def MatchClusters(ref, args, req): if args.match_clusters or args.clear_match_clusters: req = utils.AddFieldToUpdateMask('cluster_selectors.labels', req) if req.scalingPolicy is None: req.scalingPolicy = utils.GetApiMessage(ref).ScalingPolicy() if args.match_clusters: req.scalingPolicy.clusterSelectors = utils.ParseMatchClusters( ref, args.match_clusters) return req
def MatchClusters(ref, args, req): if args.match_clusters or args.clear_match_clusters: req = utils.AddFieldToUpdateMask('cluster_selectors', req) if req.allocationPolicy is None: req.allocationPolicy = utils.GetApiMessage(ref).AllocationPolicy() req.allocationPolicy.clusterSelectors = [] if args.match_clusters: req.allocationPolicy.clusterSelectors = utils.ParseMatchClusters( ref, args.match_clusters) return req
def UpdateLabels(ref, args, req): """Update labels.""" ref = GetResourceRef(args) labels_diff = labels_util.Diff.FromUpdateArgs(args) if labels_diff.MayHaveUpdates(): req = utils.AddFieldToUpdateMask('labels', req) messages = GetMessagesForResource(ref) if req.scalingPolicy is None: req.scalingPolicy = utils.GetApiMessage(ref).ScalingPolicy() orig_resource = GetExistingResource(ref) new_labels = labels_diff.Apply(messages.LabelsValue, orig_resource.labels).GetOrNone() if new_labels: req.scalingPolicy.labels = new_labels else: req.scalingPolicy.labels = orig_resource.labels return req
def GetRequestMessage(resource_ref, api_version): return utils.GetApiMessage( api_version ).GameservicesProjectsLocationsGameServerDeploymentsGetRolloutRequest( name=resource_ref.RelativeName())
def DeleteRequestMessage(resource_ref, api_version): return utils.GetApiMessage( api_version ).GameservicesProjectsLocationsRealmsGameServerClustersDeleteRequest( name=resource_ref.RelativeName())
def PreviewDeleteRequestMessage(resource_ref, preview_time, api_version): return utils.GetApiMessage( api_version ).GameservicesProjectsLocationsRealmsGameServerClustersPreviewDeleteRequest( name=resource_ref.RelativeName(), previewTime=preview_time)
def GetRequestMessage(resource_ref): return utils.GetApiMessage( resource_ref ).GameservicesProjectsLocationsRealmsGameServerClustersGetRequest( name=resource_ref.RelativeName())
def GetRequestMessage(resource_ref): return utils.GetApiMessage( resource_ref).GameservicesProjectsLocationsScalingPoliciesGetRequest( name=resource_ref.RelativeName())