def rotatePoints(elementNode, points, prefix): 'Rotate the points.' rotateTetragrid = matrix.getRotateTetragrid(elementNode, prefix) if rotateTetragrid == None: print('Warning, rotateTetragrid was None in rotate so nothing will be done for:') print(elementNode) return for point in points: matrix.transformVector3ByMatrix(rotateTetragrid, point)
def transformPoints(points, prefix, xmlElement): """Transform the points.""" transformTetragrid = matrix.getTransformTetragrid(prefix, xmlElement) if transformTetragrid is None: print("Warning, transformTetragrid was None in transform so nothing will be done for:") print(xmlElement) return for point in points: matrix.transformVector3ByMatrix(transformTetragrid, point)
def transformPoints(elementNode, points, prefix): 'Transform the points.' transformTetragrid = matrix.getTransformTetragrid(elementNode, prefix) if transformTetragrid == None: print('Warning, transformTetragrid was None in transform so nothing will be done for:') print(elementNode) return for point in points: matrix.transformVector3ByMatrix(transformTetragrid, point)
def rotatePoints(points, prefix, xmlElement): """Rotate the points.""" rotateTetragrid = matrix.getRotateTetragrid(prefix, xmlElement) if rotateTetragrid is None: print('Warning, rotateTetragrid was None in rotate so nothing will be done for:') print(xmlElement) return for point in points: matrix.transformVector3ByMatrix(rotateTetragrid, point)
def rotatePoints(elementNode, points, prefix): 'Rotate the points.' rotateTetragrid = matrix.getRotateTetragrid(elementNode, prefix) if rotateTetragrid == None: print( 'Warning, rotateTetragrid was None in rotate so nothing will be done for:' ) print(elementNode) return for point in points: matrix.transformVector3ByMatrix(rotateTetragrid, point)