def test_turtlebot_position(): s = Simulator(mode='headless') scene = StadiumScene() s.import_scene(scene) turtlebot = Turtlebot(config) s.import_robot(turtlebot) turtlebot.set_position([0, 0, 5]) nbody = p.getNumBodies() pos = turtlebot.get_position() s.disconnect() assert nbody == 5 assert np.allclose(pos, np.array([0, 0, 5]))
def test_import_building_viewing(): download_assets() download_demo_data() config = parse_config(os.path.join(gibson2.root_path, '../test/test.yaml')) s = Simulator(mode='headless') scene = StaticIndoorScene('Rs') s.import_scene(scene) assert s.objects == list(range(2)) turtlebot1 = Turtlebot(config) turtlebot2 = Turtlebot(config) turtlebot3 = Turtlebot(config) s.import_robot(turtlebot1) s.import_robot(turtlebot2) s.import_robot(turtlebot3) turtlebot1.set_position([0.5, 0, 0.5]) turtlebot2.set_position([0, 0, 0.5]) turtlebot3.set_position([-0.5, 0, 0.5]) for i in range(10): s.step() #turtlebot1.apply_action(np.random.randint(4)) #turtlebot2.apply_action(np.random.randint(4)) #turtlebot3.apply_action(np.random.randint(4)) s.disconnect()
def show_action_sensor_space(): s = Simulator(mode='headless') scene = StadiumScene() s.import_scene(scene) turtlebot = Turtlebot(config) s.import_robot(turtlebot) turtlebot.set_position([0, 1, 0.5]) ant = Ant(config) s.import_robot(ant) ant.set_position([0, 2, 0.5]) h = Humanoid(config) s.import_robot(h) h.set_position([0, 3, 2]) jr = JR2(config) s.import_robot(jr) jr.set_position([0, 4, 0.5]) jr2 = JR2_Kinova(config) s.import_robot(jr2) jr2.set_position([0, 5, 0.5]) husky = Husky(config) s.import_robot(husky) husky.set_position([0, 6, 0.5]) quad = Quadrotor(config) s.import_robot(quad) quad.set_position([0, 7, 0.5]) for robot in s.robots: print(type(robot), len(robot.ordered_joints), robot.calc_state().shape) for i in range(100): s.step() s.disconnect()
def test_import_box(): s = Simulator(mode='headless') scene = StadiumScene() s.import_scene(scene) print(s.objects) # wall = [pos, dim] wall = [[[0, 7, 1.01], [10, 0.2, 1]], [[0, -7, 1.01], [6.89, 0.1, 1]], [[7, -1.5, 1.01], [0.1, 5.5, 1]], [[-7, -1, 1.01], [0.1, 6, 1]], [[-8.55, 5, 1.01], [1.44, 0.1, 1]], [[8.55, 4, 1.01], [1.44, 0.1, 1]]] obstacles = [[[-0.5, 2, 1.01], [3.5, 0.1, 1]], [[4.5, -1, 1.01], [1.5, 0.1, 1]], [[-4, -2, 1.01], [0.1, 2, 1]], [[2.5, -4, 1.01], [1.5, 0.1, 1]]] for i in range(len(wall)): curr = wall[i] obj = Cube(curr[0], curr[1]) s.import_object(obj) for i in range(len(obstacles)): curr = obstacles[i] obj = Cube(curr[0], curr[1]) s.import_object(obj) config = parse_config(os.path.join(gibson2.root_path, '../test/test.yaml')) turtlebot1 = Turtlebot(config) turtlebot2 = Turtlebot(config) s.import_robot(turtlebot1) s.import_robot(turtlebot2) turtlebot1.set_position([6., -6., 0.]) turtlebot2.set_position([-3., 4., 0.]) for i in range(100): s.step() s.disconnect()
def test_multiagent(): s = Simulator(mode='headless') scene = StadiumScene() s.import_scene(scene) turtlebot1 = Turtlebot(config) turtlebot2 = Turtlebot(config) turtlebot3 = Turtlebot(config) s.import_robot(turtlebot1) s.import_robot(turtlebot2) s.import_robot(turtlebot3) turtlebot1.set_position([1, 0, 0.5]) turtlebot2.set_position([0, 0, 0.5]) turtlebot3.set_position([-1, 0, 0.5]) nbody = p.getNumBodies() for i in range(100): s.step() s.disconnect() assert nbody == 7