def updateAdjust(self): scheme = _ColorSchemeManager.getSubScheme('vm_ally', self._isColorBlind()) adjustTuple = _ColorSchemeManager._makeAdjustTuple(scheme) self._flashCall('updateAdjust', list(adjustTuple))
def getTargetColor(self, isFriend): colorScheme = _ColorSchemeManager.getSubScheme( 'aim_target_ally' if isFriend else 'aim_target_enemy', isColorBlind=self.__isColorBlind) return _ColorSchemeManager._makeRGB(colorScheme)
def getTargetColor(self, isFriend): colorScheme = _ColorSchemeManager.getSubScheme('aim_target_ally' if isFriend else 'aim_target_enemy', isColorBlind=self.__isColorBlind) return _ColorSchemeManager._makeRGB(colorScheme)