示例#1
0
    def __init__(self, parent, embed=False):
        QtGui.QWidget.__init__(self, parent)

        if embed:
            self.setupUi(parent)
        else:
            self.setupUi(self)

        # Animation
        self.animator = QtCore.QTimeLine(ANIM_TIME, self)
        self.animationLast = ANIM_HIDE

        # Initialize heights of animated widgets
        self.slotAnimationFinished()

        # Backend
        self.iface = Interface()
        self.iface.listenFirewallSignals(self.firewallSignalHandler)
        self.iface.listenServiceSignals(self.serviceSignalHandler)

        # Fail if no packages provide backend
        self.checkBackend()

        # We don't need a "new" button
        self.hideNew()

        # We don't need a filter
        self.hideFilter()

        # Build item list
        self.buildItemList()

        # Set service widget
        self.widgetService = ServiceWidget(self)
        self.widgetService.setState(self.iface.getState())
        self.verticalLayout.insertWidget(0, self.widgetService)

        # Rule edit widget
        # TBD

        # Signals
        self.connect(self.comboFilter,
                     QtCore.SIGNAL("currentIndexChanged(int)"),
                     self.slotFilterChanged)
        self.connect(self.pushNew, QtCore.SIGNAL("triggered(QAction*)"),
                     self.slotOpenEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("accepted()"),
                     self.slotSaveEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("rejected()"),
                     self.slotCancelEdit)
        self.connect(self.animator, QtCore.SIGNAL("frameChanged(int)"),
                     self.slotAnimate)
        self.connect(self.animator, QtCore.SIGNAL("finished()"),
                     self.slotAnimationFinished)
        self.connect(self.widgetService, QtCore.SIGNAL("stateChanged(int)"),
                     self.slotServiceChanged)
示例#2
0
    def __init__(self, parent, embed=False):
        QtGui.QWidget.__init__(self, parent)

        if embed:
            self.setupUi(parent)
        else:
            self.setupUi(self)

        # Animation
        self.animator = QtCore.QTimeLine(ANIM_TIME, self)
        self.animationLast = ANIM_HIDE

        # Initialize heights of animated widgets
        self.slotAnimationFinished()

        # Backend
        self.iface = Interface()
        self.iface.listenFirewallSignals(self.firewallSignalHandler)
        self.iface.listenServiceSignals(self.serviceSignalHandler)

        # Fail if no packages provide backend
        self.checkBackend()

        # We don't need a "new" button
        self.hideNew()

        # We don't need a filter
        self.hideFilter()

        # Build item list
        self.buildItemList()

        # Set service widget
        self.widgetService = ServiceWidget(self)
        self.widgetService.setState(self.iface.getState())
        self.verticalLayout.insertWidget(0, self.widgetService)

        # Rule edit widget
        # TBD

        # Signals
        self.connect(self.comboFilter, QtCore.SIGNAL("currentIndexChanged(int)"), self.slotFilterChanged)
        self.connect(self.pushNew, QtCore.SIGNAL("triggered(QAction*)"), self.slotOpenEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("accepted()"), self.slotSaveEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("rejected()"), self.slotCancelEdit)
        self.connect(self.animator, QtCore.SIGNAL("frameChanged(int)"), self.slotAnimate)
        self.connect(self.animator, QtCore.SIGNAL("finished()"), self.slotAnimationFinished)
        self.connect(self.widgetService, QtCore.SIGNAL("stateChanged(int)"), self.slotServiceChanged)
示例#3
0
class MainWidget(QtGui.QWidget, Ui_MainWidget):
    def __init__(self, parent, embed=False):
        QtGui.QWidget.__init__(self, parent)

        if embed:
            self.setupUi(parent)
        else:
            self.setupUi(self)

        # Animation
        self.animator = QtCore.QTimeLine(ANIM_TIME, self)
        self.animationLast = ANIM_HIDE

        # Initialize heights of animated widgets
        self.slotAnimationFinished()

        # Backend
        self.iface = Interface()
        self.iface.listenFirewallSignals(self.firewallSignalHandler)
        self.iface.listenServiceSignals(self.serviceSignalHandler)

        # Fail if no packages provide backend
        self.checkBackend()

        # We don't need a "new" button
        self.hideNew()

        # We don't need a filter
        self.hideFilter()

        # Build item list
        self.buildItemList()

        # Set service widget
        self.widgetService = ServiceWidget(self)
        self.widgetService.setState(self.iface.getState())
        self.verticalLayout.insertWidget(0, self.widgetService)

        # Rule edit widget
        # TBD

        # Signals
        self.connect(self.comboFilter, QtCore.SIGNAL("currentIndexChanged(int)"), self.slotFilterChanged)
        self.connect(self.pushNew, QtCore.SIGNAL("triggered(QAction*)"), self.slotOpenEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("accepted()"), self.slotSaveEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("rejected()"), self.slotCancelEdit)
        self.connect(self.animator, QtCore.SIGNAL("frameChanged(int)"), self.slotAnimate)
        self.connect(self.animator, QtCore.SIGNAL("finished()"), self.slotAnimationFinished)
        self.connect(self.widgetService, QtCore.SIGNAL("stateChanged(int)"), self.slotServiceChanged)

    def checkBackend(self):
        """
            Check if there are packages that provide required backend.
        """
        if not len(self.iface.getPackages()):
            ctx.createMessage(
                self,
                "Error",
                "There are no packages that provide backend for this application.\nPlease make sure that packages are installed and configured correctly.",
            )
            return False
        return True

    def firewallSignalHandler(self, package, signal, args):
        if signal == "stateChanged":
            state = args[0]
            self.widgetService.setState(state == "on")
        elif signal == "moduleStateChanged":
            pass
        elif signal == "moduleSettingsChanged":
            pass

    def serviceSignalHandler(self, package, signal, args):
        if package == self.iface.package and signal == "Changed":
            state = self.iface.getState()
            self.widgetService.setState(state)

    def clearItemList(self):
        """
            Clears item list.
        """
        self.listItems.clear()

    def hideNew(self):
        """
            Hides new button.
        """
        self.pushNew.hide()

    def hideFilter(self):
        """
            Hide filter.
        """
        self.comboFilter.hide()

    def makeItemWidget(self, id_, title="", description="", type_=None, icon=None, state=None):
        """
            Makes an item widget having given properties.
        """
        widget = ItemWidget(self.listItems, id_, title, description, type_, icon, state)

        self.connect(widget, QtCore.SIGNAL("stateChanged(int)"), self.slotItemState)
        self.connect(widget, QtCore.SIGNAL("editClicked()"), self.slotItemEdit)
        self.connect(widget, QtCore.SIGNAL("deleteClicked()"), self.slotItemDelete)

        return widget

    def addItem(self, id_, name="", description="", icon="security-medium", state=False):
        """
            Adds an item to list.
        """

        type_ = ""

        # Build widget and widget item
        widget = self.makeItemWidget(id_, name, description, type_, KIcon(icon), state)
        widgetItem = ItemListWidgetItem(self.listItems, widget)

        # Rules are static
        widget.hideDelete()

        # Add to list
        self.listItems.setItemWidget(widgetItem, widget)

        # Check if a filter matches item
        if not self.itemMatchesFilter(widgetItem):
            self.listItems.setItemHidden(widgetItem, True)

    def buildItemList(self):
        """
            Builds item list.
        """
        # Clear list
        self.clearItemList()

        def handler(package, exception, args):
            if exception:
                return
            modules = args[0]
            for name in modules:
                title, description, icon = self.iface.moduleInfo(name)
                state = QtCore.Qt.Unchecked
                if self.iface.getModuleState(name) == "on":
                    state = QtCore.Qt.Checked
                self.addItem(name, title, description, icon, state)

        self.iface.listModules(handler)

    def itemMatchesFilter(self, item):
        """
            Checks if item matches selected filter.
        """
        filter = str(self.comboFilter.itemData(self.comboFilter.currentIndex()).toString())
        if filter == "incoming" and item.getType() != "incoming":
            return False
        elif filter == "outcoming" and item.getType() != "outcoming":
            return False
        return True

    def buildFilter(self):
        """
            Builds item filter.
        """
        self.comboFilter.clear()
        self.comboFilter.addItem(i18n("All"), QtCore.QVariant("all"))

    def buildMenu(self):
        """
            Builds "Add New" button menu.
        """
        # Create menu for "new" button
        menu = QtGui.QMenu(self.pushNew)
        self.pushNew.setMenu(menu)

        # New item
        action = QtGui.QAction(i18n("Action"), self)
        action.setData(QtCore.QVariant("action"))
        menu.addAction(action)

    def showEditBox(self, id_, type_):
        """
            Shows edit box.
        """
        if self.animationLast == ANIM_HIDE:
            self.animationLast = ANIM_SHOW
            # Set range
            self.animator.setFrameRange(ANIM_TARGET, self.height() - ANIM_TARGET)
            # Go go go!
            self.animator.start()

    def hideEditBox(self):
        """
            Hides edit box.
        """
        if self.animationLast == ANIM_SHOW:
            self.animationLast = ANIM_HIDE
            # Set range
            self.animator.setFrameRange(self.frameEdit.height(), ANIM_TARGET)
            # Go go go!
            self.animator.start()

    def slotFilterChanged(self, index):
        """
            Filter is changed, refresh item list.
        """
        for i in range(self.listItems.count()):
            widgetItem = self.listItems.item(i)
            if self.itemMatchesFilter(widgetItem):
                self.listItems.setItemHidden(widgetItem, False)
            else:
                self.listItems.setItemHidden(widgetItem, True)

    def slotItemState(self, state):
        """
            Item state changed.
        """
        widget = self.sender()
        try:
            self.iface.setModuleState(widget.getId(), state == QtCore.Qt.Checked)
        except Exception, e:
            if "Comar.PolicyKit" in e._dbus_error_name:
                ctx.createMessage(self, "Error", "Access denied.")
            else:
                ctx.createMessage(self, "Error", unicode(e))
            self.buildItemList()
示例#4
0
class MainWidget(QtGui.QWidget, Ui_MainWidget):
    def __init__(self, parent, embed=False):
        QtGui.QWidget.__init__(self, parent)

        if embed:
            self.setupUi(parent)
        else:
            self.setupUi(self)

        # Animation
        self.animator = QtCore.QTimeLine(ANIM_TIME, self)
        self.animationLast = ANIM_HIDE

        # Initialize heights of animated widgets
        self.slotAnimationFinished()

        # Backend
        self.iface = Interface()
        self.iface.listenFirewallSignals(self.firewallSignalHandler)
        self.iface.listenServiceSignals(self.serviceSignalHandler)

        # Fail if no packages provide backend
        self.checkBackend()

        # We don't need a "new" button
        self.hideNew()

        # We don't need a filter
        self.hideFilter()

        # Build item list
        self.buildItemList()

        # Set service widget
        self.widgetService = ServiceWidget(self)
        self.widgetService.setState(self.iface.getState())
        self.verticalLayout.insertWidget(0, self.widgetService)

        # Rule edit widget
        # TBD

        # Signals
        self.connect(self.comboFilter,
                     QtCore.SIGNAL("currentIndexChanged(int)"),
                     self.slotFilterChanged)
        self.connect(self.pushNew, QtCore.SIGNAL("triggered(QAction*)"),
                     self.slotOpenEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("accepted()"),
                     self.slotSaveEdit)
        self.connect(self.buttonBox, QtCore.SIGNAL("rejected()"),
                     self.slotCancelEdit)
        self.connect(self.animator, QtCore.SIGNAL("frameChanged(int)"),
                     self.slotAnimate)
        self.connect(self.animator, QtCore.SIGNAL("finished()"),
                     self.slotAnimationFinished)
        self.connect(self.widgetService, QtCore.SIGNAL("stateChanged(int)"),
                     self.slotServiceChanged)

    def checkBackend(self):
        """
            Check if there are packages that provide required backend.
        """
        if not len(self.iface.getPackages()):
            ctx.createMessage(
                self, "Error",
                "There are no packages that provide backend for this application.\nPlease make sure that packages are installed and configured correctly."
            )
            return False
        return True

    def firewallSignalHandler(self, package, signal, args):
        if signal == "stateChanged":
            state = args[0]
            self.widgetService.setState(state == "on")
        elif signal == "moduleStateChanged":
            pass
        elif signal == "moduleSettingsChanged":
            pass

    def serviceSignalHandler(self, package, signal, args):
        if package == self.iface.package and signal == "Changed":
            state = self.iface.getState()
            self.widgetService.setState(state)

    def clearItemList(self):
        """
            Clears item list.
        """
        self.listItems.clear()

    def hideNew(self):
        """
            Hides new button.
        """
        self.pushNew.hide()

    def hideFilter(self):
        """
            Hide filter.
        """
        self.comboFilter.hide()

    def makeItemWidget(self,
                       id_,
                       title="",
                       description="",
                       type_=None,
                       icon=None,
                       state=None):
        """
            Makes an item widget having given properties.
        """
        widget = ItemWidget(self.listItems, id_, title, description, type_,
                            icon, state)

        self.connect(widget, QtCore.SIGNAL("stateChanged(int)"),
                     self.slotItemState)
        self.connect(widget, QtCore.SIGNAL("editClicked()"), self.slotItemEdit)
        self.connect(widget, QtCore.SIGNAL("deleteClicked()"),
                     self.slotItemDelete)

        return widget

    def addItem(self,
                id_,
                name="",
                description="",
                icon="security-medium",
                state=False):
        """
            Adds an item to list.
        """

        type_ = ""

        # Build widget and widget item
        widget = self.makeItemWidget(id_, name, description, type_,
                                     KIcon(icon), state)
        widgetItem = ItemListWidgetItem(self.listItems, widget)

        # Rules are static
        widget.hideDelete()

        # Add to list
        self.listItems.setItemWidget(widgetItem, widget)

        # Check if a filter matches item
        if not self.itemMatchesFilter(widgetItem):
            self.listItems.setItemHidden(widgetItem, True)

    def buildItemList(self):
        """
            Builds item list.
        """
        # Clear list
        self.clearItemList()

        def handler(package, exception, args):
            if exception:
                return
            modules = args[0]
            for name in modules:
                title, description, icon = self.iface.moduleInfo(name)
                state = QtCore.Qt.Unchecked
                if self.iface.getModuleState(name) == "on":
                    state = QtCore.Qt.Checked
                self.addItem(name, title, description, icon, state)

        self.iface.listModules(handler)

    def itemMatchesFilter(self, item):
        """
            Checks if item matches selected filter.
        """
        filter = str(
            self.comboFilter.itemData(
                self.comboFilter.currentIndex()).toString())
        if filter == "incoming" and item.getType() != "incoming":
            return False
        elif filter == "outcoming" and item.getType() != "outcoming":
            return False
        return True

    def buildFilter(self):
        """
            Builds item filter.
        """
        self.comboFilter.clear()
        self.comboFilter.addItem(i18n("All"), QtCore.QVariant("all"))

    def buildMenu(self):
        """
            Builds "Add New" button menu.
        """
        # Create menu for "new" button
        menu = QtGui.QMenu(self.pushNew)
        self.pushNew.setMenu(menu)

        # New item
        action = QtGui.QAction(i18n("Action"), self)
        action.setData(QtCore.QVariant("action"))
        menu.addAction(action)

    def showEditBox(self, id_, type_):
        """
            Shows edit box.
        """
        if self.animationLast == ANIM_HIDE:
            self.animationLast = ANIM_SHOW
            # Set range
            self.animator.setFrameRange(ANIM_TARGET,
                                        self.height() - ANIM_TARGET)
            # Go go go!
            self.animator.start()

    def hideEditBox(self):
        """
            Hides edit box.
        """
        if self.animationLast == ANIM_SHOW:
            self.animationLast = ANIM_HIDE
            # Set range
            self.animator.setFrameRange(self.frameEdit.height(), ANIM_TARGET)
            # Go go go!
            self.animator.start()

    def slotFilterChanged(self, index):
        """
            Filter is changed, refresh item list.
        """
        for i in range(self.listItems.count()):
            widgetItem = self.listItems.item(i)
            if self.itemMatchesFilter(widgetItem):
                self.listItems.setItemHidden(widgetItem, False)
            else:
                self.listItems.setItemHidden(widgetItem, True)

    def slotItemState(self, state):
        """
            Item state changed.
        """
        widget = self.sender()
        try:
            self.iface.setModuleState(widget.getId(),
                                      state == QtCore.Qt.Checked)
        except Exception, e:
            if "Comar.PolicyKit" in e._dbus_error_name:
                ctx.createMessage(self, "Error", "Access denied.")
            else:
                ctx.createMessage(self, "Error", unicode(e))
            self.buildItemList()