatDefault(self.pitchRadius, 'pitchRadius', xmlElement)
		self.plateClearanceOverThickness = evaluate.getEvaluatedFloatDefault(
			self.plateClearanceOverThickness, 'plateClearanceOverThickness', xmlElement)
		self.plateThicknessOverThickness = evaluate.getEvaluatedFloatDefault(
			self.plateThicknessOverThickness, 'plateThicknessOverThickness', xmlElement)
		self.pressureAngle = evaluate.getEvaluatedFloatDefault(self.pressureAngle, 'pressureAngle', xmlElement)
		self.profileSurfaces = evaluate.getEvaluatedIntDefault(self.profileSurfaces, 'profileSurfaces', xmlElement)
		self.rackHoleRadiusOverWidth = evaluate.getEvaluatedFloatDefault(
			self.rackHoleRadiusOverWidth, 'rackHoleRadiusOverWidth', xmlElement)
		self.rackHoleBelowOverWidth = evaluate.getEvaluatedFloatDefault(
			self.rackHoleBelowOverWidth, 'rackHoleBelowOverWidth', xmlElement)
		self.rackHoleStep = evaluate.getEvaluatedFloatDefault(
			self.rackHoleStep, 'rackHoleStep', xmlElement)
		self.rackLengthOverRadius = evaluate.getEvaluatedFloatDefault(self.rackLengthOverRadius, 'rackLengthOverRadius', xmlElement)
		self.rackWidthOverThickness = evaluate.getEvaluatedFloatDefault(
			self.rackWidthOverThickness, 'rackWidthOverThickness', xmlElement)
		self.rimWidthOverRadius = evaluate.getEvaluatedFloatDefault(self.rimWidthOverRadius, 'rimWidthOverRadius', xmlElement)
		self.rootBevelOverClearance = evaluate.getEvaluatedFloatDefault(
			self.rootBevelOverClearance, 'rootBevelOverClearance', xmlElement)
		self.shaftDepthBottomOverRadius = evaluate.getEvaluatedFloatDefault(
			self.shaftDepthBottomOverRadius, 'shaftDepthBottomOverRadius', xmlElement)
		self.shaftDepthTopOverRadius = evaluate.getEvaluatedFloatDefault(
			self.shaftDepthTopOverRadius, 'shaftDepthOverRadius', xmlElement)
		self.shaftDepthTopOverRadius = evaluate.getEvaluatedFloatDefault(
			self.shaftDepthTopOverRadius, 'shaftDepthTopOverRadius', xmlElement)
		self.shaftRadiusOverPitchRadius = evaluate.getEvaluatedFloatDefault(
			self.shaftRadiusOverPitchRadius, 'shaftRadiusOverPitchRadius', xmlElement)
		self.shaftSides = evaluate.getEvaluatedIntDefault(self.shaftSides, 'shaftSides', xmlElement)
		self.teethPinion = evaluate.getEvaluatedIntDefault(self.teethPinion, 'teeth', xmlElement)
		self.teethPinion = evaluate.getEvaluatedIntDefault(self.teethPinion, 'teethPinion', xmlElement)
		self.teethGear = evaluate.getEvaluatedIntDefault(self.teethGear, 'teethGear', xmlElement)
		self.tipBevelOverClearance = evaluate.getEvaluatedFloatDefault(self.tipBevelOverClearance, 'tipBevelOverClearance', xmlElement)
		self.toothWidthMultiplier = evaluate.getEvaluatedFloatDefault(self.toothWidthMultiplier, 'toothWidthMultiplier', xmlElement)
		# Set absolute variables.
		self.wavelength = self.pitchRadius * 2.0 * math.pi / float(self.teethPinion)
		if self.clearance == None:
			self.clearance = self.wavelength * self.clearanceOverWavelength
		self.clearance = evaluate.getEvaluatedFloatDefault(self.clearance, 'clearance', xmlElement)
		if self.gearCollarThickness == None:
			self.gearCollarThickness = self.pinionThickness * self.gearCollarThicknessOverThickness
		self.gearCollarThickness = evaluate.getEvaluatedFloatDefault(self.gearCollarThickness, 'gearCollarThickness', xmlElement)
		if self.gearHolePaths == None:
			self.gearHolePaths = evaluate.getTransformedPathsByKey('gearHolePaths', xmlElement)
		if self.pinionCollarThickness == None:
			self.pinionCollarThickness = self.pinionThickness * self.pinionCollarThicknessOverThickness
		self.pinionCollarThickness = evaluate.getEvaluatedFloatDefault(self.pinionCollarThickness, 'pinionCollarThickness', xmlElement)
		if self.plateThickness == None:
			self.plateThickness = self.pinionThickness * self.plateThicknessOverThickness
		self.plateThickness = evaluate.getEvaluatedFloatDefault(self.plateThickness, 'plateThickness', xmlElement)
		if self.plateClearance == None:
			self.plateClearance = self.plateThickness * self.plateClearanceOverThickness
		self.plateClearance = evaluate.getEvaluatedFloatDefault(self.plateClearance, 'plateClearance', xmlElement)
		if self.rackLength == None:
			self.rackLength = self.pitchRadius * self.rackLengthOverRadius
		self.rackLength = evaluate.getEvaluatedFloatDefault(self.rackLength, 'rackLength', xmlElement)
		self.rackDemilength = 0.5 * self.rackLength
		if self.rackWidth == None:
			self.rackWidth = self.pinionThickness * self.rackWidthOverThickness
		self.rackWidth = evaluate.getEvaluatedFloatDefault(self.rackWidth, 'rackWidth', xmlElement)
		if self.rimWidth == None:
			self.rimWidth = self.pitchRadius * self.rimWidthOverRadius
		self.rimWidth = evaluate.getEvaluatedFloatDefault(self.rimWidth, 'rimWidth', xmlElement)
		if self.rootBevel == None:
			self.rootBevel = self.clearance * self.rootBevelOverClearance
		self.rootBevel = evaluate.getEvaluatedFloatDefault(self.rootBevel, 'rootBevel', xmlElement)
		if self.shaftRadius == None:
			self.shaftRadius = self.pitchRadius * self.shaftRadiusOverPitchRadius
		self.shaftRadius = evaluate.getEvaluatedFloatDefault(self.shaftRadius, 'shaftRadius', xmlElement)
		if self.collarWidth == None:
			self.collarWidth = self.shaftRadius * self.collarWidthOverShaftRadius
		self.collarWidth = evaluate.getEvaluatedFloatDefault(self.collarWidth, 'collarWidth', xmlElement)
		if self.keywayRadius == None:
			self.keywayRadius = self.shaftRadius * self.keywayRadiusOverRadius
		self.keywayRadius = lineation.getFloatByPrefixBeginEnd('keywayRadius', 'keywayDiameter', self.keywayRadius, xmlElement)
		if self.lighteningHoleMargin == None:
			self.lighteningHoleMargin = self.rimWidth * self.lighteningHoleMarginOverRimWidth
		self.lighteningHoleMargin = evaluate.getEvaluatedFloatDefault(
			self.lighteningHoleMargin, 'lighteningHoleMargin', xmlElement)
		if self.rackHoleBelow == None:
			self.rackHoleBelow = self.rackWidth * self.rackHoleBelowOverWidth
		self.rackHoleBelow = evaluate.getEvaluatedFloatDefault(self.rackHoleBelow, 'rackHoleBelow', xmlElement)
		if self.rackHoleRadius == None:
			self.rackHoleRadius = self.rackWidth * self.rackHoleRadiusOverWidth
		self.rackHoleRadius = lineation.getFloatByPrefixBeginEnd('rackHoleRadius', 'rackHoleDiameter', self.rackHoleRadius, xmlElement)
		if self.rackHoleStep == None:
			self.rackHoleStep = self.rackWidth * self.rackHoleStepOverWidth
		self.rackHoleStep = evaluate.getEvaluatedFloatDefault(self.rackHoleStep, 'rackHoleStep', xmlElement)
		if self.shaftDepthBottom == None:
			self.shaftDepthBottom = self.shaftRadius * self.shaftDepthBottomOverRadius
		self.shaftDepthBottom = evaluate.getEvaluatedFloatDefault(self.shaftDepthBottom, 'shaftDepthBottom', xmlElement)
		if self.shaftDepthTop == None:
			self.shaftDepthTop = self.shaftRadius * self.shaftDepthTopOverRadius
		self.shaftDepthTop = evaluate.getEvaluatedFloatDefault(self.shaftDepthTop, 'shaftDepth', xmlElement)
		self.shaftDepthTop = evaluate.getEvaluatedFloatDefault(self.shaftDepthTop, 'shaftDepthTop', xmlElement)
		if self.shaftPath == None:
			self.shaftPath = evaluate.getTransformedPathByKey('shaftPath', xmlElement)
		if len(self.shaftPath) < 3:
			self.shaftPath = shaft.getShaftPath(self.shaftDepthBottom, self.shaftDepthTop, self.shaftRadius, -self.shaftSides)
		if self.tipBevel == None:
			self.tipBevel = self.clearance * self.tipBevelOverClearance
		self.tipBevel = evaluate.getEvaluatedFloatDefault(self.tipBevel, 'tipBevel', xmlElement)
		# Set derived values.
		self.helixRadian = math.radians(self.helixAngle)
		if self.teethGear <= 0.0 and self.operatingAngle != 180.0:
			print('Warning, an operatingAngle other than 180 degrees can only work with a positive number of gear teeth.')
			print('Therefore the operatingAngle will be reset to 180 degrees.')
			self.operatingAngle = 180.0
		self.tanHelix = math.tan(self.helixRadian)
		self.helixThickness = self.tanHelix * self.pinionThickness
		self.operatingRadian = math.radians(self.operatingAngle)
		self.pitchRadiusGear = self.pitchRadius * float(self.teethGear) / float(self.teethPinion)
		self.pressureRadian = math.radians(self.pressureAngle)
		self.cosPressure = math.cos(self.pressureRadian)
		self.sinPressure = math.sin(self.pressureRadian)
		self.tanPressure = math.tan(self.pressureRadian)
		self.halfWavelength = 0.5 * self.wavelength
		if self.helixPath == None:
			self.helixPath = euclidean.getComplexPath(evaluate.getTransformedPathByKey('helixPath', xmlElement))
		if len(self.helixPath) < 1:
			self.helixPath = getHelixComplexPath(self, xmlElement)
		self.quarterWavelength = 0.25 * self.wavelength
		self.shaftRimRadius = self.shaftRadius + self.collarWidth
		self.toothProfileHalf = getToothProfileHalfCylinder(self, self.pitchRadius)
		self.toothProfileHalf = getWidthMultipliedPath(self.toothProfileHalf, self.toothWidthMultiplier)
		self.addendum = self.toothProfileHalf[-1].imag - self.pitchRadius
		self.dedendum = abs(self.toothProfileHalf[-1]) - self.pitchRadius + self.clearance
		self.pinionToothProfile = getToothProfileCylinderByProfile(self, self.pitchRadius, self.teethPinion, self.toothProfileHalf)
		self.xmlElement = xmlElement
示例#18
0
	def __init__(self, xmlElement):
		'Set defaults.'
		self.clearanceOverWavelength = evaluate.getEvaluatedFloatDefault(0.1, 'clearanceOverWavelength', xmlElement)
		self.collarWidthOverShaftRadius = evaluate.getEvaluatedFloatDefault(1.0, 'collarWidthOverShaftRadius', xmlElement)
		self.copyShallow = xmlElement.getCopyShallow()
		self.creationType = evaluate.getEvaluatedStringDefault('both', 'creationType', xmlElement)
		self.creationTypeMenuRadioStrings = 'both first second'.split()
		self.gearCollarThicknessOverThickness = evaluate.getEvaluatedFloatDefault(
			0.0, 'gearCollarThicknessOverThickness', xmlElement)
		self.helixAngle = evaluate.getEvaluatedFloatDefault(0.0, 'helixAngle', xmlElement)
		self.helixType = evaluate.getEvaluatedStringDefault('basic', 'helixType', xmlElement)
		self.helixTypeMenuRadioStrings = 'basic herringbone parabolic'.split()
		self.keywayRadiusOverRadius = evaluate.getEvaluatedFloatDefault(0.5, 'keywayRadiusOverRadius', xmlElement)
		self.lighteningHoleMarginOverRimWidth = evaluate.getEvaluatedFloatDefault(
			1.0, 'lighteningHoleMarginOverRimWidth', xmlElement)
		self.lighteningHoleMinimumRadius = evaluate.getEvaluatedFloatDefault(
			1.0, 'lighteningHoleMinimumRadius', xmlElement)
		self.moveType = evaluate.getEvaluatedStringDefault('separate', 'moveType', xmlElement)
		self.moveTypeMenuRadioStrings = 'mesh none separate vertical'.split()
		self.operatingAngle = evaluate.getEvaluatedFloatDefault(180.0, 'operatingAngle', xmlElement)
		self.pinionCollarThicknessOverThickness = evaluate.getEvaluatedFloatDefault(
			0.0, 'pinionCollarThicknessOverThickness', xmlElement)
		self.pinionThickness = evaluate.getEvaluatedFloatDefault(10.0, 'pinionThickness', xmlElement)
		self.pinionThickness = evaluate.getEvaluatedFloatDefault(self.pinionThickness, 'thickness', xmlElement)
		self.plateClearanceOverThickness = evaluate.getEvaluatedFloatDefault(0.2, 'plateClearanceOverThickness', xmlElement)
		self.plateThicknessOverThickness = evaluate.getEvaluatedFloatDefault(0.5, 'plateThicknessOverThickness', xmlElement)
		self.pressureAngle = evaluate.getEvaluatedFloatDefault(20.0, 'pressureAngle', xmlElement)
		self.profileSurfaces = evaluate.getEvaluatedIntDefault(11, 'profileSurfaces', xmlElement)
		self.rackHoleRadiusOverWidth = evaluate.getEvaluatedFloatDefault(0.0, 'rackHoleRadiusOverWidth', xmlElement)
		self.rackHoleBelowOverWidth = evaluate.getEvaluatedFloatDefault(0.6, 'rackHoleBelowOverWidth', xmlElement)
		self.rackHoleStepOverWidth = evaluate.getEvaluatedFloatDefault(1.0, 'rackHoleStepOverWidth', xmlElement)
		self.rackLengthOverRadius = evaluate.getEvaluatedFloatDefault(math.pi + math.pi, 'rackLengthOverRadius', xmlElement)
		self.rackWidthOverThickness = evaluate.getEvaluatedFloatDefault(1.0, 'rackWidthOverThickness', xmlElement)
		self.rimWidthOverRadius = evaluate.getEvaluatedFloatDefault(0.2, 'rimWidthOverRadius', xmlElement)
		self.rootBevelOverClearance = evaluate.getEvaluatedFloatDefault(0.5, 'rootBevelOverClearance', xmlElement)
		self.shaftDepthBottomOverRadius = evaluate.getEvaluatedFloatDefault(0.0, 'shaftDepthBottomOverRadius', xmlElement)
		self.shaftDepthTopOverRadius = evaluate.getEvaluatedFloatDefault(0.0, 'shaftDepthOverRadius', xmlElement)
		self.shaftDepthTopOverRadius = evaluate.getEvaluatedFloatDefault(
			self.shaftDepthTopOverRadius, 'shaftDepthTopOverRadius', xmlElement)
		self.shaftRadiusOverPitchRadius = evaluate.getEvaluatedFloatDefault(0.0, 'shaftRadiusOverPitchRadius', xmlElement)
		self.shaftSides = evaluate.getEvaluatedIntDefault(4, 'shaftSides', xmlElement)
		self.teethPinion = evaluate.getEvaluatedIntDefault(7, 'teeth', xmlElement)
		self.teethPinion = evaluate.getEvaluatedIntDefault(self.teethPinion, 'teethPinion', xmlElement)
		self.teethGear = evaluate.getEvaluatedIntDefault(17, 'teethGear', xmlElement)
		totalTeethOverPinionTeeth = float(self.teethGear + self.teethPinion) / float(self.teethPinion)
		self.centerDistance = evaluate.getEvaluatedFloatDefault(20.0 * totalTeethOverPinionTeeth, 'centerDistance', xmlElement)
		derivedPitchRadius = self.centerDistance / totalTeethOverPinionTeeth
		self.pitchRadius = evaluate.getEvaluatedFloatDefault(derivedPitchRadius, 'pitchRadius', xmlElement)
		self.tipBevelOverClearance = evaluate.getEvaluatedFloatDefault(0.1, 'tipBevelOverClearance', xmlElement)
		# tooth multiplied by 0.99999 to avoid an intersection
		self.toothWidthMultiplier = evaluate.getEvaluatedFloatDefault(0.99999, 'toothWidthMultiplier', xmlElement)
		# Set absolute variables.
		self.wavelength = self.pitchRadius * 2.0 * math.pi / float(self.teethPinion)
		self.clearance = self.wavelength * self.clearanceOverWavelength
		self.clearance = evaluate.getEvaluatedFloatDefault(self.clearance, 'clearance', xmlElement)
		self.gearCollarThickness = self.pinionThickness * self.gearCollarThicknessOverThickness
		self.gearCollarThickness = evaluate.getEvaluatedFloatDefault(self.gearCollarThickness, 'gearCollarThickness', xmlElement)
		self.gearHolePaths = evaluate.getTransformedPathsByKey([], 'gearHolePaths', xmlElement)
		self.pinionCollarThickness = self.pinionThickness * self.pinionCollarThicknessOverThickness
		self.pinionCollarThickness = evaluate.getEvaluatedFloatDefault(self.pinionCollarThickness, 'pinionCollarThickness', xmlElement)
		self.plateThickness = self.pinionThickness * self.plateThicknessOverThickness
		self.plateThickness = evaluate.getEvaluatedFloatDefault(self.plateThickness, 'plateThickness', xmlElement)
		self.plateClearance = self.plateThickness * self.plateClearanceOverThickness
		self.plateClearance = evaluate.getEvaluatedFloatDefault(self.plateClearance, 'plateClearance', xmlElement)
		self.rackLength = self.pitchRadius * self.rackLengthOverRadius
		self.rackLength = evaluate.getEvaluatedFloatDefault(self.rackLength, 'rackLength', xmlElement)
		self.rackDemilength = 0.5 * self.rackLength
		self.rackWidth = self.pinionThickness * self.rackWidthOverThickness
		self.rackWidth = evaluate.getEvaluatedFloatDefault(self.rackWidth, 'rackWidth', xmlElement)
		self.rimWidth = self.pitchRadius * self.rimWidthOverRadius
		self.rimWidth = evaluate.getEvaluatedFloatDefault(self.rimWidth, 'rimWidth', xmlElement)
		self.rootBevel = self.clearance * self.rootBevelOverClearance
		self.rootBevel = evaluate.getEvaluatedFloatDefault(self.rootBevel, 'rootBevel', xmlElement)
		self.shaftRadius = self.pitchRadius * self.shaftRadiusOverPitchRadius
		self.shaftRadius = evaluate.getEvaluatedFloatDefault(self.shaftRadius, 'shaftRadius', xmlElement)
		self.collarWidth = self.shaftRadius * self.collarWidthOverShaftRadius
		self.collarWidth = evaluate.getEvaluatedFloatDefault(self.collarWidth, 'collarWidth', xmlElement)
		self.keywayRadius = self.shaftRadius * self.keywayRadiusOverRadius
		self.keywayRadius = lineation.getFloatByPrefixBeginEnd('keywayRadius', 'keywayDiameter', self.keywayRadius, xmlElement)
		self.lighteningHoleMargin = self.rimWidth * self.lighteningHoleMarginOverRimWidth
		self.lighteningHoleMargin = evaluate.getEvaluatedFloatDefault(
			self.lighteningHoleMargin, 'lighteningHoleMargin', xmlElement)
		self.rackHoleBelow = self.rackWidth * self.rackHoleBelowOverWidth
		self.rackHoleBelow = evaluate.getEvaluatedFloatDefault(self.rackHoleBelow, 'rackHoleBelow', xmlElement)
		self.rackHoleRadius = self.rackWidth * self.rackHoleRadiusOverWidth
		self.rackHoleRadius = lineation.getFloatByPrefixBeginEnd('rackHoleRadius', 'rackHoleDiameter', self.rackHoleRadius, xmlElement)
		self.rackHoleStep = self.rackWidth * self.rackHoleStepOverWidth
		self.rackHoleStep = evaluate.getEvaluatedFloatDefault(self.rackHoleStep, 'rackHoleStep', xmlElement)
		self.shaftDepthBottom = self.shaftRadius * self.shaftDepthBottomOverRadius
		self.shaftDepthBottom = evaluate.getEvaluatedFloatDefault(self.shaftDepthBottom, 'shaftDepthBottom', xmlElement)
		self.shaftDepthTop = self.shaftRadius * self.shaftDepthTopOverRadius
		self.shaftDepthTop = evaluate.getEvaluatedFloatDefault(self.shaftDepthTop, 'shaftDepth', xmlElement)
		self.shaftDepthTop = evaluate.getEvaluatedFloatDefault(self.shaftDepthTop, 'shaftDepthTop', xmlElement)
		self.shaftPath = evaluate.getTransformedPathByKey([], 'shaftPath', xmlElement)
		if len(self.shaftPath) < 3:
			self.shaftPath = shaft.getShaftPath(self.shaftDepthBottom, self.shaftDepthTop, self.shaftRadius, -self.shaftSides)
		self.tipBevel = self.clearance * self.tipBevelOverClearance
		self.tipBevel = evaluate.getEvaluatedFloatDefault(self.tipBevel, 'tipBevel', xmlElement)
		# Set derived values.
		self.helixRadian = math.radians(self.helixAngle)
		if self.teethGear <= 0.0 and self.operatingAngle != 180.0:
			print('Warning, an operatingAngle other than 180 degrees can only work with a positive number of gear teeth.')
			print('Therefore the operatingAngle will be reset to 180 degrees.')
			self.operatingAngle = 180.0
		self.tanHelix = math.tan(self.helixRadian)
		self.helixThickness = self.tanHelix * self.pinionThickness
		self.operatingRadian = math.radians(self.operatingAngle)
		self.pitchRadiusGear = self.pitchRadius * float(self.teethGear) / float(self.teethPinion)
		self.pressureRadian = math.radians(self.pressureAngle)
		self.cosPressure = math.cos(self.pressureRadian)
		self.sinPressure = math.sin(self.pressureRadian)
		self.tanPressure = math.tan(self.pressureRadian)
		self.halfWavelength = 0.5 * self.wavelength
		self.helixPath = euclidean.getComplexPath(evaluate.getTransformedPathByKey([], 'helixPath', xmlElement))
		if len(self.helixPath) < 1:
			self.helixPath = getHelixComplexPath(self, xmlElement)
		self.quarterWavelength = 0.25 * self.wavelength
		self.shaftRimRadius = self.shaftRadius + self.collarWidth
		self.toothProfileHalf = getToothProfileHalfCylinder(self, self.pitchRadius)
		self.toothProfileHalf = getWidthMultipliedPath(self.toothProfileHalf, self.toothWidthMultiplier)
		self.addendum = self.toothProfileHalf[-1].imag - self.pitchRadius
		self.dedendum = abs(self.toothProfileHalf[-1]) - self.pitchRadius + self.clearance
		self.pinionToothProfile = getToothProfileCylinderByProfile(self, self.pitchRadius, self.teethPinion, self.toothProfileHalf)
		self.xmlElement = xmlElement