def __init__(self, thickness_position, thickness_ratio, blend, influence, mapping, invert, curve, material_attribute, value_min, value_max): ThicknessBlenderMixIn.__init__(self, thickness_position, thickness_ratio) CurveMappingModifier.__init__(self, blend, influence, mapping, invert, curve) self.attribute = material_attribute self.value = BoundedProperty(value_min, value_max, value_max - value_min) self.func = CurveMaterialF0D()
def shade(self, stroke, func=GetShapeF1D(), curvemat=CurveMaterialF0D()): shape = func(stroke)[0].id.first item = self.shape_map.get(shape) if len(stroke) > 2: if item is not None: item[0].append(stroke) else: # the shape is not yet present, let's create it. material = curvemat(Interface0DIterator(stroke)) *color, alpha = material.diffuse self.shape_map[shape] = ([stroke], color, alpha) # make the strokes of the second drawing invisible for v in stroke: v.attribute.visible = False
def diffuse_from_stroke(stroke, curvemat=CurveMaterialF0D()): material = curvemat(Interface0DIterator(stroke)) return material.diffuse
def __init__(self, blend, influence, mapping, invert, curve, material_attribute): CurveMappingModifier.__init__(self, blend, influence, mapping, invert, curve) self.attribute = material_attribute self.func = CurveMaterialF0D()
def __init__(self, blend, influence, ramp, material_attribute, use_ramp): ColorRampModifier.__init__(self, blend, influence, ramp) self.attribute = material_attribute self.use_ramp = use_ramp self.func = CurveMaterialF0D()