示例#1
0
def apply_forge_patches(fml_dir, mcp_dir, forge_dir, src_dir, copy_files=True):
    sys.path.append(fml_dir)
    from fml import copytree, apply_patches
    
    #patch files
    print 'Applying Minecraft Forge patches'
    sys.stdout.flush()

    if os.path.isdir(os.path.join(forge_dir, 'patches', 'minecraft')):
        apply_patches(mcp_dir, os.path.join(forge_dir, 'patches', 'minecraft'), src_dir)
        
    if copy_files and os.path.isdir(os.path.join(forge_dir, 'client')):
        copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'))
    if copy_files and os.path.isdir(os.path.join(forge_dir, 'common')):
        copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'))
示例#2
0
def apply_forge_patches(fml_dir, mcp_dir, forge_dir, src_dir, copy_files=True):
    sys.path.append(fml_dir)
    from fml import copytree, apply_patches
    
    #patch files
    print 'Applying Minecraft Forge patches'
    sys.stdout.flush()

    if os.path.isdir(os.path.join(forge_dir, 'patches', 'minecraft')):
        apply_patches(mcp_dir, os.path.join(forge_dir, 'patches', 'minecraft'), src_dir)
        
    if copy_files and os.path.isdir(os.path.join(forge_dir, 'client')):
        copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'))
    if copy_files and os.path.isdir(os.path.join(forge_dir, 'common')):
        copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'))
示例#3
0
def build_forge_dev(mcp_dir, forge_dir, fml_dir, build_num=0):
    version = load_version(build_num)
    print '=================================== Build %d.%d.%d.%d Start =================================' % (version['major'], version['minor'], version['revision'], version['build'])
    
    src_dir = os.path.join(mcp_dir, 'src')
    if os.path.isdir(src_dir):
        shutil.rmtree(src_dir)
    
    sys.path.append(fml_dir)
    from fml import copytree
        
    print 'src_work -> src'
    copytree(os.path.join(mcp_dir, 'src_work'), src_dir)
    print '\nCopying Client Code'
    copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'), -1)
    print '\nCopying Common Code'
    copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'), -1)
    print
    inject_version(os.path.join(src_dir, 'minecraft/net/minecraftforge/common/ForgeVersion.java'.replace('/', os.sep)), build_num)
    
    error_level = 0
    try:
        sys.path.append(mcp_dir)
        from runtime.recompile import recompile
        
        os.chdir(mcp_dir)
        reset_logger()
        recompile(None, True, False)
        reset_logger()
        os.chdir(forge_dir)
    except SystemExit, e:
        if not e.code == 0:
            print 'Recompile Exception: %d ' % e.code
            error_level = e.code
示例#4
0
def build_forge_dev(mcp_dir, forge_dir, fml_dir, build_num=0):
    version = load_version(build_num)
    print '=================================== Build %d.%d.%d.%d Start =================================' % (version['major'], version['minor'], version['revision'], version['build'])
    
    src_dir = os.path.join(mcp_dir, 'src')
    if os.path.isdir(src_dir):
        shutil.rmtree(src_dir)
    
    sys.path.append(fml_dir)
    from fml import copytree
        
    print 'src_work -> src'
    copytree(os.path.join(mcp_dir, 'src_work'), src_dir)
    print '\nCopying Client Code'
    copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'), -1)
    print '\nCopying Common Code'
    copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'), -1)
    print
    inject_version(os.path.join(src_dir, 'minecraft/net/minecraftforge/common/ForgeVersion.java'.replace('/', os.sep)), build_num)
    
    error_level = 0
    try:
        sys.path.append(mcp_dir)
        from runtime.recompile import recompile
        
        os.chdir(mcp_dir)
        reset_logger()
        recompile(None, True, False)
        reset_logger()
        os.chdir(forge_dir)
    except SystemExit, e:
        if not e.code == 0:
            print 'Recompile Exception: %d ' % e.code
            error_level = e.code
示例#5
0
def build_forge_dev(mcp_dir, forge_dir, fml_dir, build_num=0):
    version = load_version(build_num)
    print '=================================== Build %d.%d.%d.%d Start =================================' % (
        version['major'], version['minor'], version['revision'],
        version['build'])

    src_dir = os.path.join(mcp_dir, 'src')
    if os.path.isdir(src_dir):
        shutil.rmtree(src_dir)

    sys.path.append(fml_dir)
    sys.path.append(os.path.join(fml_dir, 'install'))
    from fml import copytree

    print 'src_work -> src'
    copytree(os.path.join(mcp_dir, 'src_work'), src_dir)
    print '\nCopying Client Code'
    copytree(os.path.join(forge_dir, 'client'),
             os.path.join(src_dir, 'minecraft'), -1)
    print '\nCopying Common Code'
    copytree(os.path.join(forge_dir, 'common'),
             os.path.join(src_dir, 'minecraft'), -1)
    print
    inject_version(
        os.path.join(
            src_dir,
            'minecraft/net/minecraftforge/common/ForgeVersion.java'.replace(
                '/', os.sep)), build_num)

    error_level = 0
    try:
        sys.path.append(mcp_dir)
        from runtime.commands import Commands, CLIENT, SERVER, CalledProcessError
        from runtime.mcp import recompile_side

        os.chdir(mcp_dir)
        reset_logger()

        commands = Commands(None, verify=True)
        try:
            recompile_side(commands, CLIENT)
        except CalledProcessError as e:
            error_level = 1
            pass
        reset_logger()
        os.chdir(forge_dir)
    except SystemExit, e:
        if not e.code == 0:
            print 'Recompile Exception: %d ' % e.code
            error_level = e.code
示例#6
0
def build_forge_dev(mcp_dir, forge_dir, fml_dir, build_num=0):
    version = load_version(build_num)
    print '=================================== Build %d.%d.%d.%d Start =================================' % (version['major'], version['minor'], version['revision'], version['build'])
    
    src_dir = os.path.join(mcp_dir, 'src')
    if os.path.isdir(src_dir):
        shutil.rmtree(src_dir)
    
    sys.path.append(fml_dir)
    sys.path.append(os.path.join(fml_dir, 'install'))
    from fml import copytree
        
    print 'src_work -> src'
    copytree(os.path.join(mcp_dir, 'src_work'), src_dir)
    print '\nCopying Client Code'
    copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'), -1)
    print '\nCopying Common Code'
    copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'), -1)
    print
    inject_version(os.path.join(src_dir, 'minecraft/net/minecraftforge/common/ForgeVersion.java'.replace('/', os.sep)), build_num)
    
    error_level = 0
    try:
        sys.path.append(mcp_dir)
        from runtime.commands import Commands, CLIENT, SERVER, CalledProcessError
        from runtime.mcp import recompile_side
        
        os.chdir(mcp_dir)
        reset_logger()
        
        commands = Commands(None, verify=True)
        try:
            recompile_side(commands, CLIENT)
        except CalledProcessError as e:
            error_level = 1
            pass
        reset_logger()
        os.chdir(forge_dir)
    except SystemExit, e:
        if not e.code == 0:
            print 'Recompile Exception: %d ' % e.code
            error_level = e.code