示例#1
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def createBG(settings, objectList):
    """Create background layout (only called once)"""
    leftBox = graphic.Basic(settings, 0)
    leftBox.setPos(0, 0)
    leftBox.setSize(settings.screenWidth/2-2, settings.screenHeight)
    leftBox.color = settings.BGGRAY
    rightBox = graphic.Basic(settings, 0)
    rightBox.setPos(leftBox.rect.right +4, leftBox.rect.y+58)
    rightBox.setSize(settings.screenWidth/2-2, settings.screenHeight-58)
    rightBox.color = settings.GRAY3
    hotBar = graphic.Basic(settings, 9)
    hotBar.setPos(leftBox.rect.right, 0)

    backBtn = graphic.Text(settings, 0, "Back Log")
    backBtn.color = settings.GRAY4
    backBtn.type = "backOrder"
    listBtn = graphic.Text(settings, 0, "List")
    listBtn.color = settings.GRAY2
    listBtn.type = "list"
    graphBtn = graphic.Text(settings, 0, "Graph")
    graphBtn.color = settings.GRAY3
    graphBtn.type = "graph"
    objectList.extend([leftBox, rightBox])

    listBtn.setSize(133, 55)
    hotBar.nudge(4)
    gr.allSameSize([listBtn, backBtn, graphBtn])
    gr.easyListH(hotBar.getPos(), [listBtn, backBtn, graphBtn], objectList, 0)
示例#2
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def addBox(settings, objectList):
    """Creates menu for box input (includes getSize)"""
    lastLayer = getLastLayer(objectList)+1

    name = graphic.Text(settings, lastLayer, "Name: ")
    name.createTitle()
    inputName = graphic.Text(settings, lastLayer, "", True)
    inputName.createInput()
    comment = graphic.Text(settings, lastLayer, "Comments: ")
    comment.createTitle()
    inputComment = graphic.Text(settings, lastLayer, "", True)
    inputComment.createInput()

    body = graphic.Holder(settings, lastLayer)
    body.color = settings.GRAY5
    gr.setLeft(objectList[1], body, False, 90, 85)
    body.nudge(25, 50)

    gr.allSameSize([comment, name])
    gr.setLeft(body, name)
    name.nudge(50, 20)
    gr.setDown(name, comment)
    comment.nudge(0, 3)
    gr.setRight(name, inputName, True)
    gr.setRight(comment, inputComment, True)
    objectList.extend([body, name, inputName, comment, inputComment,
                       backBtn(objectList, getLastLayer(objectList)+1)])

    getSize(settings, objectList, (comment.rect.x, comment.rect.bottom+3), lastLayer)
示例#3
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def createMainMenu(settings, objectList):
    """Create add/remove box buttons"""
    addBox = graphic.Text(settings, 2, "Add Box", True)
    addBox.type = "add"
    removeBox = graphic.Text(settings, 2, "Remove Box", True)
    removeBox.type = "remove"

    placeholder = graphic.Basic(settings, 9)
    placeholder.rect = objectList[1].rect.copy()
    placeholder.nudge(60, 70)
    addBox.rect.width += 200
    gr.easyListV(placeholder.getPos(), [addBox, removeBox], objectList)
示例#4
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def createWarning(objectList, msg):
    """Create red text warning that disappears on any key press"""
    warning = graphic.Text(objectList[0].settings, 9, "Warning: " + msg, True)
    warning.changeTextSize(17)
    warning.textPadding(0, -10)
    warning.text = msg
    warning.color = warning.settings.RED
    if objectList[-1].layer == 9:
        gr.setDown(objectList[-1], warning)
    else:
        warningList = graphic.Text(warning.settings, 9, "Error List:", True)
        warningList.color = warning.settings.RED
        gr.setDown(objectList[2], warningList)
        gr.setDown(warningList, warning)
        objectList.append(warningList)
    warning.nudge(0, 2)
    objectList.append(warning)
示例#5
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def backBtn(objectList, lastLayer):
    """Back btn to return to previous layer"""
    back = graphic.Text(objectList[0].settings, lastLayer, "Back")
    back.color = objectList[0].settings.RED
    back.type = "back"
    gr.setDown(objectList[4], back, True)
    back.nudge(0, -35, 100, -10)

    return back
示例#6
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def doneBtn(parent, layer=3):
    """Done Btn to progress user input"""
    done = graphic.Text(parent.settings, layer, "Done", True)
    done.color = parent.settings.GRAY2
    gr.setDown(parent, done)
    done.nudge(0, 0, 40)
    done.rect.y += 25
    done.type = "button"
    return done
示例#7
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def removeBox(objectList):
    """Create menu to remove box"""
    backG = graphic.Basic(objectList[0].settings, getLastLayer(objectList)+1)
    backG.nudge(0, 100, 300, 350)
    gr.centerHor(objectList[1], backG)
    prompt = graphic.Text(objectList[0].settings, getLastLayer(objectList)+1, "Enter Box's ID to remove.")
    prompt.fill = False
    gr.center(objectList[1], prompt)
    prompt.nudge(-20, -150)
    uInput = graphic.Text(objectList[0].settings, getLastLayer(objectList)+1, "0", True)
    uInput.createInput()
    gr.setDown(prompt, uInput, True)
    clearAllBtn = graphic.Text(objectList[0].settings, getLastLayer(objectList)+1, "Clear All")
    clearAllBtn.createBtn()
    gr.setDown(uInput, clearAllBtn)
    clearAllBtn.nudge(0, 100)
    clearAllBtn.type = "clearAll"

    objectList.extend([backG, prompt, uInput, doneBtn(uInput, uInput.layer),
                       backBtn(objectList, getLastLayer(objectList)+1), clearAllBtn])
示例#8
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def getList(objectList, boxList, pageNum): #creating and placing boxes in list
    """Create graphical list based on whats on boxList"""
    settings = objectList[0].settings
    if len(boxList) != 0:
        i = pageNum[0]*10
        while i < (pageNum[0]+1)*10 and i < len(boxList):
            tempHolder = graphic.Holder(settings, 1)
            gr.setLeft(objectList[0], tempHolder, False, 100, 8)
            tempHolder.nudge(0, (i % 10) * 47)

            tempName = graphic.Text(settings, 1, "#"+str(i+1)+"  "+str(boxList[i][0]))
            gr.setLeft(tempHolder, tempName)
            tempName.nudge(2, -10)

            tempSize = graphic.Text(settings, 1, "Size: "+str(boxList[i][2])+"  Pos:"+str(boxList[i][3]))
            gr.setRight(tempHolder, tempSize)
            tempSize.nudge(2, -10)

            tempComment = graphic.Text(settings, 1, "Comments:  "+str(boxList[i][1]))
            tempComment.changeTextSize(18)
            gr.setLeft(tempHolder, tempComment)
            tempComment.nudge(0, 10)

            tempName.fill, tempSize.fill, tempComment.fill = False, False, False
            objectList.append(tempHolder)
            tempHolder.addItems([tempName, tempSize, tempComment])
            i += 1

        tempBackG = graphic.Text(objectList[0].settings, 1, "", True)
        gr.setLeft(objectList[0], tempBackG, False, 100, 15)
        tempBackG.color = objectList[0].settings.GRAY3
        tempBackG.rect.y += 470
        tempLess = graphic.Text(objectList[0].settings, 1, "  <  ", True)
        tempLess.color = objectList[0].settings.GRAY5
        tempLess.type = "pageDown"
        tempPage = graphic.Text(objectList[0].settings, 1, str(pageNum), True)
        tempPage.color = objectList[0].settings.GRAY5
        tempGreat = graphic.Text(objectList[0].settings, 1, "  >  ", True)
        tempGreat.color = objectList[0].settings.GRAY5
        tempGreat.type = "pageUp"
        objectList.append(tempBackG)
        gr.easyListH((tempBackG.rect.x+90, tempBackG.rect.y+20),
                     [tempLess, tempPage, tempGreat], objectList, 15)
    else:
        temp = graphic.Text(objectList[0].settings, 1, "Nothing in List.", True)
        temp.color = temp.settings.RED
        gr.setLeft(objectList[0], temp, False, 100, 10)
        objectList.append(temp)
示例#9
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    def test_createText(self):
        """Creates Text display item and tests functions"""
        pygame.init()
        self.testText = graphic.Text(self.settings, 1, "asdzxc123789")
        self.assertEqual(self.testText.__class__, graphic.Text)

        self.assertIsNotNone(self.testText)
        self.assertEqual(self.testText.msg, "asdzxc123789")

        self.testText.msg = "New Text: 12zx!"
        self.testText.prep()
        self.assertEqual(self.testText.msg, "New Text: 12zx!")

        self.testText.draw(self.screen)
示例#10
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def getSize(settings, objectList, parentPos, layer):
    """Get Width, Length, Height input boxes"""
    width = graphic.Text(settings, layer, "Width")
    width.fill = False
    inputWidth = graphic.Text(settings, layer, "", True)
    inputWidth.createInput()

    length = graphic.Text(settings, layer, "Length")
    length.fill = False
    inputLength = graphic.Text(settings, layer, "", True)
    inputLength.createInput()

    height = graphic.Text(settings, layer, "Height")
    height.fill = False
    inputHeight = graphic.Text(settings, layer, "", True)
    inputHeight.createInput()

    gr.easyListV(parentPos, [width, length, height], objectList)
    gr.setRight(width, inputWidth, True)
    gr.setRight(length, inputLength, True)
    gr.setRight(height, inputHeight, True)
    objectList.extend([inputWidth, inputLength, inputHeight, doneBtn(height, layer)])