def create_branch(renderer, lut, centerlines, cid, branch_cells, radius, end_point_ids):
    print("\n---------- create_branch cid {0:d} ----------".format(cid))
    points = centerlines.GetPoints()
    num_lines = centerlines.GetNumberOfLines()

    ## Find ends of line.
    #
    branch_end_point_ids = []
    branch_end_cell_ids = []

    for cell_id in branch_cells[cid]:
        cell = centerlines.GetCell(cell_id)
        cell_pids = cell.GetPointIds()
        num_ids = cell_pids.GetNumberOfIds()
        pid1 = cell_pids.GetId(0)
        pid2 = cell_pids.GetId(1)
        if pid1 in end_point_ids:
            start_cell = cell_id
            branch_end_point_ids.append(pid1)
            branch_end_cell_ids.append(cell_id)
        elif pid2 in end_point_ids:
            branch_end_point_ids.append(pid2)
            branch_end_cell_ids.append(cell_id)

    print("[create_branch] End point IDs: {0:s}".format(str(branch_end_point_ids)))
    print("[create_branch] End cell IDs: {0:s}".format(str(branch_end_cell_ids)))

    for pid in branch_end_point_ids:
        pt = points.GetPoint(pid)
        color = [0.0, 0.0, 0.0]
        lut.GetColor(cid, color)
        gr.add_sphere(renderer, pt, radius, color=color, wire=True)

    ## Create branch geometry.
    #
    branch_geom = vtk.vtkPolyData()
    branch_geom.SetPoints(points)
    branch_lines = vtk.vtkCellArray()

    for cell_id in branch_cells[cid]:
        cell = centerlines.GetCell(cell_id)
        cell_pids = cell.GetPointIds()
        num_ids = cell_pids.GetNumberOfIds()
        pid1 = cell_pids.GetId(0)
        pid2 = cell_pids.GetId(1)

        line = vtk.vtkLine()
        line.GetPointIds().SetId(0, pid1) 
        line.GetPointIds().SetId(1, pid2) 
        branch_lines.InsertNextCell(line)

    branch_geom.SetLines(branch_lines)

    return branch_geom
def show_region(renderer, surface, conn_cells, color):
    points = surface.GetPoints()
    radius = 0.05
    for cell_id in conn_cells:
        #print('----- cell {0:d} -----'.format(i))
        cell = surface.GetCell(cell_id)
        cell_pids = cell.GetPointIds()
        pid1 = cell_pids.GetId(0)
        pt1 = points.GetPoint(pid1)
        pid2 = cell_pids.GetId(1)
        pt2 = points.GetPoint(pid2)
        pid3 = cell_pids.GetId(2)
        pt3 = points.GetPoint(pid3)
        center = [(pt1[i] + pt2[i] + pt3[i]) / 3.0 for i in range(3)]
        gr.add_sphere(renderer, center, radius, color=color, wire=True)
def show_branch(renderer, lut, centerlines, cid, branch_cells, radius):
    num_lines = centerlines.GetNumberOfLines()
    cell_mask = centerlines.GetCellData().GetArray("CellMask")

    for i in range(num_lines):
        cell_mask.SetValue(i,0);

    for cell_id in branch_cells[cid]:
        cell_mask.SetValue(cell_id,1);

    color = [0.0, 0.0, 0.0]
    lut.GetColor(cid, color)

    points = centerlines.GetPoints()
    cell_id = branch_cells[cid][0]
    cell = centerlines.GetCell(cell_id)
    cell_pids = cell.GetPointIds()
    pid = cell_pids.GetId(0)
    start_pt = points.GetPoint(pid)
    gr.add_sphere(renderer, start_pt, radius, color=color, wire=True)
    #print("Start cell ID: {0:d}".format(cell_id))
    #print("Start point ID: {0:d}".format(pid))

    cell_id = branch_cells[cid][-1]
    cell = centerlines.GetCell(cell_id)
    cell_pids = cell.GetPointIds()
    pid = cell_pids.GetId(0)
    end_pt = points.GetPoint(pid)
    gr.add_sphere(renderer, end_pt, radius, color=color, wire=False)
    #print("End cell ID: {0:d}".format(cell_id))
    #print("End point ID: {0:d}".format(pid))

    thresh = vtk.vtkThreshold()
    thresh.SetInputData(centerlines)
    thresh.ThresholdBetween(1, 1)
    thresh.SetInputArrayToProcess(0, 0, 0, "vtkDataObject::FIELD_ASSOCIATION_CELLS", "CellMask")
    thresh.Update()

    surfacefilter = vtk.vtkDataSetSurfaceFilter()
    surfacefilter.SetInputData(thresh.GetOutput())
    surfacefilter.Update()
    branch_geom = surfacefilter.GetOutput()
    gr.add_geometry(renderer, branch_geom, color=color, line_width=4)
    return branch_geom 
示例#4
0
## Create renderer and graphics window.
win_width = 500
win_height = 500
renderer, renderer_window = gr.init_graphics(win_width, win_height)

## Create a segmentation at path index 5.
seg1 = create_segmentation(renderer, path, path_index=0)
#normal = seg1.get_normal()
#print("Normal: " + str(normal))    

## Show segmentation.
gr.create_segmentation_geometry(renderer, seg1, color=[1.0, 0.0, 0.0])

## Change segmentation frame.
#curve_frame = path.get_curve_frame(10)
#print("New segmentation center: {0:s}".format(str(curve_frame.position)))
#seg1.set_frame(frame=curve_frame)
#gr.create_segmentation_geometry(renderer, seg1, color=[0.0, 1.0, 1.0])
#gr.add_sphere(renderer, curve_frame.position, 0.2, color=[1.0, 1.0, 0.0], wire=True)

# Show path.
gr.create_path_geometry(renderer, path)

## Add a sphere at the origin.
gr.add_sphere(renderer, [0.0,0.0,0.0], 0.5, color=[1.0, 1.0, 1.0], wire=True)

# Display window.
gr.display(renderer_window)

示例#5
0
contours = sv_contour.read_contours()

## cont1
#
cont1 = contours[10]
center = cont1.get_center()
cont1_polydata = cont1.get_polydata()
gr.create_contour_geometry(renderer, cont1)

# Create interpolated geometry for the contour.
cont1_ipd = sv.geometry.interpolate_closed_curve(cont1_polydata, num_samples)

# Get two points on interpolated curve.
pt = 3 * [0.0]
cont1_ipd.GetPoints().GetPoint(0, pt)
gr.add_sphere(renderer, pt, radius, color=[1, 0, 0])

cont1_ipd.GetPoints().GetPoint(4, pt)
gr.add_sphere(renderer, pt, radius, color=[0, 1, 0])
gr.add_geometry(renderer, cont1_ipd)

## cont2
#
cont2 = contours[11]
points2 = cont2.get_points()
cont2_polydata = cont2.get_polydata()
gr.create_contour_geometry(renderer, cont2)
cont2_ipd = sv.geometry.interpolate_closed_curve(cont2_polydata, num_samples)

## Align contours.
use_dist = False
示例#6
0
## Write the model.
file_name = str(script_path / "cylinder-model-write")
file_format = "vtp"
cylinder.write(file_name=file_name, format=file_format)

## Create renderer and graphics window.
win_width = 500
win_height = 500
renderer, renderer_window = gr.init_graphics(win_width, win_height)

## Add model polydata.
gr.add_geometry(renderer,
                cylinder_pd,
                color=[0.0, 1.0, 0.0],
                wire=True,
                edges=False)

## Add a sphere.
gr.add_sphere(renderer,
              center=center,
              radius=0.1,
              color=[1.0, 1.0, 1.0],
              wire=True)

pt1 = center
pt2 = [center[i] + length / 2.0 * axis[i] for i in range(3)]
gr.add_line(renderer, pt1, pt2, color=[0.5, 0.0, 0.0], width=4)

# Display window.
gr.display(renderer_window)
def create_branch_old(renderer, lut, centerlines, cid, branch_cells, radius, end_point_ids):
    print("\n---------- create_branch cid {0:d} ----------".format(cid))
    points = centerlines.GetPoints()
    num_lines = centerlines.GetNumberOfLines()
    start_cell = None
    start_ids = []
    point_map = defaultdict(int)
    cell_map = defaultdict(list)
    num_branch_points = 0
    branch_point_ids = []

    for i,cell_id in enumerate(branch_cells[cid]):
        #print("[create_branch] cell_id: {0:d}".format(cell_id))
        #print("[create_branch]    pid1: {0:d}  pid2: {1:d}".format(pid1 ,pid2))
        cell = centerlines.GetCell(cell_id)
        cell_pids = cell.GetPointIds()
        num_ids = cell_pids.GetNumberOfIds()
        pid1 = cell_pids.GetId(0)
        pid2 = cell_pids.GetId(1)
        print("[create_branch]    cell: {0:d}  {1:d}".format(pid1 ,pid2))
        if pid1 in end_point_ids:
            start_cell = cell_id
            start_ids.append(pid1)
            #print("[create_branch] i: {0:d}".format(i))
            #print("[create_branch] cell_id: {0:d}".format(cell_id))
            #print("[create_branch]    1) pid1: {0:d}  pid2: {1:d}".format(pid1 ,pid2))
        elif pid2 in end_point_ids:
            start_cell = cell_id
            start_ids.append(pid2)
            #print("[create_branch] i: {0:d}".format(i))
            #print("[create_branch] cell_id: {0:d}".format(cell_id))
            #print("[create_branch]    2) pid1: {0:d}  pid2: {1:d}".format(pid1 ,pid2))

        cell_map[pid1].append(pid2)

        if pid1 not in point_map: 
            point_map[pid1] = num_branch_points
            branch_point_ids.append(pid1)
            num_branch_points += 1
        if pid2 not in point_map: 
            point_map[pid2] = num_branch_points
            branch_point_ids.append(pid2)
            num_branch_points += 1

    print("[create_branch] Number of branch points: {0:d}".format(num_branch_points))
    print("[create_branch] cell_map[] size: {0:d}".format(len(cell_map)))
    print("[create_branch] Start cell: {0:d}".format(start_cell))
    print("[create_branch] Start point IDs: {0:s}".format(str(start_ids)))

    if len(start_ids) == 2:
        max_radius_data = centerlines.GetPointData().GetArray('MaximumInscribedSphereRadius')
        if max_radius_data.GetValue(start_ids[0]) > max_radius_data.GetValue(start_ids[1]):  
            start_id = start_ids[0]
        else:
            start_id = start_ids[1]
    else:
        start_id = start_ids[0]

    print("[create_branch] Start point ID: {0:d}".format(start_id))

    start_pt = points.GetPoint(start_id)
    color = [0.0, 0.0, 0.0]
    lut.GetColor(cid, color)
    gr.add_sphere(renderer, start_pt, radius, color=color, wire=True)

    pt = points.GetPoint(146)
    gr.add_sphere(renderer, pt, 1.5*radius, color=[1,0,0], wire=True)


    ## Create branch geometry starting from start_pt.
    #
    branch_geom = vtk.vtkPolyData()

    branch_points = vtk.vtkPoints()
    pt = 3*[0.0]
    for pid in branch_point_ids:
        points.GetPoint(pid, pt)
        branch_points.InsertNextPoint(pt);
    branch_geom.SetPoints(points)
    #branch_geom.SetPoints(branch_points)

    branch_lines = vtk.vtkCellArray()
    pid1 = start_id
    pid2 = cell_map[pid1][0]
    num_branch_lines = 0

    while (pid2 != start_id):
        #print("cell {0:d} {1:d}".format(pid1, pid2))
        bpid1 = point_map[pid1]
        bpid2 = point_map[pid2]
        line = vtk.vtkLine()
        line.GetPointIds().SetId(0, bpid1) 
        line.GetPointIds().SetId(1, bpid2) 

        #line.GetPointIds().SetId(0, pid1) 
        #line.GetPointIds().SetId(1, pid2) 

        branch_lines.InsertNextCell(line)

        if pid2 not in cell_map:
            print("cell {0:d} {1:d}".format(pid1, pid2))
            print("**** pid2 {0:d} not in map".format(pid2))
            print("     len(cell_map[pid1]) {0:d} ".format(len(cell_map[pid1])))
            if len(cell_map[pid1]) == 1:
                break
            pid1 = cell_map[pid1][1]
            print("     pid1 {0:d}".format(pid1))
        else:
            pid1 = pid2
        pid2 = cell_map[pid1][0]
        num_branch_lines += 1

    print("num_branch_lines: {0:d}".format(num_branch_lines))
    branch_geom.SetLines(branch_lines)

    return branch_geom
示例#8
0
    for (key, value) in sorted(options.get_values().items())
]
print("\n\n")

## Read in a model used to visualize the blend radius.
file_name = str(data_path / 'geometry' /
                'two-cyls-with-GlobalBoundaryPoints.vtp')
reader = vtk.vtkXMLPolyDataReader()
reader.SetFileName(file_name)
reader.Update()
bnd_model = reader.GetOutput()

## Compute center of union junction and visualize the blend radius.
blend_radius = 1.0
center = compute_junction_center(renderer, bnd_model)
gr.add_sphere(renderer, center, blend_radius, color=[0.0, 1.0, 0.0], wire=True)

## Read model to blend.
file_name = str(data_path / 'geometry' / 'two-cyls.vtp')
reader = vtk.vtkXMLPolyDataReader()
reader.SetFileName(file_name)
reader.Update()
model = reader.GetOutput()

## Set faces to blend.
if "two-cyls.vtp" in file_name:
    blend_faces = [{'radius': blend_radius, 'face1': 1, 'face2': 2}]

## Perform the blend operation.
blend = sv.geometry.local_blend(surface=model,
                                faces=blend_faces,
## Write the mesh.
file_name = str(script_path / (model_name + '-sphere-refine-mesh.vtu'))
mesher.write_mesh(file_name)

## Get the mesh as a vtkUnstructuredGrid.
mesh = mesher.get_mesh()
print("Mesh:")
print("  Number of nodes: {0:d}".format(mesh.GetNumberOfPoints()))
print("  Number of elements: {0:d}".format(mesh.GetNumberOfCells()))

## Show the mesh.
#
show_mesh = True
if show_mesh:
    win_width = 500
    win_height = 500
    renderer, renderer_window = gr.init_graphics(win_width, win_height)

    #mesh_polydata = gr.convert_ug_to_polydata(mesh)
    mesh_surface = mesher.get_surface()
    gr.add_geometry(renderer,
                    mesh_surface,
                    color=[1.0, 1.0, 1.0],
                    wire=False,
                    edges=True)

    gr.add_sphere(renderer, center, radius, color=[0, 1, 0], wire=True)

    gr.display(renderer_window)
    def add_cap(self, inlet=True):
        print("========== add caps ==========")
        print("[add_caps] Inlet: {0:d}".format(inlet))
        print("[add_caps] Number of inner edge components: {0:d}".format(
            len(self.inner_surface_edges_comp)))
        print("[add_caps] Number of outer edge components: {0:d}".format(
            len(self.outer_surface_edges_comp)))

        inner_contour, outer_contour = self.get_edge_component(inlet)
        inner_points = inner_contour.GetPoints()
        num_inner_points = inner_points.GetNumberOfPoints()
        #print("[add_caps] Number of inner points: {0:d}".format(num_inner_points))
        outer_points = outer_contour.GetPoints()
        num_outer_points = outer_points.GetNumberOfPoints()
        #print("[add_caps] Number of outer points: {0:d}".format(num_outer_points))

        gr.add_geometry(self.renderer,
                        inner_contour, [0.0, 1.0, 0.0],
                        wire=False)
        gr.add_geometry(self.renderer,
                        outer_contour, [1.0, 0.0, 0.0],
                        wire=False)

        cap_polydata = vtk.vtkPolyData()
        cap_points = vtk.vtkPoints()
        cap_cells = vtk.vtkCellArray()
        tri = vtk.vtkTriangle()

        ## Add points.
        #
        pt = 3 * [0.0]
        for i in range(num_inner_points):
            pt = inner_points.GetPoint(i)
            cap_points.InsertNextPoint(pt[0], pt[1], pt[2])
        for i in range(num_inner_points):
            pt = outer_points.GetPoint(i)
            cap_points.InsertNextPoint(pt[0], pt[1], pt[2])

        r = 0.02
        gr.add_sphere(renderer,
                      inner_points.GetPoint(0),
                      r,
                      color=[1.0, 0.0, 0.0],
                      wire=False)
        gr.add_sphere(renderer,
                      inner_points.GetPoint(1),
                      r,
                      color=[0.0, 1.0, 0.0],
                      wire=False)
        gr.add_sphere(renderer,
                      inner_points.GetPoint(2),
                      r,
                      color=[0.0, 0.0, 1.0],
                      wire=False)
        gr.add_sphere(renderer,
                      inner_points.GetPoint(3),
                      r,
                      color=[1.0, 1.0, 0.0],
                      wire=False)
        gr.add_sphere(renderer,
                      inner_points.GetPoint(4),
                      r,
                      color=[1.0, 0.0, 1.0],
                      wire=False)

        gr.add_sphere(renderer,
                      outer_points.GetPoint(0),
                      r,
                      color=[1.0, 0.0, 0.0],
                      wire=False)
        gr.add_sphere(renderer,
                      outer_points.GetPoint(1),
                      r,
                      color=[0.0, 1.0, 0.0],
                      wire=False)
        gr.add_sphere(renderer,
                      outer_points.GetPoint(2),
                      r,
                      color=[0.0, 0.0, 1.0],
                      wire=False)
        gr.add_sphere(renderer,
                      outer_points.GetPoint(3),
                      r,
                      color=[1.0, 1.0, 0.0],
                      wire=False)
        gr.add_sphere(renderer,
                      outer_points.GetPoint(4),
                      r,
                      color=[1.0, 0.0, 1.0],
                      wire=False)

        ## Add triangles.
        #
        n = num_inner_points
        #for i in range(0,2):
        for i in range(num_inner_points):
            j = (i + 1) % num_inner_points
            #print("i {0:d}  j {1:d}".format(i,j))
            tri = vtk.vtkTriangle()
            tri.GetPointIds().SetId(0, i)
            tri.GetPointIds().SetId(1, i + n)
            tri.GetPointIds().SetId(2, j + n)
            cap_cells.InsertNextCell(tri)

            tri = vtk.vtkTriangle()
            tri.GetPointIds().SetId(0, i)
            tri.GetPointIds().SetId(1, j + n)
            tri.GetPointIds().SetId(2, j)
            cap_cells.InsertNextCell(tri)

        cap_polydata.SetPoints(cap_points)
        cap_polydata.SetPolys(cap_cells)
        gr.add_geometry(self.renderer,
                        cap_polydata, [1.0, 1.0, 1.0],
                        wire=False)
        return cap_polydata