def on_right_button_up(self, event): # toggle control point. check if there is a control point # under the mouse. If yes, delete it, if not, create one # at that point. cur_control_point = self.find_control_point(event.x, None) if cur_control_point: # found a marker at the click position. delete it and return, # unless it is a fixed marker (at pos 0 or 1).. if (cur_control_point[1].fixed): # in this case do nothing. Fixed markers cannot be deleted. return self.table.control_points.remove(cur_control_point[1]) self.table_config_changed(final_update=True) else: # since there was no marker to remove at the point, we assume # that we should place one there new_control_point = ColorControlPoint( active_channels=self.active_channels_string) new_control_point.set_pos(self.channels[0].get_index_pos(event.x)) # set new control point color to the color currently present # at its designated position new_control_point.color = self.table.get_pos_color( new_control_point.pos) self.table.insert_control_point(new_control_point) self.table_config_changed(final_update=True)
def on_right_button_up(self, event): # toggle control point. check if there is a control point # under the mouse. If yes, delete it, if not, create one # at that point. cur_control_point = self.find_control_point(event.x, None) if cur_control_point: # found a marker at the click position. delete it and return, # unless it is a fixed marker (at pos 0 or 1).. if ( cur_control_point[1].fixed ): # in this case do nothing. Fixed markers cannot be deleted. return self.table.control_points.remove(cur_control_point[1]) self.table_config_changed(final_update=True) else: # since there was no marker to remove at the point, we assume # that we should place one there new_control_point = ColorControlPoint(active_channels = self.active_channels_string) new_control_point.set_pos(self.channels[0].get_index_pos(event.x)) # set new control point color to the color currently present # at its designated position new_control_point.color = self.table.get_pos_color(new_control_point.pos) self.table.insert_control_point( new_control_point ) self.table_config_changed( final_update = True )
def mouseReleaseEvent(self, event): if event.button() == QtCore.Qt.LeftButton: if self.cur_drag: self.table_config_changed( final_update = True ) self.cur_drag = None elif event.button() == QtCore.Qt.RightButton: # toggle control point. check if there is a control point # under the mouse. If yes, delete it, if not, create one # at that point. cur_control_point = self.find_control_point(event.x(), None) if cur_control_point: # found a marker at the click position. delete it and return, # unless it is a fixed marker (at pos 0 or 1).. if ( cur_control_point[1].fixed ): # in this case do nothing. Fixed markers cannot be deleted. return self.table.control_points.remove(cur_control_point[1]) self.table_config_changed(final_update=True) else: # since there was no marker to remove at the point, we assume # that we should place one there new_control_point = ColorControlPoint(active_channels=self.active_channels_string) new_control_point.set_pos(self.channels[0].get_index_pos(event.x())) # set new control point color to the color currently present # at its designated position new_control_point.color = self.table.get_pos_color(new_control_point.pos) self.table.insert_control_point(new_control_point) self.table_config_changed(final_update = True) if isinstance(event, QtGui.QMouseEvent): super(QFunctionControl, self).mouseReleaseEvent(event)
def mouseReleaseEvent(self, event): if event.button() == QtCore.Qt.LeftButton: if self.cur_drag: self.table_config_changed(final_update=True) self.cur_drag = None elif event.button() == QtCore.Qt.RightButton: # toggle control point. check if there is a control point # under the mouse. If yes, delete it, if not, create one # at that point. cur_control_point = self.find_control_point(event.x(), None) if cur_control_point: # found a marker at the click position. delete it and return, # unless it is a fixed marker (at pos 0 or 1).. if (cur_control_point[1].fixed): # in this case do nothing. Fixed markers cannot be deleted. return self.table.control_points.remove(cur_control_point[1]) self.table_config_changed(final_update=True) else: # since there was no marker to remove at the point, we assume # that we should place one there new_control_point = ColorControlPoint( active_channels=self.active_channels_string) new_control_point.set_pos(self.channels[0].get_index_pos( event.x())) # set new control point color to the color currently present # at its designated position new_control_point.color = self.table.get_pos_color( new_control_point.pos) self.table.insert_control_point(new_control_point) self.table_config_changed(final_update=True) if isinstance(event, QtGui.QMouseEvent): super(QFunctionControl, self).mouseReleaseEvent(event)