示例#1
0
文件: split.py 项目: cyberlis/tritium
    def __init__( self, screen, x, y, width, height, vertical, frame1 ):
        log.debug( "SplitFrame.__init__" )
        Frame.__init__( self, screen, x, y, width, height )
        self.split_dragging = False
        self.vertical = vertical

        if vertical:
            self.split = height
        else:
            self.split = width
        self.split = self.split >> 1

        self.frame1 = frame1

        if vertical:
            self.frame1.moveresize( x, y, self.width, self.height - self.split )
            # this is a horrible hack to get around circular importing
            self.frame2 = self.frame1.topmost_child().__class__( self.screen, self.x, self.y + self.split+4,
                                                 self.width, self.height-self.split-4)
        else:
            self.frame1.moveresize( x, y, self.width - self.split, self.height )
            self.frame2 = self.frame1.topmost_child().__class__( self.screen, self.x + self.split+4, self.y,
                                                 self.width-self.split-4, self.height)

        frame1.tritium_parent.replace_me( frame1, self )

        self.frame1.tritium_parent = self.frame2.tritium_parent = self
        self.frame1.activate()

        self.create_split_window()
示例#2
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class Hooker(object):
    def __init__(self, number=None):
        self.nFrame = number
        self.i = -1
        return

    def startLoop(self, title="start loop:"):
        print title
        self.bar =  ProgressBar().start()
        return

    def endLoop(self):
        self.bar.finish()

    def newFrame(self):
        self.frame = Frame()
        self.i += 1
        return

    def postFrame(self):
        self.bar.update((self.i+1)*100/self.nFrame)
        return

    def dataHooker(self, name, sz, arr):
        self.frame.loadIntoMemory(name, sz, arr)
        return
示例#3
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    def _generatePickledFrames(self):
        """
        Initialises all the frames
        """

        framePath = FRAMENET_PATH+ '/' + FRAME_DIR_ENV + '/' + FRAME_FILE
        pickledFramePath = FRAMENET_PATH + '/' + PICKLED_FRAME_FILE

        print >> sys.stderr, 'Loading xml for frames ...',
        doc = xml.dom.minidom.parse(framePath)
        frameNodes = getNoneTextChildNodes(doc.childNodes[1])
        print >> sys.stderr, 'done',
        
        frames = {}
        print >> sys.stderr, 'parsing each frame ...',
        for fn in frameNodes:
            f = Frame()
            f.loadXMLNode(fn)
            frames[f['ID']] = f
        print >> sys.stderr, 'done',

        print >> sys.stderr, 'saving the frames ...',
        cPickle.dump(frames, open(pickledFramePath, 'w'), cPickle.HIGHEST_PROTOCOL)
        print >> sys.stderr, 'done'

        pass
示例#4
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 def hide( self ):
     Frame.hide( self )
     self.tabs.hide()
     if self.shown:
         for window in self.windows:
             window.hide()
         self.shown = False
示例#5
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class nCacheHooker(object):
    def __init__(self, number=None):
        self.nFrame = number
        self.i = -1

    def startLoop(self, title="start loop:"):
        print title

    def endLoop(self):
        pass

    def resetPass(self):
        self.i2 = -1

    def newFrame(self):
        if self.i < 0:
            print "Reading on cache."
            self.bar = ProgressBar().start()
        self.frame = Frame()
        self.i += 1
        self.i2 += 1

    def postFrame(self):
        self.bar.update((self.i2 + 1) * 100 / self.nFrame)
        if self.i2 == self.nFrame - 1:
            self.bar.finish()

    def dataHooker(self, name, sz, arr):
        self.frame.loadIntoMemory(name, sz, arr)
示例#6
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    def __init__(self, screen, game):
        ''' An example class to show how to creat custom GUI frames'''
        Frame.__init__(self, screen, (330, 110), (10, 10))

        self.game = game

        self.b1 = Button(self, "Toggle Constant", self.command)
        self.b2 = Button(self, "Toggle Random", self.command2, position=(5,40))
        self.b3 = Button(self, "Toggle Shape", self.command3, position=(5, 75))

        self.c_Label = Label(self, "False", position=(135, 10))
        self.r_Label = Label(self, "True", position=(135, 45))
        self.s_Label = Label(self, "Random", position=(135, 80))

        self.l1 = Label(self, "Size", position=(235, 10))
        self.tb1 = TextBox(self, (295, 10))

        self.l2 = Label(self, "Density", position=(235, 45))
        self.tb2 = TextBox(self, (295, 45))

        self.l3 = Label(self, "Speed", position=(235, 80))
        self.tb3 = TextBox(self, (295, 80))
        
        self.textboxes = {'size' : self.tb1,
                        'density' : self.tb2,
                        'speed' : self.tb3}
        self.current = 'circle'
示例#7
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 def query(self, mode, pid):
     frame = Frame()
     frame.id    = OBD2_REQUEST
     frame.len   = 8
     frame.flags = 0
     frame.data  = (2, mode, pid, 0x55, 0x55, 0x55, 0x55, 0x55)
     self.can.adapter.write(frame)
示例#8
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    def show( self ):
        Frame.show( self )
        self.tabs.show()
        if not self.shown:
            for window in self.windows:
                window.show()

            self.shown = True
示例#9
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def TestFPTracking():
    i = cv2.imread("../img/s01.jpg")
    f = Frame(i, True)
    f.detectKeyPoints()

    j = cv2.imread("../img/s02.jpg")
    g = Frame(j, True)
    kp = g.trackKeyPoints(f)
示例#10
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	def work(self, input_items, output_items):
		inp = input_items[0]

		for i in range(len(inp)):
			data = []
			for x in inp[i]:
				data.append(x&0xFF)
				data.append(x>>8)

			frame = Frame(data, self.frame_prev)
			if not frame:
				print "no frame" + str(frame)
				continue
			if not frame.is_broken():
				self.frame_prev = frame

			self.conf = frame.get(SF_TYPE_CONFIG)
			if self.conf is not None:
				frame_num = self.conf.frame_num
				node_id   = self.conf.id
				calibration_num = self.conf.calibration_num
				de = DataEvent([EVENT_CONFIG, frame_num, node_id, calibration_num])
				wx.PostEvent(self.panel, de)
				del de
			else:
				frame_num = 'N/A'

			self.meas = frame.get(SF_TYPE_MEASUREMENTS)
			if self.meas is not None and self.conf is not None:
				temp = self.meas.temp
				hum  = self.meas.hum_down
				pres = self.meas.pressure
				de = DataEvent([EVENT_MEASSURE, self.conf.frame_num, temp, hum, pres])
				wx.PostEvent(self.panel, de)
				del de


			#self._dump_frame(frame, frame_num)
			#self._dump_eval(frame)
			if not self.calibrated and self.conf is not None:
				self.calibrated = self.calib.addFragment(self.conf.calibration_num, self.conf.calibration_data)
				if self.calibrated:
					print("calibration complete at frame %s" % frame_num)
					calib_data = self.calib.data()
					self.calib = Calibration(calib_data)

					de = DataEvent([EVENT_CALIBRATED])
					wx.PostEvent(self.panel, de)
					del de




			print("frame: %s %s" % (frame_num, not frame.is_broken(), ))


		return len(inp)
示例#11
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 def append( self, window ):
     Frame.append( self, window )
     tab = Tab( self, window )
     window.tab = tab
     self.tabs.append( tab )
     if not self.visible():
         tab.hide()
     tab.set_text( window.get_title() )
     # shouldn't some of the stuff above be moved into tab_manage?
     window.tab_manage()
示例#12
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def TestFeaturesMask():
    img = cv2.imread("../img/s01.jpg")
    ff = Frame(img, True)
    #gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
    mask = np.zeros(img.shape[:2], np.uint8)

    mask[200:500, 0:300] = 1

    kp = ff.detectKeyPoints(mask=mask)
    ff.showDetectedKeyPoints()
示例#13
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    def draw( self, surface, interpol, time_sec ):
        surface.fill( (50,50,50) )

        #resman.get("game.hud_left_surf").draw( surface, Vec2D(0,0) )


        frame = Frame( surface, time_sec, interpol )
        frame.X_OFFSET = MonorailEditor.X_OFFSET
        frame.Y_OFFSET = MonorailEditor.Y_OFFSET
        frame.draw_z( [self.level] )

        if self.current_tile in [MonorailEditor.FLAT, MonorailEditor.ENTERANCE]:
            frame.draw( self.edit_tile1 )

        elif self.current_tile in [MonorailEditor.NORTH_SLOPE ,MonorailEditor.EAST_SLOPE, MonorailEditor.SOUTH_SLOPE, MonorailEditor.WEST_SLOPE]:
            frame.draw( self.edit_tile1 )
            frame.draw( self.edit_tile2 )

        elif self.current_tile == MonorailEditor.ERASE:
            pass

        # draw filename
        font = pygame.font.Font( None, 24 )
        render_text = font.render( Level.get_filename( self.level_nr ), 0, (255,255,255) )
        surface.blit( render_text, (100,10) )
示例#14
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class Dialogue(object):
    def __init__(self, title, message, buttons={}):
        frame_title = "dialogue_{0}".format(title)
        self.frame = Frame(frame_title, x, y, width, height, z)
        self.frame.title = title
        self.buttons = buttons
        self.frame.closeable = True
        background = pygame.surface.Surface((width, height))
        background.blit(gradients.vertical((width, height), 
                                            colors.OPAQUE_GRAY, 
                                            colors.OPAQUE_BLACK), (0, 0))
        self.frame.background = background
        textbox = self.frame.background.subsurface(pygame.Rect(50, 40, 
                                                               text_width, 
                                                               text_height))
        button_rect = pygame.Rect(25, 60 + text_height, button_width, 25)
        button_area = self.frame.background.subsurface(button_rect)
        textrect(message, ui.typography["title"], text_width, colors.WHITE, 
                 surface=textbox)
        created_buttons = []
        for button_create in buttons:
            created_buttons.append(Button(button_create[0], button_create[1]))
        total = len(created_buttons)
        padding = (button_width - (total * button.width)) / (total + 1)

        button_index = 0
        for btn in created_buttons:
            btn_offset = button_area.get_abs_offset()
            btn_rect = pygame.Rect((padding * (button_index + 1)) + 
                                   (button.width * button_index), 0, 
                                   button.width, button.height)
            button_area.blit(btn.image, (btn_rect.x, btn_rect.y))
            btn_rect.x += btn_offset[0] + x
            btn_rect.y += btn_offset[1] + y
            game.addClickableFrame(btn_rect, self.frame, btn.action, 2)
            button_index += 1
    
    @property
    def title():
        return self.frame.title

    @title.setter
    def title(self, value):
        self.frame.title = value

    @property
    def display(self):
        return self.frame.display

    @display.setter
    def property(self, value):
        self.frame.display = value

    def toggle(self):
        self.frame.toggle()
示例#15
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文件: button.py 项目: djrahl/ultimos
 def __init__(self, rect, font, name=None):
     Frame.__init__(self, rect)
     self.active = True
     self.font = font
     self.textcolor = BUTTONTEXTCOLOR
     self.backgroundcolor = BUTTONBACKGROUNDCOLOR
     self.name = name
     self.textframe = None
     
     # Margins
     self.top = 1
示例#16
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def init():
    global frame, image
    frame = Frame(frame_name, x, y, width, height, 1)
    frame.closeable = True
    frame.pages = True
    frame.background = pygame.image.load(imagePath("frame_bg.jpg"))

    image = pygame.image.load(imagePath("skilltree.png"))
    image = image.convert_alpha()
    ui.trigger("menu_bar", "addTrigger", "skill_tree", image, toggle, tooltip, description)
    renderSkills()
示例#17
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文件: client.py 项目: kzkn/writing
 def recv(self):
     while True:
         data = self.sock.recv(1024)
         frm = Frame.decode(data)
         if frm.opcode == 0x1:  # text
             return str(frm)
         elif frm.opcode == 0x8:  # close
             self.close()
             return None
         elif frm.opcode == 0x9:  # ping
             pong = Frame(opcode=0xA, payload=str(frm))
             self.request.send(pong.build())
示例#18
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def run_analysis():

    # turn on interactive use of pyplot
    plt.ion()

    # read in and process dark file if it's supplied
    dark_frames = None
    if args.dark != None:
        print('Reading dark frames from ', args.dark)
        filename_dark_flat = utils.get_flat_filename( args.dark, args.tag )
        
        #process the dark file
        dark_frames = Dark(args.dark,filename_dark_flat,100)
        
    else:
        print('No dark file supplied.')

    # read frames one by one, either from file or shared memory

    if args.light != None:

        print('Read frames from data file ', args.light)

        # create the frame object that holds the frame
        frame = Frame()
        frame.debug = True
        
        # read the binary file
        idx = 0
        nframes = 0
        with open(args.light,'rb') as f:

            while True:
                try:
                    print('Read frame from file  idx ', idx)
                    # read a frame from the file
                    idx = frame.read_frame_from_file(f, idx)

                    print('frame at index ', frame.index)
                    print('frame nframes ', frame.nframes)
                    print('new idx ', idx)

                    print('raw frame ', frame.raw_frame)
                    print('flat frame ', frame.flat_frame)

                    nframes += frame.nframes
                    print('Read ', nframes, ' so far')
                except IndexError:
                    print(' caught IndexError: found ', nframes, nframes)
                    break
        
    else:
         print('Read frames from shared mem is not implemented yet')
示例#19
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 def __init__(self, rect, font):
     Frame.__init__(self, rect)
     self.active = True
     self.font = font
     self.textcolor = TEXTCOLOR
     self.name = None
     self.lines = []
     
     # Margins
     self.top = 1
     self.bottom = 1
     self.left = 1
     self.right = 1
示例#20
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 def next(self):
     
     if self._closed: 
         raise ValueError('I/O operation on closed file')
     nfi = self._nfi
     if nfi < self._n_csets:
         unitcell = self._nextUnitcell()
         coords = self._nextCoordset()
         if self._ag is None:
             frame = Frame(self, nfi, coords, unitcell)
         else:
             frame = self._frame
             Frame.__init__(frame, self, nfi, None, unitcell)
         return frame
示例#21
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    def __init__(self, rect, font):
        Frame.__init__(self, rect)
        self.active = True
        self.font = font
        self.textcolor = TEXTCOLOR
        self.name = None
        self.lines = ['']
        self.char_limit = 40
        self.textframe = None
 
        # Margins
        self.top = 1
        self.right = 1
        self.left = 1
示例#22
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文件: vm.py 项目: MrHamdulay/myjvm
 def wrap_run_method(self, instance, method, *args):
     klass = instance
     frame = Frame(max_locals=1)
     if isinstance(instance, ClassInstance):
         klass = instance._klass
         frame.push(instance)
     if args:
         frame.stack += args
     self.frame_stack.append(frame)
     self.run_method(klass, method)
     self.run_bytecode()
     self.frame_stack.pop()
     if frame.stack:
         return frame.stack.pop()
     return void
示例#23
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 def newFrame(self):
     if self.i < 0:
         print "Reading on cache."
         self.bar = ProgressBar().start()
     self.frame = Frame()
     self.i += 1
     self.i2 += 1
示例#24
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文件: main.py 项目: msimberg/packman
def main(argv):
    radius = 200
    if "-h" in argv:
        print('''Usage: python main.py [OPTIONS]
Available options:
    -h          : show this help
    -s          : run test suite of algorithms non-interactively without GUI
    -r [number] : set the radius of the frame to number''')
    else:
        if "-r" in argv:
            if argv.index("-r") < len(argv) - 1:
                try:
                    radius = float(argv[argv.index("-r") + 1])
                    if not (100 <= radius <= 500):
                        raise ValueError
                except ValueError:
                    print("-r expects a number between 100 and 1000, setting default value of 200.")
                    radius = 200
            else:
                print("-r needs an argument (number), setting default value of 200.")
        frame = Frame(radius)
        if "--sim" in argv or "-s" in argv:
            display_welcome_message(radius)
            frame.start()
            compare_algorithms(frame)
            frame.request_end()
        else:
            app = QtGui.QApplication(argv)
            mw = MainWindow(frame)
            frame.start()
            sys.exit(app.exec_())
示例#25
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 def read(self,data):
     if not self._frame:
         self._frame=Frame()
     try:
         self._buffer=self._frame.unpack(data)
         return False
     except FrameUnpackVerifyError:
         logging.error("stream connection %s frame verify error",self)
         self.close()
         return False
     except FrameUnpackFinish,e:
         if self._frame.session_id==0 and self._frame.stream_id==0 and self._frame.frame_id==0:
             self.control(self._frame)
         else:
             self.emit("frame",self,self._frame)
         self._frame=Frame()
         self._buffer=e.data
         return True
示例#26
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    def __init__(self, assembler, rt, ctx):
        self.assembler = AssemblerWrapper(assembler)
        self.frame = Frame(self.assembler)

        self.rt = rt # runtime
        self.ctx = ctx
        self.state = {
            'with': False,
            'eval': False
        }
示例#27
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 def next(self):
     
     if self._closed: 
         raise ValueError('I/O operation on closed file')
     nfi = self._nfi
     if nfi < self._n_csets:
         traj = self._trajectory
         while traj._nfi == traj._n_csets:
             self._nextFile()
             traj = self._trajectory
         unitcell = traj._nextUnitcell()
         coords = traj._nextCoordset()
                     
         if self._ag is None:
             frame = Frame(self, nfi, coords, unitcell)
         else:
             frame = self._frame
             Frame.__init__(frame, self, nfi, None, unitcell)
             self._ag.setACSLabel(self._title + ' frame ' + str(self._nfi))
         self._nfi += 1
         return frame
示例#28
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	def parse_frame(self):
		''' Parse an HTTP/2 frame '''
		bin_frame_header = self.get_bytes(9)
		frame_header = Frame.parse_header(bin_frame_header)
		frame_body = struct.unpack(
			'c' * frame_header['length'],
			self.get_bytes(frame_header['length'])
		)

		# Create the frame object
		frame = Frame(frame_header, frame_body)

		# Create (and) or get the Stream object
		if not self.streams.has_key(frame_header['stream']):
			self.streams[frame_header['stream']] = Stream(frame_header['stream'])
		stream = self.streams[frame_header['stream']]

		stream.add_frame(frame)

		if self.debug:
			frame.print_info()
示例#29
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文件: server.py 项目: kzkn/writing
    def handle(self):
        self.handshake(self.request.recv(1024))

        while True:
            data = self.request.recv(1024)
            if not len(data):
                continue  # empty data (sent by chrome)

            frm = Frame.decode(data)
            frm.unmask()
            if frm.opcode == 0x1:  # text
                msg = 'you said: ' + str(frm)
                reply = Frame(payload=msg)
                self.request.send(reply.build())
            elif frm.opcode == 0x8:  # close
                self.close_connection()
                break
            elif frm.opcode == 0x9:  # ping
                pong = Frame(opcode=0xA, payload=str(frm))
                self.request.send(pong.build())
            elif frm.opcode == 0xA:  # pong
                continue
示例#30
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def read_frame_data_gen_internal(
        source: Union[str, IO]
) -> Generator[Frame, None, None]:
    """
    Creates an iterator from source_iterable and yields Frame objects.
    """
    for node in frame_elements(eTree.iterparse(source)):
        # get data
        time = try_get_frame_time_from_node(node)
        size = node.get("pkt_size")
        pict_type = node.get("pict_type")
        # clear node to free parsed data
        node.clear()

        # construct and append frame
        yield Frame(
            time=time if time else 0,
            size=int(size) if size else 0,
            pict_type=pict_type if pict_type else "?"
        )
示例#31
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 def __init__(self, object, anim_name):
     try:
         conffile = open(data.animpath(object, anim_name))
     except:
         conffile = open(data.animpath("default", "static"))
     tiley = 0
     values = []
     self.frames = []
     self.repeat_times = -1
     for line in conffile.readlines():
         if line.strip() != "":
             values = line.split()
             if values[0] == "repeat_times":
                 self.repeat_times = int(values[1])
             if values[0] == "frame":
                 self.frames.append(
                     Frame(object, anim_name, len(self.frames),
                           int(values[2])))
     self.reset()
     return
示例#32
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    def wait_for_connection(self):
        time_start = time.time()
        time_since_last_try = time.time()
        while time.time() - time_start < transm_global_params.CONNECTION_TIMEOUT:

            if time.time() - time_since_last_try > transm_global_params.CONNECTION_ESTABLISHMENT_INTERVAL:
                if self.VERBOSE:
                    print("sender: Trying to connect", get_time_h_m_s())
                frame = Frame(None, transm_global_params.ESTABLISH_CONNECTION_CODE, False, False)
                self.ipc_manager_.send_to_receiver(frame)
                time_since_last_try = time.time()

            ack = self.ipc_manager_.get_from_receiver()
            if ack is None:
                continue
            if ack.seq_num_ == transm_global_params.ESTABLISH_CONNECTION_CODE:
                if self.VERBOSE:
                    print("sender: Connection established", get_time_h_m_s())
                return True
        return False
示例#33
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	def work(self, input_items, output_items):
		inp = input_items[0]

		for i in range(len(inp)):
			data = []
			for x in inp[i]:
				data.append(x&0xFF)
				data.append(x>>8)

			frame = Frame(data, self.frame_prev)
			if not frame:
				print "no frame" + str(frame)
				continue
			if not frame.is_broken():
				self.frame_prev = frame

			self.conf = frame.get(SF_TYPE_CONFIG)
			if self.conf is not None:
				frame_num = self.conf.frame_num
				node_id   = self.conf.id
				calibration_num = self.conf.calibration_num

				self.node_id.setText(str(node_id))
				self.frame_num.setText(str(frame_num))
			else:
				frame_num = 0

			self.meas = frame.get(SF_TYPE_MEASUREMENTS)
			if self.meas is not None and self.conf is not None:
				temp = self.meas.temp
				hum  = self.meas.hum_down
				pres = self.meas.pressure

				self.plot.update_figure(frame_num, temp, hum, pres)

			if not self.calibrated and self.conf is not None:
				self.calibrated = self.calib.addFragment(self.conf.calibration_num, self.conf.calibration_data)
				if self.calibrated:
					print("calibration complete at frame %s" % frame_num)
					calib_data = self.calib.data()
					self.calib = Calibration(calib_data)

					self.calibrated_label.setText("calibrated")
					self.calibrated_label.setStyleSheet("color: green")

			print("frame: %s %s" % (frame_num, not frame.is_broken(), ))


		return len(inp)
示例#34
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    def analyze(self, start_time=0, end_time=0, is_test=False):
        """Main analysis process

        Capture frames with given video, retrieve info from each frame. All 
        retrieved info in one frame is stored in a Frame object, then the 
        Frame obj is pushed into array: self.frames

        Author:
            Appcell

        Args:
            None

        Returns:
            None 
        """
        video = VideoLoader(self.video_path)
        step = int(round(video.fps/self.analyzer_fps))
        step_cnt = 0
        self.is_test = is_test

        start_time = start_time if is_test else 0
        # For testing we specify start/end time.
        # But for release version we don't.
        frame_image_index = start_time * video.fps 
        frame_image = video.get_frame_image(frame_image_index)
        while frame_image is not None \
            and (frame_image_index < video.frame_number and is_test is False) \
            or (frame_image_index < end_time * video.fps and is_test is True):
            frame = Frame(frame_image,
                          start_time +
                          (1 / float(self.analyzer_fps)) * step_cnt,
                          self)
            self.frames.append(frame)
            frame_image_index += step
            step_cnt += 1
            frame_image = video.get_frame_image(frame_image_index)

        video.close()
        self.clear_all_frames()
        self.output_to_excel()
def find_matches_along_line(f, e, line, descriptor, radius = Parameters.kMaxReprojectionDistanceFrame, overlap_ratio = 0.5):
    
    max_descriptor_distance = 0.5*Parameters.kMaxDescriptorDistanceSearchEpipolar
    
    #print('line: ', line[0], ", ", line[1])    
    step = radius*(1-overlap_ratio)
    delta = line[1].ravel() - line[0].ravel()
    length = np.linalg.norm(delta)
    n = max( int(math.ceil(length/step)), 1) 
    delta = delta/n  
    #print('delta: ', delta)

    best_dist = math.inf 
    best_dist2 = math.inf
    best_k_idx = -1

    for i in range(n+1):
        x = line[0].ravel() + i*delta 
        for k_idx in f.kd.query_ball_point(x, radius):
            # if no point associated 
            if f.get_point_match(k_idx) is None: 
                descriptor_dist = Frame.descriptor_distance(f.des[k_idx], descriptor)                
                if descriptor_dist < max_descriptor_distance:  
                    if True: 
                        return k_idx, descriptor_dist  # stop at the first match 
                    if descriptor_dist < best_dist:
                        best_dist2 = best_dist
                        best_dist = descriptor_dist
                        best_k_idx = k_idx     
                    else: 
                        if descriptor_dist < best_dist2:  
                            best_dist2 = descriptor_dist   
                    if False: 
                        if best_dist2 < max_descriptor_distance:  # stop once we have a second to best match                        
                            break 
    # N.B.: the search "segment line" can have a large width => it is better to use the match distance ratio test                                           
    if best_dist < best_dist2 * Parameters.kMatchRatioTestEpipolarLine: 
       return best_k_idx, best_dist
    else:   
       return -1, 0   
示例#36
0
    def _add(self, event):
        self.text_box.text_box.insert('end', '\n')

        text = self.text_box.text_box.get('1.0', 'end')
        text_lines = text.split('\n')
        while text_lines and not text_lines[-1]:
            text_lines.pop()

        item_add = text_lines[-1]

        self.text_box.button_add.button.pack_forget()

        button_frame = Frame(master=self.text_box.master,
                             width=22,
                             height=1,
                             side=tkinter.TOP)
        self.text_box.button_frame_list.append(button_frame)

        idx = len(self.text_box.button_done_list)
        self.text_box.button_done_list.append(
            ButtonDone(id=idx,
                       master=button_frame.frame,
                       text='{}.done'.format(idx + 1),
                       text_box=self.text_box,
                       window=self.window))
        self.text_box.button_cancel_list.append(
            ButtonCancel(id=idx,
                         master=button_frame.frame,
                         text='{}.cancel'.format(idx + 1),
                         text_box=self.text_box,
                         window=self.window))

        self.text_box.button_add = ButtonAdd(master=self.text_box.master,
                                             text_box=self.text_box,
                                             window=self.window)

        with open('dashboard.txt', 'a') as f:
            f.write('{}\n'.format(''.join(deparser([item_add]))))

        self._refresh()
示例#37
0
 def on_message_arrive(
     self,
     message: bytes,
 ):
     frame = Frame(message)
     if frame.is_corrupt:
         # warning(f"corrupt frame {frame}")
         warning(f"corrupt frame received.")
         return
     if frame.index == self.expected_index:
         self.buffer = self.buffer + frame.data
         success(f"receive : {frame.data}")
         self.medium.send_ack(to_ack_bytes(
             self.expected_index))  # self.expected_index
         self.expected_index = (1 +
                                self.expected_index) % self.max_index_mod
         print(f"expected next :{self.expected_index}")
         received = True
     else:
         warning(
             f"unexpected frame index: {frame.index}, expect {self.expected_index}"
         )
示例#38
0
    def __init__(self, source_id, **kwargs):
        """Accepts filename or device id. Capture arguments passed as kwargs."""
        self.source = source_id
        self.capture = cv.VideoCapture(source_id)
        self.frame = Frame(
        )  # Frame object contains image and frame number, time
        self.total_frames = self.capture.get(cv.CAP_PROP_FRAME_COUNT)
        self.fps = self.capture.get(cv.CAP_PROP_FPS)

        if 'width' in kwargs:
            self.capture.set(cv.CAP_PROP_FRAME_WIDTH, kwargs['width'])
        elif 'height' in kwargs:
            self.capture.set(cv.CAP_PROP_FRAME_HEIGHT, kwargs['height'])
        elif 'fps' in kwargs:
            self.capture.set(cv.CAP_PROP_FPS, kwargs['fps'])
        elif 'start_ms' in kwargs:
            self.capture.set(cv.CAP_PROP_POS_MSEC, kwargs['start_ms'])
        # Only for video files
        elif 'start_frame' in kwargs:
            self.capture.set(cv.CAP_PROP_POS_FRAMES, kwargs['start_frame'])
        elif 'fourcc' in kwargs:
            self.capture.set(cv.CAP_PROP_FOURCC, kwargs['fourcc'])
示例#39
0
    def packet_to_frames(self, packet):
        frames = []

        byte_array = []
        byte_array += packet.id  # Packet.HEADER_ID_BYTES
        byte_array += packet.size.to_bytes(Packet.HEADER_SIZE_BYTES,
                                           byteorder='big')
        byte_array += packet.receiver.to_bytes(Packet.HEADER_RECEIVER_BYTES,
                                               byteorder='big')
        byte_array += packet.sender.to_bytes(Packet.HEADER_SENDER_BYTES,
                                             byteorder='big')
        byte_array += packet.data

        count = int(math.ceil(len(byte_array) / Frame.PAYLOAD_BYTES))
        for i in range(count):
            start_byte = i * Frame.PAYLOAD_BYTES
            frame = Frame(
                i, count,
                byte_array[start_byte:start_byte + Frame.PAYLOAD_BYTES])
            frames.append(frame)

        return frames
示例#40
0
def process_frame(img):
    img = cv2.resize(img, (W, H))
    frame = Frame(mapp, img, K)
    if frame.id == 0:
        return

    f1 = mapp.frames[-1]
    f2 = mapp.frames[-2]

    idx1, idx2, Rt = match_frames(f1, f2)
    f1.pose = np.dot(Rt, f2.pose)

    # homogeneous 3-D coords
    pts4d = triangulate(f1.pose, f2.pose, f1.pts[idx1], f2.pts[idx2])
    pts4d /= pts4d[:, 3:]

    # reject pts without enough "parallax" (this right?)
    # reject points behind the camera
    good_pts4d = (np.abs(pts4d[:, 3]) > 0.005) & (pts4d[:, 2] > 0)

    for i, p in enumerate(pts4d):
        if not good_pts4d[i]:
            continue
        pt = Point(mapp, p)
        pt.add_observation(f1, idx1[i])
        pt.add_observation(f2, idx2[i])

    for pt1, pt2 in zip(f1.pts[idx1], f2.pts[idx2]):
        u1, v1 = denormalize(K, pt1)
        u2, v2 = denormalize(K, pt2)
        cv2.circle(img, (u1, v1), color=(0, 255, 0), radius=3)
        cv2.line(img, (u1, v1), (u2, v2), color=(255, 0, 0))

    # 2-D display
    if disp is not None:
        disp.paint(img)

    # 3-D display
    mapp.display()
示例#41
0
 def load_images(self):
     #加载图片,图片人物框架
     for direction in self.settings.hero_direction.keys() :
         self.stay_images[self.settings.hero_direction[direction]] = []
         self.move_images[self.settings.hero_direction[direction]] = []
         self.attack_images[self.settings.hero_direction[direction]] = []
         self.jump_images[self.settings.hero_direction[direction]] = []
         self.jump_attack_images[self.settings.hero_direction[direction]] = []
         self.fire_magic_images[self.settings.hero_direction[direction]] = []
         self.hurt_images[self.settings.hero_direction[direction]] = []
         for weapon in range(0, self.weapon_size):
             png_image_path = 'images/' + str(weapon) + '_' + direction + '_stay.png'
             image = pygame.image.load(png_image_path)
             # image = image.convert_alpha()                                 #
             # transparent(image)                                            # 背景透明化
             # pygame.image.save(image, png_image_path)                      #
             # self.image_to_frame[image] = Frame(image, self.settings)      # 描绘人物外框
             # pygame.image.save(image, png_image_path)                      # 保存图片
             # frame = Frame(image, self.settings)                           # 
             frame_path = "frames/frame/"+str(self.frame_num) + ".txt"
             frame_rect_path = "frames/frame_rect/" + str(self.frame_num) + ".txt"
             self.frame_num += 1
             # with open(frame_path,'w') as file_obj:                        # 将人物外框事先保存在json文件中
             #     file_obj.write(json.dumps(frame.frame))                   # 这样就不用每次开启的时候都要描绘外框
             # with open(frame_rect_path,'w') as file_obj:                   # 减少开启的时间
             #     file_obj.write(json.dumps(frame.frame_rect))
             with open(frame_path,'r') as file_obj:
                 frame_frame = json.loads(file_obj.read())
             with open(frame_rect_path,'r') as file_obj:
                 frame_frame_rect = json.loads(file_obj.read())
             self.image_to_frame[image] = Frame(image, self.settings, True, frame_frame, frame_frame_rect)
             self.stay_images[self.settings.hero_direction[direction]].append(image)
             self.load_image_file(direction, weapon, self.move_images, 'move_images', self.move_size[weapon])
             self.load_image_file(direction, weapon, self.attack_images, 'attack_images', self.attack_size[weapon])
             self.load_image_file(direction, weapon, self.jump_images, 'jump_images', self.jump_size)
             self.load_image_file(direction, weapon, self.jump_attack_images, 'jump_attack_images', self.jump_attack_size[weapon])
             self.load_image_file(direction, weapon, self.fire_magic_images, 'fire_magic_images', self.fire_magic_size[weapon])
             self.load_image_file(direction, weapon, self.hurt_images, 'hurt_images', self.hurt_size)
示例#42
0
    def Render(self, scene):
        if self.preparation_for_rendering or self.IsRendering():
            return

        self.preparation_for_rendering = True
        # TODO: remove when there is no need for visual indication if new rendering is started
        self.frame = Frame(self.width, self.height)

        horizontal_frame_step = 16
        vertical_frame_step = 16
        self.JobsWithSpiralRenderPattern(scene, horizontal_frame_step, vertical_frame_step)
        # self.JobsWithBottomToTopRenderPattern(scene, horizontal_frame_step, vertical_frame_step)

        # create and start worker threads
        self.render_threads = []
        worker_threads_count = 1
        for thread_number in range(0, worker_threads_count):
            render_thread_args = (thread_number, self.render_queue, self.stop_rendering_event)
            render_thread = threading.Thread(target=RenderThread, args=render_thread_args)
            self.render_threads.append(render_thread)
            render_thread.start()

        self.preparation_for_rendering = False
示例#43
0
def plotter(frames = [],rest_frame:Frame = Frame()):
    
    new_vel = [x.relative_velocity(rest_frame) for x in frames]
    slopes = [rest_frame.c/x for x in new_vel if x != 0]
    
    x = np.arange(-10,10,1)
    fig = go.Figure()
    for index,slope in enumerate(slopes):
        fig.add_trace(go.Scatter(x=x, y=slope*x,
                        mode='lines+markers',
                        name='{}'.format(index)))

    fig.add_trace(go.Scatter(x=[0 for _ in x], y=x,
                        mode='lines+markers',
                        name='RestFrame'))

    fig.update_layout(title='Minkowski Diagram: frame_vel : {}m/s'.format(rest_frame._velocity),
                   xaxis_title='distance in 3e8 m',
                   yaxis_title='time in 1 second', template='plotly_dark')
    fig.update_xaxes(zeroline=True, zerolinewidth=2, zerolinecolor='Black', range=[-10, 10])
    fig.update_yaxes(zeroline=True, zerolinewidth=2, zerolinecolor='Black', range=[-10, 10])

    fig.show()
示例#44
0
async def main():
    s = Sender("Sender 1", 4)
    r = Receiver("Receiver 1", 4)
    c = Channel()

    frames = []
    for _ in range(11):
        f = Frame()
        f.source_address = "Sender 1"
        f.destination_address = "Receiver 1"
        f.packFrame()
        frames.append(f)

    t1 = asyncio.create_task(s.send(frames, c))
    t2 = asyncio.create_task(r.conn(c))

    await t1
    await t2
示例#45
0
def run(fp, filename):
    file_contents = ""
    read = os.read(fp, 4096)
    while len(read) > 0:
        file_contents += read
        read = os.read(fp, 4096)
    os.close(fp)
    program = parse(file_contents)

    if len(program) > 0 and program[0][0] == BYTECODE_HEADER:
        del program[0]
    else:
        raise InvalidBytecodeFileException(
            "Cannot execute Aver Bytecode file. Please ensure that the file you're trying to run was generated by the compiler",
            filename)

    i = 0
    functions = [None] * 1024
    while i < len(program):
        ops = program[i]
        opcode = int(ops[0])
        if opcode == OpCode.MAKE_FUNCTION:
            name = int(ops[1])
            params = int(ops[2])
            func, bytecodes_length = make_function(name, params, program,
                                                   i + 1)
            functions[name] = func
            i += bytecodes_length
        i += 1

    functions = [func for func in functions if func is not None]

    main_func = functions[0]
    init_frame = Frame(None, main_func, main_func.num_locals,
                       main_func.literals, main_func.stack_size)
    vm = VM(functions)
    vm.run(init_frame)
示例#46
0
  def test_close_frame(self):
    # masked
    dummy_payload_masked = b'Endpoint shutting down'
    objFrame = Frame(1, Frame.cls_frame, dummy_payload_masked, _masked=True)
    self.assertEqual(objFrame.opcode, Frame.cls_frame)
    self.assertEqual(objFrame.FIN, 1)
    self.assertTrue(objFrame.isMasked())
    self.assertEqual(objFrame.payload_len, len(dummy_payload_masked))
    self.assertEqual(objFrame.payload, dummy_payload_masked)

    # not masked
    dummy_payload_unmasked = b'Received frame too large'
    objFrame = Frame(1, Frame.cls_frame, dummy_payload_unmasked, _masked=False)
    self.assertEqual(objFrame.opcode, Frame.cls_frame)
    self.assertEqual(objFrame.FIN, 1)
    self.assertFalse(objFrame.isMasked())
    self.assertEqual(objFrame.payload_len, len(dummy_payload_unmasked))
    self.assertEqual(objFrame.payload, dummy_payload_unmasked)
示例#47
0
    def handle(self):
        self.handshake(self.request.recv(1024))

        while True:
            data = self.request.recv(1024)
            if not len(data):
                continue  # empty data (sent by chrome)

            frm = Frame.decode(data)
            frm.unmask()
            if frm.opcode == 0x1:  # text
                msg = 'you said: ' + str(frm)
                reply = Frame(payload=msg)
                self.request.send(reply.build())
            elif frm.opcode == 0x8:  # close
                self.close_connection()
                break
            elif frm.opcode == 0x9:  # ping
                pong = Frame(opcode=0xA, payload=str(frm))
                self.request.send(pong.build())
            elif frm.opcode == 0xA:  # pong
                continue
示例#48
0
 def format(self, bytes):
     payload = None
     header = None
     if ((type(bytes) == list) or (type(bytes) == bytearray)):
         if (len(bytes) >= 14):
             headerBytes = bytes[3:13]
             header = LocalHeaderFormatter().format(headerBytes)
             if (header == None):
                 raise ValueError(
                     "@LocalFrameFormatter: the header is empty!")
             else:
                 if (len(bytes) > 14):
                     tempBodyBytes = len(bytes) - 1
                     BodyBytes = bytes[13:tempBodyBytes]
                     payload = self.__getCurrentPayloadObject(
                         header.getParameter("packetID"), BodyBytes)
         else:
             raise ValueError(
                 "@LocalFrameFormatter: The length of bytes is not enough!")
     else:
         raise ValueError(
             "@LocalFrameFormatter: Require List object of bytes")
     #At this point the header is not none and the body can be emptycontent or a real content.
     return Frame(Packet(header, payload), bytes[1])
示例#49
0
文件: slam.py 项目: GreyNinja92/slam
def process_frame(img):
    img = cv2.resize(img, (W, H))
    frame = Frame(mapp, img, K)
    if frame.id == 0:
        return

    f1 = mapp.frames[-1]
    f2 = mapp.frames[-2]

    idx1, idx2, Rt = match_frames(f1, f2)
    f1.pose = np.dot(Rt, f2.pose)

    # Find 3-D Coordinates
    pts4d = triangulate(f1.pose, f2.pose, f1.pts[idx1], f2.pts[idx2])
    pts4d /= pts4d[:, 3:]

    print(pts4d)
    good_pts4d = (np.abs(pts4d[:, 3]) > 0.005) & (pts4d[:, 2] > 0)

    for i, p in enumerate(pts4d):
        if not good_pts4d[i]:
            continue
        pt = Point(mapp, p)
        pt.add_observation(f1, idx1[i])
        pt.add_observation(f2, idx2[i])

    print("{} matches".format(len(f1.pts[idx1])))

    for pt1, pt2 in zip(f1.pts[idx1], f2.pts[idx2]):
        u1, v1 = denormalize(K, pt1)
        u2, v2 = denormalize(K, pt2)
        cv2.circle(img, (u1, v1), color=(0, 255, 0), radius=3)
        cv2.line(img, (u1, v1), (u2, v2), color=(255, 0, 0))

    disp.paint(img)
    mapp.display()
示例#50
0
def covariance_matrix_calc(mix_model, motion_patterns, xmin, xmax, ymin, ymax):
    # Takes in the dictionary patt_frame_dict for pattern - frames (key - value pairs)
    #                         motion patterns  (list with motion pattern info)
    # Returns the covariance matrix calculated for each pattern based on their corresponding frames

    for i in range(0, len(motion_patterns)):
        # for pattern in motion_patterns:
        pattern_num = i
        #print("mixmodel.partition", mix_model.partition) # number of frames assigned to the pattern
        pattern_num = np.argmax(np.array(mix_model.partition))
        rate = np.array(mix_model.partition)[i] / mix_model.n
        frame_pattern_ink = mix_model.frame_ink(pattern_num, 0, True)
        # construct mesh frame
        x = np.linspace(xmin, xmax, 31)
        y = np.linspace(ymin, ymax, 31)
        [WX, WY] = np.meshgrid(x, y)
        WX = np.reshape(WX, (-1, 1))
        WY = np.reshape(WY, (-1, 1))
        frame_field = Frame(WX.ravel(), WY.ravel(), np.zeros(len(WX)),
                            np.zeros(len(WX)))
        #get posterior
        ux_pos, uy_pos, covx_pos, covy_pos = mix_model.b[
            pattern_num].GP_posterior(frame_field, frame_pattern_ink, True)
    return [WX, WY, ux_pos, uy_pos]
示例#51
0
    def analyze(self, start_time=0, end_time=0):
        """Main analysis process

        Capture frames with given video, retrieve info from each frame. All 
        retrieved info in one frame is stored in a Frame object, then the 
        Frame obj is pushed into array: self.frames

        Author:
            Appcell

        Args:
            None

        Returns:
            None 
        """
        video = VideoLoader(self.video_path)
        step = int(round(video.fps / self.analyzer_fps))
        frame_image_index = start_time * video.fps
        frame_image = video.get_frame_image(frame_image_index)
        step_cnt = 0
        # while frame_image is not None and frame_image_index < end_time * video.fps:
        while frame_image is not None and frame_image_index < video.frame_number:
            # cv2.imshow('t', frame_image);
            # cv2.waitKey(0)
            frame = Frame(
                frame_image,
                start_time + (1 / float(self.analyzer_fps)) * step_cnt, self)
            self.frames.append(frame)

            frame_image_index += step
            step_cnt += 1
            frame_image = video.get_frame_image(frame_image_index)
        video.close()
        self.clear_all_frames()
        self.output_to_excel()
示例#52
0
    def __init__(self):
        # Это здесь нужно для доступа к переменным, методам
        # и т.д. в файле design.py
        super().__init__()
        self.setupUi(self)  # Это нужно для инициализации нашего дизайна

        self._frames = {}
        self._scheme = Frame.loadFromDb()
        self._params = self._scheme._children_[param_string]
        self._profs = self._scheme._children_[job_string]

        # Загрузить список фреймов
        self.getAll()
        self.get_all_btn.clicked.connect(self.getAll)
        self.frame_table.itemSelectionChanged.connect(self.printSlots)
        self.slot_table.itemDoubleClicked.connect(self.updateSlot)

        self.add_alg_btn.clicked.connect(self.addFrame)
        self.del_alg_btn.clicked.connect(self.removeFrame)

        self.set_slot_btn.clicked.connect(self.editSlot)

        self.search_name_btn.clicked.connect(self.searchName)
        self.search_slot_btn.clicked.connect(self.searchSlot)
    def __init__(self):
        self._max_window = 20
        # 滑动窗口中的frame集合
        self._frames_DB = []
        # 滑动窗口中mappoint集合,里面元素为字典(描述子->Mappoints类)
        self._mappoints_DB = {}
        self._state = np.array([])
        self._descriptor2state = {}
        self._frameid2state = {}
        self._jacobi = np.array([])
        self._error = np.array([])
        self._measure = Measure()

        self._prior_matrix = np.array([])
        self._prior_matrixb = np.array([])
        self._lastframe = Frame(0)
        self._coefficient = [[], []]
        self._measure_count = 0
        # draw
        self._esti_pose = [[],[]]
        self._f2ftrack = []
        self._f2ftrack_show = [[],[]]
        self._slideframes = [[], []]
        self._slidepoints = [[],[]]
示例#54
0
    def getStackTrace(self):
        rawOutputClean = self._callWinDbg('kcn')
        rawOutputExtended = self._callWinDbg('kpn')

        frames = []

        for idx in range(MAX_STACK_DEPTH):
            x = self._getLineAndWarningForStackTrace(idx, rawOutputClean)
            if not x:
                break

            stackLine, warning = x
            moduleAndFunction = stackLine.split()[1]
            if '!' in moduleAndFunction:
                module, function = moduleAndFunction.split('!')
            else:
                module = moduleAndFunction
                function = None

            x = self._getLineAndWarningForStackTrace(idx, rawOutputExtended)
            extendedStackLine, warning = x
            match = re.findall(REGEX_FILE_AND_LINE_FROM_FRAME, extendedStackLine)
            if match:
                sourceFile, line = match[0]
            else:
                sourceFile = None
                line = None

            variables = self._getVariablesForFrame(idx)

            f = Frame(module, idx, function, sourceFile, line, variables=variables, warningAboutCorrectness=warning)

            frames.append(f)

        threadId = self._getThreadId()
        return Stack(frames, threadId)
示例#55
0
    def deserialize(self, s):
        ret = json.loads(s)
        self.max_frame = ret['max_frame']
        self.max_point = ret['max_point']
        self.points = []
        self.frames = []

        pids = {}
        for p in ret['points']:
            pp = Point(self, p['pt'], p['color'], p['id'])
            self.points.append(pp)
            pids[p['id']] = pp

        for f in ret['frames']:
            ff = Frame(self, None, f['K'], f['pose'], f['id'])
            ff.w, ff.h = f['w'], f['h']
            ff.key_points = np.array(f['kpus'])
            ff.descriptors = np.array(f['descriptors'])
            ff.pts = [None] * len(ff.key_points)
            for i, p in enumerate(f['pts']):
                if p != -1:
                    ff.pts[i] = pids[p]
            self.frames.append(ff)
示例#56
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 async def recv(self, storage_dict, lock, channel: 'Channel'):
     await asyncio.sleep(1)
     print(self.name, "\t:\tWaiting for frame")
     await lock.acquire()
     try:
         val: Frame = await asyncio.wait_for(channel.transmit(
             storage_dict, self.name),
                                             timeout=1)
         await asyncio.sleep(5)
         print("Frame was received! Sending ACK...")
         ack = Frame()
         ack.source_address = self.name
         ack.destination_address = val.source_address
         ack.setData('1')
         print(ack.getData())
         await asyncio.wait_for(channel.place(storage_dict,
                                              ack.destination_address, ack,
                                              lock),
                                timeout=1)
         # await asyncio.wait_for(self.send(ack, storage_dict, lock, channel), timeout=0.05)
     except asyncio.TimeoutError as e:
         print(self.name, '\t:\tTimed Out!', e)
     lock.release()
def morph(begin, end, pt, corner, factor):
    """ interpolates a new frame between two given frames 'begin and 'end'
        putting the given 'corner' of the new frame's rectangle to point 'pt'.
        'factor' is the position bewteen begin (0.0) and end (1.0).
    """
    result = Frame()
    # calculate current size
    size = fade(begin.size(), end.size(), factor)
    # calculate current rectangle
    result.rect = [
        pt[X] if corner[X] is L else pt[X] - size[X],
        pt[Y] if corner[Y] is T else pt[Y] - size[Y],
        pt[X] if corner[X] is R else pt[X] + size[X],
        pt[Y] if corner[Y] is B else pt[Y] + size[Y],
    ]
    # calculate current alpha value and cropping
    result.alpha = fade(begin.alpha, end.alpha, factor)
    result.crop = fade(begin.crop, end.crop, factor)
    # copy orignial size from begin
    result.original_size = begin.original_size
    return result
示例#58
0
def simulator2(RUN_COUNT=100):
    f = Frame()
    FRAME_TIME = 10

    player1 = Player.create(f, 0, 0)
    player2 = Player.create(f, 0, 0)
    gc = Client(f, player1, player2, 5)
    print(player1.id, player2.id)

    def update():
        gc.update()
        print("player1: (%.1f, %.1f), player2: (%.1f, %.1f)" %
              (gc.players[0].x, gc.players[0].y, gc.players[1].x,
               gc.players[1].y))
        f.cvs.after(FRAME_TIME, update)

    f.cvs.after(RUN_COUNT * FRAME_TIME, f.quit)

    update()
    f.pack(fill=Tk.BOTH, expand=1)
    f.mainloop()
    return player1, player2
示例#59
0
    def run(self):
        for event in pg.event.get():
            if event.type == pg.VIDEORESIZE:
                pg.display.set_mode(event.size, pg.RESIZABLE)
                break
        g.init()
        pg.font.init()
        self.heading = pg.font.Font(None, 96).render("Tic - Tac - Toe", True, g.WHITE)
        self.reset_text = pg.font.Font(None, 56).render("Reset", True, g.WHITE)
        self.question_text = pg.font.Font(None, 72).render("?", True, g.WHITE)
        self.close_text = pg.font.Font(None, 64).render("X", True, g.WHITE)
        self.help_text = [
            pg.font.Font(None, 36).render(
                i,
                True,
                g.WHITE,
            )
            for i in (
                "Each player takes it in turn to place their X or O",
                "into one of the empty squares in the grid by clicking on it.",
                "To win the game get three of your symbols in a line",
                "horizontally, vertically or diagonally",
            )
        ]
        self.help_pos = pg.Rect(
            (3 * g.WIDTH + g.FRAME_GAP * 3) // 4 - 40,
            (g.HEIGHT * 0.5 - g.FRAME_GAP * 1.5) // 2 - 40,
            80,
            80,
        )
        self.reset_rect = pg.Rect(
            g.WIDTH / 2 - self.reset_text.get_width() / 2,
            g.HEIGHT - self.reset_text.get_height() - 80,
            self.reset_text.get_width(),
            self.reset_text.get_height() + 20,
        )
        self.font = pg.font.Font(None, 72)
        self.cross_ui = Animate(self, color=g.ORANGE).cross(
            ((g.WIDTH - g.FRAME_GAP * 3) / 4, g.HEIGHT / 2 - g.FRAME_GAP / 4), 43, 11
        )
        self.circle_ui = Animate(self, color=g.RED).circle(
            (g.WIDTH - (g.WIDTH - g.FRAME_GAP * 3) / 4, g.HEIGHT / 2 - g.FRAME_GAP / 4),
            40,
            8,
        )

        if self.canvas is not None:
            self.canvas.grab_focus()

        self.frame = Frame(self, (g.WIDTH / 2, g.HEIGHT / 2))
        self.clock = pg.time.Clock()
        while self.running:
            if self.journal:
                # Pump GTK messages.
                while Gtk.events_pending():
                    Gtk.main_iteration()

            self.check_events()
            self.draw()
            self.clock.tick(g.FPS)
        pg.display.quit()
        pg.quit()
        sys.exit(0)