示例#1
0
    def __init__(self):
        GameState.__init__(self)

        self.resume = False
        self.button1 = Rectangle.fromPoints(Point(22, 134), Point(104, 172))
        self.button2 = Rectangle.fromPoints(Point(21, 218), Point(156, 251))
        self.button3 = Rectangle.fromPoints(Point(26, 306), Point(146, 336))
示例#2
0
    def __init__(self):
        GameState.__init__(self)

        self.resume = False
        self.button1= Rectangle.fromPoints(Point(22,134),Point(104,172))
        self.button2= Rectangle.fromPoints(Point(21,218),Point(156,251))
        self.button3= Rectangle.fromPoints(Point(26,306),Point(146,336))
示例#3
0
    def __init__(self):
        GameState.__init__(self)

        # For reference, actually set during initialize()
        self.player_anim = None
        self.world = None

        self.player = None
示例#4
0
    def __init__(self):
        GameState.__init__(self)

        self.button1 = Rectangle.fromPoints(Point(520, 320), Point(640, 345))
示例#5
0
    def __init__(self):
        GameState.__init__(self)

        self.button1= Rectangle.fromPoints(Point(520,320),Point(640,345))