示例#1
0
 def test_attacking_options(self):
     for i in range(100):
         self.deck = Deck(36)
         self.player = Player('Aleksei')
         self.player.draw_cards(self.deck)
         self.player.remove_card(self.player.cards[0])
         self.assertEqual(len(self.player.attacking_options()), 5)
示例#2
0
 def test_remove_card_ability(self):
     for i in range(100):
         self.deck = Deck(36)
         self.player = Player('Aleksei')
         self.player.draw_cards(self.deck)
         self.player.remove_card(self.player.cards[0])
         self.assertEqual(len(self.player.cards), 5)
示例#3
0
 def test_defending_options(self):
     for i in range(100):
         self.deck = Deck(36)
         self.player = Player('Aleksei')
         self.player.draw_cards(self.deck)
         self.table = Table()
         for i in self.player.cards:
             self.table.update_table(i)
         self.assertIsNotNone(self.player.defending_options(self.table))
示例#4
0
 def test_grab_table(self):
     for i in range(100):
         self.deck = Deck(36)
         self.player = Player('Aleksei')
         self.player.draw_cards(self.deck)
         self.table = Table()
         for i in self.player.cards:
             self.table.update_table(i)
         self.player.grab_table(self.table)
         self.assertEqual(len(self.player.cards), 12)
示例#5
0
    def test_attack_defend_addcard(self):
        for i in range(100):
            self.deck = Deck(36)
            self.player1 = AIPlayerDumb('Aleksei')
            self.player2 = AIPlayerDumb('Loh')

            self.player1.draw_cards(self.deck)
            self.player2.draw_cards(self.deck)

            self.table = Table()

            self.player1.attack(self.table)
            self.assertEqual(len(self.table.show()), 1)
            self.player2.defend(self.table)
            self.assertIn(len(self.table.show()), [0, 1, 2])
            if len(self.table.show()) == 2:
                self.player1.adding_card(self.table)
                self.assertIn(len(self.table.show()), [2, 3])
示例#6
0
import time
import os
from player import AIPlayerDumb
from game_mechanics import GameProcess
from game_mechanics import Deck

if os.path.isfile('game.log'):
    os.remove('game.log')

logger = logging.getLogger('logging_games')
logger.setLevel(logging.INFO)
fh = logging.FileHandler('game.log')

P1 = AIPlayerDumb('VALL E')
P2 = AIPlayerDumb('EVA')
players_list = [P1, P2]
i = 0
t = time.time()
logger.addHandler(fh)
logger.info({'Game': 0})

deck = Deck(36)
while i != 200:
    GameProcess(players_list, deck, logger)
    print(P1.cards)
    print(P2.cards)
    i += 1
    logger.info({"Game": i})
    print(i)
    print(time.time() - t)
示例#7
0
 def test_draw_card_ability(self):
     for i in range(100):
         self.deck = Deck(52)
         self.player = Player('Aleksei')
         self.player.draw_cards(self.deck)
         self.assertEqual(len(self.player.cards), 6)