def __init__(self, parent, title, message): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Dialog title message : str Dialog message """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, title, Icons.Symbolic.QUESTION, classic_theme) # ------------------------------------ # Variables # ------------------------------------ self.message = message # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Start interface self.__start_interface()
def __init__(self, parent): """ Constructor Parameters ---------- parent : Gtk.Window Parent object """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, _("Clean icons cache"), Icons.Symbolic.FOLDER, classic_theme) # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Start interface self.__start_interface()
def __init__(self, parent, title, path, folder): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Window title path : str Selected icon path folder : str Icons folder """ CommonWindow.__init__(self, parent, title, Icons.Symbolic.IMAGE, parent.use_classic_theme) # ------------------------------------ # Variables # ------------------------------------ self.api = parent.api self.icons = parent.icons # Current file path self.path = path # The new file path self.new_path = None # File selector management self.__file_path = None self.__file_active = False # Collection type self.folder = folder # Collection thread loading instance self.thread = int() # ------------------------------------ # Initialization # ------------------------------------ # Init widgets self.__init_widgets() # Init packing self.__init_packing() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, title): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Window title """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, title, Icons.Symbolic.SEND, classic_theme) # ------------------------------------ # Variables # ------------------------------------ self.mimetypes = ["text/plain"] # ------------------------------------ # Targets # ------------------------------------ self.targets = [Gtk.TargetEntry.new("text/uri-list", 0, 1337)] # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, game): """ Constructor Parameters ---------- parent : Gtk.Window Parent object game : gem.api.Game Game object instance """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__( self, parent, _("Game cover"), Icons.Symbolic.IMAGE, classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ self.game = game self.mimetypes = [ "image/bmp", "image/jpeg", "image/png", "image/svg+xml", "image/svg+xml-compressed", ] # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, title, path=None): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Window title path : str, optional Set a default path in import filechooser widget """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, title, Icons.Symbolic.SAVE_AS, classic_theme) # ------------------------------------ # Variables # ------------------------------------ self.path = path self.mimetypes = ["text/plain"] # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, name, data): """ Constructor Parameters ---------- parent : Gtk.Window Parent object name : str Game name data : dict Backup memory type dictionary (with type as key) """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, _("Backup Memory Type"), Icons.Symbolic.SAVE, classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ self.data = data self.name = name self.memory_list = ["eeprom", "flash", "rtc", "sensor", "sram"] # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, title, message, icon, center=True): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Dialog title message : str Dialog message icon : str Default icon name center : bool, optional If False, use justify text insted of center (Default: True) """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, title, icon, classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ self.message = message self.center = center # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Start interface self.__start_interface()
def __init__(self, parent, filepaths): """ Constructor Parameters ---------- parent : Gtk.Window Parent object filepaths : dict Filepaths storage with corresponding consoles """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, _("Drag & Drop"), Icons.Symbolic.GAMING, classic_theme) # ---------------------------------------- # Initialize variables # ---------------------------------------- self.api = parent.api self.filepaths = filepaths self.__notebook_pages = dict() # ---------------------------------------- # Prepare interface # ---------------------------------------- # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, game): """ Constructor Parameters ---------- parent : Gtk.Window Parent object game : gem.engine.game.Game Game object """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, _("Remove a game"), Icons.Symbolic.DELETE, classic_theme) # ------------------------------------ # Variables # ------------------------------------ self.game = game # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, game): """ Constructor Parameters ---------- parent : Gtk.Window Parent object game : gem.engine.game.Game Game object """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, _("Game properties"), Icons.Symbolic.GAMING, classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ self.interface = parent self.api = parent.api self.icons = parent.icons self.game = game self.help_data = { "order": [ _("Description"), _("Parameters"), ], _("Description"): [ _("Emulator default arguments can use custom parameters to " "facilitate file detection."), _("Nintendo console titles are identified by a 6 character " "identifier known as a GameID. This GameID is only used " "with some emulators like Dolphin-emu. For more " "informations, consult emulators documentation."), _("Tags are split by commas.") ], _("Parameters"): { "<key>": _("Use game key"), "<name>": _("Use ROM filename"), "<lname>": _("Use ROM lowercase filename"), "<rom_path>": _("Use ROM folder path"), "<rom_file>": _("Use ROM file path"), "<conf_path>": _("Use emulator configuration file path"), } } # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, title, file_path, size, icon, editable=True): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Dialog title file_path : str File path size : (int, int) Dialog size icon : gem.data.Icons Default icon name editable : bool, optional If True, allow to modify and save text buffer to file_path (Default: True) """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, title, icon, classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ if type(editable) is not bool: raise TypeError("Wrong type for editable, expected bool") self.path = file_path self.editable = editable self.__width, self.__height = size self.founded_iter = list() self.current_index = int() self.previous_search = str() self.modified_buffer = False self.refresh_buffer = True # ------------------------------------ # Targets # ------------------------------------ self.targets = [Gtk.TargetEntry.new("text/uri-list", 0, 1337)] # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, title, size, screenshots_path): """ Constructor Parameters ---------- parent : Gtk.Window Parent object title : str Dialog title size : (int, int) Dialog size screenshots_path : list Screnshots path list """ classic_theme = False if parent is not None: classic_theme = parent.use_classic_theme CommonWindow.__init__(self, parent, title, Icons.IMAGE, classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ self.index = 0 self.zoom_fit = True self.zoom_min = 10 self.zoom_max = 400 self.zoom_step = 5 self.zoom_page_step = 10 self.zoom_actual = 100 # Allow the picture to autosize (with zoom_fit) when resize dialog self.auto_resize = parent.config.getboolean("viewer", "auto_resize", fallback=False) self.screenshots = screenshots_path self.current_path = None self.current_pixbuf = None self.current_pixbuf_zoom = None self.current_pixbuf_size = tuple() self.targets = parent.targets self.__width, self.__height = size # ------------------------------------ # Manage monitor geometry # ------------------------------------ self.__default_size = 800 # Get default display display = Gdk.Display.get_default() if display is not None: # Retrieve default display monitor monitor = display.get_primary_monitor() # Retrieve default monitor geometry geometry = monitor.get_geometry() self.__default_size = min(int(geometry.width / 2), int(geometry.height / 2)) # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, console, consoles, emulators): """ Constructor Parameters ---------- parent : Gtk.Window Parent object (Default: None) console : gem.engine.console.Console Console object emulators : list Emulator objects storage """ CommonWindow.__init__(self, parent, _("Console"), Icons.Symbolic.GAMING, parent.use_classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ # GEM API instance self.api = parent.api # Console object self.console = console # Consoles storage self.consoles = consoles # Emulators storage self.emulators = emulators # GEM config self.config = parent.config self.path = None self.error = False self.file_error = False self.emulator_error = False if getattr(parent, "interface", None) is not None: self.interface = parent.interface else: self.interface = parent # Empty Pixbuf icon self.icons = parent.icons self.help_data = { "order": [ "Description", "Extensions", _("Extensions examples"), "Expressions" ], "Description": [ _("A console represent a games library. You can specify a " "default emulator which is used by this console and " "extensions which is readable by this emulator.") ], "Extensions": [ _("Most of the time, extensions are common between differents " "emulators and represent the console acronym name (example: " "Nintendo NES -> nes)."), _("Extensions are split by spaces and must not have the first " "dot (using \"nes\" than \".nes\").") ], _("Extensions examples"): { "Nintendo NES": "nes", "Sega Megadrive": "md smd bin 32x md cue" }, "Expressions": [ _("It's possible to hide specific files from the games list " "with regular expressions.") ] } # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init packing self.__init_packing() # Init signals self.__init_signals() # Start interface self.__start_interface()
def __init__(self, parent, emulator, emulators): """ Constructor Parameters ---------- parent : Gtk.Window Parent object emulator : gem.engine.emulator.Emulator Emulator object modify : bool Use edit mode instead of append mode """ CommonWindow.__init__(self, parent, _("Emulator"), Icons.Symbolic.PROPERTIES, parent.use_classic_theme) # ------------------------------------ # Initialize variables # ------------------------------------ # GEM API instance self.api = parent.api # Emulator object self.emulator = emulator # Consoles storage self.emulators = emulators # GEM config self.config = parent.config self.path = None self.error = False if getattr(parent, "interface", None) is not None: self.interface = parent.interface else: self.interface = parent # Empty Pixbuf icon self.icons = parent.icons self.help_data = { "order": [ _("Description"), _("Parameters"), ], _("Description"): [ _("To facilitate file detection with every emulators, some " "custom parameters have been created."), _("These parameters are used in \"Default options\", \"Save\" " "and \"Snapshots\" entries."), ], _("Parameters"): { "<key>": _("Use game key"), "<name>": _("Use ROM filename"), "<lname>": _("Use ROM lowercase filename"), "<rom_path>": _("Use ROM folder path"), "<rom_file>": _("Use ROM file path"), "<conf_path>": _("Use emulator configuration file path"), } } # ------------------------------------ # Prepare interface # ------------------------------------ # Init widgets self.__init_widgets() # Init packing self.__init_packing() # Init signals self.__init_signals() # Start interface self.__start_interface()