示例#1
0
 def die(self):
     self.last_x = self.rect.x
     self.last_y = self.rect.y
     load_sound("explode.wav")
     gfx.explosion(self.last_x, self.last_y)
     self.power_level = 1
     self.dead = True
示例#2
0
 def die(self):
     for i in range(9):
         pg.display.update(
                 gfx.explosion(self.center[0] + randrange(-100, 100, 20), self.center[1] + randrange(-100, 100, 20)))
         snd.load_sound("explode.wav")
     self.image = pg.transform.scale2x(gfx.load_image("explosion_last.png"))
     snd.load_sound("blow_up.wav")
     pg.display.update()
     snd.play_song("saturns_folly.ogg")
     self.kill()