def __getHint(self): keyName = getReadableKey(CommandMapping.CMD_CM_VEHICLE_SWITCH_AUTOROTATION) if keyName: pressText = text_styles.tutorial(INGAME_GUI.SIEGEMODE_HINT_PRESS) hintText = text_styles.tutorial(INGAME_GUI.siegeModeHint(self._siegeState)) keyText = makeHtmlString('html_templates:battle/siegeMode', 'toggle', ctx={'key': keyName}) return (keyText, pressText, hintText) return ('', '', text_styles.tutorial(INGAME_GUI.SIEGEMODE_HINT_NOBINDING))
def _getHint(self): keyName = getReadableKey(CommandMapping.CMD_CM_VEHICLE_SWITCH_AUTOROTATION) pressText = '' if keyName: pressText = INGAME_GUI.SIEGEMODE_HINT_PRESS hintText = INGAME_GUI.siegeModeHint(self.__siegeState) else: hintText = INGAME_GUI.SIEGEMODE_HINT_NOBINDING return HintData(keyName, pressText, hintText, 0, 0, HintPriority.SIEGE)
def __getHint(self): keyName = getReadableKey( CommandMapping.CMD_CM_VEHICLE_SWITCH_AUTOROTATION) hint = INGAME_GUI.siegeModeHint(self._siegeState) if keyName: return makeHtmlString('html_templates:battle/siegeMode', 'toggle', ctx={ 'key': i18n.makeString(keyName), 'text': i18n.makeString(hint) }) else: return makeHtmlString('html_templates:battle/siegeMode', 'noBinding', ctx={ 'text': i18n.makeString( INGAME_GUI.SIEGEMODE_HINT_NOBINDING) })