def run(self): # Perhapse this could be implemented in a better way... # Play the intro video if it is present, we have the capability, and # we are not in one-shot mode. if not self.engine.cmdPlay: themename = Config.get("coffee", "themename") vidSource = os.path.join(Version.dataPath(), 'themes', themename, 'menu', 'intro.ogv') if os.path.isfile(vidSource): try: vidPlayer = VideoLayer(self.engine, vidSource, cancellable=True) except (IOError, VideoPlayerError): log.error("Error loading intro video:") else: vidPlayer.play() self.engine.view.pushLayer(vidPlayer) self.videoLayer = True self.engine.ticksAtStart = pygame.time.get_ticks() while not vidPlayer.finished: self.engine.run() self.engine.view.popLayer(vidPlayer) self.engine.view.pushLayer(MainMenu(self.engine)) if not self.videoLayer: self.engine.setStartupLayer(MainMenu(self.engine)) # Run the main game loop. try: self.engine.ticksAtStart = pygame.time.get_ticks() while self.engine.run(): pass except KeyboardInterrupt: log.notice("Left mainloop due to KeyboardInterrupt.") # don't reraise # Restart the program if the engine is asking that we do so. if self.engine.restartRequested: self.restart() # evilynux - MainMenu class already calls this - useless? self.engine.quit()
class Credits(Layer, KeyListener): """Credits scroller.""" def __init__(self, engine, songName = None): self.engine = engine self.time = 0.0 self.offset = 0.5 # akedrou - this seems to fix the delay issue, but I'm not sure why. Return here! self.speedDiv = 20000.0 self.speedDir = 1.0 self.doneList = [] self.themename = Config.get("coffee", "themename") nf = self.engine.data.font ns = 0.002 bs = 0.001 hs = 0.003 c1 = (1, 1, .5, 1) c2 = (1, .75, 0, 1) self.text_size = nf.getLineSpacing(scale = hs) #akedrou - Translatable Strings: self.bank = {} self.bank['intro'] = [_("Frets on Fire X is a progression of MFH-mod,"), _("which was built on Alarian's mod,"), _("which was built on UltimateCoffee's Ultimate mod,"), _("which was built on RogueF's RF_mod 4.15,"), _("which was, of course, built on Frets on Fire 1.2.451,"), _("which was created by Unreal Voodoo")] self.bank['noOrder'] = [_("No particular order")] self.bank['accessOrder']= [_("In order of project commit access")] self.bank['coders'] = [_("Active Coders")] self.bank['otherCoding']= [_("Programming")] self.bank['graphics'] = [_("Graphic Design")] self.bank['3d'] = [_("3D Textures")] self.bank['logo'] = [_("FoFiX Logo Design")] self.bank['hollowmind'] = [_("Hollowmind Necks")] self.bank['themes'] = [_("Included Themes")] self.bank['shaders'] = [_("Shaders")] self.bank['sounds'] = [_("Sound Design")] self.bank['translators']= [_("Translators")] self.bank['honorary'] = [_("Honorary Credits")] self.bank['codeHonor'] = [_("Without whom this game would not exist")] self.bank['giveThanks'] = [_("Special Thanks to")] self.bank['community'] = [_("nwru and all of the community at fretsonfire.net")] self.bank['other'] = [_("Other Contributors:")] self.bank['tutorial'] = [_("Jurgen FoF tutorial inspired by adam02"), _("Drum test song tutorial by Heka"), _("Drum Rolls practice tutorial by venom426")] self.bank['disclaimer'] = [_("If you have contributed to this game and are not credited,"), _("please let us know what and when you contributed.")] self.bank['thanks'] = [_("Thank you for your contribution.")] self.bank['oversight'] = [_("Please keep in mind that it is not easy to trace down and"), _("credit every single person who contributed; if your name is"), _("not included, it was not meant to slight you."), _("It was an oversight.")] # evilynux - Theme strings self.bank['themeCreators'] = [_("%s theme credits:") % self.themename] self.bank['themeThanks'] = [_("%s theme specific thanks:") % self.themename] # Languages self.bank['french'] = [_("French")] self.bank['french90'] = [_("French (reform 1990)")] self.bank['german'] = [_("German")] self.bank['italian'] = [_("Italian")] self.bank['piglatin'] = [_("Pig Latin")] self.bank['portuguese-b'] = [_("Portuguese (Brazilian)")] self.bank['russian'] = [_("Russian")] self.bank['spanish'] = [_("Spanish")] self.bank['swedish'] = [_("Swedish")] self.videoLayer = False self.background = None vidSource = os.path.join(Version.dataPath(), 'themes', self.themename, \ 'menu', 'credits.ogv') if os.path.isfile(vidSource): try: self.vidPlayer = VideoLayer(self.engine, vidSource, mute = True, loop = True) except (IOError, VideoPlayerError): Log.error('Error loading credits video:') else: self.vidPlayer.play() self.engine.view.pushLayer(self.vidPlayer) self.videoLayer = True if not self.videoLayer and \ not self.engine.loadImgDrawing(self, 'background', os.path.join('themes', self.themename, 'menu', 'credits.png')): self.background = None if not self.engine.loadImgDrawing(self, 'topLayer', os.path.join('themes', self.themename, 'menu', 'creditstop.png')): self.topLayer = None space = Text(nf, hs, c1, "center", " ") self.credits = [ Picture(self.engine, "fofix_logo.png", .10), Text(nf, ns, c1, "center", "%s" % Version.version()), space] # evilynux: Main FoFiX credits (taken from CREDITS). self.parseText("CREDITS") self.credits.extend([space, space, space]) # evilynux: Theme credits (taken from data/themes/<theme name>/CREDITS). self.parseText(os.path.join('data', 'themes', self.themename, 'CREDITS')) self.credits.extend( [ space, space, Text(nf, ns, c1, "left", _("Made with:")), Text(nf, ns, c2, "right", "Python " + sys.version.split(' ')[0]), #stump: the version that's actually in use Text(nf, bs, c2, "right", "http://www.python.org"), space, Text(nf, ns, c2, "right", "PyGame " + pygame.version.ver.replace('release', '')), #stump: the version that's actually in use Text(nf, bs, c2, "right", "http://www.pygame.org"), space, Text(nf, ns, c2, "right", "PyOpenGL " + OpenGL.__version__), #evilynux: the version that's actually in use Text(nf, bs, c2, "right", "http://pyopengl.sourceforge.net"), space, Text(nf, ns, c2, "right", "Illusoft Collada module 0.3.159"), Text(nf, bs, c2, "right", "http://colladablender.illusoft.com"), space, Text(nf, ns, c2, "right", "MXM Python Midi Package 0.1.4"), Text(nf, bs, c2, "right", "http://www.mxm.dk/products/public/pythonmidi"), space, space, Text(nf, bs, c1, "center", _("Source Code available under the GNU General Public License")), Text(nf, bs, c2, "center", "http://code.google.com/p/fofix"), space, space, Text(nf, bs, c1, "center", _("Copyright 2006, 2007 by Unreal Voodoo")), Text(nf, bs, c1, "center", _("Copyright 2008-2013 by Team FoFiX")), space, space ]) # evilynux - Text parsing method. Provides some style functionalities. def parseText(self, filename): nf = self.engine.data.font ns = 0.002 bs = 0.001 hs = 0.003 c1 = (1, 1, .5, 1) c2 = (1, .75, 0, 1) space = Text(nf, hs, c1, "center", " ") scale = 1 path = filename if not hasattr(sys,"frozen"): #MFH - add ".." to path only if running from sources - not if running from EXE path = os.path.join("..", path) if not os.path.exists(path): return file = open(path) for line in file: line = line.strip("\n") if line.startswith("=====") or line.startswith("-----"): continue try: if line.startswith("!") and line.endswith("!"): scale = float(line.strip("!")) continue except ValueError: Log.warn("CREDITS file does not parse properly") if line == "": self.credits.append(space) elif line.startswith("`") and line.endswith("`"): line = line.strip("`") if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, bs*scale, c1, "left", "%s" % text) ) except KeyError: self.credits.append( Text(nf, bs*scale, c1, "left", "%s" % line) ) else: self.credits.append( Text(nf, bs*scale, c1, "left", "%s" % line) ) elif line.startswith("_") and line.endswith("_"): line = line.strip("_") if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, ns*scale, c2, "center", "%s" % text) ) except KeyError: self.credits.append( Text(nf, ns*scale, c2, "center", "%s" % line) ) else: self.credits.append( Text(nf, ns*scale, c2, "center", "%s" % line) ) elif line.startswith("=") and line.endswith("="): line = line.strip("=") if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, ns*scale, c1, "left", "%s" % text) ) except KeyError: self.credits.append( Text(nf, ns*scale, c1, "left", "%s" % line) ) else: self.credits.append( Text(nf, ns*scale, c1, "left", "%s" % line) ) else: if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, ns*scale, c2, "right", "%s" % text) ) except KeyError: self.credits.append( Text(nf, ns*scale, c2, "right", "%s" % line) ) else: self.credits.append( Text(nf, ns*scale, c2, "right", "%s" % line) ) def shown(self): self.engine.input.addKeyListener(self) def hidden(self): self.engine.input.removeKeyListener(self) self.engine.view.pushLayer(self.engine.mainMenu) #rchiav: use already-existing MainMenu instance def quit(self): if self.videoLayer: self.engine.view.popLayer(self.vidPlayer) self.engine.view.popLayer(self) def keyPressed(self, key, unicode): if self.engine.input.controls.getMapping(key) in (Player.menuYes + Player.menuNo) or key == pygame.K_RETURN or key == pygame.K_ESCAPE: self.quit() elif self.engine.input.controls.getMapping(key) in (Player.menuDown) or key == pygame.K_DOWN: #akedrou: so I was bored. if self.speedDiv > 1000.0: self.speedDiv -= 1000.0 if self.speedDiv < 1000.0: self.speedDiv = 1000.0 elif self.engine.input.controls.getMapping(key) in (Player.menuUp) or key == pygame.K_UP: if self.speedDiv < 30000.0: self.speedDiv += 1000.0 if self.speedDiv > 30000.0: self.speedDiv = 30000.0 elif self.engine.input.controls.getMapping(key) in (Player.key3s): self.speedDir *= -1 elif self.engine.input.controls.getMapping(key) in (Player.key4s): if self.speedDir != 0: self.speedDir = 0 else: self.speedDir = 1.0 return True def run(self, ticks): self.time += ticks / 50.0 #self.offset -= ticks / 7500.0 # evilynux - corresponds to scroll speed #self.offset -= ticks / 15000.0 #MFH - slowin it down - # evilynux - corresponds to scroll speed self.offset -= (ticks / self.speedDiv) * self.speedDir #akedrou - some credits fun. # evilynux - approximating the end of the list from the (mostly used font size * lines) if self.offset < -( self.text_size * len(self.credits) ) or self.offset > 1.5: #(MFH - adding 5% to estimated font height) undone: using larger scale for estimation. self.quit() if len(self.credits) == len(self.doneList): #akedrou - goofy workaround for string size glitch. self.quit() def render(self, visibility, topMost): v = 1.0 - ((1 - visibility) ** 2) # render the background w, h = self.engine.view.geometry[2:4] with self.engine.view.orthogonalProjection(normalize = True): if self.background: drawImage(self.background, scale = (1.0,-1.0), coord = (w/2,h/2), stretched = FULL_SCREEN) else: self.engine.fadeScreen(.4) self.doneList = [] # render the scroller elements y = self.offset glTranslatef(-(1 - v), 0, 0) for element in self.credits: hE = element.getHeight() if y + hE > 0.0 and y < 1.0: element.render(y) if y + hE < 0.0: self.doneList.append(element) y += hE if y > 1.0: break if self.topLayer: wFactor = 640.000/self.topLayer.width1() hPos = h - ((self.topLayer.height1() * wFactor)*.75) if hPos < h * .6: hPos = h * .6 drawImage(self.topLayer, scale = (wFactor,-wFactor), coord = (w/2,hPos))
class Credits(Layer, KeyListener): """Credits scroller.""" def __init__(self, engine, songName = None): self.engine = engine self.time = 0.0 self.offset = 0.5 # akedrou - this seems to fix the delay issue, but I'm not sure why. Return here! self.speedDiv = 20000.0 self.speedDir = 1.0 self.doneList = [] self.themename = Config.get("coffee", "themename") nf = self.engine.data.font ns = 0.002 bs = 0.001 hs = 0.003 c1 = (1, 1, .5, 1) c2 = (1, .75, 0, 1) self.text_size = nf.getLineSpacing(scale = hs) #akedrou - Translatable Strings: self.bank = {} self.bank['intro'] = [_("Frets on Fire X is a progression of MFH-mod,"), _("which was built on Alarian's mod,"), _("which was built on UltimateCoffee's Ultimate mod,"), _("which was built on RogueF's RF_mod 4.15,"), _("which was, of course, built on Frets on Fire 1.2.451,"), _("which was created by Unreal Voodoo")] self.bank['noOrder'] = [_("No particular order")] self.bank['accessOrder']= [_("In order of project commit access")] self.bank['coders'] = [_("Active Coders")] self.bank['otherCoding']= [_("Programming")] self.bank['graphics'] = [_("Graphic Design")] self.bank['3d'] = [_("3D Textures")] self.bank['logo'] = [_("FoFiX Logo Design")] self.bank['hollowmind'] = [_("Hollowmind Necks")] self.bank['themes'] = [_("Included Themes")] self.bank['shaders'] = [_("Shaders")] self.bank['sounds'] = [_("Sound Design")] self.bank['translators']= [_("Translators")] self.bank['honorary'] = [_("Honorary Credits")] self.bank['codeHonor'] = [_("Without whom this game would not exist")] self.bank['giveThanks'] = [_("Special Thanks to")] self.bank['community'] = [_("nwru and all of the community at fretsonfire.net")] self.bank['other'] = [_("Other Contributors:")] self.bank['tutorial'] = [_("Jurgen FoF tutorial inspired by adam02"), _("Drum test song tutorial by Heka"), _("Drum Rolls practice tutorial by venom426")] self.bank['disclaimer'] = [_("If you have contributed to this game and are not credited,"), _("please let us know what and when you contributed.")] self.bank['thanks'] = [_("Thank you for your contribution.")] self.bank['oversight'] = [_("Please keep in mind that it is not easy to trace down and"), _("credit every single person who contributed; if your name is"), _("not included, it was not meant to slight you."), _("It was an oversight.")] # evilynux - Theme strings self.bank['themeCreators'] = [_("%s theme credits:") % self.themename] self.bank['themeThanks'] = [_("%s theme specific thanks:") % self.themename] # Languages self.bank['french'] = [_("French")] self.bank['french90'] = [_("French (reform 1990)")] self.bank['german'] = [_("German")] self.bank['italian'] = [_("Italian")] self.bank['piglatin'] = [_("Pig Latin")] self.bank['portuguese-b'] = [_("Portuguese (Brazilian)")] self.bank['russian'] = [_("Russian")] self.bank['spanish'] = [_("Spanish")] self.bank['swedish'] = [_("Swedish")] self.videoLayer = False self.background = None vidSource = os.path.join(Version.dataPath(), 'themes', self.themename, 'menu', 'credits.ogv') if os.path.isfile(vidSource): try: self.vidPlayer = VideoLayer(self.engine, vidSource, mute = True, loop = True) except (IOError, VideoPlayerError): Log.error('Error loading credits video:') else: self.vidPlayer.play() self.engine.view.pushLayer(self.vidPlayer) self.videoLayer = True if not self.videoLayer and \ not self.engine.loadImgDrawing(self, 'background', os.path.join('themes', self.themename, 'menu', 'credits.png')): self.background = None if not self.engine.loadImgDrawing(self, 'topLayer', os.path.join('themes', self.themename, 'menu', 'creditstop.png')): self.topLayer = None space = Text(nf, hs, c1, "center", " ") self.credits = [ Picture(self.engine, "fofix_logo.png", .10), Text(nf, ns, c1, "center", "%s" % Version.version()), space] # evilynux: Main FoFiX credits (taken from CREDITS). self.parseText("CREDITS") self.credits.extend([space, space, space]) # evilynux: Theme credits (taken from data/themes/<theme name>/CREDITS). self.parseText(os.path.join('data', 'themes', self.themename, 'CREDITS')) self.credits.extend( [ space, space, Text(nf, ns, c1, "left", _("Made with:")), Text(nf, ns, c2, "right", "Python " + sys.version.split(' ')[0]), #stump: the version that's actually in use Text(nf, bs, c2, "right", "http://www.python.org"), space, Text(nf, ns, c2, "right", "PyGame " + pygame.version.ver.replace('release', '')), #stump: the version that's actually in use Text(nf, bs, c2, "right", "http://www.pygame.org"), space, Text(nf, ns, c2, "right", "PyOpenGL " + OpenGL.__version__), #evilynux: the version that's actually in use Text(nf, bs, c2, "right", "http://pyopengl.sourceforge.net"), space, Text(nf, ns, c2, "right", "Illusoft Collada module 0.3.159"), Text(nf, bs, c2, "right", "http://colladablender.illusoft.com"), space, Text(nf, ns, c2, "right", "MXM Python Midi Package 0.1.4"), Text(nf, bs, c2, "right", "http://www.mxm.dk/products/public/pythonmidi"), space, space, Text(nf, bs, c1, "center", _("Source Code available under the GNU General Public License")), Text(nf, bs, c2, "center", "http://code.google.com/p/fofix"), space, space, Text(nf, bs, c1, "center", _("Copyright 2006, 2007 by Unreal Voodoo")), Text(nf, bs, c1, "center", _("Copyright 2008-2013 by Team FoFiX")), space, space ]) # evilynux - Text parsing method. Provides some style functionalities. def parseText(self, filename): nf = self.engine.data.font ns = 0.002 bs = 0.001 hs = 0.003 c1 = (1, 1, .5, 1) c2 = (1, .75, 0, 1) space = Text(nf, hs, c1, "center", " ") scale = 1 path = filename if not hasattr(sys,"frozen"): #MFH - add ".." to path only if running from sources - not if running from EXE path = os.path.join("..", path) if not os.path.exists(path): return file = open(path) for line in file: line = line.strip("\n") if line.startswith("=====") or line.startswith("-----"): continue try: if line.startswith("!") and line.endswith("!"): scale = float(line.strip("!")) continue except ValueError: Log.warn("CREDITS file does not parse properly") if line == "": self.credits.append(space) elif line.startswith("`") and line.endswith("`"): line = line.strip("`") if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, bs*scale, c1, "left", "%s" % text) ) except KeyError: self.credits.append( Text(nf, bs*scale, c1, "left", "%s" % line) ) else: self.credits.append( Text(nf, bs*scale, c1, "left", "%s" % line) ) elif line.startswith("_") and line.endswith("_"): line = line.strip("_") if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, ns*scale, c2, "center", "%s" % text) ) except KeyError: self.credits.append( Text(nf, ns*scale, c2, "center", "%s" % line) ) else: self.credits.append( Text(nf, ns*scale, c2, "center", "%s" % line) ) elif line.startswith("=") and line.endswith("="): line = line.strip("=") if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, ns*scale, c1, "left", "%s" % text) ) except KeyError: self.credits.append( Text(nf, ns*scale, c1, "left", "%s" % line) ) else: self.credits.append( Text(nf, ns*scale, c1, "left", "%s" % line) ) else: if line.startswith("%") and line.endswith("%"): line = line.strip("%") try: for text in self.bank[line]: self.credits.append( Text(nf, ns*scale, c2, "right", "%s" % text) ) except KeyError: self.credits.append( Text(nf, ns*scale, c2, "right", "%s" % line) ) else: self.credits.append( Text(nf, ns*scale, c2, "right", "%s" % line) ) def shown(self): self.engine.input.addKeyListener(self) def hidden(self): self.engine.input.removeKeyListener(self) self.engine.view.pushLayer(self.engine.mainMenu) #rchiav: use already-existing MainMenu instance def quit(self): if self.videoLayer: self.engine.view.popLayer(self.vidPlayer) self.engine.view.popLayer(self) def keyPressed(self, key, unicode): if self.engine.input.controls.getMapping(key) in (Player.menuYes + Player.menuNo) or key == pygame.K_RETURN or key == pygame.K_ESCAPE: self.quit() elif self.engine.input.controls.getMapping(key) in (Player.menuDown) or key == pygame.K_DOWN: #akedrou: so I was bored. if self.speedDiv > 1000.0: self.speedDiv -= 1000.0 if self.speedDiv < 1000.0: self.speedDiv = 1000.0 elif self.engine.input.controls.getMapping(key) in (Player.menuUp) or key == pygame.K_UP: if self.speedDiv < 30000.0: self.speedDiv += 1000.0 if self.speedDiv > 30000.0: self.speedDiv = 30000.0 elif self.engine.input.controls.getMapping(key) in (Player.key3s): self.speedDir *= -1 elif self.engine.input.controls.getMapping(key) in (Player.key4s): if self.speedDir != 0: self.speedDir = 0 else: self.speedDir = 1.0 return True def run(self, ticks): self.time += ticks / 50.0 #self.offset -= ticks / 7500.0 # evilynux - corresponds to scroll speed #self.offset -= ticks / 15000.0 #MFH - slowin it down - # evilynux - corresponds to scroll speed self.offset -= (ticks / self.speedDiv) * self.speedDir #akedrou - some credits fun. # evilynux - approximating the end of the list from the (mostly used font size * lines) if self.offset < -( self.text_size * len(self.credits) ) or self.offset > 1.5: #(MFH - adding 5% to estimated font height) undone: using larger scale for estimation. self.quit() if len(self.credits) == len(self.doneList): #akedrou - goofy workaround for string size glitch. self.quit() def render(self, visibility, topMost): v = 1.0 - ((1 - visibility) ** 2) # render the background w, h = self.engine.view.geometry[2:4] with self.engine.view.orthogonalProjection(normalize = True): if self.background: drawImage(self.background, scale = (1.0,-1.0), coord = (w/2,h/2), stretched = FULL_SCREEN) else: self.engine.fadeScreen(.4) self.doneList = [] # render the scroller elements y = self.offset glTranslatef(-(1 - v), 0, 0) for element in self.credits: hE = element.getHeight() if y + hE > 0.0 and y < 1.0: element.render(y) if y + hE < 0.0: self.doneList.append(element) y += hE if y > 1.0: break if self.topLayer: wFactor = 640.000/self.topLayer.width1() hPos = h - ((self.topLayer.height1() * wFactor)*.75) if hPos < h * .6: hPos = h * .6 drawImage(self.topLayer, scale = (wFactor,-wFactor), coord = (w/2,hPos))