def testPointerCoords(self): a = angle.T('foo') # 0 should point right self.assertNearlyEqual( a.pointer_coords(40, 0.0), ((40 - angle.T.ptr_radius), 0)) # so should 2pi self.assertNearlyEqual( a.pointer_coords(40, 2.0 * math.pi), ((40 - angle.T.ptr_radius), 0)) # pi = left self.assertNearlyEqual( a.pointer_coords(40, math.pi), (-(40 - angle.T.ptr_radius), 0)) # pi/2 = up self.assertNearlyEqual( a.pointer_coords(40, math.pi / 2.0), (0, (40 - angle.T.ptr_radius))) # 3pi/2 = down self.assertNearlyEqual( a.pointer_coords(40, 3.0 * math.pi / 2.0), (0, -(40 - angle.T.ptr_radius)))
def testAngles(self): a = angle.T("foo", "angle", 0, 40) self.assertEqual(a.get_current_angle(), 0.0) a.adjustment.set_value(a.adjustment.get_lower()) self.assertEqual(a.get_current_angle(), -math.pi) a.adjustment.set_value(a.adjustment.get_upper()) self.assertEqual(a.get_current_angle(), math.pi)
def testUpdateFromMouse(self): a = angle.T("foo", "angle", 0, 40) a.update_from_mouse(100, 100)
def testCreate(self): a = angle.T("hello", "angle", 0, 40) self.assertTrue(a) self.assertEqual(a.adjustment.get_lower(), -math.pi) self.assertEqual(a.adjustment.get_upper(), math.pi) self.assertEqual(a.adjustment.get_value(), 0.0)