def draw(): "Draw maze." color('black') width(5) for x in range(-200,200,40): for y in range(-200,200,40): if random() > 0.5: line(x,y, x + 40 ,y + 40) else: line(x,y+40, x+40 , y)
def drawmaze(): color('red') width(5) for i in range(-200, 200, 40): for j in range(-200, 200, 40): if random() > 0.5: line(i, j, i + 40, j + 40) else: line(i, j + 40, i + 40, j) update()
def draw(): t.color('black') t.width(5) for x in range(-200, 200, 40): for y in range(-200, 200, 40): if random() > 0.5: line(x, y, x + 40, y + 40) else: line(x, y + 40, x + 40, y) t.update()
def draw(): "Make Maze" color('black') width(5) for a in range(-200, 200, 40): for b in range(-200, 200, 40): if random() > 0.5: line(a, b, a + 40, b + 40) else: line(a, b + 40, a + 40, b) update()
def draw(): color("green") width(5) for x in range(-200, 200, 40): for y in range(-200, 200, 40): if random() > 0.5: line(x, y, x + 40, y + 40) else: line(x, y + 40, x + 40, y) update()
def grid(): bgcolor("light blue") for x in range(-150,200,50): line(x, -200,x,200) for x in range(-175,200,50): for y in range(-175,200,50): up() goto(x,y) dot(40, "white") update()
def grid(): bgcolor('blue') for x in range(-150, 200, 50): line(x, -200, x, 200) for x in range(-175, 200, 50): for y in range(-175, 200, 50): up() goto(x, y) dot(40, 'black') update()
def grid(): "Draw Connect Four grid." bgcolor('light blue') for x in range(-150, 200, 50): line(x, -200, x, 200) for x in range(-175, 200, 50): for y in range(-175, 200, 50): up() goto(x, y) dot(40, 'white') update()
def grid(): "Draw Connect Four grid." # 배경이 되는 판 그리기 함수 bgcolor('light blue') # 배경색 설정 for x in range(-150, 200, 50): # 분할을 위한 세로선 그리기 line(x, -200, x, 200) for x in range(-175, 200, 50): # 원 주변 배경 for y in range(-175, 200, 50): up() goto(x, y) dot(40, 'white') # 원 그리기 (크기, 색깔) update()
def grid(): "Draw Connect Four grid." bgcolor('light blue') #可以让我们将整个绘制屏幕调成任意颜色 for x in range(-150, 200, 50): #循环(-150,200),每隔50 line(x, -200, x, 200) #绘制一个线段 for x in range(-175, 200, 50): #进行一个嵌套循环 for y in range(-175, 200, 50): up() #抬起画笔,之后,移动画笔不绘制形状 goto(x, y) #让它到达坐标系的指定位置 dot(40, 'white') #绘制直径为四十,背景为白色的圆 update() #不懂什么意思
def grid(): "Draw Connect Four grid." bgcolor('light blue') #颜色设置为浅蓝色 for x in range(-150, 200, 50): #(-150:从左竖计数3列, 200:从左竖第3列开始后4列, 50:竖间隔距离 line(x, -200, x, 200) #(循环x,下橫4列,循环x,上橫4列) for x in range(-175, 200, 50): for y in range(-175, 200, 50): up() goto(x, y) dot(40, 'white') update()
def draw(): #After starting the project firstly this function will be called "Draw maze." color('black') width(5) for x in range(-200, 200, 40): for y in range(-200, 200, 40): if random() > 0.5: #drawing the maze randomly line( x, y, x + 40, y + 40 ) #line function will draw the line from (x,y) to (x+40,y+40) else: line(x, y + 40, x + 40, y) update() #for making updates into the screen
def draw(): # maze를 그리는 함수 "Draw maze." # 너비는 5로 하고 색깔은 검은색으로 해준다 color('black') width(5) for x in range(-200, 200, 40): # 각각 x와 y를 (-200, 200) 사이의 40간격으로 for문을 돌리고 for y in range( -200, 200, 40 ): # random 함수를 통해 나온 값이 0.5보다 크면 (x, y)에서 (x + 40, y + 40)까지 직선을 그리고 if random( ) > 0.5: # 값이 0.5보다 작거나 같으면 (x, y + 40)에서 (x + 40, y)까지 직선을 그려준다 line(x, y, x + 40, y + 40) else: line(x, y + 40, x + 40, y) update() # 화면을 갱신해준다
def grid(): "Draw tic-tac-toe grid." line(-67, 200, -67, -200) line(67, 200, 67, -200) line(-200, -67, 200, -67) line(-200, 67, 200, 67)
def drawx(x, y): "Draw X player." pensize(10) line(x, y, x + 133, y + 133) line(x, y + 133, x + 133, y)
def drawx(x, y): "Draw X player." line(x, y, x + 133, y + 133) line(x, y + 133, x + 133, y)
def drawx(x, y): line(x, y, x + 133, y + 133) line(x - 0.5, y - 0.5, x + 132.5, y + 132.5) line(x + 0.5, y + 0.5, x + 133.5, y + 133.5) line(x, y + 133, x + 133, y) line(x - 0.5, y + 132.5, x + 132.5, y - 0.5) line(x + 0.5, y + 133.5, x + 133.5, y + 0.5)
def grid(): line(-67, 200, -67, -200) line(67, 200, 67, -200) line(-200, -67, 200, -67) line(-200, 67, 200, 67)
def drawx(x,y): line(x, y, x+133, y+133) line(x, y+133, x+133, y)